source: obsolete/trunk/VUT/Ogre/include @ 370

Name Size Rev Age Author Last Change
../
OgreBspHierarchyInterface.h 1.6 KB 345   19 years mattausch fixed bug in chc when traversing node two times because of priority queue. …
OgreItemBufferQueryManager.h 1.7 KB 159   19 years mattausch added flags for switching on/off transparents for item buffer and vertex …
OgreOcclusionQueriesQueryManager.h 3.2 KB 370   19 years mattausch fixed specular bug in trees added batched query manager added t …
OgreOctreeHierarchyInterface.h 2.4 KB 370   19 years mattausch fixed specular bug in trees added batched query manager added t …
OgrePlatformHierarchyInterface.h 5.0 KB 187   19 years mattausch added animationbug fix (deleting while animation)fixed …
OgrePlatformOcclusionQuery.h 781 bytes 160   19 years mattausch added animation
OgrePlatformQueryManager.h 1.9 KB 316   19 years mattausch queries are realized as templates
OgreSceneContentGenerator.h 2.7 KB 160   19 years mattausch added animation
OgreSceneNodeHierarchyInterface.h 1.7 KB 370   19 years mattausch fixed specular bug in trees added batched query manager added t …
OgreSolidBoundingBox.h 1.5 KB 156   19 years mattausch
OgreSolidHalfBoundingBox.h 1.3 KB 117   19 years mattausch
OgreTerrainContentGenerator.h 1.6 KB 183   19 years mattausch added iv-reader library, testing code, and resources
OgreVisibilityBspSceneManager.h 1.5 KB 59   20 years mattausch completely changed file structure plus software design
OgreVisibilityDotSceneManager.h 1.6 KB 59   20 years mattausch completely changed file structure plus software design
OgreVisibilityOctreeSceneManager.h 5.0 KB 254   19 years mattausch added some hack for video recording
OgreVisibilityOptionsManager.h 1.2 KB 187   19 years mattausch added animationbug fix (deleting while animation)fixed …
OgreVisibilitySceneManager.h 1.8 KB 115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgreVisibilityTerrainSceneManager.h 5.3 KB 347   19 years mattausch fixed color bug fixed terrain tile ch culling made better terrain
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