[190] | 1 | #include "Plane3.h" |
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| 2 | #include "ViewCellBsp.h" |
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[194] | 3 | #include "Mesh.h" |
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[235] | 4 | #include "common.h" |
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[195] | 5 | #include "ViewCell.h" |
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[235] | 6 | #include "Environment.h" |
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| 7 | #include "Polygon3.h" |
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[241] | 8 | #include "Ray.h" |
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[242] | 9 | #include "AxisAlignedBox3.h" |
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[238] | 10 | #include <stack> |
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| 11 | #include <time.h> |
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| 12 | #include <iomanip> |
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[262] | 13 | #include "Exporter.h" |
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[327] | 14 | #include "Plane3.h" |
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[238] | 15 | |
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[235] | 16 | int BspTree::sTermMaxPolygons = 10; |
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| 17 | int BspTree::sTermMaxDepth = 20; |
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[265] | 18 | int BspTree::sMaxCandidates = 10; |
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[319] | 19 | int BspTree::sSplitPlaneStrategy = BALANCED_POLYS; |
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[310] | 20 | int BspTree::sConstructionMethod = FROM_INPUT_VIEW_CELLS; |
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[297] | 21 | int BspTree::sTermMaxPolysForAxisAligned = 50; |
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[362] | 22 | int BspTree::sTermMaxObjectsForAxisAligned = 50; |
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| 23 | int BspTree::sTermMaxRaysForAxisAligned = -1; |
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[332] | 24 | int BspTree::sTermMaxRays = -1; |
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[362] | 25 | int BspTree::sMinPvsDif = 10; |
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[324] | 26 | |
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[302] | 27 | float BspTree::sCt_div_ci = 1.0f; |
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| 28 | float BspTree::sSplitBorder = 1.0f; |
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[303] | 29 | float BspTree::sMaxCostRatio = 0.9f; |
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[224] | 30 | |
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[297] | 31 | //-- factors for bsp tree split plane heuristics |
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[322] | 32 | |
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[297] | 33 | float BspTree::sLeastSplitsFactor = 1.0f; |
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[322] | 34 | float BspTree::sBalancedPolysFactor = 1.0f; |
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| 35 | float BspTree::sBalancedViewCellsFactor = 1.0f; |
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[362] | 36 | |
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[322] | 37 | // NOTE: very important criterium for 2.5d scenes |
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| 38 | float BspTree::sVerticalSplitsFactor = 1.0f; |
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[306] | 39 | float BspTree::sLargestPolyAreaFactor = 1.0f; |
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[319] | 40 | float BspTree::sBlockedRaysFactor = 1.0f; |
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[332] | 41 | float BspTree::sLeastRaySplitsFactor = 1.0f; |
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| 42 | float BspTree::sBalancedRaysFactor = 1.0f; |
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[367] | 43 | float BspTree::sPvsFactor = 1.0f; |
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[296] | 44 | |
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[322] | 45 | bool BspTree::sStoreSplitPolys = false; |
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| 46 | |
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[360] | 47 | int BspNode::mailID = 1; |
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| 48 | |
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[263] | 49 | /** Evaluates split plane classification with respect to the plane's |
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[336] | 50 | contribution for a minimum number splits in the tree. |
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[263] | 51 | */ |
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[349] | 52 | float BspTree::sLeastPolySplitsTable[] = {0, 0, 1, 0}; |
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[263] | 53 | /** Evaluates split plane classification with respect to the plane's |
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[336] | 54 | contribution for a balanced tree. |
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[263] | 55 | */ |
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[349] | 56 | float BspTree::sBalancedPolysTable[] = {1, -1, 0, 0}; |
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[263] | 57 | |
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[349] | 58 | /** Evaluates split plane classification with respect to the plane's |
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| 59 | contribution for a minimum number of ray splits. |
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| 60 | */ |
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| 61 | float BspTree::sLeastRaySplitsTable[] = {0, 0, 1, 1, 0}; |
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| 62 | /** Evaluates split plane classification with respect to the plane's |
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| 63 | contribution for balanced rays. |
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| 64 | */ |
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| 65 | float BspTree::sBalancedRaysTable[] = {1, -1, 0, 0, 0}; |
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| 66 | |
