source: trunk/UPV/GTGeometry/include/GeoBase.h @ 138

Revision 138, 1.4 KB checked in by hidalgo, 19 years ago (diff)

Uploaded WP4 Dummy code(Geometry)

Line 
1#ifndef __GEO_BASE__
2#define __GEO_BASE__
3
4#include <string>
5
6/// This namespace contains all classes related to geometry operations.
7/** Geometry namespace includes classes for the following modules:
8- Serialization: for file loading and saving.
9- Simplification: for mesh simplification algorithms.
10- Stripification: methods for finding triangle strips from a mesh.
11- Construction: builds a LODStrip file from the output of simplification and stripification modules.
12.
13*/
14namespace Geometry {
15
16        //Basic types
17        typedef float Real;
18        typedef unsigned int Index;
19        typedef unsigned int uint32;
20        typedef unsigned short uint16;
21        typedef std::string String;
22
23        //Vertex Info
24        static const unsigned short VERTEX_EMPTY     = 0x00;
25        static const unsigned short VERTEX_POSITION  = 0x01;
26        static const unsigned short VERTEX_NORMAL    = 0x02;
27        static const unsigned short VERTEX_TEXCOORDS = 0x04;
28        static const unsigned short VERTEX_ALL = VERTEX_POSITION | VERTEX_NORMAL | VERTEX_TEXCOORDS;
29
30        //Mmesh primitives
31        typedef enum
32        {
33                GEO_TRIANGLE_LIST,
34                GEO_TRIANGLE_STRIPS
35        } MeshType;
36
37} // end of Geometry namespace
38
39
40#define GEO_ENDIAN_LITTLE 1
41#define GEO_ENDIAN_BIG 2
42
43// Default = Little endian (define CONFIG_BIG_ENDIAN to change it)
44#ifdef CONFIG_BIG_ENDIAN
45#       define GEO_ENDIAN GEO_ENDIAN_BIG
46#else
47#       define GEO_ENDIAN GEO_ENDIAN_LITTLE
48#endif
49
50#endif
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