[447] | 1 | #ifndef _RssPreprocessor_H__
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| 2 | #define _RssPreprocessor_H__
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| 3 |
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| 4 | #include <fstream>
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| 5 | using namespace std;
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| 6 |
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[492] | 7 |
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[447] | 8 | #include "Preprocessor.h"
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| 9 | #include "VssRay.h"
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| 10 | class RssTree;
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| 11 | class RssTreeLeaf;
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| 12 |
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[487] | 13 |
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[447] | 14 | /** Sampling based visibility preprocessing. The implementation is based on heuristical
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| 15 | sampling of view space */
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| 16 | class RssPreprocessor : public Preprocessor {
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[492] | 17 |
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[447] | 18 | public:
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| 19 | int mPass;
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| 20 | int mSamplesPerPass;
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| 21 | int mRssSamplesPerPass;
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| 22 | int mInitialSamples;
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| 23 | int mRssSamples;
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| 24 | bool mUseImportanceSampling;
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| 25 |
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[464] | 26 | bool mExportPvs;
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| 27 | bool mExportRssTree;
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| 28 | bool mExportRays;
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| 29 | int mExportNumRays;
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| 30 |
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| 31 | bool mUseViewcells;
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| 32 | bool mUpdateSubdivision;
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[492] | 33 |
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| 34 | bool mObjectBasedSampling;
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| 35 | bool mDirectionalSampling;
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[464] | 36 |
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[447] | 37 | AxisAlignedBox3 *mViewSpaceBox;
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| 38 |
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| 39 | ofstream mStats;
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[563] | 40 | RssTree *mRssTree;
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[487] | 41 |
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[447] | 42 | // rays cast during the processing
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| 43 | VssRayContainer mVssRays;
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| 44 |
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[490] | 45 | /// if initial samples should be loaded from file
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| 46 | bool mLoadInitialSamples;
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| 47 | /// if initial samples should be stored in file
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| 48 | bool mStoreInitialSamples;
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| 49 |
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[447] | 50 | RssPreprocessor();
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| 51 | ~RssPreprocessor();
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| 52 |
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| 53 | virtual bool ComputeVisibility();
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| 54 |
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| 55 |
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| 56 | void
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| 57 | SetupRay(Ray &ray,
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| 58 | const Vector3 &point,
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| 59 | const Vector3 &direction
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| 60 | );
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| 61 |
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| 62 |
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| 63 |
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| 64 | int
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| 65 | CastRay(
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| 66 | Vector3 &viewPoint,
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| 67 | Vector3 &direction,
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[537] | 68 | const float probability,
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[447] | 69 | VssRayContainer &vssRays
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| 70 |
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| 71 | );
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| 72 |
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| 73 |
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| 74 |
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| 75 | virtual bool BuildBspTree() { return false; }
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[563] | 76 |
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| 77 | void
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| 78 | CastRays(
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| 79 | SimpleRayContainer &rays,
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| 80 | VssRayContainer &vssRays
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| 81 | );
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[447] | 82 |
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| 83 | bool
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| 84 | ExportRays(const char *filename,
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| 85 | const VssRayContainer &vssRays,
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| 86 | const int number
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| 87 | );
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| 88 |
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[576] | 89 | void
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| 90 | ExportObjectRays(VssRayContainer &rays,
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| 91 | const int objectId);
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| 92 |
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[447] | 93 | int
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| 94 | GenerateImportanceRays(RssTree *vssTree,
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| 95 | const int desiredSamples,
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| 96 | SimpleRayContainer &rays
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| 97 | );
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| 98 |
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| 99 |
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| 100 | bool
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| 101 | ExportRssTreeLeaf(char *filename,
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| 102 | RssTree *tree,
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| 103 | RssTreeLeaf *leaf);
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| 104 |
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| 105 | void
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| 106 | ExportRssTreeLeaves(RssTree *tree, const int number);
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| 107 |
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| 108 |
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| 109 | bool
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| 110 | ExportRssTree(char *filename,
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| 111 | RssTree *tree,
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| 112 | const Vector3 &dir
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| 113 | );
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| 114 |
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| 115 |
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| 116 | float
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| 117 | GetAvgPvsSize(RssTree *tree,
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| 118 | const vector<AxisAlignedBox3> &viewcells
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| 119 | );
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| 120 |
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| 121 |
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| 122 | void
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| 123 | ExportPvs(char *filename,
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| 124 | RssTree *rssTree
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| 125 | );
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[450] | 126 |
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[492] | 127 |
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| 128 | void
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| 129 | ComputeRenderError();
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| 130 |
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[563] | 131 | /** Redefininition of the get sample rays method from the preprocessor */
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| 132 | bool
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| 133 | GenerateRays(
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| 134 | const int number,
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| 135 | const int sampleType,
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| 136 | SimpleRayContainer &rays
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| 137 | );
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| 138 |
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[447] | 139 | };
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| 140 |
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| 141 |
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| 142 |
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| 143 | #endif
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