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[195] | 67 | /****************************************************************/ |
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[221] | 68 | /* class BspNode implementation */ |
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[195] | 69 | /****************************************************************/ |
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[235] | 70 | |
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[332] | 71 | BspNode::BspNode(): |
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| 72 | mParent(NULL), mPolygons(NULL) |
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[265] | 73 | {} |
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[235] | 74 | |
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[332] | 75 | BspNode::BspNode(BspInterior *parent): |
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| 76 | mParent(parent), mPolygons(NULL) |
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[235] | 77 | {} |
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| 78 | |
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[264] | 79 | BspNode::~BspNode() |
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| 80 | { |
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| 81 | if (mPolygons) |
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| 82 | { |
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| 83 | CLEAR_CONTAINER(*mPolygons); |
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| 84 | DEL_PTR(mPolygons); |
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| 85 | } |
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| 86 | } |
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[265] | 87 | |
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[221] | 88 | bool BspNode::IsRoot() const |
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[190] | 89 | { |
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| 90 | return mParent == NULL; |
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| 91 | } |
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| 92 | |
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[224] | 93 | BspInterior *BspNode::GetParent() |
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| 94 | { |
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| 95 | return mParent; |
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| 96 | } |
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[235] | 97 | |
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| 98 | void BspNode::SetParent(BspInterior *parent) |
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| 99 | { |
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| 100 | mParent = parent; |
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| 101 | } |
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| 102 | |
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[260] | 103 | PolygonContainer *BspNode::GetPolygons() |
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| 104 | { |
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[264] | 105 | if (!mPolygons) |
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| 106 | mPolygons = new PolygonContainer(); |
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| 107 | |
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| 108 | return mPolygons; |
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[260] | 109 | } |
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| 110 | |
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[264] | 111 | void BspNode::ProcessPolygons(PolygonContainer *polys, bool storePolys) |
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[263] | 112 | { |
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[264] | 113 | if (storePolys) |
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[263] | 114 | { |
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[264] | 115 | while (!polys->empty()) |
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| 116 | { |
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| 117 | GetPolygons()->push_back(polys->back()); |
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| 118 | polys->pop_back(); |
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| 119 | } |
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[263] | 120 | } |
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[264] | 121 | else CLEAR_CONTAINER(*polys); |
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[263] | 122 | } |
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| 123 | |
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| 124 | |
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[195] | 125 | /****************************************************************/ |
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[221] | 126 | /* class BspInterior implementation */ |
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[195] | 127 | /****************************************************************/ |
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[194] | 128 | |
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[222] | 129 | |
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[263] | 130 | BspInterior::BspInterior(const Plane3 &plane): |
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| 131 | mPlane(plane), mFront(NULL), mBack(NULL) |
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[222] | 132 | {} |
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| 133 | |
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[221] | 134 | bool BspInterior::IsLeaf() const |
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[190] | 135 | { |
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| 136 | return false; |
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| 137 | } |
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| 138 | |
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[222] | 139 | BspNode *BspInterior::GetBack() |
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| 140 | { |
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| 141 | return mBack; |
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| 142 | } |
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| 143 | |
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| 144 | BspNode *BspInterior::GetFront() |
