1 | #include "SceneGraph.h"
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2 | #include "Exporter.h"
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3 | #include "UnigraphicsParser.h"
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4 | #include "X3dParser.h"
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5 | #include "Preprocessor.h"
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6 | #include "ViewCell.h"
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7 | #include "Environment.h"
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8 | #include "RenderSimulator.h"
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9 |
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10 | Preprocessor::Preprocessor():
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11 | mKdTree(NULL),
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12 | mBspTree(NULL),
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13 | mRenderSimulator(NULL)
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14 | {
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15 | }
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16 |
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17 |
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18 | Preprocessor::~Preprocessor()
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19 | {
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20 | DeleteViewCells();
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21 |
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22 | DEL_PTR(mBspTree);
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23 | DEL_PTR(mKdTree);
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24 |
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25 | DEL_PTR(mRenderSimulator);
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26 | }
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27 |
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28 | bool
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29 | Preprocessor::LoadViewCells(const string filename)
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30 | {
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31 | X3dParser parser;
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32 |
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33 | environment->GetFloatValue("ViewCells.height", parser.mViewCellHeight);
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34 |
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35 | return parser.ParseFile(filename, mViewCells);
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36 | }
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37 |
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38 | bool
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39 | Preprocessor::ParseViewCellsOptions()
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40 | {
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41 | // parse type of view cells
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42 | char viewCellsStr[64];
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43 | environment->GetStringValue("ViewCells.hierarchy", viewCellsStr);
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44 |
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45 | if (strcmp(viewCellsStr, "bspTree") == 0)
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46 | {
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47 | ViewCell::sHierarchy = ViewCell::BSP;
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48 | }
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49 | else if (strcmp(viewCellsStr, "kdTree") == 0)
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50 | {
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51 | ViewCell::sHierarchy = ViewCell::KD;
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52 | }
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53 | else if (strcmp(viewCellsStr, "vspTree") == 0)
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54 | {
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55 | ViewCell::sHierarchy = ViewCell::VSP;
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56 | }
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57 | else if (strcmp(viewCellsStr, "sceneDependent") == 0)
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58 | {
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59 | //TODO
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60 | }
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61 | else
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62 | {
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63 | cerr<<"Wrong view cells type" << viewCellsStr << endl;
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64 | exit(1);
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65 | }
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66 |
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67 | return true;
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68 | }
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69 |
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70 | RenderSimulator *Preprocessor::GetRenderSimulator()
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71 | {
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72 | if (mRenderSimulator)
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73 | return mRenderSimulator;
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74 |
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75 | float objRenderCost = 0, vcOverhead = 0, moveSpeed = 0;
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76 |
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77 | environment->GetFloatValue("Simulation.objRenderCost",objRenderCost);
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78 | environment->GetFloatValue("Simulation.vcOverhead", vcOverhead);
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79 | environment->GetFloatValue("Simulation.moveSpeed", moveSpeed);
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80 |
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81 | Debug << "render simulator using render cost=" << objRenderCost << ", vc overhead=" << vcOverhead << ", move speed=" << moveSpeed << endl;
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82 | if (ViewCell::sHierarchy == ViewCell::BSP)
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83 | {
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84 | mRenderSimulator = new BspViewCellRenderSimulator(objRenderCost, vcOverhead, moveSpeed, mBspTree);
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85 | Debug << "creating bsp render simulator" << endl;
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86 | }
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87 | else if (ViewCell::sHierarchy == ViewCell::KD)// KD view cells
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88 | {
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89 | mRenderSimulator = new KdViewCellRenderSimulator(objRenderCost, vcOverhead, moveSpeed, mKdTree);
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90 | Debug << "creating kd render simulator" << endl;
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91 | }
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92 | else
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93 | {
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94 | Debug << "not implemented yet" << endl;
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95 | return NULL;
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96 | }
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97 |
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98 | return mRenderSimulator;
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99 | }
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100 |
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101 | void Preprocessor::DeleteViewCells()
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102 | {
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103 | for (int i = 0; i < (int)mViewCells.size(); ++ i)
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104 | {
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105 | Mesh *mesh = mViewCells[i]->GetMesh();
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106 | DEL_PTR(mesh);
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107 | }
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108 | CLEAR_CONTAINER(mViewCells);
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109 | }
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110 |
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111 | int
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112 | SplitFilenames(const string str, vector<string> &filenames)
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113 | {
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114 | int pos = 0;
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115 |
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116 | while(1) {
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117 | int npos = str.find(';', pos);
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118 |
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119 | if (npos < 0 || npos - pos < 1)
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120 | break;
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121 | filenames.push_back(string(str, pos, npos - pos));
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122 | pos = npos + 1;
