[176] | 1 | #include "SceneGraph.h" |
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| 2 | #include "KdTree.h" |
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[65] | 3 | #include "SamplingPreprocessor.h" |
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[176] | 4 | #include "X3dExporter.h" |
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[177] | 5 | #include "Environment.h" |
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[191] | 6 | #include "MutualVisibility.h" |
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[256] | 7 | #include "Polygon3.h" |
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[308] | 8 | #include "ViewCell.h" |
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[191] | 9 | |
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[331] | 10 | SamplingPreprocessor::SamplingPreprocessor(): mPass(0), mSampleRays(NULL) |
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[176] | 11 | { |
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| 12 | // this should increase coherence of the samples |
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[177] | 13 | environment->GetIntValue("Sampling.samplesPerPass", mSamplesPerPass); |
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| 14 | environment->GetIntValue("Sampling.totalSamples", mTotalSamples); |
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[329] | 15 | environment->GetIntValue("BspTree.Construction.samples", mBspConstructionSamples); |
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[367] | 16 | environment->GetIntValue("BspTree.PostProcessing.samples", mPostProcessSamples); |
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[177] | 17 | mKdPvsDepth = 100; |
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[245] | 18 | mStats.open("stats.log"); |
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[65] | 19 | |
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[176] | 20 | } |
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| 21 | |
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[329] | 22 | SamplingPreprocessor::~SamplingPreprocessor() |
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| 23 | { |
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[331] | 24 | CLEAR_CONTAINER(mSampleRays); |
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[329] | 25 | } |
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| 26 | |
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[176] | 27 | void |
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[335] | 28 | SamplingPreprocessor::SetupRay(Ray &ray, |
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[339] | 29 | const Vector3 &point, |
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| 30 | const Vector3 &direction, |
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| 31 | const int type) |
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[176] | 32 | { |
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| 33 | ray.intersections.clear(); |
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[362] | 34 | ray.kdLeaves.clear(); |
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[176] | 35 | ray.meshes.clear(); |
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[362] | 36 | ray.bspLeaves.clear(); |
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[308] | 37 | |
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[176] | 38 | // cout<<point<<" "<<direction<<endl; |
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[335] | 39 | ray.Init(point, direction, type); |
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[176] | 40 | } |
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| 41 | |
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| 42 | KdNode * |
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| 43 | SamplingPreprocessor::GetNodeForPvs(KdLeaf *leaf) |
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| 44 | { |
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| 45 | KdNode *node = leaf; |
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| 46 | while (node->mParent && node->mDepth > mKdPvsDepth) |
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| 47 | node = node->mParent; |
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| 48 | return node; |
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| 49 | } |
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| 50 | |
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[329] | 51 | bool |
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| 52 | SamplingPreprocessor::BuildBspTree() |
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| 53 | { |
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| 54 | // delete old tree |
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| 55 | DEL_PTR(mBspTree); |
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| 56 | mBspTree = new BspTree(&mUnbounded); |
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| 57 | ObjectContainer objects; |
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[349] | 58 | |
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[329] | 59 | switch (BspTree::sConstructionMethod) |
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| 60 | { |
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| 61 | case BspTree::FROM_INPUT_VIEW_CELLS: |
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[332] | 62 | mBspTree->SetGenerateViewCells(false); |
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[329] | 63 | mBspTree->Construct(mViewCells); |
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| 64 | break; |
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| 65 | case BspTree::FROM_SCENE_GEOMETRY: |
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| 66 | DeleteViewCells(); // we generate new view cells |
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[332] | 67 | mBspTree->SetGenerateViewCells(true); |
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[329] | 68 | mSceneGraph->CollectObjects(&objects); |
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[332] | 69 | mBspTree->Construct(objects); |
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[329] | 70 | break; |
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| 71 | case BspTree::FROM_RAYS: |
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| 72 | DeleteViewCells(); // we generate new view cells |
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[332] | 73 | mBspTree->SetGenerateViewCells(true); |
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| 74 | mBspTree->Construct(mSampleRays); |
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[329] | 75 | break; |
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| 76 | default: |
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| 77 | Debug << "Error: Method not available\n"; |
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| 78 | break; |
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| 79 | } |
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| 80 | |
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[331] | 81 | |
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[329] | 82 | return true; |
