[124] | 1 | #include "Ogre.h"
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| 2 | #include "OgreEffectWrapper.h"
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| 3 |
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| 4 |
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| 5 | EffectWrapper::EffectWrapper(){
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| 6 | numberOfCurrentTechnique=-1;
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| 7 | numberOfCurrentPass=-1;
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| 8 | fragmentProgramParams=false;
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| 9 | vertexProgramParams=false;
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| 10 | shadowCasterParams=false;
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| 11 | shadowReceiverParams=false;
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| 12 | canSetNewTechnique=true;
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| 13 | this->material.setNull();
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| 14 | }
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| 15 |
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| 16 | EffectWrapper::EffectWrapper(Material* material){
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| 17 | numberOfCurrentTechnique=-1;
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| 18 | numberOfCurrentPass=-1;
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| 19 | fragmentProgramParams=false;
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| 20 | vertexProgramParams=false;
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| 21 | shadowCasterParams=false;
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| 22 | shadowReceiverParams=false;
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| 23 | canSetNewTechnique=true;
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| 24 | this->material.bind(material);
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| 25 | }
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| 26 |
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| 27 |
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| 28 |
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| 29 | EffectWrapper::~EffectWrapper(){
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| 30 |
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| 31 | }
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| 32 |
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| 33 | //D3D Effect framework style.
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| 34 |
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| 35 | bool EffectWrapper::SetFloat(const String& name, float value){
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| 36 | if(validateSet()){
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| 37 | return false;
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| 38 | }
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| 39 | if(vertexProgramParams){
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| 40 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value);
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| 41 | }
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| 42 | if(fragmentProgramParams){
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| 43 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value);
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| 44 | }
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| 45 | if(shadowCasterParams){
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| 46 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value);
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| 47 | }
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| 48 | if(shadowReceiverParams){
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| 49 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value);
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| 50 | }
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| 51 | return true;
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| 52 | }
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| 53 |
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| 54 | bool EffectWrapper::SetFloatArray(const String& name,const float* value, size_t count){
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| 55 | if(validateSet()){
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| 56 | return false;
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| 57 | }
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| 58 | if(vertexProgramParams){
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| 59 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value,count);
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| 60 | }
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| 61 | if(fragmentProgramParams){
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| 62 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value,count);
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| 63 | }
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| 64 | if(shadowCasterParams){
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| 65 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value,count);
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| 66 | }
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| 67 | if(shadowReceiverParams){
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| 68 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value,count);
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| 69 | }
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| 70 | return true;
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| 71 | }
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| 72 |
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| 73 | bool EffectWrapper::SetInt(const String& name, int value){
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| 74 | if(validateSet()){
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| 75 | return false;
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| 76 | }
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| 77 | if(vertexProgramParams){
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| 78 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value);
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| 79 | }
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| 80 | if(fragmentProgramParams){
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| 81 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value);
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| 82 | }
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| 83 | if(shadowCasterParams){
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| 84 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value);
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| 85 | }
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| 86 | if(shadowReceiverParams){
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| 87 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value);
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| 88 | }
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| 89 | return true;
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| 90 | }
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| 91 |
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| 92 | bool EffectWrapper::SetIntArray(const String& name,const int* value, size_t count){
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| 93 | if(validateSet()){
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| 94 | return false;
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| 95 | }
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| 96 | if(vertexProgramParams){
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| 97 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value,count);
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| 98 | }
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| 99 | if(fragmentProgramParams){
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| 100 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value,count);
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| 101 | }
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| 102 | if(shadowCasterParams){
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| 103 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value,count);
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| 104 | }
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| 105 | if(shadowReceiverParams){
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| 106 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value,count);
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| 107 | }
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| 108 | return true;
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| 109 | }
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| 110 |
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| 111 | bool EffectWrapper::SetDoubleArray(const String& name, double* value, size_t count){
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| 112 | if(validateSet()){
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| 113 | return false;
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| 114 | }
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| 115 | if(vertexProgramParams){
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| 116 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value,count);
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| 117 | }
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| 118 | if(fragmentProgramParams){
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| 119 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value,count);
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| 120 | }
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| 121 | if(shadowCasterParams){
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| 122 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value,count);
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| 123 | }
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| 124 | if(shadowReceiverParams){
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| 125 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value,count);
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| 126 | }
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| 127 | return true;
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| 128 | }
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| 129 |
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| 130 | bool EffectWrapper::SetMatrix(const String& name, Matrix4& value){
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| 131 | if(validateSet()){
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| 132 | return false;
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| 133 | }
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| 134 | if(vertexProgramParams){
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| 135 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value);
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| 136 | }
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| 137 | if(fragmentProgramParams){
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| 138 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value);
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| 139 | }
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| 140 | if(shadowCasterParams){
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| 141 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value);
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| 142 | }
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| 143 | if(shadowReceiverParams){
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| 144 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value);
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| 145 | }
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| 146 | return true;
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| 147 | }
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| 148 |
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| 149 | bool EffectWrapper::SetMatrixArray(const String& name, Matrix4* value, size_t numEntries){
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| 150 | if(validateSet()){
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| 151 | return false;
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| 152 | }
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| 153 | if(vertexProgramParams){
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| 154 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value,numEntries);
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| 155 | }
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| 156 | if(fragmentProgramParams){
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| 157 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value,numEntries);
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| 158 | }
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| 159 | if(shadowCasterParams){
