1 | #include <OgreNoMemoryMacros.h>
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2 | #include <CEGUI/CEGUI.h>
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3 | #include <../CEGUIRenderer/include/OgreCEGUIRenderer.h>
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4 | #include <../CEGUIRenderer/include/OgreCEGUIResourceProvider.h>
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5 | #include <../CEGUIRenderer/include/OgreCEGUITexture.h>
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6 | #include <OgreMemoryMacros.h>
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7 | #include "IVFrameListener.h"
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8 | #include "OgreVisibilityOctreeSceneManager.h"
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9 | #include "VisibilityInfo.h"
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10 | #include "TestCullingIVApplication.h"
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11 |
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12 |
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13 | //-- captions for overlays
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14 | String IVFrameListener::msAlgorithmCaptions[] =
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15 | {
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16 | "Coherent Hierarchical Culling",
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17 | "View Frustum Culling",
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18 | "Stop and Wait Culling"
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19 | };
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20 |
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21 |
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22 | // output file for frame info
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23 | const char* frames_out_filename = "frame.out";
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24 | // output file for object positions / orientations
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25 | const char* objects_out_filename = "objects.out";
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26 |
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27 |
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28 | //-----------------------------------------------------------------------
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29 | IVFrameListener::IVFrameListener(RenderWindow* win, Camera* cam,
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30 | SceneManager *sceneManager,
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31 | CEGUI::Renderer *renderer,
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32 | Camera *vizCamera,
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33 | SceneNode *camNode,
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34 | Light *sunLight,
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35 | TestCullingIVApplication *app):
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36 | mCamera(cam),
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37 | mWindow(win),
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38 | mNumScreenShots(0),
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39 | mTimeDelay(0),
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40 | mSceneDetailIndex(0),
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41 | mMoveScale(0.0f),
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42 | mRotScale(0.0f),
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43 | mTranslateVector(Vector3::ZERO),
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44 | mAniso(1),
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45 | mFiltering(TFO_BILINEAR),
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46 | mGUIRenderer(renderer),
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47 | mSceneMgr(sceneManager),
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48 | mVisibilityThreshold(0),
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49 | mAssumedVisibility(0),
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50 | mCurrentAlgorithm(GtpVisibility::VisibilityEnvironment::COHERENT_HIERARCHICAL_CULLING),
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51 | mNodeVizMode(NODEVIZ_NONE),
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52 | mVizCameraHeight(Real(2500.0)),
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53 | mCamNode(camNode),
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54 | mAppState(WALKTHROUGH),
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55 | mCurrentFrame(0),
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56 | mReplayTimeElapsed(0),
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57 | mRotateSpeed(72),
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58 | mVizCamera(vizCamera),
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59 | mStatsOn(true),
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60 | mShutdownRequested(false),
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61 | mLMouseDown(false),
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62 | mRMouseDown(false),
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63 | mShowOctree(false),
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64 | mUseDepthPass(false),
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65 | mTestGeometryForVisibleLeaves(false),
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66 | mShowVisualization(false),
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67 | mCullCamera(false),
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68 | mRecord(false),
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69 | mShowShadows(false),
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70 | mShowHelp(false),
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71 | mDisplayCameraDetails(false),
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72 | mVisualizeCulledNodes(false),
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73 | mSunLight(sunLight),
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74 | mShiftPressed(false),
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75 | mShowQueryStats(false),
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76 | mVisibilityManager(NULL),
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77 | mDelayedQueriesIssued(0.0),
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78 | mDelayedTraversedNodes(0.0),
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79 | mApplication(app),
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80 | mMoveSpeed(15)
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81 | {
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82 | mRaySceneQuery = mSceneMgr->createRayQuery(
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83 | Ray(mCamNode->getPosition(), Vector3::NEGATIVE_UNIT_Y));
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84 |
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85 | //mInputDevice = PlatformManager::getSingleton().createInputReader();
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86 | //mInputDevice->initialise(win, true, true);
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87 |
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88 | mEventProcessor = new EventProcessor();
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89 |
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90 | mEventProcessor->initialise(win);
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91 | mEventProcessor->startProcessingEvents();
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92 | mEventProcessor->addMouseListener(this);
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93 | mEventProcessor->addMouseMotionListener(this);
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94 | mEventProcessor->addKeyListener(this);
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95 |
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96 | mInputDevice = mEventProcessor->getInputReader();
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97 |
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98 | //-- overlays
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99 | mDebugOverlay = OverlayManager::getSingleton().getByName("Core/DebugOverlay");
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100 | mHelpOverlay = OverlayManager::getSingleton().getByName("Example/Visibility/HelpOverlay");
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101 | mQueryOverlay = OverlayManager::getSingleton().getByName("Example/Visibility/QueryOverlay");
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102 | mCullStatsOverlay = OverlayManager::getSingleton().getByName("Example/Visibility/CullStatsOverlay");
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103 |
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104 | initVisStatsOverlay(); // visibility stats overlay
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105 | initHelpOverlay(); // help overlay
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106 | initQueryOverlay(); // visibility query stats overlay
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107 |
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108 | // show stats overlays
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109 | showStats(true);
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110 |
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111 | // set culling algorithm type
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112 | setAlgorithm(mCurrentAlgorithm);
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113 |
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114 | // set scene manager options
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115 | mSceneMgr->setOption("TestGeometryForVisibleLeaves", &mTestGeometryForVisibleLeaves);
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116 |
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117 | // apply delayed rendering (i.e., transparents after hierarchical culling pass)
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118 | // only if optimization is not used
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119 | bool delayRenderTransparents = !mTestGeometryForVisibleLeaves;
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120 |
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121 | mSceneMgr->setOption("DelayRenderTransparents", &delayRenderTransparents);
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122 | mSceneMgr->setOption("UseDepthPass", &mUseDepthPass);
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123 |
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124 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
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125 | mSceneMgr->setOption("CullCamera", &mCullCamera);
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126 | mSceneMgr->setOption("PrepareVisualization", &mShowVisualization);
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127 |
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128 | // reset statistics
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129 | resetStats();
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130 | }
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131 | //-----------------------------------------------------------------------
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132 | IVFrameListener::~IVFrameListener()
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133 | {
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134 | OGRE_DELETE(mEventProcessor);
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135 | OGRE_DELETE(mRaySceneQuery);
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136 | }
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137 | //-----------------------------------------------------------------------
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138 | void IVFrameListener::mouseMoved(MouseEvent *e)
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139 | {
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140 | // Update CEGUI with the mouse motion
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141 | CEGUI::System::getSingleton().injectMouseMove(e->getRelX() *
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142 | mGUIRenderer->getWidth(), e->getRelY() * mGUIRenderer->getHeight());
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143 | }
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144 | //-----------------------------------------------------------------------
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145 | void IVFrameListener::mousePressed(MouseEvent* e)
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146 | {
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147 | // Left mouse button down
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148 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
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149 | {
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150 | CEGUI::MouseCursor::getSingleton().hide();
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151 |
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152 | mLMouseDown = true;
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153 | }
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154 | // Right mouse button down
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155 | else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
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156 | {
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157 | CEGUI::MouseCursor::getSingleton().hide();
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158 | mRMouseDown = true;
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159 | }
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160 | }
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161 | //-----------------------------------------------------------------------
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162 | void IVFrameListener::mouseDragDropped(MouseEvent* e)
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163 | {
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164 | // Left mouse button up
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165 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
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166 | {
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167 | CEGUI::MouseCursor::getSingleton().show();
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168 |
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169 | mLMouseDown = false;
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170 | }
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171 | // Right mouse button up
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172 | else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
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173 | {
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174 | CEGUI::MouseCursor::getSingleton().show();
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175 |
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176 | mRMouseDown = false;
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177 | }
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178 | }
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179 | //-----------------------------------------------------------------------
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180 | void IVFrameListener::mouseReleased(MouseEvent* e)
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181 | {
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182 | // Left mouse button up
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183 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
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184 | {
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185 | CEGUI::MouseCursor::getSingleton().show();
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186 |
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187 | mLMouseDown = false;
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188 | }
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189 | // Right mouse button up
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190 | else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
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191 | {
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192 | CEGUI::MouseCursor::getSingleton().show();
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193 |
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194 | mRMouseDown = false;
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195 | }
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196 | }
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197 | //-----------------------------------------------------------------------
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198 | void IVFrameListener::mouseDragged(MouseEvent *e)
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199 | {
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200 | // If we are dragging the left mouse button.