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| 83 | } |
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| 84 | |
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[176] | 85 | int |
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[191] | 86 | SamplingPreprocessor::AddNodeSamples(Intersectable *object, |
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[256] | 87 | const Ray &ray |
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| 88 | ) |
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[176] | 89 | { |
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| 90 | int contributingSamples = 0; |
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[191] | 91 | int j; |
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[362] | 92 | for (j=0; j < ray.kdLeaves.size(); j++) { |
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| 93 | KdNode *node = GetNodeForPvs( ray.kdLeaves[j] ); |
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[311] | 94 | contributingSamples += object->mKdPvs.AddSample(node); |
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[176] | 95 | } |
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[311] | 96 | |
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[256] | 97 | if (mPass > 10) |
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[362] | 98 | for (j=1; j < ((int)ray.kdLeaves.size() - 1); j++) { |
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| 99 | ray.kdLeaves[j]->AddPassingRay(ray, contributingSamples ? 1 : 0); |
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[309] | 100 | } |
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[191] | 101 | |
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[176] | 102 | return contributingSamples; |
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| 103 | } |
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| 104 | |
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[191] | 105 | |
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[308] | 106 | int SamplingPreprocessor::AddObjectSamples(Intersectable *obj, const Ray &ray) |
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| 107 | { |
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| 108 | int contributingSamples = 0; |
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| 109 | int j; |
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[311] | 110 | |
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[321] | 111 | // object can be seen from the view cell => add to view cell pvs |
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[362] | 112 | for (j=0; j < ray.bspLeaves.size(); ++ j) |
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[321] | 113 | { // if ray not in unbounded space |
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[362] | 114 | if (ray.bspLeaves[j]->GetViewCell() != &mUnbounded) |
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| 115 | contributingSamples += |
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| 116 | ray.bspLeaves[j]->GetViewCell()->GetPvs().AddSample(obj); |
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[308] | 117 | } |
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[311] | 118 | |
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[321] | 119 | // rays passing through this viewcell |
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[311] | 120 | if (mPass > 1) |
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[362] | 121 | for (j=1; j < ((int)ray.bspLeaves.size() - 1); ++ j) |
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[311] | 122 | { |
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[367] | 123 | BspLeaf *leaf = ray.bspLeaves[j]; |
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[366] | 124 | |
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| 125 | if (leaf->GetViewCell() != &mUnbounded) |
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| 126 | leaf->GetViewCell()-> |
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[362] | 127 | AddPassingRay(ray, contributingSamples ? 1 : 0); |
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[311] | 128 | } |
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| 129 | |
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[308] | 130 | return contributingSamples; |
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| 131 | } |
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| 132 | |
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| 133 | |
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[191] | 134 | void |
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| 135 | SamplingPreprocessor::HoleSamplingPass() |
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| 136 | { |
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| 137 | vector<KdLeaf *> leaves; |
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| 138 | mKdTree->CollectLeaves(leaves); |
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| 139 | |
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| 140 | // go through all the leaves and evaluate their passing contribution |
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| 141 | for (int i=0 ; i < leaves.size(); i++) { |
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| 142 | KdLeaf *leaf = leaves[i]; |
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| 143 | cout<<leaf->mPassingRays<<endl; |
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| 144 | } |
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| 145 | } |
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| 146 | |
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[256] | 147 | |
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| 148 | int |
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[339] | 149 | SamplingPreprocessor::CastRay(Intersectable *object, |
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[354] | 150 | Ray &ray, |
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| 151 | const bool reverseRay |
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| 152 | ) |
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[256] | 153 | { |
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[308] | 154 | int sampleContributions = 0; |
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| 155 | |
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[340] | 156 | long t1 = GetRealTime(); |
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[321] | 157 | // cast ray to KD tree to find intersection with other objects |
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| 158 | mKdTree->CastRay(ray); |
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[340] | 159 | long t2 = GetRealTime(); |
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[339] | 160 | |
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[340] | 161 | if (0 && object->GetId() > 2197) { |
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| 162 | object->Describe(cout)<<endl; |
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| 163 | cout<<ray<<endl; |
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| 164 | } |
