[126] | 1 | // author: Szabolcs Czuczor (BME-IIT)
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| 2 |
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| 3 | #include "PhotonMapFilteringRun.h"
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| 4 |
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| 5 |
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| 6 | /**
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| 7 | * @brief: Constructor.
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| 8 | */
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| 9 | PhotonMapFilteringRun::PhotonMapFilteringRun(Entity* entity, const String& areaMapName, const String& unfilteredPhotonMapName)
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| 10 | {
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| 11 | this->entity = entity;
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| 12 | Root* mRoot=Root::getSingletonPtr();
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| 13 | this->areaMap = TextureManager::getSingleton().load(areaMapName,"PMFTEX");
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| 14 | this->unfilteredPhotonMap = TextureManager::getSingleton().load(unfilteredPhotonMapName,"PMFTEX");
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| 15 | this->normalMapPass=new PMFNormalMapPass(mRoot,1024,1024);
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| 16 | this->photonMapFilteringPass=new PMFFilteringPass(mRoot,1024,1024);
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| 17 | this->photonMapFilteringPass->changeTexture(areaMap->getName() , 0);
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| 18 | this->photonMapFilteringPass->changeTexture(unfilteredPhotonMap->getName() , 1);
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| 19 | this->photonMapFilteringPass->changeTexture(normalMapPass->getRenderTextureName() , 2);
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| 20 | this->normalMapPass->update();
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| 21 | this->photonMapFilteringPass->update();
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| 22 | }
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| 23 |
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| 24 | /**
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| 25 | * @brief: Destructor.
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| 26 | */
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| 27 | PhotonMapFilteringRun::~PhotonMapFilteringRun()
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| 28 | {
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| 29 | delete normalMapPass;
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| 30 | delete photonMapFilteringPass;
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| 31 | }
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| 32 |
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| 33 | void PhotonMapFilteringRun::update()
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| 34 | {
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| 35 | this->normalMapPass->update();
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| 36 | this->photonMapFilteringPass->update();
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| 37 | }
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| 38 |
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| 39 | void PhotonMapFilteringRun::init(float areaCompensation, float normalThreshold)
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| 40 | {
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| 41 | if (areaCompensation >= 0.0) this->photonMapFilteringPass->setAreaCompensation(areaCompensation);
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| 42 | if (normalThreshold >= 0.0) this->photonMapFilteringPass->setNormalThreshold(normalThreshold);
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| 43 | }
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| 44 |
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| 45 | const String& PhotonMapFilteringRun::getResultTextureName()
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| 46 | {
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| 47 | return photonMapFilteringPass->getRenderTextureName();
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| 48 | }
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| 49 |
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| 50 |
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| 51 |
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