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123 | }
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124 |
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125 | filenames.push_back(string(str, pos, str.size() - pos));
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126 | return filenames.size();
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127 | }
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128 |
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129 | bool
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130 | Preprocessor::LoadScene(const string filename)
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131 | {
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132 | // use leaf nodes of the original spatial hiearrchy as occludees
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133 |
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134 | mSceneGraph = new SceneGraph;
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135 |
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136 |
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137 | Parser *parser;
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138 | vector<string> filenames;
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139 | int files = SplitFilenames(filename, filenames);
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140 | cout<<files<<endl;
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141 | bool result = false;
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142 | if (files == 1) {
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143 |
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144 | if (strstr(filename.c_str(), ".x3d"))
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145 | parser = new X3dParser;
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146 | else
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147 | parser = new UnigraphicsParser;
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148 |
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149 | cout<<filename<<endl;
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150 | result = parser->ParseFile(filename, &mSceneGraph->mRoot);
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151 |
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152 | delete parser;
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153 |
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154 | } else {
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155 | // root for different files
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156 | mSceneGraph->mRoot = new SceneGraphNode;
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157 | for (int i= 0; i < filenames.size(); i++) {
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158 | if (strstr(filenames[i].c_str(), ".x3d"))
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159 | parser = new X3dParser;
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160 | else
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161 | parser = new UnigraphicsParser;
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162 |
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163 | SceneGraphNode *node;
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164 | if (parser->ParseFile(filenames[i], &node)) {
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165 | mSceneGraph->mRoot->mChildren.push_back(node);
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166 | // at least one file parsed
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167 | result = true;
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168 | }
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169 | delete parser;
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170 | }
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171 | }
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172 |
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173 |
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174 | if (result) {
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175 | mSceneGraph->AssignObjectIds();
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176 | int intersectables, faces;
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177 | mSceneGraph->GetStatistics(intersectables, faces);
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178 | cout<<filename<<" parsed successfully."<<endl;
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179 | cout<<"#NUM_OBJECTS (Total numner of objects)\n"<<intersectables<<endl;
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180 | cout<<"#NUM_FACES (Total numner of faces)\n"<<faces<<endl;
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181 | }
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182 |
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183 |
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184 | return result;
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185 | }
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186 |
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187 | bool
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188 | Preprocessor::ExportPreprocessedData(const string filename)
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189 | {
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190 | return false;
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191 | }
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192 |
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193 | bool
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194 | Preprocessor::BuildKdTree()
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195 | {
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196 | mKdTree = new KdTree;
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197 | // add mesh instances of the scene graph to the root of the tree
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198 | KdLeaf *root = (KdLeaf *)mKdTree->GetRoot();
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199 | mSceneGraph->CollectObjects(&root->mObjects);
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200 |
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201 | mKdTree->Construct();
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202 | return true;
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203 | }
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204 |
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205 | void
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206 | Preprocessor::KdTreeStatistics(ostream &s)
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207 | {
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208 | s<<mKdTree->GetStatistics();
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209 | }
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210 |
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211 | void
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212 | Preprocessor::BspTreeStatistics(ostream &s)
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213 | {
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214 | s << mBspTree->GetStatistics();
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215 | }
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216 |
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217 | bool
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218 | Preprocessor::Export( const string filename,
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219 | const bool scene,
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220 | const bool kdtree,
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221 | const bool bsptree
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222 | )
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223 | {
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224 | Exporter *exporter = Exporter::GetExporter(filename);
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225 |
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226 | if (exporter) {
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227 | if (scene)
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228 | exporter->ExportScene(mSceneGraph->mRoot);
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229 |
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230 | if (kdtree) {
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231 | exporter->SetWireframe();
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232 | exporter->ExportKdTree(*mKdTree);
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233 | }
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234 |
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235 | if (bsptree) {
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236 | //exporter->SetWireframe();
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237 | exporter->ExportBspTree(*mBspTree);
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238 | }
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239 |
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240 | delete exporter;
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241 | return true;
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242 | }
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243 |
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244 | return false;
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245 | }
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