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[339] | 165 | |
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[366] | 166 | if (ViewCell::sHierarchy == ViewCell::BSP) |
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[349] | 167 | { |
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| 168 | // cast ray to BSP tree to get intersection with view cells |
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| 169 | if (mBspTree) |
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[329] | 170 | { |
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[349] | 171 | mBspTree->CastRay(ray); |
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[354] | 172 | |
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| 173 | if (!reverseRay) |
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| 174 | sampleContributions += AddObjectSamples(object, ray); |
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| 175 | |
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[349] | 176 | if (!ray.intersections.empty()) // second intersection found |
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[354] | 177 | { |
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| 178 | sampleContributions += |
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| 179 | AddObjectSamples(ray.intersections[0].mObject, ray); |
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| 180 | } |
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[310] | 181 | } |
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[349] | 182 | } |
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[310] | 183 | else |
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[339] | 184 | { |
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[362] | 185 | if (ray.kdLeaves.size()) { |
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[354] | 186 | if (!reverseRay) |
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| 187 | sampleContributions += AddNodeSamples(object, ray); |
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[339] | 188 | |
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| 189 | if (ray.intersections.size()) { |
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| 190 | sampleContributions += AddNodeSamples(ray.intersections[0].mObject, ray); |
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| 191 | } |
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| 192 | } |
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| 193 | } |
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[308] | 194 | |
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[256] | 195 | return sampleContributions; |
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| 196 | } |
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| 197 | |
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[245] | 198 | // void |
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| 199 | // SamplingPreprocessor::AvsGenerateRandomRay(Ray &ray) |
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| 200 | // { |
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| 201 | // int objId = RandomValue(0, mObjects.size()); |
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| 202 | // Intersectable *object = objects[objId]; |
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| 203 | // object->GetRandomSurfacePoint(point, normal); |
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| 204 | // direction = UniformRandomVector(normal); |
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| 205 | // SetupRay(ray, point, direction); |
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| 206 | // } |
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| 207 | |
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| 208 | // void |
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| 209 | // SamplingPreprocessor::AvsHandleRay(Ray &ray) |
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| 210 | // { |
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| 211 | // int sampleContributions = 0; |
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| 212 | |
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| 213 | // mKdTree->CastRay(ray); |
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| 214 | |
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| 215 | // if (ray.leaves.size()) { |
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| 216 | // sampleContributions += AddNodeSamples(object, ray, pass); |
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| 217 | |
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| 218 | // if (ray.intersections.size()) { |
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| 219 | // sampleContributions += AddNodeSamples(ray.intersections[0].mObject, ray, pass); |
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| 220 | // } |
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| 221 | // } |
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| 222 | // } |
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| 223 | |
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| 224 | // void |
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| 225 | // SamplingPreprocessor::AvsBorderSampling(Ray &ray) |
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| 226 | // { |
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| 227 | |
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| 228 | |
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| 229 | // } |
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| 230 | |
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| 231 | // void |
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| 232 | // SamplingPreprocessor::AvsPass() |
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| 233 | // { |
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| 234 | // Ray ray; |
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| 235 | // while (1) { |
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| 236 | // AvsGenerateRay(ray); |
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| 237 | // HandleRay(ray); |
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| 238 | // while ( !mRayQueue.empty() ) { |
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| 239 | // Ray ray = mRayQueue.pop(); |
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| 240 | // mRayQueue.pop(); |
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| 241 | // AdaptiveBorderSampling(ray); |
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| 242 | // } |
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| 243 | // } |
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| 244 | |
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| 245 | |
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| 246 | |
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| 247 | // } |
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| 248 | |
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| 249 | |
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[333] | 250 | int |
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[256] | 251 | SamplingPreprocessor::CastEdgeSamples( |
