source: trunk/BUTE/Ogre/PreComputingRuns/FresnelEnvironmentMapRun.cpp @ 126

Revision 126, 1.4 KB checked in by barsi, 19 years ago (diff)

Added a folder remotely

Line 
1#include "Ogre.h"
2#include "OgreEffectWrapper.h"
3#include "managedogrerendertexturepass.h"
4#include "FresnelEnvironmentMapRun.h"
5
6FresnelEnvironmentMapRun::FresnelEnvironmentMapRun(Entity* entity, unsigned int resolution)
7{
8        Root* mRoot=Root::getSingletonPtr();
9        OgreAssert(mRoot!=NULL,"Root is not yet generated, rendering will fail.");
10        envMapPass=new FEMEnvironmentMapPass(mRoot,resolution, resolution);
11}
12
13FresnelEnvironmentMapRun::~FresnelEnvironmentMapRun(void)
14{
15        delete envMapPass;
16}
17
18void FresnelEnvironmentMapRun::update(){
19        envMapPass->clearRenderTargets();
20        envMapPass->addRenderTarget(envMapPass->getRenderTexture(),CUBEMAP_FACE_POSITIVE_X);
21        envMapPass->update();
22        envMapPass->clearRenderTargets();
23        envMapPass->addRenderTarget(envMapPass->getRenderTexture(),CUBEMAP_FACE_POSITIVE_Y);
24        envMapPass->update();
25        envMapPass->clearRenderTargets();
26        envMapPass->addRenderTarget(envMapPass->getRenderTexture(),CUBEMAP_FACE_POSITIVE_Z);
27        envMapPass->update();
28        envMapPass->clearRenderTargets();
29        envMapPass->addRenderTarget(envMapPass->getRenderTexture(),CUBEMAP_FACE_NEGATIVE_X);
30        envMapPass->update();
31        envMapPass->clearRenderTargets();
32        envMapPass->addRenderTarget(envMapPass->getRenderTexture(),CUBEMAP_FACE_NEGATIVE_Y);
33        envMapPass->update();
34        envMapPass->clearRenderTargets();
35        envMapPass->addRenderTarget(envMapPass->getRenderTexture(),CUBEMAP_FACE_NEGATIVE_Z);
36        envMapPass->update();
37}
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