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1 | #VRML V2.0 utf8
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2 |
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3 | NAME red PhBXYZSpectrum { xyz 0.514145 0.265106 0.024101 }
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4 | NAME green PhBXYZSpectrum { xyz 0.323884 0.670106 0.122853 }
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5 | NAME blue PhBXYZSpectrum { xyz 0.161971 0.064788 0.853047 }
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6 |
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7 | Transform {
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8 | rotation -1 0 0 1.5708
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9 | children [
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10 | PhBTexturedBackground {
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11 | texture PhBImageTexture {
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12 | url "hdrsky.pic"
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13 | }
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14 | spectralBasis [ USE red, USE green, USE blue ]
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15 | spectralWeights [ 1, 1, 1 ]
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16 | # textureProjection PhBSpherePhotoBackground { }
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17 | textureProjection PhBLandscapePhotoBackground { }
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18 | # viewOrientation 1 0 0 0.15
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19 | }
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20 | ]
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21 | }
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22 |
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23 | #Shape {
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24 | # geometry Sphere {}
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25 | #} |
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