Revision 657,
564 bytes
checked in by mattausch, 19 years ago
(diff) |
added ogre dependencies and patched ogre sources
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[657] | 1 | Lwo2Mesh v0.89 by Dennis Verbeek (dennis.verbeek@chello.nl) |
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| 2 | |
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| 3 | Lwo2Mesh is a commandline tool to convert lightwave objects into ogre-meshes. Use -? to get help. Use *.lwo to convert multiple objects in one run. |
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| 4 | |
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| 5 | The lightwave-object loading code is based on Lightwave SDK code by Ernie Wright. |
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| 6 | |
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| 7 | This program is distributed as-is and WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
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| 8 | |
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| 9 | Dennis Verbeek |
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| 10 | |
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| 11 | Things yet to be implemented: |
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| 12 | - Exporting Skeletons (I've made a small start) |
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| 13 | - Multiple texture layers |
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