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| 145 | { |
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| 146 | return mFront; |
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| 147 | } |
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| 148 | |
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| 149 | Plane3 *BspInterior::GetPlane() |
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| 150 | { |
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| 151 | return &mPlane; |
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| 152 | } |
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| 153 | |
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[221] | 154 | void BspInterior::ReplaceChildLink(BspNode *oldChild, BspNode *newChild) |
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[195] | 155 | { |
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| 156 | if (mBack == oldChild) |
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| 157 | mBack = newChild; |
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[264] | 158 | else |
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[195] | 159 | mFront = newChild; |
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[267] | 160 | } |
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[195] | 161 | |
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[267] | 162 | void BspInterior::SetupChildLinks(BspNode *b, BspNode *f) |
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| 163 | { |
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| 164 | mBack = b; |
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| 165 | mFront = f; |
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| 166 | } |
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| 167 | |
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[289] | 168 | void BspInterior::ProcessPolygon(Polygon3 **poly, const bool storePolys) |
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[263] | 169 | { |
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[267] | 170 | if (storePolys) |
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[289] | 171 | GetPolygons()->push_back(*poly); |
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[267] | 172 | else |
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[289] | 173 | DEL_PTR(*poly); |
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[263] | 174 | } |
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| 175 | |
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[328] | 176 | int BspInterior::SplitPolygons(PolygonContainer &polys, |
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| 177 | PolygonContainer &frontPolys, |
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| 178 | PolygonContainer &backPolys, |
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| 179 | PolygonContainer &coincident, |
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[349] | 180 | const bool storePolys) |
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[328] | 181 | { |
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[286] | 182 | Polygon3 *splitPoly = NULL; |
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[327] | 183 | |
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[328] | 184 | int splits = 0; |
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| 185 | |
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[275] | 186 | #ifdef _Debug |
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[294] | 187 | Debug << "splitting polygons of node " << this << " with plane " << mPlane << endl; |
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[275] | 188 | #endif |
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[318] | 189 | while (!polys.empty()) |
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[267] | 190 | { |
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[318] | 191 | Polygon3 *poly = polys.back(); |
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| 192 | polys.pop_back(); |
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[267] | 193 | |
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[289] | 194 | //Debug << "New polygon with plane: " << poly->GetSupportingPlane() << "\n"; |
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[268] | 195 | |
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[327] | 196 | // classify polygon |
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[367] | 197 | const int cf = poly->ClassifyPlane(mPlane); |
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[267] | 198 | |
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| 199 | Polygon3 *front_piece = NULL; |
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| 200 | Polygon3 *back_piece = NULL; |
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[268] | 201 | |
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[312] | 202 | VertexContainer splitVertices; |
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| 203 | |
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[367] | 204 | switch (cf) |
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[267] | 205 | { |
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[349] | 206 | case Polygon3::COINCIDENT: |
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[318] | 207 | coincident.push_back(poly); |
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[289] | 208 | break; |
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[349] | 209 | case Polygon3::FRONT_SIDE: |
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[318] | 210 | frontPolys.push_back(poly); |
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[267] | 211 | break; |
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[349] | 212 | case Polygon3::BACK_SIDE: |
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[318] | 213 | backPolys.push_back(poly); |
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[267] | 214 | break; |
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[349] | 215 | case Polygon3::SPLIT: |
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[286] | 216 | front_piece = new Polygon3(poly->mParent); |
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| 217 | back_piece = new Polygon3(poly->mParent); |
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[294] | 218 | |
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[290] | 219 | //-- split polygon into front and back part |
