source: OGRE/trunk/ogrenew/Tools/3dsmaxExport/Docs/tutorials/toolbar/index.html @ 692

Revision 692, 1.1 KB checked in by mattausch, 18 years ago (diff)

adding ogre 1.2 and dependencies

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1<HTML>
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3<HEAD>
4</HEAD>
5<TITLE> OGRE tutorial.
6</TITLE>
7<BODY>
8
9<H2 ALIGN=CENTER > How to add button to toolbars in 3dsmax 5</H2>
10
11<H4> OgreTools.CUI </H4>
12
13The easiest way is to load the Ogre toolbar which can be found as a .CUI file in the UI directory.<BR><BR>
14Choose Customize menu > Customize User Interface > Toolbars tab. <BR>
15Click on the Load Button and choose Ogretools.CUI <BR>
16<BR>
17You should see something like that:<BR>
18<img src="images/ogretoolbar.jpg" /> <BR>
19<BR>
20
21<H4> How to customize user interface </H4>
22
23It is very easy to add new toolbars in 3dsmax.
24First, you can search "Toolbars Panel" in the "User Reference" help and choose the first result.<BR>
25<BR>
26
27So, to create an Ogre Tools toolbar, Choose Customize menu > Customize User Interface > Toolbars tab.
28And choose Ogre Tools in the "Category" dropdown:<BR>
29<img src="images/customizemenu.jpg" /> <BR>
30
31And choose only items in blue squares.<BR>
32<BR>
33
34Ok, it's short. If you want something with more details,  mail me at mallard@iie.cnam.fr.<BR>
35<BR>
36<CENTER>
37<A href="../skateboard/index.html">Return to mesh export tutorial</A>
38</CENTER>
39
40
41</BODY>
42</HTML>
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