[59] | 1 | #ifndef _GtpVisibilityHierarchyInterface_H__
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| 2 | #define _GtpVisibilityHierarchyInterface_H__
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| 3 |
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| 4 | #include "DistanceQueue.h"
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| 5 |
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| 6 | namespace GtpVisibility {
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| 7 |
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| 8 | /** Class which implements a hierarchy interface for a scene hierarchy.
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| 9 | */
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| 10 | class HierarchyInterface
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| 11 | {
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| 12 | public:
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| 13 | /** Default constructor.
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| 14 | */
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| 15 | HierarchyInterface();
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| 16 | virtual ~HierarchyInterface();
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| 17 | /** Returns true if current node is leaf of the hierarchy.
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| 18 | @param node hierarchy node
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| 19 | @returns true if node is leaf
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| 20 | */
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[74] | 21 | virtual bool IsLeaf(HierarchyNode *node) const = 0;
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[59] | 22 | /** Traverses the given node.
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| 23 | @param node the hierarchy node
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| 24 | */
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| 25 | virtual void TraverseNode(HierarchyNode *node) = 0;
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| 26 | /** Renders current scene node .
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| 27 | @param node current scene node to be rendered
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| 28 | */
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| 29 | virtual void RenderNode(HierarchyNode *node) = 0;
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| 30 | /** Pulls up the visibility from the current node recursively to the parent nodes.
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| 31 | @param node the current node
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| 32 | */
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| 33 | virtual void PullUpVisibility(HierarchyNode *node) = 0;
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| 34 | /** Issue a occlusion query for this node.
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| 35 | @param node the current hierarchy node
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| 36 | @returns occlusion query for this node
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| 37 | */
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| 38 | virtual OcclusionQuery *IssueOcclusionQuery(HierarchyNode *node) = 0;
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| 39 | /** Sets the root of the scene hierarchy.
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| 40 | @param root the hierarchy root
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| 41 | */
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| 42 | void SetSceneRoot(HierarchyNode *root);
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[74] | 43 | /** Get the root of the scene hierarchy.
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| 44 | @return the hierarchy root
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| 45 | */
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| 46 | HierarchyNode *GetSceneRoot() const;
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[59] | 47 | /** Sets the scene root and initialises this scene traverser for a traversal.
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| 48 | @param root current scene root
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| 49 | @remark initialises some parameters, and also the statistics.
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| 50 | */
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| 51 | void InitFrame(HierarchyNode *root);
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| 52 | /** Returns current frame id.
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| 53 | @returns frame id
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| 54 | */
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[74] | 55 | unsigned int GetFrameId() const;
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[59] | 56 | /** Returns the current distance queue.
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| 57 | @returns current distance queue
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| 58 | */
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| 59 | DistanceQueue *GetQueue();
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| 60 | /** Returns true if node 1 has greater distance to the view
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| 61 | plane than node 2.
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| 62 | @param node1 the first node to be compared
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| 63 | @param node2 the second node to be compared
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| 64 | */
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[74] | 65 | virtual bool HasGreaterDistance(HierarchyNode *node1, HierarchyNode *node2) const = 0;
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[59] | 66 | /** Checks if the node is visible from the current view frustum.
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| 67 | @param node the current node
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| 68 | @param intersects returns true if the current node intersects the near plane
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| 69 | */
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| 70 | virtual bool CheckFrustumVisible(HierarchyNode *node, bool &intersects) = 0;
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[74] | 71 | /** Checks if the node is visible from the current view frustum.
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| 72 | @param node the current node
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| 73 | */
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| 74 | bool CheckFrustumVisible(HierarchyNode *node);
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[59] | 75 | /** Returns next available occlusion query or creates new one.
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| 76 | @return the next occlusion query
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| 77 | */
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| 78 | virtual OcclusionQuery *GetNextOcclusionQuery() = 0;
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| 79 | /** Returns true if there is renderable geometry attached to this node
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| 80 | @param node the current node
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| 81 | @returns if the node has renderable geometry
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| 82 | */
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[74] | 83 | virtual bool HasGeometry(HierarchyNode *node) const = 0;
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[59] | 84 | /** Sets the visible flag for this node.
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| 85 | @param node the current node
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| 86 | @param visible the visible flag
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| 87 | */
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| 88 | virtual void SetNodeVisible(HierarchyNode *node, const bool visible) = 0;
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| 89 | /** Returns true if node has the visible flag set. See set
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| 90 | */
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[74] | 91 | virtual bool IsNodeVisible(HierarchyNode *node) const = 0;
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[59] | 92 | /** Sets the last visited frame id for this node.
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| 93 | @param node the current node
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| 94 | @param frameId the current frame id
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| 95 | */
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[74] | 96 | virtual void SetLastVisited(HierarchyNode *node,
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| 97 | const unsigned int frameId) = 0;
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[59] | 98 | /** Returns frame id when this node was last visited by the traverser. See set
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| 99 | */
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[74] | 100 | virtual unsigned int LastVisited(HierarchyNode *node) const = 0;
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| 101 | /** Returns number of traversed nodes.
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| 102 | */
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| 103 | unsigned int GetNumTraversedNodes();
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| 104 | /** Returns number of rendered nodes.
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| 105 | */
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| 106 | unsigned int GetNumRenderedNodes();
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[59] | 107 |
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| 108 | protected:
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| 109 |
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| 110 | unsigned int mFrameId;
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| 111 |
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| 112 | int mCurrentTestIdx;
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| 113 |
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| 114 | //--- statistics
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| 115 | unsigned int mNumTraversedNodes;
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| 116 | unsigned int mNumRenderedNodes;
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| 117 |
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| 118 | DistanceQueue *mDistanceQueue;
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| 119 | HierarchyNode *mSceneRoot;
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| 120 | //HierarchyNode *mCurrentNode;
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| 121 | };
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| 122 | } // namespace GtpVisibility
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[65] | 123 | #endif // GtpVisisibilityHierarchyInterface_H
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