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| 160 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value,numEntries);
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| 161 | }
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| 162 | if(shadowReceiverParams){
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| 163 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value,numEntries);
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| 164 | }
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| 165 | return true;
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| 166 | }
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| 167 |
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| 168 | bool EffectWrapper::SetMatrixTranspose(const String& name, Matrix4& value){
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| 169 | if(validateSet()){
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| 170 | return false;
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| 171 | }
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| 172 | Matrix4 transposeValue=value;
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| 173 | transposeValue.transpose();
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| 174 | if(vertexProgramParams){
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| 175 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,transposeValue);
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| 176 | }
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| 177 | if(fragmentProgramParams){
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| 178 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,transposeValue);
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| 179 | }
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| 180 | if(shadowCasterParams){
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| 181 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,transposeValue);
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| 182 | }
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| 183 | if(shadowReceiverParams){
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| 184 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,transposeValue);
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| 185 | }
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| 186 | return true;
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| 187 | }
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| 188 |
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| 189 | bool EffectWrapper::SetMatrixTransposeArray(const String& name, Matrix4* value, size_t numEntries){
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| 190 | if(validateSet()){
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| 191 | return false;
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| 192 | }
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| 193 | Matrix4* transposeValues=new Matrix4[numEntries];
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| 194 | for(unsigned int i=0;i<numEntries;i++){
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| 195 | transposeValues[i]=value[i];
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| 196 | transposeValues[i].transpose();
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| 197 | }
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| 198 | if(vertexProgramParams){
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| 199 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,transposeValues,numEntries);
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| 200 | }
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| 201 | if(fragmentProgramParams){
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| 202 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,transposeValues,numEntries);
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| 203 | }
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| 204 | if(shadowCasterParams){
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| 205 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,transposeValues,numEntries);
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| 206 | }
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| 207 | if(shadowReceiverParams){
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| 208 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,transposeValues,numEntries);
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| 209 | }
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| 210 | delete[] transposeValues;
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| 211 | return true;
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| 212 | }
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| 213 |
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| 214 | bool EffectWrapper::SetTexture(int textureUnit,const String& textureName){
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| 215 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->createTextureUnitState()->setTextureName(textureName);
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| 216 | return(true);
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| 217 | }
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| 218 |
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| 219 | //Ogre style.
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| 220 |
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| 221 | bool EffectWrapper::SetVector4(const String& name,const Vector4 &vec){
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| 222 | if(validateSet()){
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| 223 | return false;
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| 224 | }
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| 225 | if(vertexProgramParams){
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| 226 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,vec);
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| 227 | }
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| 228 | if(fragmentProgramParams){
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| 229 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,vec);
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| 230 | }
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| 231 | if(shadowCasterParams){
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| 232 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,vec);
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| 233 | }
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| 234 | if(shadowReceiverParams){
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| 235 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,vec);
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| 236 | }
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| 237 | return true;
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| 238 | }
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| 239 |
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| 240 | bool EffectWrapper::SetVector3(const String& name,const Vector3 &vec){
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| 241 | if(validateSet()){
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| 242 | return false;
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| 243 | }
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| 244 | if(vertexProgramParams){
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| 245 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,vec);
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| 246 | }
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| 247 | if(fragmentProgramParams){
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| 248 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,vec);
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| 249 | }
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| 250 | if(shadowCasterParams){
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| 251 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,vec);
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| 252 | }
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| 253 | if(shadowReceiverParams){
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| 254 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,vec);
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| 255 | }
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| 256 | return(true);
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| 257 | }
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| 258 |
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| 259 | bool EffectWrapper::SetReal(const String& name, Real value){
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| 260 | if(validateSet()){
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| 261 | return false;
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| 262 | }
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| 263 | if(vertexProgramParams){
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| 264 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,value);
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| 265 | }
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| 266 | if(fragmentProgramParams){
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| 267 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,value);
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| 268 | }
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| 269 | if(shadowCasterParams){
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| 270 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,value);
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| 271 | }
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| 272 | if(shadowReceiverParams){
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| 273 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,value);
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| 274 | }
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| 275 | return(true);
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| 276 | }
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| 277 |
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| 278 | bool EffectWrapper::SetColourValue(const String& name, const ColourValue &colour){
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| 279 | if(validateSet()){
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| 280 | return false;
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| 281 | }
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| 282 | if(vertexProgramParams){
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| 283 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getVertexProgramParameters()->setNamedConstant(name,colour);
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| 284 | }
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| 285 | if(fragmentProgramParams){
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| 286 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getFragmentProgramParameters()->setNamedConstant(name,colour);
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| 287 | }
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| 288 | if(shadowCasterParams){
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| 289 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowCasterVertexProgramParameters()->setNamedConstant(name,colour);
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| 290 | }
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| 291 | if(shadowReceiverParams){
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| 292 | material->getTechnique(numberOfCurrentTechnique)->getPass(numberOfCurrentPass)->getShadowReceiverVertexProgramParameters()->setNamedConstant(name,colour);
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| 293 | }
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| 294 | return(true);
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| 295 | }
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| 296 |
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| 297 | bool EffectWrapper::SetTechniqueToUse(int numberOfTechnique){
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| 298 | if(canSetNewTechnique){
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| 299 | if(GetNumTechniques()>numberOfTechnique){
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| 300 | this->numberOfCurrentTechnique=numberOfTechnique;
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| 301 | return true;
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| 302 | }
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| 303 | else{
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| 304 | return false;
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| 305 | }
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| 306 | }
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| 307 | return false;
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| 308 | }
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| 309 |
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| 310 | MaterialPtr& EffectWrapper::getMaterial(){
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| 311 | return material;
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| 312 | } |
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