Revision 311,
1.4 KB
checked in by mattausch, 19 years ago
(diff) |
removed sampling prep bug
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1 | #ifndef _ViewCell_H__ |
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2 | #define _ViewCell_H__ |
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3 | |
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4 | #include "Mesh.h" |
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5 | #include "Containers.h" |
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6 | #include "Ray.h" |
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7 | |
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8 | //namespace GtpVisibilityPreprocessor { |
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9 | |
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10 | class BspInterior; |
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11 | class BspPvs; |
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12 | struct Triangle3; |
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13 | |
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14 | /** |
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15 | View cell with an optional mesh representation |
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16 | */ |
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17 | class ViewCell: public MeshInstance |
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18 | { |
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19 | public: |
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20 | ViewCell(); |
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21 | /** Constructor taking a mesh representing the shape of the viewcell. |
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22 | */ |
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23 | ViewCell(Mesh *mesh); |
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24 | /** Returns PvS. |
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25 | */ |
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26 | ViewCellPvs &GetPvs(); |
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27 | |
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28 | int Type() const; |
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29 | |
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30 | /** Derives viewcells from object container. |
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31 | @param objects the intersectables the viewcells are derived from |
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32 | @param viewCells the viewcells are returned in this container |
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33 | @param maxViewCells the maximum number of viewcells created. if 0 => unbounded |
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34 | */ |
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35 | static void DeriveViewCells(const ObjectContainer &objects, |
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36 | ViewCellContainer &viewCells, |
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37 | const int maxViewCells); |
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38 | |
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39 | /** Constructs view cell from base triangle. The ViewCell is extruded along the normal vector. |
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40 | @param the base triangle |
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41 | @param the height of the newly created view cell |
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42 | */ |
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43 | static ViewCell *ExtrudeViewCell(const Triangle3 &baseTri, const float height); |
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44 | |
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45 | void AddPassingRay(const Ray &ray, const int contributions); |
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46 | |
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47 | static bool ParseEnvironment(); |
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48 | |
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49 | /** Ray set description of the rays passing through this node */ |
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50 | PassingRaySet mPassingRays; |
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51 | |
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52 | protected: |
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53 | |
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54 | /// the potentially visible objects |
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55 | ViewCellPvs mPvs; |
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56 | }; |
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57 | |
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58 | //}; // GtpVisibilityPreprocessor |
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59 | |
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60 | #endif |
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