[126] | 1 | // author: Barnabas Aszodi (BME-IIT)
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| 2 |
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| 3 | #include "Ogre.h"
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| 4 | #include "OgreEffectWrapper.h"
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| 5 | #include "ManagedOgreRenderTexturePass.h"
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| 6 | #include "CAURenderUmbraPass.h"
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| 7 |
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| 8 |
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| 9 | CAURenderUmbraPass::CAURenderUmbraPass(
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| 10 | Root* mRoot,
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| 11 | const String& renderTextureName,
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| 12 | unsigned int width,
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| 13 | unsigned int height,
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| 14 | TextureType texType,
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| 15 | PixelFormat internalFormat,
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| 16 | const NameValuePairList *miscParams,
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| 17 | bool fullScreenQuadRenderer):ManagedOgreRenderTexturePass(mRoot,renderTextureName,width,height,texType,internalFormat,miscParams,fullScreenQuadRenderer)
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| 18 | {
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| 19 | effectWrapper->createMaterial("RenderUmbra");
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| 20 | }
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| 21 |
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| 22 | void CAURenderUmbraPass::onRenderStart(NameValuePairList* namedParams){
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| 23 | effectWrapper->SetTechniqueToUse(0);
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| 24 | effectWrapper->BeginPass();
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| 25 | effectWrapper->SetVertexProgramParameters();
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| 26 | effectWrapper->SetVector3("g_vLightPos3f",g_vLightPos3f);
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| 27 | effectWrapper->SetFragmentProgramParameters();
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| 28 | effectWrapper->SetVector3("g_vLightPos3f",g_vLightPos3f);
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| 29 | effectWrapper->SetVector3("g_vEntityPos3f",g_vEntityPos3f);
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| 30 | }
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| 31 |
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| 32 |
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| 33 | void CAURenderUmbraPass::onRenderEnd(NameValuePairList* namedParams)
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| 34 | {
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| 35 | effectWrapper->EndPass();
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| 36 | }
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| 37 |
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| 38 | Vector3 CAURenderUmbraPass::getLightPos3f()
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| 39 | {
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| 40 | return g_vLightPos3f;
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| 41 | }
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| 42 |
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| 43 | void CAURenderUmbraPass::setLightPos3f( Vector3 vector3 )
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| 44 | {
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| 45 | g_vLightPos3f = vector3;
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| 46 | }
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| 47 |
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| 48 | Vector3 CAURenderUmbraPass::getEntityPos3f()
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| 49 | {
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| 50 | return g_vEntityPos3f;
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| 51 | }
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| 52 |
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| 53 | void CAURenderUmbraPass::setEntityPos3f( Vector3 vector3 )
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| 54 | {
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| 55 | g_vEntityPos3f = vector3;
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| 56 | } |
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