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[328] | 220 | poly->Split(mPlane, |
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| 221 | *front_piece, |
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| 222 | *back_piece, |
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| 223 | splitVertices); |
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| 224 | |
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[290] | 225 | ++ splits; // increase number of splits |
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[297] | 226 | |
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[367] | 227 | //-- inherit rays from parent polygon for blocked ray criterium |
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[349] | 228 | poly->InheritRays(*front_piece, *back_piece); |
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[352] | 229 | //Debug << "p: " << poly->mPiercingRays.size() << " f: " << front_piece->mPiercingRays.size() << " b: " << back_piece->mPiercingRays.size() << endl; |
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[349] | 230 | |
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[297] | 231 | // check if polygons still valid |
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[299] | 232 | if (front_piece->Valid()) |
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[318] | 233 | frontPolys.push_back(front_piece); |
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[294] | 234 | else |
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| 235 | DEL_PTR(front_piece); |
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[297] | 236 | |
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[299] | 237 | if (back_piece->Valid()) |
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[318] | 238 | backPolys.push_back(back_piece); |
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[294] | 239 | else |
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| 240 | DEL_PTR(back_piece); |
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[290] | 241 | |
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[275] | 242 | #ifdef _DEBUG |
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[286] | 243 | Debug << "split " << *poly << endl << *front_piece << endl << *back_piece << endl; |
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[275] | 244 | #endif |
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[349] | 245 | ProcessPolygon(&poly, storePolys); |
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[267] | 246 | break; |
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| 247 | default: |
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| 248 | Debug << "SHOULD NEVER COME HERE\n"; |
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| 249 | break; |
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| 250 | } |
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[233] | 251 | } |
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[328] | 252 | |
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| 253 | return splits; |
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[233] | 254 | } |
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[329] | 255 | |
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[195] | 256 | /****************************************************************/ |
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[221] | 257 | /* class BspLeaf implementation */ |
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[195] | 258 | /****************************************************************/ |
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[352] | 259 | BspLeaf::BspLeaf(): mViewCell(NULL) |
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[263] | 260 | { |
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| 261 | } |
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[195] | 262 | |
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[366] | 263 | BspLeaf::BspLeaf(BspViewCell *viewCell): |
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[352] | 264 | mViewCell(viewCell) |
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[190] | 265 | { |
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| 266 | } |
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| 267 | |
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[350] | 268 | BspLeaf::BspLeaf(BspInterior *parent): |
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[352] | 269 | BspNode(parent), mViewCell(NULL) |
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[263] | 270 | {} |
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| 271 | |
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[366] | 272 | BspLeaf::BspLeaf(BspInterior *parent, BspViewCell *viewCell): |
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[352] | 273 | BspNode(parent), mViewCell(viewCell) |
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[264] | 274 | { |
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| 275 | } |
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[331] | 276 | |
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[366] | 277 | BspViewCell *BspLeaf::GetViewCell() const |
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[222] | 278 | { |
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| 279 | return mViewCell; |
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| 280 | } |
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| 281 | |
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[366] | 282 | void BspLeaf::SetViewCell(BspViewCell *viewCell) |
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[260] | 283 | { |
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| 284 | mViewCell = viewCell; |
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| 285 | } |
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| 286 | |
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[221] | 287 | bool BspLeaf::IsLeaf() const |
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[190] | 288 | { |
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| 289 | return true; |
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| 290 | } |
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| 291 | |
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[362] | 292 | void BspLeaf::GenerateViewCell(const BoundedRayContainer &rays, |
