#include "Ogre.h" #include "OgreEffectWrapper.h" #include "managedogrerendertexturepass.h" #include "FEMEnvironmentMapPass.h" FEMEnvironmentMapPass::FEMEnvironmentMapPass(Root* mRoot,unsigned int width,unsigned int height) :ManagedOgreRenderTexturePass(mRoot,"EnvMapCubeTexture",width,height,TEX_TYPE_CUBE_MAP,PF_FLOAT16_RGBA) { //setMaterialName("EnvMap/ImpostorMaterial"); } FEMEnvironmentMapPass::~FEMEnvironmentMapPass(void){ } void FEMEnvironmentMapPass::entityMaterialSetup(){ } void FEMEnvironmentMapPass::entityMaterialCleanup(){ } void FEMEnvironmentMapPass::onRenderStart(NameValuePairList* namedParams){ } void FEMEnvironmentMapPass::onRenderEnd(NameValuePairList* namedParams){ }