Revision 130,
358 bytes
checked in by mattausch, 19 years ago
(diff) |
added visibility queries
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Rev | Line | |
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[65] | 1 | #include "QueryManager.h" |
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| 2 | |
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| 3 | |
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| 4 | namespace GtpVisibility { |
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[71] | 5 | |
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| 6 | QueryManager::QueryManager(HierarchyInterface *hierarchyInterface) |
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[130] | 7 | :mHierarchyInterface(hierarchyInterface) |
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[71] | 8 | { |
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| 9 | } |
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| 10 | |
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| 11 | bool QueryManager::ShootRay(const Ray &ray, std::vector<Mesh *> *visibleMeshes, bool isGlobalLine) |
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| 12 | { |
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[65] | 13 | // run OGRE ray shooting query |
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| 14 | return false; |
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[71] | 15 | } |
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[65] | 16 | |
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[71] | 17 | } // namespace GtpVisibility |
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