1 | #include "GeoBase.h"
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2 | #include <Ogre.h>
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3 |
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4 | namespace Geometry
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5 | {
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6 | /// LodTreeLibrary interface class.
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7 | /** This module contains functions that handle the levels of detail of the input multiresolution trees.
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8 | For Any given resolution and object this module returns two thins: a set of triangle strips representing the trunk
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9 | and the branches at that resolution, and a triangle list representing the leaves at the same resolution.
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10 | \n\n
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11 |
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12 | Inputs:\n
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13 | - The module receives a file describing a multiresolution tree object.
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14 | .
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15 |
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16 | Outputs:\n
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17 | - The module returns a strip set that represents the level of deatil demanded for the trunk and a triangle list
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18 | that representes the level of detail for leaves.
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19 | .
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20 |
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21 | */
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22 | class LodTreeLibrary: public Ogre::Renderable,Ogre::MovableObject
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23 | {
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24 | public:
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25 | /// Constructor, receives as a parameter the name of the file including the multiresolution object.
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26 | LodTreeLibrary (std::string);
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27 |
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28 | /// Destructor.
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29 | ~LodTreeLibrary (void);
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30 |
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31 | /// Copy constructor
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32 | //LodTreeLibrary(const LodTreeLibrary&);
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33 |
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34 | /// Assignment operator
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35 | //LodTreeLibrary& operator =(const LodTreeLibrary&);
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36 |
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37 | /// Returns the highest LOD of the foliage.
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38 | uint32 MaxFoliageLod();
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39 |
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40 | /// Returns the highest LOD of the trunk.
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41 | uint32 MaxTrunkLod();
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42 |
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43 | /// Returns the lowest LOD of the foliage.
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44 | uint32 MinFoliageLod();
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45 |
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46 | /// Returns the lowest LOD of the trunk.
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47 | uint32 MinTrunkLod();
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48 |
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49 | /// Returns de current foliage LOD and changes to the specified LOD.
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50 | uint32 GoToFoliageLod(uint32);
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51 |
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52 | /// Returns de current trunk LOD and changes to the specified LOD.
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53 | uint32 GoToTrunkLod(uint32);
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54 |
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55 | /// Establishes the new LOD range.
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56 | /// Only the LODs in that range are stored and used.
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57 | void TrimFoliageByLod(uint32, uint32);
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58 |
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59 | /// Establishes the new LOD range.
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60 | /// Only the LODs in that range are stored and used.
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61 | void TrimTrunkByLod(uint32, uint32);
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62 |
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63 | /// Returns the number of triangles of the foliage at the highest LOD.
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64 | uint32 MaxFoliageFaces();
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65 |
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66 | /// Returns the number of triangles of the trunk at the highest LOD.
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67 | uint32 MaxTrunkFaces();
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68 |
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69 | /// Returns the number of triangles of the foliage at the lowest LOD.
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70 | uint32 MinFoliageFaces();
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71 |
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72 | /// Returns the number of triangles of the trunk at the lowest LOD.
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73 | uint32 MinTrunkFaces();
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74 |
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75 | /// Returns the number of vertices of the foliage at the highest LOD.
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76 | uint32 MaxFoliageVertices();
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77 |
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78 | /// Returns the number of vertices of the trunk at the highest LOD.
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79 | uint32 MaxTrunkVertices();
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80 |
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81 | /// Returns the number of vertices of the foliage at the lowest LOD.
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82 | uint32 MinFoliageVertices();
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83 |
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84 | /// Returns the number of vertices of the trunk at the lowest LOD.
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85 | uint32 MinTrunkVertices();
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86 |
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87 | };
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88 | }
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