1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef __XSIHELPER_H__
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26 | #define __XSIHELPER_H__
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27 |
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28 | #include <xsi_application.h>
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29 | #include <xsi_string.h>
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30 | #include <xsi_x3dobject.h>
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31 | #include <xsi_vertexcolor.h>
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32 | #include <xsi_math.h>
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33 | #include <xsi_ref.h>
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34 | #include <xsi_actionsource.h>
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35 | #include <xsi_animationsourceitem.h>
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36 | #include <xsi_progressbar.h>
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37 | #include <xsi_uitoolkit.h>
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38 | #include <xsi_shader.h>
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39 |
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40 | #include <stdlib.h>
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41 | #include "OgrePrerequisites.h"
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42 | #include "OgreString.h"
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43 | #include "OgreColourValue.h"
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44 | #include "OgreLogManager.h"
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45 | #include "OgreStringVector.h"
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46 | #include "OgreSingleton.h"
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47 | #include "OgreVector3.h"
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48 | #include "OgreQuaternion.h"
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49 | #include "OgreHardwareVertexBuffer.h"
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50 |
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51 | #define OGRE_XSI_NUM_MESH_STEPS 200
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52 |
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53 | /// Useful function to convert an XSI CString to an Ogre String
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54 | inline Ogre::String XSItoOgre(const XSI::CString& xsistr)
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55 | {
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56 | // XSI CString is wide character
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57 |
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58 | if (xsistr.IsEmpty())
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59 | {
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60 | return Ogre::StringUtil::BLANK;
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61 | }
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62 |
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63 | // first find out the size required
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64 | size_t c = ::wcstombs(0, xsistr.GetWideString(), 2048);
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65 | // temp character string (add one for terminator)
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66 | char* tmp = new char[c+1];
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67 | // do the real conversion
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68 | ::wcstombs(tmp, xsistr.GetWideString(), c);
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69 | tmp[c] = '\0';
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70 | Ogre::String ret(tmp);
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71 | delete [] tmp;
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72 |
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73 | return ret;
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74 | }
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75 | /// Useful function to convert an Ogre String to an XSI CString
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76 | inline XSI::CString OgretoXSI(const Ogre::String& str)
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77 | {
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78 | // XSI CString is wide character
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79 |
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80 | if (str.empty())
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81 | {
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82 | return XSI::CString();
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83 | }
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84 |
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85 | // first find out the size required
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86 | size_t c = ::mbstowcs(0, str.c_str(), 2048);
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87 | // temp character string (add one for terminator)
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88 | wchar_t* tmp = new wchar_t[c+1];
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89 | // do the real conversion
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90 | ::mbstowcs(tmp, str.c_str(), c);
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91 | tmp[c] = '\0';
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92 |
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93 | XSI::CString ret(tmp);
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94 | delete [] tmp;
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95 |
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96 | return ret;
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97 | }
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98 |
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99 | inline Ogre::Vector3 XSItoOgre(const XSI::MATH::CVector3& xsiVec)
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100 | {
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101 | return Ogre::Vector3(xsiVec.GetX(), xsiVec.GetY(), xsiVec.GetZ());
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102 | }
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103 | inline Ogre::Quaternion XSItoOgre(const XSI::MATH::CQuaternion& xsiQuat)
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104 | {
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105 | return Ogre::Quaternion(xsiQuat.GetW(), xsiQuat.GetX(), xsiQuat.GetY(), xsiQuat.GetZ());
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106 | }
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107 |
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108 | inline Ogre::RGBA XSItoOgre(const XSI::CVertexColor& xsiColour)
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109 | {
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110 | Ogre::ColourValue col(xsiColour.r, xsiColour.g, xsiColour.b, xsiColour.a);
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111 | return Ogre::VertexElement::convertColourValue(col,
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112 | Ogre::VertexElement::getBestColourVertexElementType());
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113 | }
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114 |
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115 | inline void LogOgreAndXSI(const Ogre::String& msg)
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116 | {
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117 | static XSI::Application app;
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118 | Ogre::LogManager::getSingleton().logMessage(msg);
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119 | app.LogMessage(OgretoXSI(msg));
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120 |
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121 | }
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122 |
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123 | inline void LogOgreAndXSI(const XSI::CString& msg)
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124 | {
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125 | static XSI::Application app;
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126 | Ogre::LogManager::getSingleton().logMessage(XSItoOgre(msg));
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127 | app.LogMessage(msg);
