1 | #include "SceneGraph.h"
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2 | #include "Exporter.h"
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3 | #include "UnigraphicsParser.h"
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4 | #include "X3dParser.h"
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5 | #include "Preprocessor.h"
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6 | #include "ViewCell.h"
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7 | #include "Environment.h"
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8 |
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9 | Preprocessor::Preprocessor():
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10 | mKdTree(NULL),
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11 | mBspTree(NULL)
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12 | {
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13 | }
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14 |
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15 |
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16 | Preprocessor::~Preprocessor()
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17 | {
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18 | DeleteViewCells();
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19 |
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20 | DEL_PTR(mBspTree);
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21 | DEL_PTR(mKdTree);
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22 | }
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23 |
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24 | bool
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25 | Preprocessor::LoadViewCells(const string filename)
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26 | {
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27 | X3dParser parser;
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28 | int maxViewCells = 0;
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29 | environment->GetFloatValue("ViewCells.height", parser.mViewCellHeight);
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30 | environment->GetIntValue("ViewCells.maxViewCells", maxViewCells);
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31 |
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32 | bool loaded = parser.ParseFile(filename, mViewCells);
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33 |
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34 | if (maxViewCells > 0)
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35 | {
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36 | while (mViewCells.size() > maxViewCells)
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37 | {
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38 | ViewCell *vc = mViewCells.back();
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39 | DEL_PTR(vc);
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40 | mViewCells.pop_back();
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41 | }
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42 | }
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43 | return loaded;
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44 | }
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45 |
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46 | bool
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47 | Preprocessor::ParseViewCellsOptions()
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48 | {
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49 | // parse type of view cells
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50 | char viewCellsStr[64];
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51 | environment->GetStringValue("ViewCells.hierarchy", viewCellsStr);
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52 |
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53 | if (strcmp(viewCellsStr, "bspTree") == 0)
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54 | ViewCell::sHierarchy = ViewCell::BSP;
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55 | else if (strcmp(viewCellsStr, "kdTree") == 0)
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56 | ViewCell::sHierarchy = ViewCell::KD;
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57 | else if (strcmp(viewCellsStr, "sceneDependent") == 0)
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58 | {
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59 | //TODO
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60 | }
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61 | else
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62 | {
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63 | cerr<<"Wrong view cells type" << viewCellsStr << endl;
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64 | exit(1);
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65 | }
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66 |
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67 | return true;
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68 | }
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69 |
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70 | void Preprocessor::DeleteViewCells()
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71 | {
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72 | for (int i = 0; i < mViewCells.size(); ++ i)
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73 | delete mViewCells[i]->GetMesh();
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74 |
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75 | CLEAR_CONTAINER(mViewCells);
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76 | }
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77 |
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78 | bool
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79 | Preprocessor::GenerateViewCells()
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80 | {
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81 | // TODO
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82 | // HACK: derive view cells from the scene objects
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83 | ObjectContainer objects;
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84 |
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85 | int maxViewCells = 0;
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86 | environment->GetIntValue("ViewCells.maxViewCells", maxViewCells);
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87 |
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88 | mSceneGraph->CollectObjects(&objects);
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89 | ViewCell::DeriveViewCells(objects, mViewCells, maxViewCells);
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90 |
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91 | return true;
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92 | }
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93 |
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94 | bool
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95 | Preprocessor::LoadScene(const string filename)
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96 | {
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97 | // use leaf nodes of the original spatial hiearrchy as occludees
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98 |
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99 | mSceneGraph = new SceneGraph;
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100 |
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101 |
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102 | Parser *parser;
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103 |
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104 | if (strstr(filename.c_str(), ".x3d"))
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105 | parser = new X3dParser;
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106 | else
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107 | parser = new UnigraphicsParser;
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108 |
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109 | bool result = parser->ParseFile(filename, &mSceneGraph->mRoot);
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110 |
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111 |
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112 |
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113 | delete parser;
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114 |
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115 | if (result)
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116 | mSceneGraph->AssignObjectIds();
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117 |
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118 | return result;
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119 | }
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120 |
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121 | bool
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122 | Preprocessor::ExportPreprocessedData(const string filename)
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123 | {
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124 | return false;
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125 | }
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126 |
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127 | bool
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128 | Preprocessor::BuildKdTree()
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129 | {
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130 | mKdTree = new KdTree;
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131 | // add mesh instances of the scene graph to the root of the tree
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132 | KdLeaf *root = (KdLeaf *)mKdTree->GetRoot();
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133 | mSceneGraph->CollectObjects(&root->mObjects);
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134 |
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135 | mKdTree->Construct();
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136 | return true;
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137 | }
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138 |
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139 | void
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140 | Preprocessor::KdTreeStatistics(ostream &s)
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141 | {
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142 | s<<mKdTree->GetStatistics();
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143 | }
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144 |
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145 | void
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146 | Preprocessor::BspTreeStatistics(ostream &s)
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147 | {
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148 | s << mBspTree->GetStatistics();
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149 | }
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150 |
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151 | bool
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152 | Preprocessor::Export( const string filename,
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153 | const bool scene,
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154 | const bool kdtree,
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155 | const bool bsptree
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156 | )
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157 | {
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158 | Exporter *exporter = Exporter::GetExporter(filename);
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159 |
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160 | if (exporter) {
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161 | if (scene)
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162 | exporter->ExportScene(mSceneGraph->mRoot);
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163 |
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164 | if (kdtree) {
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165 | exporter->SetWireframe();
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166 | exporter->ExportKdTree(*mKdTree);
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167 | }
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168 |
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169 | if (bsptree) {
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170 | //exporter->SetWireframe();
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171 | exporter->ExportBspTree(*mBspTree);
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172 | }
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173 |
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174 | delete exporter;
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175 | return true;
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176 | }
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177 |
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178 | return false;
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179 | }
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