Revision 387,
709 bytes
checked in by bittner, 19 years ago
(diff) |
vss preprocessor updates
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[372] | 1 | #ifndef _SceneGraph_H__
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| 2 | #define _SceneGraph_H__
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| 3 |
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| 4 | #include <string>
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| 5 | using namespace std;
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| 6 |
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| 7 | #include "Containers.h"
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| 8 | #include "AxisAlignedBox3.h"
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| 9 |
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| 10 |
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| 11 | /** Basic scene graph node, we are interested only in bounding boxes and topology
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| 12 | of the scene graph */
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| 13 | class SceneGraphNode {
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| 14 | public:
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| 15 | ObjectContainer mGeometry;
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| 16 | SceneGraphNodeContainer mChildren;
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| 17 | AxisAlignedBox3 mBox;
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| 18 | };
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| 19 |
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| 20 |
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| 21 | /** Scene graph class */
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| 22 | class SceneGraph {
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| 23 |
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| 24 | public:
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| 25 | SceneGraphNode *mRoot;
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| 26 | bool Export(const string filename);
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| 27 |
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| 28 | int
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[387] | 29 | CollectObjects(ObjectContainer *instances);
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| 30 |
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| 31 | int
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[372] | 32 | AssignObjectIds();
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| 33 |
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[387] | 34 | void
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| 35 | GetStatistics(int &intersectables, int &faces) const;
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| 36 |
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[372] | 37 | protected:
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| 38 | };
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| 39 |
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| 40 |
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| 41 |
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| 42 |
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| 43 | #endif
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