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| 252 | Intersectable *object, |
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| 253 | const Vector3 &point, |
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[333] | 254 | MeshInstance *mi, |
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[256] | 255 | const int samples |
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| 256 | ) |
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| 257 | { |
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| 258 | Ray ray; |
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[333] | 259 | int maxTries = samples*10; |
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[256] | 260 | int i; |
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[333] | 261 | int rays = 0; |
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| 262 | int edgeSamplesContributions = 0; |
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| 263 | for (i=0; i < maxTries && rays < samples; i++) { |
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[256] | 264 | // pickup a random face of each mesh |
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[333] | 265 | Mesh *mesh = mi->GetMesh(); |
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| 266 | int face = RandomValue(0, mesh->mFaces.size()-1); |
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[256] | 267 | |
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[333] | 268 | Polygon3 poly(mesh->mFaces[face], mesh); |
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[256] | 269 | poly.Scale(1.001); |
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| 270 | // now extend a random edge of the face |
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| 271 | int edge = RandomValue(0, poly.mVertices.size()-1); |
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| 272 | float t = RandomValue(0.0f,1.0f); |
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| 273 | Vector3 target = t*poly.mVertices[edge] + (1.0f-t)*poly.mVertices[(edge + 1)% |
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| 274 | poly.mVertices.size()]; |
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[335] | 275 | SetupRay(ray, point, target - point, Ray::LOCAL_RAY); |
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[333] | 276 | if (!mesh->CastRay(ray, mi)) { |
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| 277 | // the rays which intersect the mesh have been discarded since they are not tangent |
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| 278 | // to the mesh |
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| 279 | rays++; |
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[354] | 280 | edgeSamplesContributions += CastRay(object, ray, false); |
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[333] | 281 | } |
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[256] | 282 | } |
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[333] | 283 | return edgeSamplesContributions; |
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[256] | 284 | } |
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[245] | 285 | |
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[354] | 286 | KdNode * |
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| 287 | SamplingPreprocessor::GetNodeToSample(Intersectable *object) |
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| 288 | { |
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| 289 | int pvsSize = object->mKdPvs.GetSize(); |
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| 290 | KdNode *nodeToSample = NULL; |
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| 291 | |
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| 292 | bool samplePvsBoundary = false; |
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| 293 | if (pvsSize && samplePvsBoundary) { |
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| 294 | // this samples the nodes from the boundary of the current PVS |
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| 295 | // mail all nodes from the pvs |
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| 296 | Intersectable::NewMail(); |
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| 297 | KdPvsMap::iterator i = object->mKdPvs.mEntries.begin(); |
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| 298 | |
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| 299 | for (; i != object->mKdPvs.mEntries.end(); i++) { |
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| 300 | KdNode *node = (*i).first; |
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| 301 | node->Mail(); |
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| 302 | } |
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| 303 | |
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| 304 | int maxTries = 2*pvsSize; |
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| 305 | Debug << "Finding random neighbour" << endl; |
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| 306 | for (int tries = 0; tries < 10; tries++) { |
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| 307 | int index = RandomValue(0, pvsSize - 1); |
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| 308 | KdPvsData data; |
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| 309 | KdNode *node; |
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| 310 | object->mKdPvs.GetData(index, node, data); |
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| 311 | nodeToSample = mKdTree->FindRandomNeighbor(node, true); |
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| 312 | if (nodeToSample) |
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| 313 | break; |
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| 314 | } |
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| 315 | } else { |
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| 316 | // just pickup a random node |
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| 317 | // nodeToSample = mKdTree->GetRandomLeaf(Plane3(normal, point)); |
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| 318 | nodeToSample = mKdTree->GetRandomLeaf(); |
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| 319 | } |
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| 320 | return nodeToSample; |
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| 321 | } |
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| 322 | |
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| 323 | void |
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| 324 | SamplingPreprocessor::VerifyVisibility(Intersectable *object) |
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| 325 | { |
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| 326 | // mail all nodes from the pvs |
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| 327 | Intersectable::NewMail(); |
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| 328 | KdPvsMap::iterator i = object->mKdPvs.mEntries.begin(); |
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| 329 | for (; i != object->mKdPvs.mEntries.end(); i++) { |
