Line | |
---|
1 | #ifndef _VisibilityInfo_H__ |
---|
2 | #define _VisibilityInfo_H__ |
---|
3 | |
---|
4 | #include <vector> |
---|
5 | |
---|
6 | #include "VisibilityMesh.h" |
---|
7 | #include "HierarchyInterface.h" |
---|
8 | |
---|
9 | namespace GtpVisibility { |
---|
10 | |
---|
11 | /** Class storing the visibility information of a scene node. |
---|
12 | */ |
---|
13 | class NodeInfo |
---|
14 | { |
---|
15 | public: |
---|
16 | NodeInfo(HierarchyNode *node,const float v): mNode(node), mVisibility(v) {} |
---|
17 | |
---|
18 | float GetVisibility() const {return mVisibility;} |
---|
19 | |
---|
20 | protected: |
---|
21 | /** pointer to the scene node */ |
---|
22 | HierarchyNode *mNode; |
---|
23 | /** node visibility can either be a number of visible pixels or relative |
---|
24 | number of visible pixels (if the hardware queries will provide the |
---|
25 | total number of ratsterized pixels */ |
---|
26 | float mVisibility; |
---|
27 | }; |
---|
28 | |
---|
29 | /** Class storing the visibility information of a mesh. |
---|
30 | */ |
---|
31 | class MeshInfo |
---|
32 | { |
---|
33 | public: |
---|
34 | MeshInfo(Mesh *mesh, const float v): mMesh(mesh), mVisibility(v) {} |
---|
35 | |
---|
36 | float GetVisibility() const {return mVisibility;} |
---|
37 | |
---|
38 | protected: |
---|
39 | /** Pointer to the mesh. |
---|
40 | */ |
---|
41 | Mesh *mMesh; |
---|
42 | /** Node visibility can either be a number of visible pixels or relative |
---|
43 | number of visible pixels (if the hardware queries will provide the |
---|
44 | total number of ratsterized pixels. |
---|
45 | */ |
---|
46 | float mVisibility; |
---|
47 | }; |
---|
48 | |
---|
49 | //TODO: this define shall be replaced by template typedef |
---|
50 | #define InfoContainer std::vector |
---|
51 | }; |
---|
52 | |
---|
53 | |
---|
54 | #endif |
---|
Note: See
TracBrowser
for help on using the repository browser.