Revision 138,
1.2 KB
checked in by hidalgo, 19 years ago
(diff) |
Uploaded WP4 Dummy code(Geometry)
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[138] | 1 | #ifndef __GEO_SUBMESH__
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| 2 | #define __GEO_SUBMESH__
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| 3 |
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| 4 | #include <vector>
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| 5 | #include <ostream>
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| 6 |
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| 7 | #include "GeoBase.h"
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| 8 | #include "GeoVertexBuffer.h"
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| 9 | #include "GeoSerializable.h"
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| 10 |
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| 11 | namespace Geometry {
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| 12 |
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| 13 | /// SubMesh interface
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| 14 | /** SubMesh is part of a Mesh, and stores vertex and index geometric information. */
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| 15 | class SubMesh : public Serializable
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| 16 | {
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| 17 | public:
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| 18 | /// Default constructor
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| 19 | SubMesh();
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| 20 |
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| 21 | /// Default destructor
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| 22 | ~SubMesh();
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| 23 |
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| 24 | /// Copy constructor
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| 25 | //SubMesh(const SubMesh&);
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| 26 |
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| 27 | /// Assignment operator
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| 28 | //SubMesh& operator =(const SubMesh&);
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| 29 |
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| 30 | /// Loads data from a Serializer
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| 31 | void Load(Serializer &s);
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| 32 |
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| 33 | /// Saves data to a Serializer
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| 34 | void Save(Serializer &s);
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| 35 |
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| 36 | /// VertexBuffer used to store vertex Data. Is a reference to a shared VertexData if
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| 37 | /// mSharedVertexBuffer == true, and must be not deallocated in that case.
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| 38 | VertexBuffer *mVertexBuffer;
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| 39 |
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| 40 | bool mSharedVertexBuffer; ///< true if VertexBuffer it's shared with Mesh and other SubMeshes
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| 41 |
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| 42 | Index *mIndex; ///< Array of Index
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| 43 | size_t mIndexCount; ///< Index count
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| 44 |
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| 45 | Index **mStrip; ///< Array of pointers to mIndex that represents each strip
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| 46 | size_t mStripCount; ///< number of Strips
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| 47 | };
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| 48 | }
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| 49 |
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| 50 | #endif |
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