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[350] | 293 | int &sampleContributions, |
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[367] | 294 | int &contributingSamples) |
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[331] | 295 | { |
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[350] | 296 | sampleContributions = 0; |
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| 297 | contributingSamples = 0; |
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[331] | 298 | |
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[366] | 299 | mViewCell = dynamic_cast<BspViewCell *>(ViewCell::Generate()); |
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| 300 | mViewCell->mBspLeaves.push_back(this); |
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[332] | 301 | |
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[362] | 302 | BoundedRayContainer::const_iterator it, it_end = rays.end(); |
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[331] | 303 | |
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| 304 | // add contributions from samples to the PVS |
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| 305 | for (it = rays.begin(); it != it_end; ++ it) |
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| 306 | { |
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[350] | 307 | int contribution = 0; |
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[362] | 308 | Ray *ray = (*it)->mRay; |
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| 309 | |
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| 310 | if (!ray->intersections.empty()) |
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[332] | 311 | { |
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[362] | 312 | contribution += mViewCell->GetPvs().AddSample(ray->intersections[0].mObject); |
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[332] | 313 | } |
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| 314 | |
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[362] | 315 | contribution += mViewCell->GetPvs().AddSample(ray->sourceObject.mObject); |
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[350] | 316 | |
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| 317 | if (contribution > 0) |
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| 318 | { |
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| 319 | sampleContributions += contribution; |
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| 320 | ++ contributingSamples; |
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| 321 | } |
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[352] | 322 | |
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[367] | 323 | ray->bspLeaves.push_back(this); |
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[350] | 324 | } |
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[331] | 325 | } |
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| 326 | |
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| 327 | |
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[195] | 328 | /****************************************************************/ |
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[235] | 329 | /* class BspTree implementation */ |
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[225] | 330 | /****************************************************************/ |
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| 331 | |
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[297] | 332 | BspTree::BspTree(ViewCell *viewCell): |
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[350] | 333 | mRootCell(viewCell), mRoot(NULL), mGenerateViewCells(false), |
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| 334 | mStorePiercingRays(true) |
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[235] | 335 | { |
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[238] | 336 | Randomize(); // initialise random generator for heuristics |
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[267] | 337 | } |
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| 338 | |
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[235] | 339 | const BspTreeStatistics &BspTree::GetStatistics() const |
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| 340 | { |
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[267] | 341 | return mStat; |
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| 342 | } |
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| 343 | |
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[235] | 344 | void BspTreeStatistics::Print(ostream &app) const |
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| 345 | { |
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| 346 | app << "===== BspTree statistics ===============\n"; |
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[225] | 347 | |
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[238] | 348 | app << setprecision(4); |
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| 349 | |
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[235] | 350 | app << "#N_NODES ( Number of nodes )\n" << nodes << "\n"; |
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[225] | 351 | |
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[267] | 352 | app << "#N_INTERIORS ( Number of interior nodes )\n" << Interior() << "\n"; |
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[265] | 353 | |
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[235] | 354 | app << "#N_LEAVES ( Number of leaves )\n" << Leaves() << "\n"; |
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[225] | 355 | |
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[265] | 356 | app << "#N_SPLITS ( Number of splits )\n" << splits << "\n"; |
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[225] | 357 | |
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[235] | 358 | app << "#N_PMAXDEPTHLEAVES ( Percentage of leaves at maxdepth )\n"<< |
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[237] | 359 | maxDepthNodes * 100 / (double)Leaves() << endl; |
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[225] | 360 | |
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[265] | 361 | app << "#N_PMAXDEPTH ( Maximal reached depth )\n" << maxDepth << endl; |
