source: trunk/VUT/GtpVisibility/include/VisibilityMesh.h @ 159

Revision 159, 238 bytes checked in by mattausch, 19 years ago (diff)

added flags for switching on/off transparents for item buffer and vertex programs for depth pass / item buffer

Line 
1#ifndef _VisibilityMesh_H__
2#define _VisibilityMesh_H__
3
4//#include <OgreMesh.h>
5#include <OgreEntity.h>
6
7namespace GtpVisibility {
8  typedef Ogre::Entity Mesh;
9  typedef Ogre::SubEntity Patch;
10}
11
12
13#endif // VisibilityMesh.h
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