1 | #include "Plane3.h" |
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2 | #include "ViewCellBsp.h" |
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3 | #include "Mesh.h" |
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4 | |
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5 | #include "ViewCell.h" |
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6 | #include <stack> |
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7 | |
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8 | #define DEL_PTR(ptr) while (0) {if (ptr) {delete (ptr); (ptr) = NULL;}} |
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9 | |
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10 | //namespace GtpVisibilityPreprocessor { |
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11 | /****************************************************************/ |
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12 | /* class BspNode implementation */ |
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13 | /****************************************************************/ |
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14 | bool BspNode::IsRoot() const |
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15 | { |
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16 | return mParent == NULL; |
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17 | } |
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18 | |
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19 | BspInterior *BspNode::GetParent() |
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20 | { |
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21 | return mParent; |
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22 | } |
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23 | /****************************************************************/ |
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24 | /* class BspInterior implementation */ |
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25 | /****************************************************************/ |
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26 | |
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27 | |
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28 | BspInterior::BspInterior(Plane3 plane): mPlane(plane) |
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29 | {} |
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30 | |
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31 | bool BspInterior::IsLeaf() const |
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32 | { |
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33 | return false; |
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34 | } |
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35 | |
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36 | BspNode *BspInterior::GetBack() |
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37 | { |
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38 | return mBack; |
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39 | } |
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40 | |
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41 | BspNode *BspInterior::GetFront() |
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42 | { |
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43 | return mFront; |
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44 | } |
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45 | |
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46 | Plane3 *BspInterior::GetPlane() |
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47 | { |
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48 | return &mPlane; |
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49 | } |
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50 | |
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51 | void BspInterior::ReplaceChildLink(BspNode *oldChild, BspNode *newChild) |
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52 | { |
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53 | if (mBack == oldChild) |
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54 | { |
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55 | mBack = newChild; |
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56 | } |
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57 | else |
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58 | { |
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59 | mFront = newChild; |
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60 | } |
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61 | }
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62 |
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63 | void BspInterior::SetupChildLinks(BspNode *b, BspNode *f)
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64 | {
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65 | mBack = b;
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66 | mFront = f;
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67 | }
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68 | |
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69 | /****************************************************************/ |
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70 | /* class BspLeaf implementation */ |
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71 | /****************************************************************/ |
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72 | |
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73 | BspLeaf::BspLeaf(ViewCell *viewCell): mViewCell(viewCell) |
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74 | { |
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75 | } |
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76 | |
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77 | ViewCell *BspLeaf::GetViewCell() |
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78 | { |
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79 | return mViewCell; |
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80 | } |
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81 | |
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82 | bool BspLeaf::IsLeaf() const |
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83 | { |
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84 | return true; |
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85 | } |
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86 | |
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87 | /****************************************************************/ |
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88 | /* class Polygon implementation */ |
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89 | /****************************************************************/ |
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90 | |
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91 | Polygon::Polygon() |
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92 | {} |
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93 | |
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94 | Polygon::Polygon(const VertexContainer &vertices): mVertices(vertices) |
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95 | {} |
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96 | |
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97 | Polygon::Polygon(Face *face, Mesh *parent) |
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98 | { |
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99 | VertexIndexContainer::const_iterator it; |
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100 | |
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101 | for (it = face->mVertexIndices.begin(); it != face->mVertexIndices.end(); ++ it) |
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102 | { |
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103 | mVertices.push_back(parent->mVertices[*it]); |
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104 | } |
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105 | } |
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106 | |
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107 | Plane3 Polygon::GetSupportingPlane() |
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108 | { |
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109 | return Plane3(mVertices[0], mVertices[1], mVertices[2]); |
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110 | } |
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111 | |
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112 | void Polygon::DeletePolygons(PolygonQueue *polys) |
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113 | { |
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114 | // don't need to store polygon information = delete polygons
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115 | while(!polys->empty())
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116 | {
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117 | Polygon *poly = polys->front();
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118 | polys->pop();
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119 | DEL_PTR(poly);