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[225] | 362 | |
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[265] | 363 | app << "#N_PMINDEPTH ( Minimal reached depth )\n" << minDepth << endl; |
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[225] | 364 | |
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[267] | 365 | app << "#AVGDEPTH ( average depth )\n" << AvgDepth() << endl; |
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[195] | 366 | |
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[322] | 367 | app << "#N_INPUT_POLYGONS (number of input polygons )\n" << polys << endl; |
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[235] | 368 | |
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[332] | 369 | app << "#N_PVS: " << pvs << endl; |
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| 370 | |
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[265] | 371 | app << "#N_ROUTPUT_INPUT_POLYGONS ( ratio polygons after subdivision / input polygons )\n" << |
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| 372 | (polys + splits) / (double)polys << endl; |
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| 373 | |
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[235] | 374 | app << "===== END OF BspTree statistics ==========\n"; |
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[267] | 375 | } |
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| 376 | |
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| 377 | BspTree::~BspTree() |
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| 378 | { |
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| 379 | std::stack<BspNode *> tStack; |
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| 380 | |
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| 381 | tStack.push(mRoot); |
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| 382 | |
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| 383 | while (!tStack.empty()) |
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| 384 | { |
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| 385 | BspNode *node = tStack.top(); |
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| 386 | |
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| 387 | tStack.pop(); |
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| 388 | |
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| 389 | if (!node->IsLeaf()) |
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| 390 | { |
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| 391 | BspInterior *interior = dynamic_cast<BspInterior *>(node); |
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| 392 | |
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| 393 | // push the children on the stack (there are always two children) |
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| 394 | tStack.push(interior->GetBack()); |
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| 395 | tStack.push(interior->GetFront()); |
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| 396 | } |
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| 397 | |
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| 398 | DEL_PTR(node); |
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| 399 | } |
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| 400 | } |
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| 401 | |
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[289] | 402 | void BspTree::InsertViewCell(ViewCell *viewCell) |
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| 403 | { |
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[267] | 404 | PolygonContainer *polys = new PolygonContainer(); |
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| 405 | |
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| 406 | // extract polygons that guide the split process |
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[312] | 407 | mStat.polys += AddMeshToPolygons(viewCell->GetMesh(), *polys, viewCell); |
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[267] | 408 | mBox.Include(viewCell->GetBox()); // add to BSP aabb |
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| 409 | |
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[289] | 410 | InsertPolygons(polys); |
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| 411 | } |
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| 412 | |
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[332] | 413 | void BspTree::InsertPolygons(PolygonContainer *polys) |
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[289] | 414 | { |
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| 415 | std::stack<BspTraversalData> tStack; |
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[329] | 416 | |
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| 417 | // traverse existing tree or create new tree |
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[332] | 418 | if (!mRoot) |
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| 419 | mRoot = new BspLeaf(); |
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[267] | 420 | |
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[362] | 421 | tStack.push(BspTraversalData(mRoot, polys, 0, mRootCell, new BoundedRayContainer())); |
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[267] | 422 | |
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| 423 | while (!tStack.empty()) |
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| 424 | { |
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| 425 | // filter polygons donw the tree |
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| 426 | BspTraversalData tData = tStack.top(); |
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| 427 | tStack.pop(); |
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| 428 | |
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| 429 | if (!tData.mNode->IsLeaf()) |
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| 430 | { |
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| 431 | BspInterior *interior = dynamic_cast<BspInterior *>(tData.mNode); |
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| 432 | |
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| 433 | //-- filter view cell polygons down the tree until a leaf is reached |
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[322] | 434 | if (!tData.mPolygons->empty()) |