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201 | if (mLMouseDown)
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202 | {
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203 | }
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204 | // If we are dragging the right mouse button.
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205 | if (mRMouseDown)
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206 | {
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207 | mCamNode->yaw(-e->getRelX() * mRotateSpeed);
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208 | mCamNode->pitch(-e->getRelY() * mRotateSpeed);
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209 | }
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210 | }
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211 | //-----------------------------------------------------------------------
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212 | bool IVFrameListener::frameStarted(const FrameEvent &evt)
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213 | {
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214 | if (mWindow->isClosed())
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215 | {
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216 | return false;
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217 | }
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218 |
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219 | if (mDisplayCameraDetails) // Print camera details
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220 | {
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221 | mWindow->setDebugText("P: " + StringConverter::toString(mCamera->getDerivedPosition()) +
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222 | " " + "O: " + StringConverter::toString(mCamera->getDerivedOrientation()));
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223 | }
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224 |
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225 | //-- setup what is needed for immediate mouse/key movement
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226 | if (mTimeDelay >= 0)
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227 | {
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228 | mTimeDelay -= evt.timeSinceLastFrame;
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229 | }
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230 |
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231 | // If this is the first frame, pick a speed
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232 | if (evt.timeSinceLastFrame == 0)
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233 | {
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234 | mMoveScale = 1;
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235 | mRotScale = 0.1;
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236 | }
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237 | // Otherwise scale movement units by time passed since last frame
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238 | else
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239 | {
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240 | // Move about 100 units per second,
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241 | mMoveScale = mMoveSpeed * evt.timeSinceLastFrame;
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242 | // Take about 10 seconds for full rotation
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243 | mRotScale = mRotateSpeed * evt.timeSinceLastFrame;
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244 | }
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245 |
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246 | mRotX = 0;
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247 | mRotY = 0;
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248 | mTranslateVector = Vector3::ZERO;
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249 |
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250 | if (!processUnbufferedKeyInput(evt))
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251 | {
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252 | return false;
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253 | }
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254 | /* if (!processUnbufferedMouseInput(evt))
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255 | { return false; }*/
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256 |
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257 | // --- set parameters for visualization
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258 | if (mShowVisualization)
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259 | {
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260 | // important for visualization => draw octree bounding boxes
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261 | mSceneMgr->setOption("ShowOctree", &mShowVisualization);
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262 |
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263 | // ---- setup visualization camera
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264 |
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265 | mVizCamera->setPosition(0, 0, 0);
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266 | mVizCamera->setOrientation(Quaternion::IDENTITY);
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267 |
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268 | Vector3 camPos = mCamNode->getPosition();
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269 | mVizCamera->setPosition(camPos.x, mVizCameraHeight, camPos.z);
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270 |
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271 | // point down -Z axis
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272 | mVizCamera->pitch(Radian(Degree(270.0)));
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273 |
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274 | // rotation arounnd X axis
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275 | mVizCamera->yaw(Math::ATan2(-mCamera->getDerivedDirection().x,
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276 | -mCamera->getDerivedDirection().z));
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277 |
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278 | // move by a constant so view plane is on bottom of viewport
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279 | mVizCamera->moveRelative(Vector3(0, 800, 0));
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280 | }
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281 |
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282 | //-- set application state
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283 | switch (mAppState)
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284 | {
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285 | case REPLAY:
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286 | setCurrentFrameInfo(evt.timeSinceLastFrame);
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287 | break;
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288 | case WALKTHROUGH:
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289 | //-- if we are recording camera status per frame
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290 | if (mRecord)
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291 | {
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292 | addFrameInfo(mCamNode, evt.timeSinceLastFrame);
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293 | // print recording message
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294 | mWindow->setDebugText("Recording frame " +
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295 | StringConverter::toString(mFrameInfo.size() - 1));
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296 | }
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297 |
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298 | // move camera according to input
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299 | moveCamera();
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300 |
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301 | // clamp camera so we always walk along the floor plane
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302 | Clamp2Floor();
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303 |
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304 | break;
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305 |
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306 | default:
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307 | break;
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308 | };
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309 |
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310 | return true;
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311 | }
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312 | //-----------------------------------------------------------------------
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313 | bool IVFrameListener::Clamp2Floor()
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314 | {
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315 | // clamp to floor plane
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316 | Ray updateRay;
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317 | updateRay.setOrigin(Vector3(mCamNode->getPosition().x, mCamNode->getPosition().y /*+ 2*/,
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318 | mCamNode->getPosition().z));
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319 | //updateRay.setOrigin(Vector3(0, 100, -200));
