source: trunk/VUT/GtpVisibilityPreprocessor/src/Polygon3.h @ 436

Revision 436, 3.8 KB checked in by mattausch, 19 years ago (diff)

bsptree view cells working in VssPreprocessor?

Line 
1#ifndef _Polygon3_h__
2#define _Polygon3_h__
3
4
5//#include <iostream>
6//#include <math.h>
7//#include "common.h"
8#include "Containers.h"
9#include "Mesh.h"
10#include <iomanip>
11
12class Polygon3;
13class Plane3;
14class Face;
15class Intersectable;
16class AxisAlignedBox3;
17class Ray;
18//typedef Vertex3 Vector3;
19
20/** Class representing a planar convex polygon in 3d.
21*/
22class Polygon3
23{
24public:
25        enum {BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT};
26
27        /** Default constructor creating an empty polygon.
28        */
29        Polygon3();
30        /** Constructor creating a polygon from the vertices.
31        */
32        Polygon3(const VertexContainer &vertices);
33        /** Creates a polygon and stores pointer to parent mesh
34                instance.
35        */
36        Polygon3(MeshInstance *parent);
37
38        // creates an "infinite" polygon from this plane
39        //Polygon3(Plane3 plane);
40        /** Copies all the vertices of the face.
41        */
42        Polygon3(Face *face, Mesh *parentMesh);
43       
44        /** Returns supporting plane of this polygon.
45        */
46        Plane3 GetSupportingPlane() const;
47
48        /** Splits polygon.
49                @param partition the split plane
50                @param front returns the front the front polygon
51                @param back returns the back polygon
52        */
53        void Split(const Plane3 &partition,
54                           Polygon3 &front,
55                           Polygon3 &back);
56
57        /** Returns the area of this polygon.
58        */
59        float GetArea() const;
60
61        /** Classify polygon with respect to the plane.
62            @returns one of BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT
63        */
64        int ClassifyPlane(const Plane3 &plane) const;
65
66       
67        /** Classify polygon with respect to the plane.
68            @returns one of BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT
69        */
70        int ClassifyPlane(const Plane3 &plane, const float tolerance) const;
71
72        /** Side of the polygon with respect to the plane.
73                @returns 1 if on front side, -1 if on back side, 0 else.
74        */
75        int Side(const Plane3 &plane) const;
76
77        /** Scales the polygon about its center
78        */
79        void Scale(const float scale);
80       
81        /** Computes the center of mass of the polygon
82         */
83        Vector3 Center() const;
84        /** Checks if the polygon is valid, i.e., not degenerated.
85                @returns true if polygon is valid.
86        */
87        bool Valid() const;
88
89        /** Returns the surface normal.
90        */
91        Vector3 GetNormal() const;
92
93        /** Casts ray to polygon.
94        */
95        int CastRay(const Ray &ray, float &t, const float nearestT);
96
97       
98        /** The piercing rays of the polygon are inherited by the child fragments
99                @parm front_piece the front fragment inheriting the front rays
100                @param back_piece the back fragment inheriting the back rays
101        */
102        void InheritRays(Polygon3 &front_piece,
103                                         Polygon3 &back_piece) const;
104
105        /** Returns new polygon with reverse orientation.
106        */
107        Polygon3 *CreateReversePolygon() const;
108
109        /// vertices are connected in counterclockwise order.
110        VertexContainer mVertices;
111
112        /// we can also store materials with polygons
113        Material *mMaterial;
114       
115        /// pointer to the mesh instance this polygon is derived from
116        MeshInstance *mParent;
117
118        /// Rays piercing this polygon
119        RayContainer mPiercingRays;
120
121
122        /** Includes polygons to axis aligned box.
123        */
124        static void IncludeInBox(const PolygonContainer &polys, AxisAlignedBox3 &box);
125
126        /** Classify polygons with respect to the plane.
127            @returns one of BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT
128        */
129        static int ClassifyPlane(const PolygonContainer &polys, const Plane3 &plane);
130
131
132        /** Counts the number of different intersectables associated with the polygons.
133        */
134        static int ParentObjectsSize(const PolygonContainer &polys);
135
136        static float GetArea(const PolygonContainer &cell);
137};
138
139// Overload << operator for C++-style output
140inline ostream&
141operator<< (ostream &s, const Polygon3 &A)
142{
143        VertexContainer::const_iterator it;
144
145        //s << setprecision(6) << "Polygon:\n";
146        for (it = A.mVertices.begin(); it != A.mVertices.end(); ++it)
147                s << *it << endl;
148       
149        return s;
150}
151
152
153#endif
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