source: OGRE/trunk/resources/terrainCulling.cfg @ 941

Revision 941, 458 bytes checked in by mattausch, 19 years ago (diff)
Line 
1#Scene=D:\svn\gametools\OGRE\trunk\resources\media\house_test1.iv
2Scene=D:\svn\gametools\OGRE\trunk\resources\media\city1500_flat_1.iv;D:\svn\gametools\OGRE\trunk\resources\media\roofs_1500.iv;D:\svn\gametools\OGRE\trunk\resources\media\CityRoads60.iv
3#Scene=terrain
4
5# current view point
6ViewX=830
7ViewY=300
8ViewZ=-540
9
10#ViewX=707
11#ViewY=5000
12#ViewZ=528
13
14VisibilityEnvironment=D:/svn/gametools/GTP/trunk/Lib/Vis/Preprocessing/scripts/generate_viewcells.env
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