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320 | updateRay.setDirection(Vector3::NEGATIVE_UNIT_Y);
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321 | mRaySceneQuery->setRay(updateRay);
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322 |
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323 | RaySceneQueryResult& qryResult = mRaySceneQuery->execute();
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324 |
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325 | RaySceneQueryResult::iterator it = qryResult.begin();
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326 |
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327 | while (it != qryResult.end() && it->movable)
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328 | {
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329 | if (it->movable->getName() != "PlayerCam")
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330 | {
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331 | mCamNode->setPosition(mCamNode->getPosition().x,
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332 | it->movable->getWorldBoundingBox().getCenter().y + 2,
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333 | mCamNode->getPosition().z);
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334 |
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335 | /*std::stringstream d;
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336 | d << "World: " << it->movable->getWorldBoundingBox().getCenter().y <<
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337 | ", Object: " << it->movable->getBoundingBox().getCenter().y <<
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338 | ", Camera: " << mCamera->getDerivedPosition();
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339 |
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340 | LogManager::getSingleton().logMessage(d.str());*/
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341 |
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342 | return true;
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343 | }
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344 | ++ it;
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345 | }
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346 | return false;
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347 | }
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348 | //-----------------------------------------------------------------------
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349 | bool IVFrameListener::frameEnded(const FrameEvent& evt)
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350 | {
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351 | if (mShutdownRequested)
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352 | return false;
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353 |
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354 | updateStats();
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355 |
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356 | //-- IMPORTANT
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357 | mSceneMgr->endFrame();
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358 |
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359 | if (mTimeDelay <= 0) // approx. one second
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360 | mTimeDelay = 1.0;
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361 |
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362 | return true;
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363 | }
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364 | //-----------------------------------------------------------------------
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365 | void IVFrameListener::moveCamera()
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366 | {
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367 | // move node rather than camera so orientation is right in the visualization
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368 | mCamNode->yaw(mRotX);
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369 | mCamNode->pitch(mRotY);
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370 | mCamNode->translate(mCamNode->getLocalAxes(), mTranslateVector);
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371 | }
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372 | //-----------------------------------------------------------------------
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373 | void IVFrameListener::writeFrames()
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374 | {
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375 | std::ofstream ofstr(frames_out_filename);
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376 |
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377 | std::vector<frame_info>::const_iterator it, it_end;
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378 |
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379 | it_end = mFrameInfo.end();
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380 | for (it = mFrameInfo.begin(); it < it_end; ++it)
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381 | {
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382 | ofstr << StringConverter::toString((*it).position) << " "
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383 | << StringConverter::toString((*it).orientation) << " "
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384 | << StringConverter::toString((*it).timeElapsed) << "\n";
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385 | }
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386 | ofstr.close();
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387 | }
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388 | //-----------------------------------------------------------------------
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389 | void IVFrameListener::loadFrames()
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390 | {
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391 | std::ifstream ifstr(frames_out_filename);
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392 | char line[256];
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393 | frame_info info;
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394 |
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395 | // reset current values
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396 | mFrameInfo.clear();
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397 | mCurrentFrame = 0;
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398 |
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399 | while (!ifstr.eof())
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400 | {
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401 | ifstr.getline(line, 256);
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402 | sscanf(line, "%f %f %f %f %f %f %f %f", &info.position.x, &info.position.y, &info.position.z,
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403 | &info.orientation.w, &info.orientation.x, &info.orientation.y, &info.orientation.z,
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404 | &info.timeElapsed);
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405 |
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406 | mFrameInfo.push_back(info);
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407 | }
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408 | ifstr.close();
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409 | }
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410 | //-----------------------------------------------------------------------
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411 | void IVFrameListener::nextAppState()
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412 | {
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413 | mCurrentFrame = 0;
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414 |
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415 | // if last state was replay state
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416 | if (mAppState == REPLAY)
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417 | {
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418 | // reset debug text and write frame info to file
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419 | mWindow->setDebugText("");
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420 | writeFrames();
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421 |
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422 | float avgFps = (float)mAvgFps / (float)mFrameCount;
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423 |
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424 | //-- write out stats for recorded walkthrough
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425 | std::stringstream d;
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426 | d << "Algorithm: " << msAlgorithmCaptions[mCurrentAlgorithm] << "\n"
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427 | //<< "avg. FPS: " << mWindow->getAverageFPS() << "\n"
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428 | << "avg. FPS: " << avgFps << "\n"
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429 | << "best FPS: " << mWindow->getBestFPS() << "\n"
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430 | << "worst FPS: " << mWindow->getWorstFPS() << "\n"
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431 | << "best frame time: " << mWindow->getBestFrameTime() << "\n"
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432 | << "worst frame time: " << mWindow->getWorstFrameTime();
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433 |