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| 330 | KdNode *node = (*i).first; |
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| 331 | node->Mail(); |
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| 332 | } |
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| 333 | Debug << "Get all neighbours from PVS" << endl; |
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| 334 | vector<KdNode *> invisibleNeighbors; |
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| 335 | // get all neighbors of all PVS nodes |
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| 336 | i = object->mKdPvs.mEntries.begin(); |
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| 337 | for (; i != object->mKdPvs.mEntries.end(); i++) { |
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| 338 | KdNode *node = (*i).first; |
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| 339 | mKdTree->FindNeighbors(node, invisibleNeighbors, true); |
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| 340 | AxisAlignedBox3 box = object->GetBox(); |
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| 341 | for (int j=0; j < invisibleNeighbors.size(); j++) { |
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| 342 | int visibility = ComputeBoxVisibility(mSceneGraph, |
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[359] | 343 | mKdTree, |
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| 344 | box, |
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| 345 | mKdTree->GetBox(invisibleNeighbors[j]), |
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| 346 | 1e-6f); |
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[354] | 347 | // exit(0); |
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| 348 | } |
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| 349 | // now rank all the neighbors according to probability that a new |
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| 350 | // sample creates some contribution |
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| 351 | } |
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| 352 | } |
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| 353 | |
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[162] | 354 | bool |
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| 355 | SamplingPreprocessor::ComputeVisibility() |
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| 356 | { |
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[245] | 357 | |
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[176] | 358 | // pickup an object |
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| 359 | ObjectContainer objects; |
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| 360 | |
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| 361 | mSceneGraph->CollectObjects(&objects); |
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| 362 | |
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| 363 | Vector3 point, normal, direction; |
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| 364 | Ray ray; |
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| 365 | |
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| 366 | long startTime = GetTime(); |
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| 367 | |
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| 368 | int i; |
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| 369 | int totalSamples = 0; |
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| 370 | |
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| 371 | int pvsOut = Min((int)objects.size(), 10); |
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[313] | 372 | |
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[331] | 373 | vector<Ray> rays[10]; |
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[321] | 374 | |
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[256] | 375 | while (totalSamples < mTotalSamples) { |
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| 376 | int passContributingSamples = 0; |
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| 377 | int passSampleContributions = 0; |
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| 378 | int passSamples = 0; |
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| 379 | int index = 0; |
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[366] | 380 | |
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[354] | 381 | int reverseSamples = 0; |
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[367] | 382 | |
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[349] | 383 | |
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[366] | 384 | //cout << "totalSamples: " << totalSamples << endl; |
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[331] | 385 | |
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[329] | 386 | for (i = 0; i < objects.size(); i++) { |
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[331] | 387 | |
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[256] | 388 | KdNode *nodeToSample = NULL; |
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| 389 | Intersectable *object = objects[i]; |
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[308] | 390 | |
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[312] | 391 | int pvsSize = 0; |
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[366] | 392 | if (ViewCell::sHierarchy == ViewCell::KD) |
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[312] | 393 | pvsSize = object->mKdPvs.GetSize(); |
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| 394 | |
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[256] | 395 | |
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| 396 | if (0 && pvsSize && mPass == 1000 ) { |
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[354] | 397 | VerifyVisibility(object); |
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[256] | 398 | } |
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| 399 | |
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[349] | 400 | int faceIndex = object->GetRandomSurfacePoint(point, normal); |
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[331] | 401 | |
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[256] | 402 | bool viewcellSample = true; |
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| 403 | int sampleContributions; |
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[340] | 404 | bool debug = false; //(object->GetId() >= 2199); |
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[256] | 405 | if (viewcellSample) { |
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[354] | 406 | //mKdTree->GetRandomLeaf(Plane3(normal, point)); |
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| 407 | |
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[365] | 408 | nodeToSample = GetNodeToSample(object); |
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| 409 | |
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[354] | 410 | for (int k=0; k < mSamplesPerPass; k++) { |
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| 411 | bool reverseSample = false; |
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[355] | 412 | |
