Revision 162,
464 bytes
checked in by bittner, 19 years ago
(diff) |
functional raycasting version
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1 | #ifndef __MATERIAL_H
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2 | #define __MATERIAL_H
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3 |
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4 |
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5 |
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6 | class RgbColor
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7 | {
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8 | public:
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9 | float r, g, b;
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10 |
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11 | RgbColor():r(0.5f),g(0.5f),b(0.5f)
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12 | {
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13 | }
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14 |
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15 | RgbColor(const float _r,
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16 | const float _g,
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17 | const float _b):r(_r),g(_g),b(_b)
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18 | {
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19 | }
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20 |
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21 | };
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22 |
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23 |
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24 | class Material
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25 | {
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26 | public:
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27 | RgbColor mDiffuseColor;
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28 | RgbColor mSpecularColor;
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29 | RgbColor mAmbientColor;
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30 |
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31 | Material()
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32 | {
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33 | }
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34 |
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35 | friend Material RandomMaterial();
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36 |
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37 | };
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38 |
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39 |
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40 |
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41 |
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42 | #endif
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