Revision 176,
772 bytes
checked in by bittner, 19 years ago
(diff) |
cosine sampling bug fixed
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1 | #ifndef __INTERSECTABLE_H
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2 | #define __INTERSECTABLE_H
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3 |
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4 | #include "AxisAlignedBox3.h"
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5 | #include "Pvs.h"
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6 |
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7 |
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8 | class Intersectable {
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9 | public:
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10 | static int mailID;
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11 | int mailbox;
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12 |
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13 | KdPvs mKdPvs;
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14 |
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15 | enum { MESH_INSTANCE, TRANSFORMED_MESH_INSTANCE, SPHERE };
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16 |
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17 | Intersectable():mailbox(0) {}
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18 |
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19 | void Mail() { mailbox = mailID; }
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20 | static void NewMail() { mailID++; }
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21 | bool Mailed() const { return mailbox == mailID; }
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22 |
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23 | virtual AxisAlignedBox3 GetBox() = 0;
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24 |
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25 | virtual int CastRay(Ray &ray) = 0;
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26 |
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27 | virtual bool IsConvex() = 0;
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28 | virtual bool IsWatertight() = 0;
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29 | virtual float IntersectionComplexity() = 0;
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30 |
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31 | virtual int Type() const = 0;
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32 |
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33 | virtual void GetRandomSurfacePoint(Vector3 &point, Vector3 &normal) = 0;
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34 |
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35 | };
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36 |
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37 |
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38 | #endif
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