1 | #include "Ogre.h"
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2 | #include "OgreEffectWrapper.h"
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3 |
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4 |
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5 | EffectWrapper::EffectWrapper(){
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6 | numberOfCurrentTechnique=-1;
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7 | numberOfCurrentPass=-1;
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8 | fragmentProgramParams=false;
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9 | vertexProgramParams=false;
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10 | shadowCasterParams=false;
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11 | shadowReceiverParams=false;
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12 | canSetNewTechnique=true;
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13 | this->material.setNull();
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14 | }
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15 |
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16 | EffectWrapper::EffectWrapper(Material* material){
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17 | numberOfCurrentTechnique=-1;
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18 | numberOfCurrentPass=-1;
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19 | fragmentProgramParams=false;
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20 | vertexProgramParams=false;
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21 | shadowCasterParams=false;
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22 | shadowReceiverParams=false;
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23 | canSetNewTechnique=true;
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24 | this->material.bind(material);
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25 | }
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26 |
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27 |
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28 |
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29 | EffectWrapper::~EffectWrapper(){
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30 |
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31 | }
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32 |
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33 | //D3D Effect framework style.
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34 |
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35 | bool EffectWrapper::SetFloat(const String& name, float value){
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36 | if(validateSet()){
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37 | return false;
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38 | }
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39 | if(vertexProgramParams){
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40 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value);
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41 | }
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42 | if(fragmentProgramParams){
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43 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value);
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44 | }
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45 | if(shadowCasterParams){
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46 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value);
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47 | }
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48 | if(shadowReceiverParams){
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49 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value);
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50 | }
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51 | return true;
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52 | }
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53 |
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54 | bool EffectWrapper::SetFloatArray(const String& name,const float* value, size_t count){
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55 | if(validateSet()){
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56 | return false;
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57 | }
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58 | if(vertexProgramParams){
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59 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value,count);
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60 | }
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61 | if(fragmentProgramParams){
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62 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value,count);
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63 | }
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64 | if(shadowCasterParams){
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65 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value,count);
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66 | }
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67 | if(shadowReceiverParams){
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68 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value,count);
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69 | }
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70 | return true;
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71 | }
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72 |
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73 | bool EffectWrapper::SetInt(const String& name, int value){
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74 | if(validateSet()){
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75 | return false;
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76 | }
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77 | if(vertexProgramParams){
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78 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value);
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79 | }
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80 | if(fragmentProgramParams){
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81 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value);
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82 | }
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83 | if(shadowCasterParams){
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84 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value);
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85 | }
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86 | if(shadowReceiverParams){
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87 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value);
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88 | }
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89 | return true;
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90 | }
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91 |
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92 | bool EffectWrapper::SetIntArray(const String& name,const int* value, size_t count){
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93 | if(validateSet()){
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94 | return false;
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95 | }
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96 | if(vertexProgramParams){
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97 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value,count);
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98 | }
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99 | if(fragmentProgramParams){
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100 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value,count);
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101 | }
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102 | if(shadowCasterParams){
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103 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value,count);
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104 | }
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105 | if(shadowReceiverParams){
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106 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value,count);
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107 | }
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108 | return true;
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109 | }
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110 |
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111 | bool EffectWrapper::SetDoubleArray(const String& name, double* value, size_t count){
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112 | if(validateSet()){
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113 | return false;
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114 | }
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115 | if(vertexProgramParams){
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116 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value,count);
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117 | }
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118 | if(fragmentProgramParams){
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119 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value,count);
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120 | }
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121 | if(shadowCasterParams){
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122 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value,count);
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123 | }
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124 | if(shadowReceiverParams){
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125 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value,count);
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126 | }
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127 | return true;
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128 | }
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129 |
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130 | bool EffectWrapper::SetMatrix(const String& name, Matrix4& value){
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131 | if(validateSet()){
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132 | return false;
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133 | }
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134 | if(vertexProgramParams){
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135 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value);
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136 | }
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137 | if(fragmentProgramParams){
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138 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value);
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139 | }
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140 | if(shadowCasterParams){
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141 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value);
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142 | }
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143 | if(shadowReceiverParams){
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144 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value);
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145 | }
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146 | return true;
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147 | }
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148 |
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149 | bool EffectWrapper::SetMatrixArray(const String& name, Matrix4* value, size_t numEntries){
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150 | if(validateSet()){
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151 | return false;
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152 | }
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153 | if(vertexProgramParams){
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154 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value,numEntries);
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155 | }
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156 | if(fragmentProgramParams){
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157 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value,numEntries);
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158 | }
