source: branches/VUT/v2.0/Ogre/include/OgreVisibilityBspSceneManager.h @ 59

Revision 59, 1.5 KB checked in by mattausch, 20 years ago (diff)

completely changed file structure plus software design

Line 
1#ifndef _VisibilityBspSceneManager_H__
2#define _VisibilityBspSceneManager_H__
3
4#include <OgreSceneNode.h>
5#include <OgreBspSceneManager.h>
6#include <OgreOctreeNode.h>
7#include <OgreOctreeCamera.h>
8#include <OgrePrerequisites.h>
9
10#include "OgreBspHierarchyInterface.h"
11#include "GtpVisibility/Manager.h"
12
13namespace Ogre {
14
15/**
16        This class extends the octree scene manager, using
17        occlusion queries for visibility culling.
18*/
19class VisibilityBspSceneManager: public BspSceneManager
20{
21public:
22        VisibilityBspSceneManager(GtpVisibility::Manager *visManager);
23        ~VisibilityBspSceneManager();
24
25        void _renderVisibleObjects();
26        void _findVisibleObjects(Camera* cam, bool onlyShadowCasters);
27        void _updateSceneGraph(Camera* cam );
28
29        /** Sets the given option for the SceneManager
30                            @remarks
31                Options are:
32                "Algorithm", int *;                     
33        */
34       
35        virtual bool setOption(const String &, const void *);
36        /** Gets the given option for the Scene Manager.
37            @remarks
38                See setOption
39        */
40        virtual bool getOption(const String &, void *);
41
42        bool getOptionValues(const String & key, StringVector &refValueList);
43        bool getOptionKeys(StringVector &refKeys);
44
45        /** Sets the visibility manager.
46                @param visManager the visibility manager
47        */
48        void setVisibilityManager(GtpVisibility::Manager *visManager);
49        /** See set.
50        */
51        GtpVisibility::Manager *getVisibilityManager( void );
52
53protected:
54       
55        BspHierarchyInterface *mHierarchyInterface;
56        GtpVisibility::Manager *mVisibilityManager;
57};
58
59} // namespace Ogre
60
61#endif // VisibilityBspSceneManager_H
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