Revision 138,
873 bytes
checked in by hidalgo, 19 years ago
(diff) |
Uploaded WP4 Dummy code(Geometry)
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[138] | 1 | #ifndef __GEO_MESH__
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| 2 | #define __GEO_MESH__
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| 3 |
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| 4 | #include <vector>
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| 5 | #include <ostream>
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| 6 |
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| 7 | #include "GeoBase.h"
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| 8 | #include "GeoVertexBuffer.h"
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| 9 | #include "GeoSerializable.h"
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| 10 | #include "GeoSubMesh.h"
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| 11 |
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| 12 | namespace Geometry {
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| 13 |
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| 14 | /// Mesh class interface
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| 15 | class Mesh : public Serializable
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| 16 | {
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| 17 | public:
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| 18 | /// Constructor
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| 19 | Mesh();
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| 20 |
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| 21 | /// Destructor
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| 22 | ~Mesh();
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| 23 |
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| 24 | /// Copy constructor
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| 25 | //Mesh(const Mesh&);
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| 26 |
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| 27 | /// Assignment operator
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| 28 | //Mesh& operator =(const Mesh&);
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| 29 |
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| 30 | /// Loads data from a Serializer
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| 31 | void Load(Serializer &s);
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| 32 |
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| 33 | /// Saves data to a Serializer
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| 34 | void Save(Serializer &s);
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| 35 |
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| 36 | VertexBuffer *mVertexBuffer; ///< Shared VertexBuffer
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| 37 | SubMesh *mSubMesh; ///< Array of subMesehs
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| 38 | size_t mSubMeshCount; ///< Total count of subMeshes
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| 39 | MeshType mType; ///< Type of mesh
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| 40 | };
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| 41 |
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| 42 | } //end of Geometry namespace
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| 43 |
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| 44 | #endif
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