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| 413 | |
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[256] | 414 | if (nodeToSample) { |
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[355] | 415 | AxisAlignedBox3 box = mKdTree->GetBox(nodeToSample); |
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| 416 | Vector3 pointToSample = box.GetRandomPoint(); |
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| 417 | // pointToSample.y = 0.9*box.Min().y + 0.1*box.Max().y; |
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| 418 | if (object->GetRandomVisibleSurfacePoint( point, normal, pointToSample, 3 )) { |
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[354] | 419 | direction = pointToSample - point; |
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| 420 | } else { |
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| 421 | reverseSamples++; |
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| 422 | reverseSample = true; |
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| 423 | direction = point - pointToSample; |
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| 424 | point = pointToSample; |
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[256] | 425 | } |
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| 426 | } |
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| 427 | else { |
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| 428 | direction = UniformRandomVector(normal); |
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| 429 | } |
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| 430 | |
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| 431 | // construct a ray |
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[350] | 432 | SetupRay(ray, point, direction, Ray::LOCAL_RAY); |
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[354] | 433 | |
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| 434 | sampleContributions = CastRay(object, ray, reverseSample); |
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[363] | 435 | |
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[331] | 436 | //-- CORR matt: put block inside loop |
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| 437 | if (sampleContributions) { |
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[350] | 438 | passContributingSamples ++; |
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[331] | 439 | passSampleContributions += sampleContributions; |
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| 440 | } |
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| 441 | |
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[330] | 442 | if ( i < pvsOut ) |
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| 443 | rays[i].push_back(ray); |
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| 444 | |
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| 445 | if (!ray.intersections.empty()) { |
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| 446 | // check whether we can add this to the rays |
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| 447 | for (int j = 0; j < pvsOut; j++) { |
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| 448 | if (objects[j] == ray.intersections[0].mObject) { |
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| 449 | rays[j].push_back(ray); |
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| 450 | } |
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| 451 | } |
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| 452 | } |
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[331] | 453 | //------------------- |
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[366] | 454 | if (ViewCell::sHierarchy == ViewCell::BSP) |
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[313] | 455 | { |
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[367] | 456 | ProcessBspViewCells(ray, |
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[362] | 457 | object, |
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| 458 | faceIndex, |
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| 459 | passContributingSamples, |
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| 460 | passSampleContributions); |
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[313] | 461 | } |
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[256] | 462 | } |
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| 463 | } else { |
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| 464 | // edge samples |
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| 465 | // get random visible mesh |
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| 466 | // object->GetRandomVisibleMesh(Plane3(normal, point)); |
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| 467 | } |
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[331] | 468 | |
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| 469 | // CORR matt: must add all samples |
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[330] | 470 | passSamples += mSamplesPerPass; |
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[256] | 471 | } |
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[330] | 472 | |
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[331] | 473 | totalSamples += passSamples; |
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[256] | 474 | |
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| 475 | // if (pass>10) |
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| 476 | // HoleSamplingPass(); |
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[191] | 477 | |
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[256] | 478 | mPass++; |
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[308] | 479 | |
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[256] | 480 | int pvsSize = 0; |
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[309] | 481 | |
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[366] | 482 | if (ViewCell::sHierarchy == ViewCell::BSP) { |
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[309] | 483 | for (i=0; i < mViewCells.size(); i++) { |
---|
| 484 | ViewCell *vc = mViewCells[i]; |
---|
| 485 | pvsSize += vc->GetPvs().GetSize(); |
---|
| 486 | } |
---|
[313] | 487 | } else { |
---|
[309] | 488 | for (i=0; i < objects.size(); i++) { |
---|
| 489 | Intersectable *object = objects[i]; |
---|
| 490 | pvsSize += object->mKdPvs.GetSize(); |
---|
| 491 | } |
---|
[308] | 492 | } |
---|
[309] | 493 | |
---|
[331] | 494 | float avgRayContrib = (passContributingSamples > 0) ? |
---|
| 495 | passSampleContributions/(float)passContributingSamples : 0; |
---|
| 496 | |
---|
| 497 | cout << "#Pass " << mPass << " : t = " << TimeDiff(startTime, GetTime())*1e-3 << "s" << endl; |
---|
[256] | 498 | cout << "#TotalSamples=" << totalSamples/1000 |
---|
| 499 | << "k #SampleContributions=" << passSampleContributions << " (" |
---|
| 500 | << 100*passContributingSamples/(float)passSamples<<"%)" << " avgPVS=" |
---|
| 501 | << pvsSize/(float)objects.size() << endl |
---|
[354] | 502 | << "avg ray contrib=" << avgRayContrib << endl |
---|
