Revision 162,
1.4 KB
checked in by bittner, 19 years ago
(diff) |
functional raycasting version
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1 | #include "SceneGraph.h" |
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2 | #include "Exporter.h" |
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3 | #include "UnigraphicsParser.h" |
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4 | #include "Preprocessor.h" |
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5 | |
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6 | |
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7 | |
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8 | |
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9 | bool |
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10 | Preprocessor::LoadViewcells(const string filename) |
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11 | { |
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12 | |
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13 | return true; |
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14 | } |
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15 | |
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16 | bool |
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17 | Preprocessor::GenerateViewcells() |
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18 | { |
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19 | |
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20 | return true; |
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21 | } |
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22 | |
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23 | bool |
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24 | Preprocessor::LoadScene(const string filename) |
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25 | { |
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26 | // use leaf nodes of the original spatial hiearrchy as occludees |
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27 | |
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28 | mSceneGraph = new SceneGraph; |
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29 | Parser *parser = new UnigraphicsParser; |
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30 | bool result = parser->ParseFile(filename, &mSceneGraph->mRoot); |
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31 | |
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32 | return result; |
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33 | } |
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34 | |
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35 | bool |
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36 | Preprocessor::ExportPreprocessedData(const string filename) |
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37 | { |
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38 | return false; |
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39 | } |
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40 | |
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41 | bool |
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42 | Preprocessor::BuildKdTree() |
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43 | { |
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44 | mKdTree = new KdTree; |
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45 | // add mesh instances of the scene graph to the root of the tree |
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46 | KdLeaf *root = (KdLeaf *)mKdTree->GetRoot(); |
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47 | mSceneGraph->CollectMeshInstaces(&root->mObjects); |
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48 | |
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49 | mKdTree->Construct(); |
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50 | return true; |
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51 | } |
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52 | |
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53 | |
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54 | void |
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55 | Preprocessor::KdTreeStatistics(ostream &s) |
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56 | { |
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57 | s<<mKdTree->GetStatistics(); |
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58 | } |
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59 | |
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60 | |
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61 | bool |
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62 | Preprocessor::Export( const string filename, |
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63 | const bool scene, |
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64 | const bool kdtree |
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65 | ) |
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66 | { |
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67 | Exporter *exporter = Exporter::GetExporter(filename); |
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68 | |
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69 | if (exporter) { |
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70 | if (scene) |
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71 | exporter->ExportScene(mSceneGraph->mRoot); |
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72 | |
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73 | if (kdtree) { |
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74 | exporter->SetWireframe(); |
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75 | exporter->ExportKdTree(*mKdTree); |
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76 | } |
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77 | |
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78 | delete exporter; |
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79 | return true; |
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80 | } |
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81 | |
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82 | return false; |
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83 | } |
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84 | |
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85 | |
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86 | |
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