Revision 8,
496 bytes
checked in by gametools, 20 years ago
(diff) |
initial import
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[8] | 1 | //Copyright and Disclaimer: |
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| 2 | //This code is copyright Vienna University of Technology, 2004. |
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| 3 | |
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| 4 | #ifndef NO_PRAGMA_ONCE |
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| 5 | #pragma once |
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| 6 | #endif |
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| 7 | |
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| 8 | #ifndef GLINTERFACE_H |
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| 9 | #define GLINTERFACE_H |
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| 10 | |
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| 11 | //includes an openGL extension header file |
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| 12 | //http://glew.sourceforge.net/ |
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| 13 | #include "GL/glew.h" |
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| 14 | //includes the glut header file |
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| 15 | #include "GL/glut.h" |
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| 16 | |
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| 17 | //includes windows specific stuff |
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| 18 | #ifdef _WIN32 |
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| 19 | #include "GL/wglew.h" |
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| 20 | #else |
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| 21 | //include linux specific stuff |
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| 22 | #include "GL/glxew.h" |
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| 23 | #endif |
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| 24 | |
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| 25 | #endif // GLINTERFACE_H |
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