| 503 | << "reverse samples [%]" << reverseSamples/(float)passSamples*100.0f << endl; |
---|
| 504 | |
---|
[256] | 505 | mStats << |
---|
| 506 | "#Pass\n" <<mPass<<endl<< |
---|
| 507 | "#Time\n" << TimeDiff(startTime, GetTime())*1e-3 << endl<< |
---|
| 508 | "#TotalSamples\n" << totalSamples<< endl<< |
---|
| 509 | "#SampleContributions\n" << passSampleContributions << endl << |
---|
| 510 | "#PContributingSamples\n"<<100*passContributingSamples/(float)passSamples<<endl << |
---|
| 511 | "#AvgPVS\n"<< pvsSize/(float)objects.size() << endl << |
---|
[331] | 512 | "#AvgRayContrib\n" << avgRayContrib << endl; |
---|
[256] | 513 | } |
---|
[349] | 514 | |
---|
[366] | 515 | if (ViewCell::sHierarchy == ViewCell::KD) |
---|
[309] | 516 | cout << "#totalPvsSize=" << mKdTree->CollectLeafPvs() << endl; |
---|
| 517 | |
---|
[362] | 518 | // merge or subdivide view cells |
---|
| 519 | if (mBspTree) |
---|
| 520 | { |
---|
[367] | 521 | cout << "starting post processing using " << mSampleRays.size() << " samples ... "; |
---|
[312] | 522 | |
---|
[366] | 523 | Debug << "original pvs size: " << mBspTree->CountViewCellPvs() << endl; |
---|
[242] | 524 | |
---|
[366] | 525 | long startTime = GetTime(); |
---|
| 526 | int merged = PostprocessViewCells(mSampleRays); |
---|
| 527 | |
---|
| 528 | cout << "finished" << endl; |
---|
| 529 | cout << "merged " << merged << " view cells in " |
---|
| 530 | << TimeDiff(startTime, GetTime()) *1e-3 << " secs" << endl; |
---|
[218] | 531 | |
---|
[366] | 532 | //-- recount pvs |
---|
| 533 | Debug << "merged pvs size: " << mBspTree->CountViewCellPvs() << endl; |
---|
[349] | 534 | |
---|
[362] | 535 | } |
---|
[360] | 536 | |
---|
[362] | 537 | // HoleSamplingPass(); |
---|
| 538 | if (0) { |
---|
| 539 | Exporter *exporter = Exporter::GetExporter("ray-density.x3d"); |
---|
| 540 | exporter->SetExportRayDensity(true); |
---|
| 541 | exporter->ExportKdTree(*mKdTree); |
---|
[360] | 542 | |
---|
[366] | 543 | if (mBspTree && (ViewCell::sHierarchy == ViewCell::BSP)) |
---|
[362] | 544 | exporter->ExportBspTree(*mBspTree); |
---|
[360] | 545 | |
---|
[362] | 546 | delete exporter; |
---|
| 547 | } |
---|
| 548 | |
---|
| 549 | bool exportRays = false; |
---|
| 550 | if (exportRays) { |
---|
| 551 | Exporter *exporter = NULL; |
---|
| 552 | exporter = Exporter::GetExporter("sample-rays.x3d"); |
---|
| 553 | exporter->SetWireframe(); |
---|
| 554 | exporter->ExportKdTree(*mKdTree); |
---|
| 555 | exporter->ExportBspTree(*mBspTree); |
---|
[361] | 556 | |
---|
[362] | 557 | for (i=0; i < pvsOut; i++) |
---|
| 558 | exporter->ExportRays(rays[i], 1000, RgbColor(1, 0, 0)); |
---|
| 559 | exporter->SetFilled(); |
---|
| 560 | |
---|
| 561 | delete exporter; |
---|
| 562 | } |
---|
[360] | 563 | |
---|
[362] | 564 | //-- several visualizations and statistics |
---|
| 565 | if (1) { |
---|
[366] | 566 | if (mBspTree && (ViewCell::sHierarchy == ViewCell::BSP)) |
---|
[362] | 567 | { |
---|
| 568 | bool exportSplits = false; |
---|
| 569 | environment->GetBoolValue("BspTree.exportSplits", exportSplits); |
---|
[361] | 570 | |
---|
[362] | 571 | // export the bsp splits |
---|
| 572 | if (exportSplits)
|
---|
| 573 | ExportSplits(objects);
|
---|
[331] | 574 | |
---|
[362] | 575 | ExportBspPvs(objects); |
---|
| 576 | } |
---|
[322] | 577 | for (int k=0; k < pvsOut; k++) { |
---|
[223] | 578 | Intersectable *object = objects[k]; |
---|
| 579 | char s[64]; |
---|
| 580 | sprintf(s, "sample-pvs%04d.x3d", k); |
---|
| 581 | Exporter *exporter = Exporter::GetExporter(s); |
---|
| 582 | exporter->SetWireframe(); |
---|
[311] | 583 | |
---|
[312] | 584 | |
---|
| 585 | KdPvsMap::iterator i = object->mKdPvs.mEntries.begin(); |
---|
| 586 | Intersectable::NewMail(); |
---|
| 587 | |
---|
| 588 | // avoid adding the object to the list |
---|
| 589 | object->Mail(); |
---|
| 590 | ObjectContainer visibleObjects; |
---|
| 591 | |
---|
| 592 | for (; i != object->mKdPvs.mEntries.end(); i++) |
---|
[311] | 593 | { |
---|
[312] | 594 | KdNode *node = (*i).first; |
---|
| 595 | exporter->ExportBox(mKdTree->GetBox(node)); |
---|
| 596 | mKdTree->CollectObjects(node, visibleObjects); |
---|
[311] | 597 | } |
---|
[176] | 598 | |
---|
[312] | 599 | exporter->ExportRays(rays[k], 1000, RgbColor(0, 1, 0)); |
---|
| 600 | exporter->SetFilled(); |
---|
[311] | 601 | |
---|
[312] | 602 | for (int j = 0; j < visibleObjects.size(); j++) |
---|
| 603 | exporter->ExportIntersectable(visibleObjects[j]); |
---|
[176] | 604 | |
---|
[311] | 605 | |
---|
[312] | 606 | Material m; |
---|
| 607 | m.mDiffuseColor = RgbColor(1, 0, 0); |
---|
| 608 | exporter->SetForcedMaterial(m); |
---|
| 609 | exporter->ExportIntersectable(object); |
---|
[311] | 610 | |
---|
[312] | 611 | delete exporter; |
---|
[223] | 612 | } |
---|
[176] | 613 | } |
---|
| 614 | |
---|
[162] | 615 | return true; |
---|
[333] | 616 | } |
---|
[349] | 617 | |
---|
[367] | 618 | bool SamplingPreprocessor::ProcessBspViewCells(Ray &ray, |
---|
[362] | 619 | Intersectable *object, |
---|
| 620 | int faceIndex, |
---|
| 621 | int &contributingSamples, |
---|
| 622 | int &sampleContributions) |
---|
| 623 | { |
---|
| 624 | // save rays for bsp tree construction |
---|
[367] | 625 | if ((BspTree::sConstructionMethod == BspTree::FROM_RAYS) && |
---|
| 626 | (mSampleRays.size() < mBspConstructionSamples)) |
---|
[362] | 627 | { |
---|
| 628 | // also add origin to sample in order to extract it as input polygons |
---|
| 629 | MeshInstance *mi = dynamic_cast<MeshInstance *>(object); |
---|
| 630 | ray.sourceObject = Ray::Intersection(0.0, mi, faceIndex); |
---|
| 631 | |
---|
| 632 | mSampleRays.push_back(new Ray(ray)); |
---|
| 633 | |
---|
| 634 | return false; |
---|
| 635 | } |
---|
| 636 | |
---|
[367] | 637 | if (!mBspTree) // construct BSP tree using the samples |
---|
[362] | 638 | { |
---|
[367] | 639 | cout << "building bsp tree from " << mSampleRays.size() << " samples " << endl; |
---|
[362] | 640 | BuildBspTree(); |
---|
| 641 | |
---|
[367] | 642 | // add contributions of saved samples to PVS |
---|
[362] | 643 | contributingSamples += mBspTree->GetStat().contributingSamples; |
---|
| 644 | sampleContributions += mBspTree->GetStat().sampleContributions; |
---|
| 645 | |
---|
| 646 | BspTreeStatistics(Debug); |
---|
[367] | 647 | |
---|
[362] | 648 | if (0) Export("vc_bsptree.x3d", false, false, true); |
---|
[367] | 649 | |
---|
| 650 | // throw away samples because BSP leaves not stored in order |
---|
| 651 | // Need ordered rays for post processing => collect new rays |
---|
| 652 | CLEAR_CONTAINER(mSampleRays); |
---|
[362] | 653 | } |
---|
[367] | 654 | |
---|
| 655 | if ((int)mSampleRays.size() < mPostProcessSamples) |
---|
| 656 | { |
---|
| 657 | mSampleRays.push_back(new Ray(ray)); |
---|
| 658 | } |
---|
[362] | 659 | |
---|
| 660 | return true; |
---|
| 661 | }
|
---|
[349] | 662 |
|
---|
[362] | 663 | // merge or subdivide view cells |
---|
| 664 | int SamplingPreprocessor::PostprocessViewCells(const RayContainer &rays) |
---|
| 665 | { |
---|
| 666 | int merged = 0; |
---|
| 667 | RayContainer::const_iterator rit, rit_end = rays.end(); |
---|
| 668 | vector<BspLeaf *>::const_iterator lit; |