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434 | LogManager::getSingleton().logMessage(d.str());
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435 | }
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436 |
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437 | //-- set the next státe
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438 | mAppState = (mAppState + 1) % STATE_NUM;
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439 |
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440 | // replay recorded walkthrough
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441 | if (mAppState == REPLAY)
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442 | {
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443 | // no recording during replay
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444 | mRecord = false;
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445 |
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446 | // load recorded walkthrough
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447 | if (mFrameInfo.size() == 0)
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448 | {
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449 | loadFrames();
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450 | }
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451 |
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452 | // if there are no recorded frames => set next state
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453 | if (mFrameInfo.size() == 0)
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454 | {
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455 | nextAppState();
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456 | }
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457 | else
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458 | {
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459 | mWindow->setDebugText("Replay");
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460 |
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461 | // reset, because we measure fps stats during walkthrough (warning: average fps broken)
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462 | mWindow->resetStatistics();
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463 | resetStats();
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464 |
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465 | //-- initialise frame data
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466 | mReplayTimeElapsed = 0;
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467 |
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468 | mCamNode->setPosition(mFrameInfo[0].position);
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469 | mCamNode->setOrientation(mFrameInfo[0].orientation);
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470 | }
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471 | }
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472 |
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473 | }
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474 | //-----------------------------------------------------------------------
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475 | void IVFrameListener::toggleRecord()
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476 | {
|
---|
477 | mRecord = !mRecord;
|
---|
478 |
|
---|
479 | // clear previous camera path
|
---|
480 | if (mRecord)
|
---|
481 | mFrameInfo.clear();
|
---|
482 | else
|
---|
483 | mWindow->setDebugText("");
|
---|
484 | }
|
---|
485 | //-----------------------------------------------------------------------
|
---|
486 | void IVFrameListener::changeThreshold(int incr)
|
---|
487 | {
|
---|
488 | mVisibilityThreshold += incr;
|
---|
489 | if(mVisibilityThreshold < 0) mVisibilityThreshold = 0;
|
---|
490 |
|
---|
491 | char str[100]; sprintf(str,": %d", mVisibilityThreshold);
|
---|
492 |
|
---|
493 | mSceneMgr->setOption("Threshold", &mVisibilityThreshold);
|
---|
494 | mThresholdInfo->setCaption(str);
|
---|
495 | }
|
---|
496 | //-----------------------------------------------------------------------
|
---|
497 | void IVFrameListener::changeAssumedVisibility(int incr)
|
---|
498 | {
|
---|
499 | mAssumedVisibility += incr;
|
---|
500 | if(mAssumedVisibility < 0) mAssumedVisibility = 0;
|
---|
501 |
|
---|
502 | char str[100]; sprintf(str,": %d", mAssumedVisibility);
|
---|
503 |
|
---|
504 | mSceneMgr->setOption("AssumedVisibility", &mAssumedVisibility);
|
---|
505 | mAssumedVisibilityInfo->setCaption(str);
|
---|
506 | }
|
---|
507 | //-----------------------------------------------------------------------
|
---|
508 | void IVFrameListener::zoomVizCamera(int zoom)
|
---|
509 | {
|
---|
510 | mVizCameraHeight += zoom;
|
---|
511 | if(mVizCameraHeight < 0) mVizCameraHeight = 0;
|
---|
512 | }
|
---|
513 | //-----------------------------------------------------------------------
|
---|
514 | void IVFrameListener::nextAlgorithm()
|
---|
515 | {
|
---|
516 | mCurrentAlgorithm = (mCurrentAlgorithm + 1) %
|
---|
517 | (GtpVisibility::VisibilityEnvironment::NUM_CULLING_MANAGERS - 1);
|
---|
518 | setAlgorithm(mCurrentAlgorithm);
|
---|
519 | }
|
---|
520 | //-----------------------------------------------------------------------
|
---|
521 | void IVFrameListener::setAlgorithm(int algorithm)
|
---|
522 | {
|
---|
523 | mAlgorithmInfo->setCaption(": " + msAlgorithmCaptions[mCurrentAlgorithm]);
|
---|
524 | mSceneMgr->setOption("Algorithm", &mCurrentAlgorithm);
|
---|
525 | }
|
---|
526 | //-----------------------------------------------------------------------
|
---|
527 | void IVFrameListener::resetStats()
|
---|
528 | {
|
---|
529 | mAvgFps = 0;
|
---|
530 | mFrameCount = 0;
|
---|
531 | }
|
---|
532 | //-----------------------------------------------------------------------
|
---|
533 | void IVFrameListener::updateStats()
|
---|
534 | {
|
---|
535 | unsigned int opt = 0;
|
---|
536 | char str[100];
|
---|
537 |
|
---|
538 | static String currFpsString = "Current FPS: ";
|
---|
539 | static String avgFpsString = "Average FPS: ";
|
---|
540 | static String bestFpsString = "Best FPS: ";
|
---|
541 | static String worstFpsString = "Worst FPS: ";
|
---|
542 | static String trisString = "Triangle Count: ";
|
---|
543 |
|
---|
544 | // HACK: compute average fps ourselfs, because ogre avg. fps is wrong
|
---|
545 | // TODO: update only once per second
|
---|
546 | mAvgFps += mWindow->getStatistics().lastFPS;
|
---|
547 | ++ mFrameCount;
|
---|
548 |
|
---|
549 | float avgFps = (float)mAvgFps / (float)mFrameCount;
|
---|
550 |
|
---|
551 | // update stats when necessary
|
---|
552 | try
|
---|
553 | {
|
---|
554 | OverlayElement* guiAvg = OverlayManager::getSingleton().getOverlayElement("Core/AverageFps");
|
---|
555 | OverlayElement* guiCurr = OverlayManager::getSingleton().getOverlayElement("Core/CurrFps");
|
---|
556 | OverlayElement* guiBest = OverlayManager::getSingleton().getOverlayElement("Core/BestFps");
|
---|
557 | OverlayElement* guiWorst = OverlayManager::getSingleton().getOverlayElement("Core/WorstFps");
|
---|
558 |
|
---|
559 | const RenderTarget::FrameStats& stats = mWindow->getStatistics();
|
---|
560 |
|
---|
561 | //guiAvg->setCaption(avgFps + StringConverter::toString(stats.avgFPS));
|
---|
562 | if (mTimeDelay < 0) // only update once per second
|
---|
563 | {
|
---|
564 | guiAvg->setCaption(avgFpsString + StringConverter::toString(avgFps) + " ms");
|
---|
565 | }
|
---|
566 |
|
---|
567 | guiCurr->setCaption(currFpsString + StringConverter::toString(stats.lastFPS));
|
---|
568 | guiBest->setCaption(bestFpsString + StringConverter::toString(stats.bestFPS)
|
---|
569 | +" "+StringConverter::toString(stats.bestFrameTime) + " ms");
|
---|
570 | guiWorst->setCaption(worstFpsString + StringConverter::toString(stats.worstFPS)
|
---|
571 | +" "+StringConverter::toString(stats.worstFrameTime) + " ms");
|
---|
572 |
|
---|
573 | OverlayElement* guiTris = OverlayManager::getSingleton().getOverlayElement("Core/NumTris");
|
---|
574 | guiTris->setCaption(trisString + StringConverter::toString(stats.triangleCount));
|
---|
575 |
|
---|
576 | OverlayElement* guiDbg = OverlayManager::getSingleton().getOverlayElement("Core/DebugText");
|
---|
577 | guiDbg->setCaption(mWindow->getDebugText());
|
---|
578 |
|
---|
579 | //-- culling stats
|
---|
580 | mSceneMgr->getOption("NumFrustumCulledNodes", &opt); sprintf(str,": %d", opt);
|
---|
581 | mFrustumCulledNodesInfo->setCaption(str);
|
---|
582 |
|
---|
583 | mSceneMgr->getOption("NumQueryCulledNodes", &opt); sprintf(str,": %d", opt);
|
---|
584 | mQueryCulledNodesInfo->setCaption(str);
|
---|
585 |
|
---|
586 | mSceneMgr->getOption("NumHierarchyNodes", &opt); sprintf(str,": %d", opt);
|
---|
587 | mHierarchyNodesInfo->setCaption(str);
|
---|
588 |
|
---|
589 | mSceneMgr->getOption("NumRenderedNodes", &opt); sprintf(str,": %d", opt);
|
---|
590 | mRenderedNodesInfo->setCaption(str);
|
---|
591 |
|
---|
592 | // sprintf(str,": %d", mTerrainContentGenerator->GetObjectCount());
|
---|
593 | // mObjectsCountInfo->setCaption(str);
|
---|
594 |
|
---|
595 | // take old value into account in order to create no sudden changes
|
---|
596 | mSceneMgr->getOption("NumQueriesIssued", &opt);
|
---|
597 | mDelayedQueriesIssued = mDelayedQueriesIssued * 0.8 + (float)opt * 0.2;
|
---|
598 | sprintf(str,": %d", (int)mDelayedQueriesIssued);
|
---|
599 | mQueriesIssuedInfo->setCaption(str);
|
---|
600 |
|
---|
601 | mSceneMgr->getOption("NumTraversedNodes", &opt);
|
---|
602 | mDelayedTraversedNodes = mDelayedTraversedNodes * 0.8 + (float)opt * 0.2;
|
---|
603 | sprintf(str,": %d", (int)mDelayedTraversedNodes);
|
---|
604 | mTraversedNodesInfo->setCaption(str);
|
---|
605 |
|
---|
606 | }
|
---|
607 | catch (...)