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120 | }
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121 | |
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122 | } |
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123 | |
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124 | void Polygon::Split(Plane3 *partition, Polygon *front, Polygon *back) |
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125 | { |
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126 | Vector3 ptA = mVertices[mVertices.size() - 1];; |
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127 | |
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128 | int sideA = partition->Side(ptA); |
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129 | |
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130 | VertexContainer::const_iterator it; |
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131 | |
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132 | // find line - plane intersections |
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133 | for (it = mVertices.begin(); it != mVertices.end(); ++ it) |
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134 | { |
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135 | Vector3 ptB = (*it); |
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136 | int sideB = partition->Side(ptB); |
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137 | |
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138 | // vertices on different sides => split |
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139 | if ((sideA != 0) && (sideB != 0) && (sideA != sideB)) |
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140 | { |
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141 | Vector3 v = ptB - ptA; // line from A to B |
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142 | float dv = DotProd(partition->mNormal, v); |
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143 | float t = 0; |
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144 | |
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145 | if (dv) |
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146 | { |
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147 | t = - partition->Distance(ptA) / dv; |
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148 | } |
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149 | } |
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150 | if (sideB >= 0) |
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151 | { |
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152 | back->mVertices.push_back(ptB); |
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153 | } |
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154 | else if (sideB <= 0) |
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155 | { |
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156 | front->mVertices.push_back(ptB); |
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157 | } |
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158 | |
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159 | ptA = ptB; |
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160 | sideA = sideB; |
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161 | } |
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162 | } |
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163 | |
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164 | int Polygon::Side(Plane3 *plane) |
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165 | { |
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166 | VertexContainer::const_iterator it; |
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167 | |
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168 | bool onFrontSide = false; |
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169 | bool onBackSide = false; |
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170 | |
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171 | // find line - plane intersections |
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172 | for (it = mVertices.begin(); it != mVertices.end(); ++ it) |
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173 | { |
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174 | int side = plane->Side(*it); |
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175 | |
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176 | if (side > 0) |
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177 | { |
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178 | onFrontSide = true; |
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179 | } |
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180 | else if (side < 0) |
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181 | { |
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182 | onBackSide = true; |
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183 | } |
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184 | |
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185 | if (onFrontSide && onBackSide) // splits |
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186 | return SPLIT; |
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187 | } |
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188 | |
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189 | if (onBackSide) |
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190 | { |
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191 | return BACK_SIDE; |
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192 | } |
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193 | else if (onFrontSide) |
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194 | { |
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195 | return FRONT_SIDE; |
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196 | } |
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197 | |
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198 | return COINCIDENT; |
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199 | } |
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200 | |
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201 | /****************************************************************/ |
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202 | /* class BspTree implementation */ |
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203 | /****************************************************************/ |
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204 | |
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205 | BspTree::BspTree(const ViewCellContainer &viewCells): |
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206 | mMaxPolys(0), mMaxDepth(0), mRoot(NULL) |
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207 | { |
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208 | //mRootCell = cell; |
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209 | Subdivide(viewCells); |
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210 | } |
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211 |
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212 | BspTree::BspTree(const ObjectContainer &objects, int maxPolys, int maxDepth):
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213 | mMaxPolys(maxPolys), mMaxDepth(maxDepth)
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214 | {
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215 | mRoot = new BspLeaf();
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216 |
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217 | Subdivide(objects);
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218 | }
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219 |
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220 | BspTree::~BspTree()
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221 | {
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222 | std::stack<BspNode *> tStack;
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223 |
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224 | tStack.push(mRoot);
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225 |
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226 | while (!tStack.empty())
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227 | {
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228 | BspNode *node = tStack.top();
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229 |
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230 | tStack.pop();
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231 |
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232 | if (!node->IsLeaf())
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233 | {
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234 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
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235 |
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236 | // push the children on the stack (there are always two children)
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237 | interior->GetBack()->mParent = NULL;
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238 | interior->GetFront()->mParent = NULL;
