1 | #include "RenderSimulator.h"
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2 | #include "KdTree.h"
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3 | #include "ViewCellBsp.h"
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4 | #include "ViewCell.h"
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5 |
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6 | RenderSimulator::RenderSimulator()
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7 | {}
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8 |
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9 | RenderSimulator::RenderSimulator(float objRenderCost, float vcOverhead):
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10 | mObjRenderCost(objRenderCost), mVcOverhead(vcOverhead)
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11 | {
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12 | }
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13 |
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14 | /*****************************************************
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15 | * class ViewCellRenderSimulator implementation *
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16 | *****************************************************/
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17 |
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18 | BspTreeRenderSimulator::BspTreeRenderSimulator(float objRenderCost,
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19 | float vcOverhead,
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20 | BspTree *bspTree):
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21 | RenderSimulator(objRenderCost, vcOverhead), mBspTree(bspTree)
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22 | {
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23 | }
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24 |
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25 | Real BspTreeRenderSimulator::SimulateRendering()
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26 | {
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27 | Real renderTime = 0;
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28 |
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29 | // render time for 1 object of PVS
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30 | const float objRt = mObjRenderCost;
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31 | // const overhead for crossing a view cell border
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32 | const float vcOverhead = mVcOverhead;
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33 |
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34 | // total area of view cells
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35 | float totalArea = 0;//= mKdTree->GetBox().SurfaceArea();
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36 |
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37 | ViewCellContainer viewCells;
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38 |
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39 | mBspTree->CollectViewCells(viewCells);
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40 |
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41 | ViewCellContainer::const_iterator it, it_end = viewCells.end();
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42 |
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43 | for (it = viewCells.begin(); it != it_end; ++ it)
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44 | {
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45 | // surface area substitute for probability
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46 | PolygonContainer cell;
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47 | float area = 0;
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48 |
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49 | mBspTree->ConstructGeometry(dynamic_cast<BspViewCell *>(*it), cell);
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50 |
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51 | area = Polygon3::GetArea(cell);
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52 |
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53 | renderTime += area * RenderPvs(*(*it), objRt) + vcOverhead;
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54 | totalArea += area;
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55 | CLEAR_CONTAINER(cell);
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56 | }
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57 |
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58 | renderTime /= totalArea;
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59 |
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60 | //Debug << "render time without overhead: " << renderTime * 1e-3 << endl;
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61 | //renderTime += (float)viewCells.size() * vcOverhead;
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62 |
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63 | return renderTime;
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64 | }
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65 |
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66 | Real BspTreeRenderSimulator::RenderPvs(ViewCell &viewCell, float objRenderTime) const
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67 | {
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68 | return viewCell.GetPvs().GetSize() * objRenderTime;
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69 | }
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70 |
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71 | /*****************************************************
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72 | * class KdLeafRenderSimulator implementation *
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73 | *****************************************************/
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74 |
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75 | KdTreeRenderSimulator::KdTreeRenderSimulator(float objRenderCost,
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76 | float vcOverhead,
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77 | KdTree *kdTree):
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78 | RenderSimulator(objRenderCost, vcOverhead), mKdTree(kdTree)
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79 | {
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80 | }
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81 |
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82 | Real KdTreeRenderSimulator::SimulateRendering()
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83 | {
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84 | Real renderTime = 0;
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85 |
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86 | // total area of view cells
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87 | float totalArea = 0;//= mKdTree->GetBox().SurfaceArea();
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88 |
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89 | return renderTime;
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90 | } |
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