source: trunk/VUT/GtpVisibility/include/VisibilityManager.h @ 146

Revision 146, 2.7 KB checked in by mattausch, 19 years ago (diff)

added assumed visibility

RevLine 
[71]1#ifndef _VisibilityManager_H__
2#define _VisibilityManager_H__
[59]3
4#include "CullingManager.h"
5#include "VisibilityEnvironment.h"
6
7/** This namespace includes all classes which are created by the VUT (Vienna University
8        of Technology for the Visibility module of the GTP (GameTools Project) (www.gametools.org),
9        and are not directly derived from an Ogre class.
10*/
11namespace GtpVisibility {
12
[65]13  class QueryManager;
14  class PreprocessingManager;
15 
[59]16/** This class manages all forms of visibility. It is the main
17        class of our visibility module and manages online occlusion culling,
18        offline culling, and visibility queries.
19*/
20class VisibilityManager
21{
22public:
23        /** Constructor taking the visibility environment object as parameter
24                @param visEnvironment the visibility environment
25        */
26        VisibilityManager(VisibilityEnvironment *visEnvironment);
27       
28        ~VisibilityManager();
29        /** Sets the current online occlusion culling manager, e.g.,
30                the stop and wait algorithm or coherent hierarchical culling.
31                @param ocmType the online occlusion culling manager type
32        */
33        void SetCullingManager(VisibilityEnvironment::CullingManagerType ocmType);
[92]34        /** Returns the current online occlusion culling manager.
[59]35        */
36        CullingManager *GetCullingManager();
[92]37        /** Returns the current online occlusion culling manager type. See set
38        */
39        VisibilityEnvironment::CullingManagerType GetCullingManagerType();
[59]40
41        /** Applies the online visibility culling algorithm on a scene.
42                @remark the algorithm depends on the current culling manager.
43        */
44        void ApplyVisibilityCulling();
45
[74]46        /** Sets the threshold for the visibiliy culling algorithm.
47                @param visibilityThreshold number of visible pixels where an object
48                is still considered invisible.
49                @remark automatically sets the threshold of the current and of
50                new culling managers to this value.
51        */
52        void SetVisibilityCullingThreshold(unsigned int threshold);
53
[114]54        /** Determines if optimization for coherent hierarchical culling is used.
55        */
56        void SetUseChcOptimization(bool useOptimization);
[146]57        /** Indicates for how long a frame is considered to be visible.
58                @param assumedVisibility estimation for how long visibility is assumed to be valid.
59        */
60        void SetAssumedVisibility(unsigned int assumedVisibility);
[130]61        /** Sets pointer to a query manager.
62        */
63        void SetQueryManager(QueryManager *queryManager);
64        /** see set
65        */
66        QueryManager *GetQueryManager();
[114]67
[59]68protected:
69       
[114]70        CullingManager *mCullingManager;
71        QueryManager *mQueryManager;
72        PreprocessingManager *mPreprocessingManager;
73        VisibilityEnvironment *mVisibilityEnvironment;
74        VisibilityEnvironment::CullingManagerType mCullingManagerType;
[74]75
[114]76        unsigned int mVisibilityThreshold;
[146]77        unsigned int mAssumedVisibility;
[59]78};
79} // namespace GtpVisibility
[71]80
[130]81#endif // VisibilityManager
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