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239 |
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240 | tStack.push(interior->GetBack());
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241 | tStack.push(interior->GetFront());
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242 | }
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243 |
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244 | DEL_PTR(node);
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245 | }
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246 | }
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247 |
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248 |
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249 | void BspTree::InsertViewCell(ViewCell *viewCell)
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250 | {
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251 | std::stack<BspTraversalData> tStack;
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252 |
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253 | PolygonQueue polys;
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254 | // copy polygon information to guide the split process
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255 | CopyMesh2Polygon(viewCell->GetMesh(), polys);
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256 |
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257 | tStack.push(BspTraversalData(mRoot, NULL, &polys, 0));
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258 |
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259 | while (!tStack.empty())
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260 | {
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261 | /*BspNode *node = tStack.top();
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262 |
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263 | tStack.pop();
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264 |
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265 | if (!node->IsLeaf())
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266 | {
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267 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
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268 |
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269 | // push the children on the stack (there are always two children)
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270 | interior->GetBack()->mParent = NULL;
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271 | interior->GetFront()->mParent = NULL;
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272 |
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273 | tStack.push(interior->GetBack());
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274 | tStack.push(interior->GetFront());
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275 | }
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276 |
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277 | DEL_PTR(node);*/
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278 | }
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279 | /* BspNode *currentNode = mRoot;
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280 |
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281 | std::stack<BspTraversalData> tStack;
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282 | // stack<STraversalData> tStack;
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283 |
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284 | //tStack.push(tdata);
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285 |
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286 | while (!tStack.empty())
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287 | {
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288 | BspTraversalData data = tStack.top();
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289 |
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290 | tStack.pop();
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291 |
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292 | Mesh backPolys;
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293 | Mesh frontPolys;
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294 |
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295 | if (data.mNode->IsLeaf()) // if we have a leaf => subdivide
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296 | {
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297 | BspNode *node = SubdivideNode(dynamic_cast<BspLeaf *>(data.mNode),
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298 | data.mParent,
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299 | data.mPolys,
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300 | data.mDepth,
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301 | backPolys,
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302 | frontPolys);
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303 |
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304 | if (!node->IsLeaf()) // node was subdivided
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305 | {
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306 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
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307 |
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308 | // push the children on the stack (there are always two children)
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309 | //tStack.push(BspTraversalData(interior->GetBack(), interior, backPolys, data.mDepth + 1));
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310 | //tStack.push(BspTraversalData(interior->GetFront(), interior, frontPolys, data.mDepth + 1));
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311 | }
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312 | }
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313 | }*/
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314 | }
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315 |
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316 | void BspTree::Subdivide(const ViewCellContainer &viewCells)
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317 | {
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318 | }
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319 |
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320 | void BspTree::CopyMesh2Polygon(Mesh *mesh, PolygonQueue &polys)
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321 | {
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322 | FaceContainer::const_iterator fi;
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323 | // copy the face data to polygons
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324 | for (fi = mesh->mFaces.begin(); fi != mesh->mFaces.end(); ++ fi)
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325 | {
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326 | Polygon *poly = new Polygon((*fi), mesh);
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327 | polys.push(poly);
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328 | }
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329 | }
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330 |
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331 | void BspTree::Copy2PolygonSoup(const ObjectContainer &objects, PolygonQueue &polys)
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332 | {
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333 | ObjectContainer::const_iterator it, it_end = objects.end();
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334 |
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335 | for (it = objects.begin(); it != it_end; ++ it)
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336 | {
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337 | Intersectable *object = *it;
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338 |
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339 | // extract the mesh instances
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340 | if (object->Type() == Intersectable::MESH_INSTANCE)
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341 | {
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342 | MeshInstance *inst = dynamic_cast<MeshInstance *>(object);
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343 |
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344 | Mesh *mesh = inst->GetMesh();
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345 |
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346 | // copy the mesh data to polygons
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347 | CopyMesh2Polygon(mesh, polys);
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348 | }
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349 | }
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350 | }
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351 |
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352 | void BspTree::Subdivide(const ObjectContainer &objects)
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353 | {
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354 | std::stack<BspTraversalData> tStack;
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355 | PolygonQueue polys;
