Revision 176,
1.3 KB
checked in by bittner, 19 years ago
(diff) |
cosine sampling bug fixed
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1 | #ifndef __EXPORTER_H
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2 | #define __EXPORTER_H
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3 |
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4 | #include <string>
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5 | #include <vector>
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6 | using namespace std;
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7 |
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8 | #include "Material.h"
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9 |
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10 | class KdTree;
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11 | class SceneGraphNode;
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12 | class Ray;
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13 | class AxisAlignedBox3;
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14 | class Intersectable;
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15 |
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16 | class Exporter
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17 | {
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18 | protected:
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19 | string mFilename;
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20 | bool wireframe;
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21 | bool mUseForcedMaterial;
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22 | Material mForcedMaterial;
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23 |
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24 | public:
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25 |
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26 | Exporter(const string filename):mFilename(filename),
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27 | wireframe(false),
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28 | mUseForcedMaterial(false)
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29 | {
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30 | }
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31 | virtual ~Exporter() {}
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32 |
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33 | virtual bool ExportScene(SceneGraphNode *node) = 0;
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34 |
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35 | virtual bool
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36 | ExportBox(const AxisAlignedBox3 &box) = 0;
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37 |
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38 | virtual bool
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39 | ExportKdTree(const KdTree &tree) = 0;
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40 |
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41 | virtual bool
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42 | ExportRays(const vector<Ray> &rays,
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43 | const float length=1000,
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44 | const RgbColor &color = RgbColor(1,1,1)
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45 | ) = 0;
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46 |
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47 |
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48 | virtual void
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49 | ExportIntersectable(Intersectable *object) = 0;
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50 |
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51 | void SetWireframe() { wireframe = true; }
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52 | void SetFilled() { wireframe = false; }
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53 |
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54 | void SetForcedMaterial(const Material &m) {
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55 | mForcedMaterial = m;
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56 | mUseForcedMaterial = true;
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57 | }
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58 | void ResetForcedMaterial() {
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59 | mUseForcedMaterial = false;
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60 | }
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61 |
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62 | static Exporter *
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63 | GetExporter(const string filename);
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64 |
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65 |
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66 | };
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67 |
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68 |
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69 |
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70 | #endif
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