|
---|
608 | {
|
---|
609 | // ignore
|
---|
610 | }
|
---|
611 | }
|
---|
612 | //-----------------------------------------------------------------------
|
---|
613 | void IVFrameListener::toggleTestGeometryForVisibleLeaves()
|
---|
614 | {
|
---|
615 | mTestGeometryForVisibleLeaves = !mTestGeometryForVisibleLeaves;
|
---|
616 | mSceneMgr->setOption("TestGeometryForVisibleLeaves", &mTestGeometryForVisibleLeaves);
|
---|
617 |
|
---|
618 | /* disable optimization which tests geometry instead of aabb
|
---|
619 | * for "delayed" rendering of transparents (i.e., render transparents after all the solids)
|
---|
620 | * because otherwise visible transparents could be skipped
|
---|
621 | */
|
---|
622 | bool delayedRendering = !mTestGeometryForVisibleLeaves;
|
---|
623 |
|
---|
624 | mSceneMgr->setOption("DelayRenderTransparents", &delayedRendering);
|
---|
625 |
|
---|
626 | if (mTestGeometryForVisibleLeaves)
|
---|
627 | {
|
---|
628 | mTestGeometryForVisibleLeavesInfo->setCaption(": true");
|
---|
629 | }
|
---|
630 | else
|
---|
631 | {
|
---|
632 | mTestGeometryForVisibleLeavesInfo->setCaption(": false");
|
---|
633 | }
|
---|
634 | }
|
---|
635 | //-----------------------------------------------------------------------
|
---|
636 | void IVFrameListener::toggleShowOctree()
|
---|
637 | {
|
---|
638 | mShowOctree = !mShowOctree;
|
---|
639 |
|
---|
640 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
|
---|
641 | }
|
---|
642 | //-----------------------------------------------------------------------
|
---|
643 | void IVFrameListener::toggleUseDepthPass()
|
---|
644 | {
|
---|
645 | mUseDepthPass = !mUseDepthPass;
|
---|
646 |
|
---|
647 | mSceneMgr->setOption("UseDepthPass", &mUseDepthPass);
|
---|
648 |
|
---|
649 | if (mUseDepthPass)
|
---|
650 | {
|
---|
651 | mUseDepthPassInfo->setCaption(": true");
|
---|
652 | }
|
---|
653 | else
|
---|
654 | {
|
---|
655 | mUseDepthPassInfo->setCaption(": false");
|
---|
656 | }
|
---|
657 | }
|
---|
658 | //-----------------------------------------------------------------------
|
---|
659 | void IVFrameListener::toggleShowViz()
|
---|
660 | {
|
---|
661 | mVisualizeCulledNodes = mShowVisualization = !mShowVisualization;
|
---|
662 |
|
---|
663 | // create viewport with priority VIZ_VIEWPORT_Z_ORDER:
|
---|
664 | // will be rendered over standard viewport
|
---|
665 | if (mShowVisualization)
|
---|
666 | {
|
---|
667 | Viewport *vizvp = mWindow->addViewport(mVizCamera,
|
---|
668 | VIZ_VIEWPORT_Z_ORDER, 0.6, 0.6, 0.4, 0.4);
|
---|
669 |
|
---|
670 | vizvp->setBackgroundColour(ColourValue(0.0, 0.3, 0.2, 1));
|
---|
671 |
|
---|
672 | vizvp->setOverlaysEnabled(false);
|
---|
673 | // Alter the camera aspect ratio to match the viewport
|
---|
674 | mVizCamera->setAspectRatio(Real(vizvp->getActualWidth()) /
|
---|
675 | Real(vizvp->getActualHeight()));
|
---|
676 |
|
---|
677 | mSceneMgr->setOption("VisualizeCulledNodes", &mVisualizeCulledNodes);
|
---|
678 | }
|
---|
679 | else
|
---|
680 | {
|
---|
681 | // remove visualization viewport
|
---|
682 | mWindow->removeViewport(VIZ_VIEWPORT_Z_ORDER);
|
---|
683 |
|
---|
684 | // octree bounding boxes are shown for visualization purpose, reset now
|
---|
685 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
|
---|
686 | }
|
---|
687 | }
|
---|
688 | //-----------------------------------------------------------------------
|
---|
689 | void IVFrameListener::toggleShowShadows()
|
---|
690 | {
|
---|
691 | mShowShadows = !mShowShadows;
|
---|
692 |
|
---|
693 | mSunLight->setCastShadows(mShowShadows);
|
---|
694 |
|
---|
695 | if (mShowShadows)
|
---|
696 | {
|
---|
697 | mSceneMgr->setShadowTechnique(SHADOWTYPE_TEXTURE_MODULATIVE);
|
---|
698 | //mSceneMgr->setShadowTechnique(SHADOWTYPE_STENCIL_MODULATIVE);
|
---|
699 | //mSceneMgr->setShadowTechnique(SHADOWTYPE_STENCIL_ADDITIVE);
|
---|
700 | }
|
---|
701 | else
|
---|
702 | {
|
---|
703 | mSceneMgr->setShadowTechnique(SHADOWTYPE_NONE);
|
---|
704 | }
|
---|
705 |
|
---|
706 | }
|
---|
707 | //-----------------------------------------------------------------------
|
---|
708 | void IVFrameListener::nextNodeVizMode()
|
---|
709 | {
|
---|
710 | mNodeVizMode = (mNodeVizMode + 1) % NODEVIZ_MODES_NUM;
|
---|
711 |
|
---|
712 | bool renderNodesForViz = (mNodeVizMode == NODEVIZ_RENDER_NODES) ||
|
---|
713 | (mNodeVizMode == NODEVIZ_RENDER_NODES_AND_CONTENT);
|
---|
714 | bool renderNodesContentForViz = (mNodeVizMode == NODEVIZ_RENDER_NODES_AND_CONTENT);
|
---|
715 | //bool renderNodesContentForViz = mNodeVizMode == NODEVIZ_RENDER_GEOMETRY;
|
---|
716 |
|
---|
717 | mSceneMgr->setOption("RenderNodesForViz", &renderNodesForViz);
|
---|
718 | mSceneMgr->setOption("RenderNodesContentForViz", &renderNodesContentForViz);
|
---|
719 | }
|
---|
720 | //-----------------------------------------------------------------------
|
---|
721 | void IVFrameListener::keyPressed(KeyEvent* e)
|
---|
722 | {
|
---|
723 | // hide exact visibility query overlay
|
---|
724 | if (mShowQueryStats)
|
---|
725 | {
|
---|
726 | mQueryOverlay->hide();
|
---|
727 | mShowQueryStats = false;
|
---|
728 | }
|
---|
729 |
|
---|
730 | switch(e->getKey())
|
---|
731 | {
|
---|
732 | case KC_ESCAPE:
|
---|
733 | mShutdownRequested = true;
|
---|
734 | e->consume();
|
---|
735 | return;
|
---|
736 |
|
---|
737 | case KC_SPACE:
|
---|
738 | nextAlgorithm();
|
---|
739 | break;
|
---|
740 |
|
---|
741 | case KC_F:
|
---|
742 | nextFilter();
|
---|
743 | break;
|
---|
744 | case KC_R:
|
---|
745 | nextSceneDetailLevel();
|
---|
746 | break;
|
---|
747 | case KC_P:
|
---|
748 | toggleDisplayCameraDetails();
|
---|
749 | break;
|
---|
750 | case KC_G:
|
---|
