1 | #ifndef _Polygon3_h__ |
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2 | #define _Polygon3_h__ |
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3 | |
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4 | |
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5 | //#include <iostream> |
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6 | //#include <math.h> |
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7 | //#include "common.h" |
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8 | #include "Containers.h" |
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9 | #include "Mesh.h" |
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10 | #include <iomanip> |
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11 | |
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12 | class Polygon3; |
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13 | class Plane3; |
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14 | class Face; |
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15 | class Intersectable; |
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16 | class AxisAlignedBox3; |
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17 | class Ray; |
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18 | //typedef Vertex3 Vector3; |
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19 | |
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20 | /** Class representing a planar convex polygon in 3d. |
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21 | */ |
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22 | class Polygon3 |
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23 | { |
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24 | public: |
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25 | enum {BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT}; |
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26 | |
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27 | /** Default constructor creating an empty polygon. |
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28 | */ |
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29 | Polygon3(); |
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30 | /** Constructor creating a polygon from the vertices. |
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31 | */ |
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32 | Polygon3(const VertexContainer &vertices); |
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33 | /** Creates a polygon and stores pointer to parent mesh |
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34 | instance. |
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35 | */ |
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36 | Polygon3(MeshInstance *parent); |
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37 | |
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38 | // creates an "infinite" polygon from this plane |
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39 | //Polygon3(Plane3 plane); |
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40 | /** Copies all the vertices of the face. |
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41 | */ |
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42 | Polygon3(Face *face, Mesh *parentMesh); |
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43 | |
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44 | /** Returns supporting plane of this polygon. |
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45 | */ |
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46 | Plane3 GetSupportingPlane() const; |
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47 | |
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48 | /** Splits polygon. |
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49 | @param partition the split plane |
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50 | @param front returns the front the front polygon |
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51 | @param back returns the back polygon |
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52 | @param splitPts returns the split points |
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53 | */ |
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54 | void Split(const Plane3 &partition, |
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55 | Polygon3 &front, |
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56 | Polygon3 &back, |
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57 | VertexContainer &splitPts); |
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58 | |
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59 | /** Returns the area of this polygon. |
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60 | */ |
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61 | float GetArea() const; |
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62 | |
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63 | /** Classify polygon with respect to the plane. |
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64 | @returns one of BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT |
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65 | */ |
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66 | int ClassifyPlane(const Plane3 &plane) const; |
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67 | |
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68 | /** Side of the polygon with respect to the plane. |
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69 | @returns 1 if on front side, -1 if on back side, 0 else. |
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70 | */ |
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71 | int Side(const Plane3 &plane) const; |
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72 | |
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73 | /** Scales the polygon about its center |
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74 | */ |
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75 | void Scale(const float scale); |
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76 | |
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77 | /** Computes the center of mass of the polygon |
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78 | */ |
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79 | Vector3 Center() const; |
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80 | /** Checks if the polygon is valid, i.e., not degenerated. |
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81 | @returns true if polygon is valid. |
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82 | */ |
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83 | bool Valid() const; |
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84 | |
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85 | /** Returns the surface normal. |
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86 | */ |
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87 | Vector3 GetNormal() const; |
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88 | |
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89 | /** Includes polygons to axis aligned box. |
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90 | */ |
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91 | static void IncludeInBox(const PolygonContainer &polys, AxisAlignedBox3 &box); |
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92 | |
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93 | /** Casts ray to polygon. |
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94 | */ |
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95 | int CastRay(const Ray &ray, float &t, const float nearestT); |
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96 | |
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97 | /** Classify polygons with respect to the plane. |
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98 | @returns one of BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT |
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99 | */ |
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100 | static int ClassifyPlane(const PolygonContainer &polys, const Plane3 &plane); |
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101 | |
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102 | /// vertices are connected in counterclockwise order. |
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103 | VertexContainer mVertices; |
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104 | |
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105 | /// we can also store materials with polygons |
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106 | Material *mMaterial; |
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107 | |
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108 | /// pointer to the mesh instance this polygon is derived from |
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109 | MeshInstance *mParent; |
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110 | |
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111 | /// Rays piercing this polygon |
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112 | RayContainer mPiercingRays; |
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113 | |
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114 | /** The piercing rays of the polygon are inherited by the child fragments |
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115 | @parm front_piece the front fragment inheriting the front rays |
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116 | @param back_piece the back fragment inheriting the back rays |
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117 | */ |
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118 | void InheritRays(Polygon3 &front_piece, |
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119 | Polygon3 &back_piece) const; |
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120 | |
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121 | |
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122 | /** Counts the number of different intersectables associated with the polygons. |
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123 | */ |
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124 | static int CountIntersectables(const PolygonContainer &polys); |
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125 | }; |
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126 | |
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127 | // Overload << operator for C++-style output |
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128 | inline ostream& |
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129 | operator<< (ostream &s, const Polygon3 &A) |
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130 | { |
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131 | VertexContainer::const_iterator it; |
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132 | |
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133 | //s << setprecision(6) << "Polygon:\n"; |
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134 | for (it = A.mVertices.begin(); it != A.mVertices.end(); ++it) |
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135 | s << *it << endl; |
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136 | |
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137 | return s; |
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138 | } |
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139 | |
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140 | |
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141 | #endif |
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