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1 | #ifndef _Container_H__ |
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2 | #define _Container_H__ |
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3 | |
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4 | #include <vector> |
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5 | #include <queue> |
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6 | |
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7 | using namespace std; |
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8 | |
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9 | class ViewCell; |
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10 | class HierarchyNode; |
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11 | class SceneGraphNode; |
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12 | class Intersectable; |
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13 | class Polygon3; |
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14 | |
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15 | /** Container storing polygons used during BSP tree construction |
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16 | */ |
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17 | typedef vector<Polygon3 *> PolygonContainer; |
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18 | |
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19 | /** Container for Mesh pointers primarily for the use within the kDTree and |
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20 | BSP hierarchies */ |
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21 | typedef vector<Intersectable *> ObjectContainer; |
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22 | |
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23 | /** Container for ViewCell pointers primarily for the use within the kDTree and |
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24 | BSP hierarchies */ |
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25 | |
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26 | typedef vector<ViewCell *> ViewCellContainer; |
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27 | |
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28 | /** Container for ViewCell pointers primarily for the use within the kDTree and |
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29 | BSP hierarchies */ |
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30 | //typedef vector<MeshInstance *> MeshInstanceContainer; |
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31 | |
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32 | /** Container for HierarchyNodes pointers primarily for the use within the kDTree and |
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33 | BSP hierarchies */ |
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34 | |
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35 | typedef vector<HierarchyNode *> NodeContainer; |
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36 | |
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37 | |
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38 | typedef vector<SceneGraphNode *> SceneGraphNodeContainer; |
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39 | |
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40 | |
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41 | |
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42 | #endif // _Container_H__ |
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43 | |
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