1 | #ifndef _PlatformHierarchyInterface_H__
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2 | #define _PlatformHierarchyInterface_H__
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3 |
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4 | #include <OgreSceneManager.h>
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5 | #include <OgrePrerequisites.h>
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6 | #include <OgreCamera.h>
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7 | #include <OgreRenderSystem.h>
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8 |
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9 | #include "OgreSolidHalfBoundingBox.h"
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10 | #include "HierarchyInterface.h"
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11 | #include "OgrePlatformOcclusionQuery.h"
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12 |
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13 | /** This namespace contains the Ogre dependent classes.
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14 | */
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15 | namespace Ogre {
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16 |
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17 | /** Class which implements a hierarchy interface for a specific type of hierarchy.
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18 | @remark also provides methods for using occlusion queries on the hierarchy nodes
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19 | */
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20 | class PlatformHierarchyInterface: public GtpVisibility::HierarchyInterface
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21 | {
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22 | public:
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23 | /** Construction taking the current scene manager and the current rendersystem as argument
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24 | @param sm current scene manager
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25 | @param rsys current render system
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26 | */
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27 | PlatformHierarchyInterface(SceneManager *sm, RenderSystem *rsys);
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28 | ~PlatformHierarchyInterface();
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29 |
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30 | /** Returns next available occlusion query or creates new one.
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31 | @return the next occlusion query
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32 | */
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33 | GtpVisibility::OcclusionQuery *GetNextOcclusionQuery();
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34 |
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35 | /** Sets the current camera.
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36 | @param cam the current camera
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37 | */
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38 | void SetCamera(Camera *cam);
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39 |
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40 | /** Initialises this scene traverser for the current frame.
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41 | @param root root of the hierarchy
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42 | @param cam current camera
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43 | @remark convenience method wich calls VisibilitySceneTraverser::initFrame,
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44 | sets the current camera, and initialises the distance queue.
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45 | */
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46 | void InitFrame(GtpVisibility::HierarchyNode *root, Ogre::Camera *cam);
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47 | /** Checks if the node is visible from the current view frustum.
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48 | @param node the current node
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49 | @param intersects returns true if the current node intersects the near plane
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50 | */
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51 | bool CheckFrustumVisible(GtpVisibility::HierarchyNode *node, bool &intersects);
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52 | /** Sets pointer to the current scene manager.
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53 | @param sm the scene manager
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54 | */
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55 | void SetSceneManager(SceneManager *sm);
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56 | /** Sets pointer to the current render system
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57 | @param rsys the rendersystem
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58 | */
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59 | void SetRenderSystem(RenderSystem *rsys);
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60 | /** Returns pointer to bounding box of node.
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61 | @param node current hierarchy node
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62 | @returns bounding box of current node
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63 | */
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64 | virtual AxisAlignedBox *GetBoundingBox(GtpVisibility::HierarchyNode *node) = 0;
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65 | /** Issue a occlusion query for this node.
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66 | @param node the current hierarchy node
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67 | @returns occlusion query for this node
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68 | */
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69 | GtpVisibility::OcclusionQuery *IssueOcclusionQuery(GtpVisibility::HierarchyNode *node);
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70 |
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71 | protected:
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72 | /** Deletes all occlusion queries.
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73 | */
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74 | void DeleteQueries();
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75 | /** Renders bounding box of specified node.
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76 | @param box the bounding box of the scene node to be rendered
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77 | */
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78 | void RenderBoundingBox(AxisAlignedBox *box);
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79 | /** Returns one half of the bounding box.
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80 | @param half the half index of the bouding box (0 or 1)
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81 | */
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82 | SolidHalfBoundingBox *GetSolidHalfBoundingBox(int half);
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83 |
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84 | /** two halfes of an aabb.
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85 | */
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86 | SolidHalfBoundingBox *mHalfBoundingBox[2];
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87 |
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88 | SceneManager *mSceneManager;
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89 | RenderSystem *mRenderSystem;
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90 |
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91 | Camera *mCamera;
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92 | AxisAlignedBox mBox;
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93 |
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94 | std::vector<PlatformOcclusionQuery *> mOcclusionQueries;
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95 | };
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96 |
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97 | } // namespace Ogre
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98 |
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99 | #endif // PlatformHierarchyInterface_H |
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