/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2005 The OGRE Team Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. ----------------------------------------------------------------------------- */ #include "VectorTests.h" #include "OgreVector2.h" #include "OgreVector3.h" #include "OgreVector4.h" // Register the suite CPPUNIT_TEST_SUITE_REGISTRATION( VectorTests ); using namespace Ogre; void VectorTests::setUp() { } void VectorTests::tearDown() { } void VectorTests::testVector2Scaler() { CPPUNIT_ASSERT_EQUAL(Vector2(1, 1) + Vector2(2, 2), Vector2(3, 3)); CPPUNIT_ASSERT_EQUAL(1 + Vector2(2), Vector2(3, 3)); Vector2 v1; v1 = 1; CPPUNIT_ASSERT_EQUAL(v1, Vector2(1, 1)); v1 = 0.0; CPPUNIT_ASSERT_EQUAL(v1, Vector2::ZERO); v1 += 3; CPPUNIT_ASSERT_EQUAL(v1, Vector2(3, 3)); v1 = 3 - Vector2(2); CPPUNIT_ASSERT_EQUAL(v1, Vector2(1)); v1 = Vector2(5) - 7; CPPUNIT_ASSERT_EQUAL(v1, Vector2(-2)); v1 -= 4; CPPUNIT_ASSERT_EQUAL(v1, Vector2(-6)); } void VectorTests::testVector3Scaler() { CPPUNIT_ASSERT_EQUAL(Vector3(1, 1, 1) + Vector3(2, 2, 2), Vector3(3, 3, 3)); CPPUNIT_ASSERT_EQUAL(1 + Vector3(2), Vector3(3, 3, 3)); Vector3 v1; v1 = 1; CPPUNIT_ASSERT_EQUAL(v1, Vector3(1)); v1 = 0.0; CPPUNIT_ASSERT_EQUAL(v1, Vector3::ZERO); v1 += 3; CPPUNIT_ASSERT_EQUAL(v1, Vector3(3)); v1 = 3 - Vector3(2); CPPUNIT_ASSERT_EQUAL(v1, Vector3(1)); v1 = Vector3(5) - 7; CPPUNIT_ASSERT_EQUAL(v1, Vector3(-2)); v1 -= 4; CPPUNIT_ASSERT_EQUAL(v1, Vector3(-6)); } void VectorTests::testVector4Scaler() { CPPUNIT_ASSERT_EQUAL(Vector4(1, 1, 1, 1) + Vector4(2, 2, 2, 2), Vector4(3, 3, 3, 3)); CPPUNIT_ASSERT_EQUAL(1 + Vector4(2, 2, 2, 2), Vector4(3, 3, 3, 3)); Vector4 v1; v1 = 1; CPPUNIT_ASSERT_EQUAL(v1, Vector4(1, 1, 1, 1)); v1 = 0.0; CPPUNIT_ASSERT_EQUAL(v1, Vector4(0,0,0,0)); v1 += 3; CPPUNIT_ASSERT_EQUAL(v1, Vector4(3,3,3,3)); v1 = 3 - Vector4(2,2,2,2); CPPUNIT_ASSERT_EQUAL(v1, Vector4(1,1,1,1)); v1 = Vector4(5,5,5,5) - 7; CPPUNIT_ASSERT_EQUAL(v1, Vector4(-2,-2,-2,-2)); v1 -= 4; CPPUNIT_ASSERT_EQUAL(v1, Vector4(-6,-6,-6,-6)); }