Revision 170,
912 bytes
checked in by bittner, 19 years ago
(diff) |
mesh kd tree added
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1 | #ifndef __EXPORTER_H
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2 | #define __EXPORTER_H
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3 |
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4 | #include <string>
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5 | #include <vector>
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6 | using namespace std;
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7 |
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8 | class KdTree;
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9 | class SceneGraphNode;
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10 | class Ray;
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11 | class AxisAlignedBox3;
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12 | class MeshInstance;
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13 |
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14 | class Exporter
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15 | {
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16 | protected:
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17 | string mFilename;
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18 | bool wireframe;
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19 |
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20 | public:
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21 |
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22 | Exporter(const string filename):mFilename(filename),wireframe(false)
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23 | {
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24 | }
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25 | virtual ~Exporter() {}
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26 |
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27 | virtual bool ExportScene(SceneGraphNode *node) = 0;
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28 |
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29 | virtual bool
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30 | ExportBox(const AxisAlignedBox3 &box) = 0;
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31 |
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32 | virtual bool
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33 | ExportKdTree(const KdTree &tree) = 0;
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34 |
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35 | virtual bool
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36 | ExportRays(const vector<Ray> &rays, const float length=1000) = 0;
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37 |
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38 | virtual void
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39 | ExportMeshInstance(MeshInstance *mesh) = 0;
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40 |
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41 | void SetWireframe() { wireframe = true; }
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42 | void SetFilled() { wireframe = false; }
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43 |
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44 | static Exporter *
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45 | GetExporter(const string filename);
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46 |
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47 |
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48 | };
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49 |
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50 |
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51 |
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52 | #endif
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