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128 |
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129 | }
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130 |
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131 |
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132 | namespace Ogre {
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133 |
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134 | class ProgressManager : public Singleton<ProgressManager>
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135 | {
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136 | protected:
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137 | XSI::ProgressBar mProgressBar;
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138 | size_t mNumberOfStages;
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139 | size_t mProgress;
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140 |
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141 | public:
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142 | ProgressManager(size_t numberOfStages);
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143 | virtual ~ProgressManager();
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144 |
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145 | void progress(void);
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146 |
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147 | static ProgressManager& getSingleton(void);
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148 | static ProgressManager* getSingletonPtr(void);
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149 |
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150 | };
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151 |
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152 | enum XSITrackType
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153 | {
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154 | XTT_POS_X = 0,
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155 | XTT_POS_Y = 1,
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156 | XTT_POS_Z = 2,
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157 | XTT_ROT_X = 3,
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158 | XTT_ROT_Y = 4,
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159 | XTT_ROT_Z = 5,
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160 | XTT_SCL_X = 6,
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161 | XTT_SCL_Y = 7,
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162 | XTT_SCL_Z = 8,
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163 | XTT_COUNT = 9
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164 | };
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165 | /** An entry for a Deformer - need original index because this will be boneID */
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166 | class DeformerEntry
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167 | {
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168 | public:
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169 | unsigned short boneID;
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170 | XSI::X3DObject obj;
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171 | String parentName;
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172 | StringVector childNames;
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173 | bool hasVertexAssignments;
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174 | bool parentIsChainEndEffector;
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175 | bool hasAnyTracks;
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176 | Bone* pBone;
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177 | bool ikSample;
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178 | double ikSampleInterval;
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179 | XSI::MATH::CTransformation initialXform;
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180 | // lists of action source items (probably only one per param?)
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181 | XSI::AnimationSourceItem xsiTrack[XTT_COUNT];
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182 |
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183 | DeformerEntry(unsigned short theboneID, XSI::X3DObject& theobj)
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184 | :boneID(theboneID), obj(theobj), hasVertexAssignments(false),
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185 | parentIsChainEndEffector(false), hasAnyTracks(false), pBone(0)
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186 |
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187 | {
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188 | }
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189 |
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190 | };
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191 | /// Map from deformer name to deformer entry
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192 | typedef std::map<String,DeformerEntry*> DeformerMap;
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193 |
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194 |
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195 | /** An entry for animation; allows the userto split the timeline into
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196 | multiple separate animations.
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197 | */
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198 | struct AnimationEntry
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199 | {
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200 | String animationName;
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201 | long startFrame;
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202 | long endFrame;
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203 | double ikSampleInterval; // skeletal only
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204 | };
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205 | /// List of animations
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206 | typedef std::list<AnimationEntry> AnimationList;
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207 |
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208 | /** Record of an XSI GL shader material. */
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209 | struct MaterialEntry
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210 | {
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211 | String name;
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212 | XSI::Shader xsiShader;
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213 | };
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214 | /// Map from material name to material entry
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215 | typedef std::map<String, MaterialEntry*> MaterialMap;
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216 |
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217 | /** Record of XSI details that are to become a pass */
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218 | struct PassEntry
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219 | {
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220 | XSI::CRefArray shaders;
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221 | };
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222 | typedef std::deque<PassEntry*> PassQueue;
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223 |
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224 | /// Map from texture projection name to index
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225 | typedef std::map<String, int> TextureProjectionMap;
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226 |
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227 | /** Platform-independent file copy (destination folder must exist)
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228 | Maybe use Boost::filesystem if this gets out of hand
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229 | */
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230 | void copyFile(const String& src, const String& dest);
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231 |
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232 | }
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233 | #endif
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234 |
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