751 | toggleTestGeometryForVisibleLeaves();
|
---|
752 | break;
|
---|
753 | case KC_T:
|
---|
754 | toggleShowOctree();
|
---|
755 | break;
|
---|
756 | case KC_X:
|
---|
757 | toggleUseDepthPass();
|
---|
758 | break;
|
---|
759 | case KC_S:
|
---|
760 | toggleShowShadows();
|
---|
761 | break;
|
---|
762 | case KC_SUBTRACT:
|
---|
763 | changeThreshold(-10);
|
---|
764 | break;
|
---|
765 | case KC_ADD:
|
---|
766 | changeThreshold(10);
|
---|
767 | break;
|
---|
768 |
|
---|
769 | //-- visualization
|
---|
770 | case KC_1:
|
---|
771 | toggleShowViz();
|
---|
772 | break;
|
---|
773 | case KC_2:
|
---|
774 | nextNodeVizMode();
|
---|
775 | break;
|
---|
776 |
|
---|
777 | case KC_F1:
|
---|
778 | toggleShowHelp();
|
---|
779 | break;
|
---|
780 | case KC_F2:
|
---|
781 | toggleShowStats();
|
---|
782 | break;
|
---|
783 | case KC_F3:
|
---|
784 | nextAppState();
|
---|
785 | break;
|
---|
786 | case KC_F4:
|
---|
787 | toggleRecord();
|
---|
788 | break;
|
---|
789 |
|
---|
790 | case KC_F11:
|
---|
791 | takeScreenshot();
|
---|
792 | break;
|
---|
793 |
|
---|
794 | case KC_8:
|
---|
795 | changeAssumedVisibility(-1);
|
---|
796 | break;
|
---|
797 | case KC_9:
|
---|
798 | changeAssumedVisibility(1);
|
---|
799 | break;
|
---|
800 | case KC_LSHIFT:
|
---|
801 | mShiftPressed = true;
|
---|
802 | break;
|
---|
803 |
|
---|
804 | default:
|
---|
805 | break;
|
---|
806 | }
|
---|
807 |
|
---|
808 | CEGUI::System::getSingleton().injectKeyDown(e->getKey());
|
---|
809 | CEGUI::System::getSingleton().injectChar(e->getKeyChar());
|
---|
810 | e->consume();
|
---|
811 | }
|
---|
812 | //-----------------------------------------------------------------------
|
---|
813 | void IVFrameListener::keyReleased(KeyEvent* e)
|
---|
814 | {
|
---|
815 | if (e->getKey() == KC_LSHIFT)
|
---|
816 | {
|
---|
817 | mShiftPressed = false;
|
---|
818 | }
|
---|
819 |
|
---|
820 | CEGUI::System::getSingleton().injectKeyUp(e->getKey());
|
---|
821 | e->consume();
|
---|
822 | }
|
---|
823 | //-----------------------------------------------------------------------
|
---|
824 | void IVFrameListener::keyClicked(KeyEvent* e)
|
---|
825 | {
|
---|
826 | // Do nothing
|
---|
827 | e->consume();
|
---|
828 | }
|
---|
829 | //-----------------------------------------------------------------------
|
---|
830 | void IVFrameListener::addFrameInfo(SceneNode *camNode, Real timeElapsed)
|
---|
831 | {
|
---|
832 | frame_info info;
|
---|
833 | info.orientation = mCamNode->getOrientation();
|
---|
834 | info.position = mCamNode->getPosition();
|
---|
835 | info.timeElapsed = timeElapsed;
|
---|
836 |
|
---|
837 | mFrameInfo.push_back(info);
|
---|
838 | }
|
---|
839 | //-----------------------------------------------------------------------
|
---|
840 | void IVFrameListener::setCurrentFrameInfo(Real timeElapsed)
|
---|
841 | {
|
---|
842 | //-- find current frame relative to elapsed frame time
|
---|
843 | mReplayTimeElapsed -= timeElapsed;
|
---|
844 |
|
---|
845 | while ((mReplayTimeElapsed <= 0) && (mCurrentFrame < (int)mFrameInfo.size() - 1))
|
---|
846 | {
|
---|
847 | mReplayTimeElapsed += mFrameInfo[mCurrentFrame ++].timeElapsed;
|
---|
848 | }
|
---|
849 |
|
---|
850 | frame_info new_frame = mFrameInfo[mCurrentFrame];
|
---|
851 | frame_info old_frame = mFrameInfo[mCurrentFrame - 1];
|
---|
852 |
|
---|
853 | //-- interpolate frames
|
---|
854 | Real factor = 1;
|
---|
855 |
|
---|
856 | if (old_frame.timeElapsed > 0)
|
---|
857 | {
|
---|
858 | factor = mReplayTimeElapsed / old_frame.timeElapsed;
|
---|
859 | }
|
---|
860 |
|
---|
861 | Vector3 camPos = old_frame.position + factor
|
---|
862 | * (new_frame.position - old_frame.position);
|
---|
863 | Quaternion camOrienation = Quaternion::Slerp(factor, old_frame.orientation,
|
---|
864 | new_frame.orientation, true);
|
---|
865 |
|
---|
866 | mCamNode->setPosition(camPos);
|
---|
867 | mCamNode->setOrientation(camOrienation);
|
---|
868 |
|
---|
869 | // stop replay after a full walkthrough
|
---|
870 | if (mCurrentFrame == (int)mFrameInfo.size() - 1)
|
---|
871 | {
|
---|
872 | nextAppState();
|
---|
873 | }
|
---|
874 | }
|
---|
875 | //-----------------------------------------------------------------------
|
---|
876 | bool IVFrameListener::processUnbufferedKeyInput(const FrameEvent& evt)
|
---|
877 | {
|
---|
878 | bool cursorPressed = false;
|
---|
879 |
|
---|
880 | /* Move camera forward by keypress. */
|
---|
881 | if (mInputDevice->isKeyDown(KC_UP))
|
---|
882 | {
|
---|
883 | mTranslateVector.z = -mMoveScale;
|
---|
884 | cursorPressed = true;
|
---|
885 | }
|
---|
886 | /* Move camera backward by keypress. */
|
---|
887 | if (mInputDevice->isKeyDown(KC_DOWN))
|
---|
888 | {
|
---|
889 | mTranslateVector.z = mMoveScale;
|
---|
890 | cursorPressed = true;
|
---|
891 | }
|
---|
892 |
|
---|
893 | if (mInputDevice->isKeyDown(KC_RIGHT))
|
---|
894 | {
|
---|
895 | //mCamNode->yaw(-mRotScale);
|
---|
896 | mRotX = -mRotScale;
|
---|
897 | cursorPressed = true;
|
---|
898 | }
|
---|
899 |
|
---|
900 | if (mInputDevice->isKeyDown(KC_LEFT))
|
---|
901 | {
|
---|
902 | mRotX = mRotScale;
|
---|
903 | //mCamNode->yaw(mRotScale);
|
---|
904 | cursorPressed = true;
|
---|
905 | }
|
---|
906 | // visualization camera
|
---|
907 | if (mInputDevice->isKeyDown(KC_3))
|
---|
908 | {
|
---|
909 | zoomVizCamera(50);
|
---|
910 | }
|
---|
911 | if (mInputDevice->isKeyDown(KC_4))
|
---|
912 | {
|
---|
913 | zoomVizCamera(-50);
|
---|
914 | }
|
---|
915 |
|
---|
916 | // show the results
|
---|
917 | if (cursorPressed && mShowQueryStats)
|
---|
918 | {
|
---|
919 | mQueryOverlay->hide();
|
---|
920 | mShowQueryStats = false;
|
---|
921 | }
|
---|
922 |