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159 | if(shadowCasterParams){
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160 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value,numEntries);
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161 | }
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162 | if(shadowReceiverParams){
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163 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value,numEntries);
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164 | }
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165 | return true;
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166 | }
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167 |
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168 | bool EffectWrapper::SetMatrixTranspose(const String& name, Matrix4& value){
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169 | if(validateSet()){
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170 | return false;
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171 | }
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172 | Matrix4 transposeValue=value;
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173 | transposeValue.transpose();
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174 | if(vertexProgramParams){
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175 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,transposeValue);
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176 | }
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177 | if(fragmentProgramParams){
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178 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,transposeValue);
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179 | }
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180 | if(shadowCasterParams){
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181 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,transposeValue);
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182 | }
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183 | if(shadowReceiverParams){
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184 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,transposeValue);
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185 | }
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186 | return true;
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187 | }
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188 |
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189 | bool EffectWrapper::SetMatrixTransposeArray(const String& name, Matrix4* value, size_t numEntries){
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190 | if(validateSet()){
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191 | return false;
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192 | }
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193 | Matrix4* transposeValues=new Matrix4[numEntries];
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194 | for(unsigned int i=0;i<numEntries;i++){
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195 | transposeValues[i]=value[i];
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196 | transposeValues[i].transpose();
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197 | }
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198 | if(vertexProgramParams){
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199 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,transposeValues,numEntries);
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200 | }
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201 | if(fragmentProgramParams){
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202 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,transposeValues,numEntries);
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203 | }
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204 | if(shadowCasterParams){
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205 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,transposeValues,numEntries);
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206 | }
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207 | if(shadowReceiverParams){
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208 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,transposeValues,numEntries);
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209 | }
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210 | delete[] transposeValues;
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211 | return true;
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212 | }
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213 |
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214 | bool EffectWrapper::SetTexture(int textureUnit,const String& textureName){
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215 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->createTextureUnitState()->setTextureName(textureName);
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216 | return(true);
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217 | }
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218 |
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219 | //Ogre style.
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220 |
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221 | bool EffectWrapper::SetVector4(const String& name,const Vector4 &vec){
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222 | if(validateSet()){
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223 | return false;
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224 | }
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225 | if(vertexProgramParams){
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226 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,vec);
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227 | }
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228 | if(fragmentProgramParams){
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229 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,vec);
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230 | }
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231 | if(shadowCasterParams){
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232 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,vec);
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233 | }
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234 | if(shadowReceiverParams){
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235 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,vec);
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236 | }
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237 | return true;
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238 | }
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239 |
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240 | bool EffectWrapper::SetVector3(const String& name,const Vector3 &vec){
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241 | if(validateSet()){
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242 | return false;
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243 | }
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244 | if(vertexProgramParams){
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245 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,vec);
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246 | }
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247 | if(fragmentProgramParams){
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248 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,vec);
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249 | }
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250 | if(shadowCasterParams){
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251 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,vec);
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252 | }
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253 | if(shadowReceiverParams){
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254 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,vec);
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255 | }
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256 | return(true);
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257 | }
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258 |
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259 | bool EffectWrapper::SetReal(const String& name, Real value){
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260 | if(validateSet()){
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261 | return false;
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262 | }
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263 | if(vertexProgramParams){
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264 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value);
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265 | }
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266 | if(fragmentProgramParams){
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267 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value);
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268 | }
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269 | if(shadowCasterParams){
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270 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value);
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271 | }
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272 | if(shadowReceiverParams){
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273 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value);
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274 | }
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275 | return(true);
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276 | }
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277 |
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278 | bool EffectWrapper::SetColourValue(const String& name, const ColourValue &colour){
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279 | if(validateSet()){
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280 | return false;
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281 | }
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282 | if(vertexProgramParams){
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283 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,colour);
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284 | }
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285 | if(fragmentProgramParams){
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286 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,colour);
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287 | }
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288 | if(shadowCasterParams){
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289 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,colour);
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290 | }
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291 | if(shadowReceiverParams){
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292 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,colour);
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293 | }
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294 | return(true);
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295 | }
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296 |
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297 | bool EffectWrapper::SetTechniqueToUse(int numberOfTechnique){
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298 | if(canSetNewTechnique){
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299 | if(GetNumTechniques()>numberOfTechnique){
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300 | this->numberOfCurrentTechnique=numberOfTechnique;
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301 | return true;
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302 | }
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303 | else{
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304 | return false;
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305 | }
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306 | }
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307 | return false;
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308 | }
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309 |
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310 | MaterialPtr& EffectWrapper::getMaterial(){
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311 | return material;
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312 | } |
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