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356 |
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357 | // copy mesh instance polygons into one big polygon soup
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358 | Copy2PolygonSoup(objects, polys);
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359 |
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360 | BspTraversalData tdata(mRoot, mRoot->GetParent(), &polys, 0);
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361 | tStack.push(tdata);
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362 |
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363 | while (!tStack.empty())
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364 | {
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365 | BspTraversalData data = tStack.top();
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366 |
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367 | tStack.pop();
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368 |
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369 | PolygonQueue *backPolys = new PolygonQueue();
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370 | PolygonQueue *frontPolys = new PolygonQueue();
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371 |
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372 | BspNode *node = SubdivideNode(dynamic_cast<BspLeaf *>(data.mNode),
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373 | data.mParent,
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374 | data.mPolys,
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375 | data.mDepth,
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376 | backPolys,
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377 | frontPolys);
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378 |
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379 | if (!node->IsLeaf()) // node was subdivided
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380 | {
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381 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
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382 |
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383 | // push the children on the stack (there are always two children)
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384 | tStack.push(BspTraversalData(interior->GetBack(), interior, backPolys, data.mDepth + 1));
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385 | tStack.push(BspTraversalData(interior->GetFront(), interior, frontPolys, data.mDepth + 1));
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386 | }
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387 | } |
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388 | } |
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389 | |
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390 | Plane3 BspTree::SelectPlane(PolygonQueue *polyQueue) |
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391 | { |
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392 | // TODO: more sophisticated criteria |
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393 | return polyQueue->front()->GetSupportingPlane(); |
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394 | } |
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395 | |
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396 | BspNode *BspTree::SubdivideNode(BspLeaf *leaf, BspInterior *parent,
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397 | PolygonQueue *polys, const int depth,
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398 | PolygonQueue *frontPolys, PolygonQueue *backPolys)
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399 | {
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400 | // terminate traversal if no more faces in mesh
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401 | if ((polys->size() <= mMaxPolys) || (depth >= mMaxDepth))
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402 | {
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403 | // don't need to store polygon information = delete polygons
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404 | Polygon::DeletePolygons(polys);
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405 |
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406 | return leaf;
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407 | }
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408 |
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409 | // add the new nodes to the tree + select subdivision plane
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410 | BspInterior *node = new BspInterior(SelectPlane(polys));
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411 |
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412 | while (!polys->empty())
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413 | {
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414 | Polygon *poly = polys->front();
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415 |
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416 | polys->pop();
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417 |
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418 | int result = 0;// = node->GetPlane()->Side(node->GetPlane());
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419 |
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420 | Polygon *front_piece = NULL;
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421 | Polygon *back_piece = NULL;
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422 |
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423 | switch (result)
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424 | {
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425 | case Polygon::COINCIDENT:
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426 | case Polygon::FRONT_SIDE:
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427 | frontPolys->push(poly);
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428 | break;
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429 | case Polygon::BACK_SIDE:
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430 | backPolys->push(poly);
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431 | break;
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432 | case Polygon::SPLIT:
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433 | front_piece = new Polygon();
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434 | back_piece = new Polygon();
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435 |
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436 | //-- split polygon
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437 | poly->Split(node->GetPlane(), front_piece, back_piece);
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438 |
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439 |
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440 | backPolys->push(back_piece);
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441 | frontPolys->push(front_piece);
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442 |
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443 | // don't need polygon anymore
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444 | DEL_PTR(poly);
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445 | break;
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446 | default:
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447 | frontPolys->push(poly);
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448 | break;
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449 | }
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450 | }
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451 |
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452 | // backside of convex view cell polygon => outside
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453 | BspLeaf *back = new BspLeaf();
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454 | BspLeaf *front = new BspLeaf();
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455 |
|
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456 | // replace a link from node's parent
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457 | if (parent)
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458 | {
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459 | parent->ReplaceChildLink(leaf, node);
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460 | }
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461 |
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462 | // and setup child links
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463 | node->SetupChildLinks(back, front);
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464 |
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465 | DEL_PTR(leaf);
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466 |
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467 | return node;
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468 | }
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469 | |
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470 | //} // GtpVisibilityPreprocessor |
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