|
---|
923 | // Return true to continue rendering
|
---|
924 | return true;
|
---|
925 | }
|
---|
926 | //-----------------------------------------------------------------------
|
---|
927 | void IVFrameListener::nextFilter()
|
---|
928 | {
|
---|
929 | switch (mFiltering)
|
---|
930 | {
|
---|
931 | case TFO_BILINEAR:
|
---|
932 | mFiltering = TFO_TRILINEAR;
|
---|
933 | mAniso = 1;
|
---|
934 | break;
|
---|
935 | case TFO_TRILINEAR:
|
---|
936 | mFiltering = TFO_ANISOTROPIC;
|
---|
937 | mAniso = 8;
|
---|
938 | break;
|
---|
939 | case TFO_ANISOTROPIC:
|
---|
940 | mFiltering = TFO_BILINEAR;
|
---|
941 | mAniso = 1;
|
---|
942 | break;
|
---|
943 | default:
|
---|
944 | break;
|
---|
945 | }
|
---|
946 |
|
---|
947 | MaterialManager::getSingleton().setDefaultTextureFiltering(mFiltering);
|
---|
948 | MaterialManager::getSingleton().setDefaultAnisotropy(mAniso);
|
---|
949 |
|
---|
950 | // reload stats
|
---|
951 | showStats(mStatsOn);
|
---|
952 | }
|
---|
953 | //-----------------------------------------------------------------------
|
---|
954 | void IVFrameListener::nextSceneDetailLevel()
|
---|
955 | {
|
---|
956 | mSceneDetailIndex = (mSceneDetailIndex + 1) % 3;
|
---|
957 | switch (mSceneDetailIndex)
|
---|
958 | {
|
---|
959 | case 0:
|
---|
960 | mCamera->setDetailLevel(SDL_SOLID);
|
---|
961 | break;
|
---|
962 | case 1:
|
---|
963 | mCamera->setDetailLevel(SDL_WIREFRAME);
|
---|
964 | break;
|
---|
965 | case 2:
|
---|
966 | mCamera->setDetailLevel(SDL_POINTS);
|
---|
967 | break;
|
---|
968 | }
|
---|
969 | }
|
---|
970 | //-----------------------------------------------------------------------
|
---|
971 | void IVFrameListener::takeScreenshot()
|
---|
972 | {
|
---|
973 | char tmp[20];
|
---|
974 | sprintf(tmp, "screenshot_%d.png", ++mNumScreenShots);
|
---|
975 | mWindow->writeContentsToFile(tmp);
|
---|
976 | mWindow->setDebugText(String("Wrote ") + tmp);
|
---|
977 | }
|
---|
978 | //-----------------------------------------------------------------------
|
---|
979 | void IVFrameListener::toggleDisplayCameraDetails()
|
---|
980 | {
|
---|
981 | mDisplayCameraDetails = !mDisplayCameraDetails;
|
---|
982 |
|
---|
983 | if (!mDisplayCameraDetails)
|
---|
984 | {
|
---|
985 | mWindow->setDebugText("");
|
---|
986 | }
|
---|
987 | }
|
---|
988 | //-----------------------------------------------------------------------
|
---|
989 | void IVFrameListener::showStats(bool show)
|
---|
990 | {
|
---|
991 | if (mDebugOverlay && mCullStatsOverlay)
|
---|
992 | {
|
---|
993 | if (show)
|
---|
994 | {
|
---|
995 | mDebugOverlay->show();
|
---|
996 | mCullStatsOverlay->show();
|
---|
997 | }
|
---|
998 | else
|
---|
999 | {
|
---|
1000 | mDebugOverlay->hide();
|
---|
1001 | mCullStatsOverlay->hide();
|
---|
1002 | }
|
---|
1003 | }
|
---|
1004 | }
|
---|
1005 | //-----------------------------------------------------------------------
|
---|
1006 | void IVFrameListener::toggleShowStats()
|
---|
1007 | {
|
---|
1008 | mStatsOn = !mStatsOn;
|
---|
1009 |
|
---|
1010 | showStats(mStatsOn);
|
---|
1011 | }
|
---|
1012 | //-----------------------------------------------------------------------
|
---|
1013 | void IVFrameListener::toggleShowHelp()
|
---|
1014 | {
|
---|
1015 | mShowHelp = !mShowHelp;
|
---|
1016 |
|
---|
1017 | if (mShowHelp)
|
---|
1018 | {
|
---|
1019 | mHelpOverlay->show();
|
---|
1020 | }
|
---|
1021 | else
|
---|
1022 | {
|
---|
1023 | mHelpOverlay->hide();
|
---|
1024 | }
|
---|
1025 | }
|
---|
1026 | //-----------------------------------------------------------------------
|
---|
1027 | void IVFrameListener::initOverlayElement(OverlayElement **elInfo, String ext,
|
---|
1028 | String name, int top, String caption)
|
---|
1029 | {
|
---|
1030 | OverlayElement *el =
|
---|
1031 | OverlayManager::getSingleton().getOverlayElement(ext + name);
|
---|
1032 |
|
---|
1033 | (*elInfo) = OverlayManager::getSingleton().getOverlayElement(ext + name + "Info");
|
---|
1034 | (*elInfo)->setCaption(caption);
|
---|
1035 |
|
---|
1036 | el->setTop(top);
|
---|
1037 | (*elInfo)->setTop(top);
|
---|
1038 | }
|
---|
1039 | //-----------------------------------------------------------------------
|
---|
1040 | void IVFrameListener::initHelpOverlayElement(String name, int top)
|
---|
1041 | {
|
---|
1042 | OverlayElement *el = OverlayManager::getSingleton().getOverlayElement(
|
---|
1043 | "Example/Visibility/Help/" + name);
|
---|
1044 |
|
---|
1045 | el->setTop(top);
|
---|
1046 | }
|
---|
1047 | //-----------------------------------------------------------------------
|
---|
1048 | void IVFrameListener::initHelpOverlay()
|
---|
1049 | {
|
---|
1050 | const int vert_space = 15;
|
---|
1051 | int top = 30;
|
---|
1052 |
|
---|
1053 | initHelpOverlayElement("ShowHelp", top); top += vert_space;
|
---|
1054 | initHelpOverlayElement("Stats", top); top += vert_space;
|
---|
1055 | initHelpOverlayElement("AppState", top); top += vert_space;
|
---|
1056 | initHelpOverlayElement("Recorded", top); top += vert_space;
|
---|
1057 | initHelpOverlayElement("Animation", top); top += vert_space;
|
---|
1058 | initHelpOverlayElement("Screenshots", top); top += vert_space;
|
---|
1059 | initHelpOverlayElement("WriteOut", top); top += vert_space;
|
---|
1060 |
|
---|
1061 | top +=vert_space;
|
---|
1062 | initHelpOverlayElement("SceneDetail", top); top += vert_space;
|
---|
1063 | initHelpOverlayElement("DisplayCameraDetails", top); top += vert_space;
|
---|
1064 | initHelpOverlayElement("DisplayOctree", top); top += vert_space;
|
---|
1065 | initHelpOverlayElement("UseShadows", top); top += vert_space;
|
---|
1066 | initHelpOverlayElement("Filter", top); top += vert_space;
|
