Revision 68,
998 bytes
checked in by bittner, 19 years ago
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Added include files
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Property svn:executable set to
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[68] | 1 | #ifndef _Mesh_H__ |
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| 2 | #define _Mesh_H__ |
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| 3 | |
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| 4 | #include <vector> |
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| 5 | #include "Plane3.h" |
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| 6 | |
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| 7 | namespace GtpVisibilityPreprocessor { |
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| 8 | |
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| 9 | /** Patch used as an element of the mesh */ |
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| 10 | class Patch { |
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| 11 | public: |
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| 12 | Patch():mVertices() {} |
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| 13 | protected: |
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| 14 | /// list of vertex pointers |
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| 15 | vector<Vector3 *> mVertices; |
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| 16 | }; |
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| 17 | |
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| 18 | /** Mesh containing polygonal patches */ |
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| 19 | class Mesh { |
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| 20 | public: |
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| 21 | /// default vertex container for Mesh |
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| 22 | typedef std::vector<Vector3> VertexContainer; |
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| 23 | /// default patch container for Mesh |
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| 24 | typedef std::vector<Patch *> PatchContainer; |
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| 25 | |
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| 26 | /// Default constructor |
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| 27 | Mesh():mVertices(), mPatches() {} |
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| 28 | |
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| 29 | /// Constructor with container preallocation |
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| 30 | Mesh(const int vertices, |
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| 31 | const int patches):mVertices(), |
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| 32 | mPatches() |
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| 33 | { |
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| 34 | mVertices.reserve(vertices); |
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| 35 | mPatches.reserve(patches); |
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| 36 | } |
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| 37 | |
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| 38 | protected: |
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| 39 | /** Vertices forming the mesh */ |
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| 40 | VertexContainer mVertices; |
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| 41 | /** Patches forming the mesh */ |
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| 42 | PatchContainer mPatches; |
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| 43 | }; |
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| 44 | |
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| 45 | }; |
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| 46 | |
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| 47 | |
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| 48 | |
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| 49 | #endif |
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