---|
[366] | 669 | |
---|
[362] | 670 | for (rit = rays.begin(); rit != rays.end(); ++ rit) |
---|
| 671 | { |
---|
| 672 | // traverse leaves stored in the rays and compare and merge consecutive |
---|
| 673 | // leaves (i.e., the neighbors in the tree) |
---|
[366] | 674 | if ((*rit)->bspLeaves.empty()) |
---|
| 675 | continue; |
---|
| 676 | |
---|
[362] | 677 | lit = (*rit)->bspLeaves.begin(); |
---|
| 678 | |
---|
| 679 | BspLeaf *previousLeaf = *lit; |
---|
| 680 | ++ lit; |
---|
| 681 | |
---|
| 682 | for (; lit != (*rit)->bspLeaves.end(); ++ lit) |
---|
| 683 | { |
---|
| 684 | BspLeaf *leaf = *lit; |
---|
[367] | 685 | |
---|
[362] | 686 | if (mBspTree->ShouldMerge(leaf, previousLeaf)) |
---|
| 687 | { |
---|
| 688 | mBspTree->MergeViewCells(leaf, previousLeaf); |
---|
| 689 | ++ merged; |
---|
| 690 | } |
---|
| 691 | previousLeaf = leaf; |
---|
| 692 | } |
---|
| 693 | } |
---|
[366] | 694 | |
---|
[362] | 695 | return merged; |
---|
| 696 | }
|
---|
| 697 |
|
---|
[349] | 698 | void SamplingPreprocessor::ExportSplits(const ObjectContainer &objects)
|
---|
| 699 | {
|
---|
| 700 | Exporter *exporter = Exporter::GetExporter("bsp_splits.x3d");
|
---|
| 701 | |
---|
| 702 | if (exporter) |
---|
| 703 | { |
---|
| 704 | cout << "exporting splits ... "; |
---|
| 705 | |
---|
| 706 | Material m;
|
---|
| 707 | m.mDiffuseColor = RgbColor(1, 0, 0);
|
---|
| 708 | exporter->SetForcedMaterial(m);
|
---|
| 709 | exporter->SetWireframe();
|
---|
| 710 | exporter->ExportBspSplits(*mBspTree);
|
---|
| 711 | |
---|
| 712 | // take forced material, else big scenes cannot be viewed
|
---|
| 713 | m.mDiffuseColor = RgbColor(0, 1, 0);
|
---|
| 714 | exporter->SetForcedMaterial(m);
|
---|
| 715 | exporter->SetFilled();
|
---|
| 716 |
|
---|
| 717 | exporter->ResetForcedMaterial();
|
---|
| 718 |
|
---|
| 719 | // export rays
|
---|
| 720 | if (0)
|
---|
| 721 | {
|
---|
| 722 | RayContainer outRays;
|
---|
| 723 |
|
---|
| 724 | for (int i = 0; i < mSampleRays.size(); ++ i)
|
---|
| 725 | {
|
---|
| 726 | // only rays piercing geometry
|
---|
| 727 | if (!mSampleRays[i]->intersections.empty())
|
---|
| 728 | outRays.push_back(mSampleRays[i]);
|
---|
| 729 | }
|
---|
| 730 | if (BspTree::sConstructionMethod == BspTree::FROM_RAYS)
|
---|
| 731 | {
|
---|
| 732 | // export rays
|
---|
| 733 | exporter->ExportRays(outRays, 1000, RgbColor(1, 1, 0));
|
---|
| 734 | }
|
---|
| 735 | }
|
---|
| 736 |
|
---|
| 737 | // export scene geometry
|
---|
[352] | 738 | if (0)
|
---|
[349] | 739 | {
|
---|
| 740 | Material m;//= RandomMaterial(); |
---|
| 741 | m.mDiffuseColor = RgbColor(0, 1, 0); |
---|
| 742 | exporter->SetForcedMaterial(m); |
---|
| 743 | exporter->SetWireframe(); |
---|
| 744 | |
---|
| 745 | for (int j = 0; j < objects.size(); ++ j) |
---|
| 746 | exporter->ExportIntersectable(objects[j]); |
---|
| 747 | } |
---|
| 748 | |
---|
| 749 | delete exporter; |
---|
| 750 | |
---|
| 751 | cout << "finished" << endl; |
---|
| 752 | } |
---|
[354] | 753 | } |
---|
[362] | 754 | |
---|
| 755 | void SamplingPreprocessor::ExportBspPvs(const ObjectContainer &objects) |
---|
| 756 | { |
---|
| 757 | //-- some random view cells and rays for output |
---|
| 758 | const int leafOut = 10; |
---|
| 759 | |
---|
| 760 | vector<Ray> vcRays[leafOut]; |
---|
| 761 | vector<BspLeaf *> bspLeaves; |
---|
| 762 | |
---|
| 763 | for (int i = 0; i < leafOut; ++ i) |
---|
| 764 | bspLeaves.push_back(mBspTree->GetRandomLeaf()); |
---|
| 765 | |
---|
| 766 | const int raysOut = min((int)mSampleRays.size(), 20000); |
---|
| 767 | |
---|
| 768 | // check whether we can add the current ray to the output rays |
---|
| 769 | for (int k = 0; k < raysOut; ++ k) |
---|
| 770 | { |
---|
| 771 | Ray *ray = mSampleRays[k]; |
---|
| 772 | |
---|
| 773 | for (int j = 0; j < (int)ray->bspLeaves.size(); ++ j) |
---|
| 774 | { |
---|
| 775 | for (int i = 0; i < (int)bspLeaves.size(); ++ i) |
---|
| 776 | { |
---|
[366] | 777 | if (bspLeaves[i]->GetViewCell() == ray->bspLeaves[j]->GetViewCell()) |
---|
[362] | 778 | { |
---|
| 779 | vcRays[i].push_back(*ray); |
---|
| 780 | } |
---|
| 781 | } |
---|
| 782 | } |
---|
| 783 | } |
---|
| 784 | |
---|
| 785 | ViewCell::NewMail(); |
---|
| 786 | |
---|
| 787 | for (int i = 0; i < bspLeaves.size(); ++ i) |
---|
| 788 | { |
---|
| 789 | Intersectable::NewMail(); |
---|
| 790 | |
---|
| 791 | ViewCell *vc = bspLeaves[i]->GetViewCell(); |
---|
| 792 | |
---|
| 793 | //bspLeaves[j]->Mail(); |
---|
| 794 | char s[64]; sprintf(s, "bsp-pvs%04d.x3d", i); |
---|
| 795 | |
---|
| 796 | Exporter *exporter = Exporter::GetExporter(s); |
---|
| 797 | exporter->SetFilled(); |
---|
| 798 | |
---|
| 799 | ViewCellPvsMap::iterator it = vc->GetPvs().mEntries.begin(); |
---|
| 800 | |
---|
[366] | 801 | exporter->SetWireframe(); |
---|
| 802 | |
---|
[362] | 803 | Material m;//= RandomMaterial(); |
---|
| 804 | m.mDiffuseColor = RgbColor(0, 1, 0); |
---|
| 805 | exporter->SetForcedMaterial(m); |
---|
| 806 | |
---|
| 807 | if (vc->GetMesh()) |
---|
| 808 | exporter->ExportViewCell(vc); |
---|
| 809 | else |
---|
| 810 | { |
---|
| 811 | PolygonContainer cell; |
---|
[366] | 812 | // export view cell |
---|
| 813 | mBspTree->ConstructGeometry(bspLeaves[i]->GetViewCell(), cell); |
---|
[362] | 814 | exporter->ExportPolygons(cell); |
---|
| 815 | CLEAR_CONTAINER(cell); |
---|
| 816 | } |
---|
| 817 | |
---|
| 818 | Debug << i << ": pvs size=" << (int)vc->GetPvs().GetSize() |
---|
| 819 | << ", piercing rays=" << (int)vcRays[i].size() << endl; |
---|
| 820 | |
---|
| 821 | // export view cells |
---|
| 822 | if (0) |
---|
| 823 | { |
---|
| 824 | m.mDiffuseColor = RgbColor(1, 0, 1); |
---|
| 825 | exporter->SetForcedMaterial(m); |
---|
| 826 | exporter->ExportViewCells(mViewCells); |
---|
| 827 | } |
---|
| 828 | |
---|
| 829 | // export rays piercing this view cell |
---|
| 830 | exporter->ExportRays(vcRays[i], 1000, RgbColor(0, 1, 0)); |
---|
| 831 | |
---|
| 832 | m.mDiffuseColor = RgbColor(1, 0, 0); |
---|
| 833 | exporter->SetForcedMaterial(m); |
---|
| 834 | |
---|
| 835 | // output PVS of view cell |
---|
| 836 | for (; it != vc->GetPvs().mEntries.end(); ++ it) |
---|
| 837 | { |
---|
| 838 | Intersectable *intersect = (*it).first; |
---|
| 839 | if (!intersect->Mailed()) |
---|
| 840 | { |
---|
| 841 | exporter->ExportIntersectable(intersect); |
---|
| 842 | intersect->Mail(); |
---|
| 843 | } |
---|
| 844 | } |
---|
| 845 | |
---|
| 846 | // output rest of the objects |
---|
| 847 | if (0) |
---|
| 848 | { |
---|
| 849 | Material m;//= RandomMaterial(); |
---|
| 850 | m.mDiffuseColor = RgbColor(0, 0, 1); |
---|
| 851 | exporter->SetForcedMaterial(m); |
---|
| 852 | |
---|
| 853 | for (int j = 0; j < objects.size(); ++ j) |
---|
| 854 | if (!objects[j]->Mailed()) |
---|
| 855 | { |
---|
| 856 | //if (j == 2198)m.mDiffuseColor = RgbColor(1, 0, 1); |
---|
| 857 | //else m.mDiffuseColor = RgbColor(1, 1, 0); |
---|
| 858 | exporter->SetForcedMaterial(m); |
---|
| 859 | exporter->ExportIntersectable(objects[j]); |
---|
| 860 | objects[j]->Mail(); |
---|
| 861 | } |
---|
| 862 | } |
---|
| 863 | DEL_PTR(exporter); |
---|
| 864 | } |
---|
[365] | 865 | } |
---|