Revision 10,
496 bytes
checked in by gametools, 20 years ago
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vienna university of technology first files
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1 | //Copyright and Disclaimer: |
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2 | //This code is copyright Vienna University of Technology, 2004. |
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3 | |
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4 | #ifndef NO_PRAGMA_ONCE |
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5 | #pragma once |
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6 | #endif |
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7 | |
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8 | #ifndef GLINTERFACE_H |
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9 | #define GLINTERFACE_H |
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10 | |
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11 | //includes an openGL extension header file |
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12 | //http://glew.sourceforge.net/ |
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13 | #include "GL/glew.h" |
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14 | //includes the glut header file |
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15 | #include "GL/glut.h" |
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16 | |
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17 | //includes windows specific stuff |
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18 | #ifdef _WIN32 |
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19 | #include "GL/wglew.h" |
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20 | #else |
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21 | //include linux specific stuff |
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22 | #include "GL/glxew.h" |
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23 | #endif |
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24 | |
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25 | #endif // GLINTERFACE_H |
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