---|
1067 |
|
---|
1068 | //-- visualization
|
---|
1069 | top += vert_space;
|
---|
1070 | initHelpOverlayElement("VizSection", top); top += vert_space;
|
---|
1071 | initHelpOverlayElement("Viz", top); top += vert_space;
|
---|
1072 | initHelpOverlayElement("NextVizMode", top); top += vert_space;
|
---|
1073 | initHelpOverlayElement("ZoomViz", top); top += vert_space;
|
---|
1074 |
|
---|
1075 |
|
---|
1076 | //-- visibility queries
|
---|
1077 | top += vert_space;
|
---|
1078 | initHelpOverlayElement("VisQuery", top); top += vert_space;
|
---|
1079 | initHelpOverlayElement("FromCameraQuery", top); top += vert_space;
|
---|
1080 | initHelpOverlayElement("FromPointQuery", top); top += vert_space;
|
---|
1081 | initHelpOverlayElement("QueryType", top); top += vert_space;
|
---|
1082 | initHelpOverlayElement("QueryTarget", top); top += vert_space;
|
---|
1083 |
|
---|
1084 | //-- object generation
|
---|
1085 | top += vert_space;
|
---|
1086 | initHelpOverlayElement("SceneObjects", top); top += vert_space;
|
---|
1087 | initHelpOverlayElement("GenerateObjects", top); top += vert_space;
|
---|
1088 | initHelpOverlayElement("RemoveObjects", top); top += vert_space;
|
---|
1089 | initHelpOverlayElement("DropObject", top); top += vert_space;
|
---|
1090 |
|
---|
1091 | OverlayElement *helpPanel = OverlayManager::getSingleton().getOverlayElement(
|
---|
1092 | "Example/Visibility/Help/HelpPanel");
|
---|
1093 |
|
---|
1094 | helpPanel->setHeight(top + 10);
|
---|
1095 | }
|
---|
1096 | //-----------------------------------------------------------------------
|
---|
1097 | void IVFrameListener::initVisStatsOverlay()
|
---|
1098 | {
|
---|
1099 | const int border_height = 10;
|
---|
1100 | const int vert_space = 15;
|
---|
1101 |
|
---|
1102 | //-- visibility culling stats overlay
|
---|
1103 | int top = border_height;
|
---|
1104 |
|
---|
1105 | String ext = "Example/Visibility/";
|
---|
1106 |
|
---|
1107 | initOverlayElement(&mAlgorithmInfo, ext, "Algorithm", top,
|
---|
1108 | ": " + msAlgorithmCaptions[mCurrentAlgorithm]); top += vert_space;
|
---|
1109 |
|
---|
1110 | initOverlayElement(&mThresholdInfo, ext, "Threshold", top, ": 0"); top += vert_space;
|
---|
1111 | initOverlayElement(&mTestGeometryForVisibleLeavesInfo, ext,
|
---|
1112 | "TestGeometryForVisibleLeaves", top, ": true"); top += vert_space;
|
---|
1113 | initOverlayElement(&mUseDepthPassInfo, ext, "UseDepthPass", top, ": false"); top += vert_space;
|
---|
1114 | initOverlayElement(&mAssumedVisibilityInfo, ext, "AssumedVisibility", top, ": 0"); top += vert_space;
|
---|
1115 | initOverlayElement(&mCurrentObjectTypeInfo, ext, "CurrentObjectType", top, ": "); top += vert_space;
|
---|
1116 | //initOverlayElement(&mHelpInfo, ext, "Help", top, ": "); top += vert_space;
|
---|
1117 |
|
---|
1118 | OverlayElement *optionsPanel = OverlayManager::getSingleton().
|
---|
1119 | getOverlayElement("Example/Visibility/VisibilityPanel");
|
---|
1120 |
|
---|
1121 | optionsPanel->setHeight(top + border_height);
|
---|
1122 |
|
---|
1123 | top = border_height;
|
---|
1124 | //ext = "Example/Visibility/";
|
---|
1125 | initOverlayElement(&mFrustumCulledNodesInfo, ext, "FrustumCulledNodes", top, ": 0"); top += vert_space;
|
---|
1126 | initOverlayElement(&mQueryCulledNodesInfo, ext, "QueryCulledNodes", top, ": 0"); top += vert_space;
|
---|
1127 | initOverlayElement(&mTraversedNodesInfo, ext, "TraversedNodes", top, ": 0"); top += vert_space;
|
---|
1128 | initOverlayElement(&mHierarchyNodesInfo, ext, "HierarchyNodes", top, ": 0"); top += vert_space;
|
---|
1129 | initOverlayElement(&mRenderedNodesInfo, ext, "RenderedNodes", top, ": 0"); top += vert_space;
|
---|
1130 | initOverlayElement(&mObjectsCountInfo, ext, "ObjectsCount", top, ": 0"); top += vert_space;
|
---|
1131 | initOverlayElement(&mQueriesIssuedInfo, ext, "QueriesIssued", top, ": 0"); top += vert_space;
|
---|
1132 |
|
---|
1133 | OverlayElement *visPanel = OverlayManager::getSingleton().
|
---|
1134 | getOverlayElement("Example/Visibility/VisibilityStatsPanel");
|
---|
1135 |
|
---|
1136 | visPanel->setHeight(top + border_height);
|
---|
1137 | }
|
---|
1138 | //-----------------------------------------------------------------------
|
---|
1139 | void IVFrameListener::initQueryOverlay()
|
---|
1140 | {
|
---|
1141 | const int border_height = 10;
|
---|
1142 | const int vert_space = 15;
|
---|
1143 |
|
---|
1144 | //-- visibility culling stats overlay
|
---|
1145 | int top = border_height + 25;
|
---|
1146 |
|
---|
1147 | String ext = "Example/Visibility/Query/";
|
---|
1148 |
|
---|
1149 | initOverlayElement(&mQueryTypeInfo , ext, "QueryType", top, ": 0"); top += vert_space;
|
---|
1150 |
|
---|
1151 | initOverlayElement(&mQueryVisibleNodesInfo , ext, "VisibleNodes", top, ": 0"); top += vert_space;
|
---|
1152 | initOverlayElement(&mQueryVisibleGeometryInfo , ext, "VisibleGeometry", top, ": 0"); top += vert_space;
|
---|
1153 | initOverlayElement(&mQueryVisiblePatchInfo , ext, "VisiblePatches", top, ": 0"); top += vert_space;
|
---|
1154 |
|
---|
1155 | initOverlayElement(&mQueryNodeVisibilityInfo , ext, "NodeVisibility", top, ": 0"); top += vert_space;
|
---|
1156 | initOverlayElement(&mQueryGeometryVisibilityInfo , ext, "GeometryVisibility", top, ": 0"); top += vert_space;
|
---|
1157 | initOverlayElement(&mQueryPatchVisibilityInfo , ext, "PatchVisibility", top, ": 0"); top += vert_space;
|
---|
1158 |
|
---|
1159 |
|
---|
1160 | OverlayElement *queryPanel = OverlayManager::getSingleton().
|
---|
1161 | getOverlayElement("Example/Visibility/Query/QueryPanel");
|
---|
1162 |
|
---|
1163 | queryPanel->setHeight(top + border_height);
|
---|
1164 | } |
---|