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[267] | 435 | { |
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| 436 | PolygonContainer *frontPolys = new PolygonContainer(); |
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| 437 | PolygonContainer *backPolys = new PolygonContainer(); |
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[289] | 438 | PolygonContainer coincident; |
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[267] | 439 | |
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| 440 | int splits = 0; |
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| 441 | |
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[312] | 442 | // split viewcell polygons with respect to split plane |
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[328] | 443 | splits += interior->SplitPolygons(*tData.mPolygons, |
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| 444 | *frontPolys, |
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| 445 | *backPolys, |
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| 446 | coincident, |
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| 447 | sStoreSplitPolys); |
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[276] | 448 | |
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[297] | 449 | // extract view cells associated with the split polygons |
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[313] | 450 | ViewCell *frontViewCell = mRootCell; |
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| 451 | ViewCell *backViewCell = mRootCell; |
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[297] | 452 | |
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[332] | 453 | if (!mGenerateViewCells) |
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[297] | 454 | { |
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| 455 | ExtractViewCells(&backViewCell, |
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| 456 | &frontViewCell, |
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| 457 | coincident, |
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| 458 | interior->mPlane, |
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| 459 | frontPolys->empty(), |
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| 460 | backPolys->empty()); |
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| 461 | } |
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| 462 | |
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| 463 | // don't need coincident polygons anymore |
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[322] | 464 | interior->ProcessPolygons(&coincident, sStoreSplitPolys); |
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[289] | 465 | |
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[267] | 466 | mStat.splits += splits; |
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| 467 | |
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| 468 | // push the children on the stack |
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[322] | 469 | tStack.push(BspTraversalData(interior->GetFront(), |
---|
| 470 | frontPolys, |
---|
| 471 | tData.mDepth + 1, |
---|
[328] | 472 | frontViewCell, |
---|
| 473 | tData.mRays)); |
---|
[322] | 474 | |
---|
| 475 | tStack.push(BspTraversalData(interior->GetBack(), |
---|
| 476 | backPolys, |
---|
| 477 | tData.mDepth + 1, |
---|
[328] | 478 | backViewCell, |
---|
[362] | 479 | new BoundedRayContainer())); |
---|
[267] | 480 | } |
---|
[289] | 481 | |
---|
| 482 | // cleanup |
---|
| 483 | DEL_PTR(tData.mPolygons); |
---|
[267] | 484 | } |
---|
[332] | 485 | else |
---|
[267] | 486 | { |
---|
[332] | 487 | // reached leaf => subdivide current viewcell |
---|
| 488 | BspNode *subRoot = Subdivide(tStack, tData); |
---|
[267] | 489 | } |
---|
| 490 | } |
---|
[289] | 491 | } |
---|
[267] | 492 | |
---|
[312] | 493 | int BspTree::AddMeshToPolygons(Mesh *mesh, PolygonContainer &polys, MeshInstance *parent) |
---|
[267] | 494 | { |
---|
| 495 | FaceContainer::const_iterator fi; |
---|
[322] | 496 | |
---|
[267] | 497 | // copy the face data to polygons |
---|
| 498 | for (fi = mesh->mFaces.begin(); fi != mesh->mFaces.end(); ++ fi) |
---|
| 499 | { |
---|
| 500 | Polygon3 *poly = new Polygon3((*fi), mesh); |
---|
[360] | 501 | |
---|
| 502 | if (poly->Valid()) |
---|
| 503 | { |
---|
| 504 | poly->mParent = parent; // set parent intersectable |
---|
| 505 | polys.push_back(poly); |
---|
| 506 | } |
---|
| 507 | else |
---|
| 508 | DEL_PTR(poly); |
---|
[267] | 509 | } |
---|
[322] | 510 | return (int)mesh->mFaces.size(); |
---|
[267] | 511 | } |
---|
| 512 | |
---|
[322] | 513 | int BspTree::AddToPolygonSoup(const ViewCellContainer &viewCells, |
---|
| 514 | PolygonContainer &polys, |
---|
| 515 | int maxObjects) |
---|
[267] | 516 | { |
---|
[322] | 517 | int limit = (maxObjects > 0) ? |
---|
| 518 | Min((int)viewCells.size(), maxObjects) : (int)viewCells.size(); |
---|
[260] | 519 | |
---|
[322] | 520 | int polysSize = 0; |
---|
| 521 | |
---|
| 522 | for (int i = 0; i < limit; ++ i) |
---|
| 523 | { |
---|
[267] | 524 | if (viewCells[i]->GetMesh()) // copy the mesh data to polygons |
---|
| 525 | { |
---|
| 526 | mBox.Include(viewCells[i]->GetBox()); // add to BSP tree aabb |
---|
[360] | 527 | polysSize += AddMeshToPolygons(viewCells[i]->GetMesh(), polys, viewCells[i]); |
---|
[267] | 528 | } |
---|
| 529 | } |
---|
| 530 | |
---|
[322] | 531 | return polysSize; |
---|
[267] | 532 | } |
---|
| 533 | |
---|
[318] | 534 | int BspTree::AddToPolygonSoup(const ObjectContainer &objects, PolygonContainer &polys, int maxObjects) |
---|
[267] | 535 | { |
---|
[245] | 536 | int limit = (maxObjects > 0) ? Min((int)objects.size(), maxObjects) : (int)objects.size(); |
---|
[241] | 537 | |
---|
[267] | 538 | for (int i = 0; i < limit; ++i) |
---|
| 539 | { |
---|
| 540 | Intersectable *object = objects[i];//*it; |
---|
| 541 | Mesh *mesh = NULL; |
---|
[260] | 542 | |
---|
[267] | 543 | switch (object->Type()) // extract the meshes |
---|
| 544 | { |
---|
| 545 | case Intersectable::MESH_INSTANCE: |
---|
| 546 | mesh = dynamic_cast<MeshInstance *>(object)->GetMesh(); |
---|
| 547 | break; |
---|
[308] | 548 | case Intersectable::VIEW_CELL: |
---|
[267] | 549 | mesh = dynamic_cast<ViewCell *>(object)->GetMesh(); |
---|
| 550 | break; |
---|
| 551 | // TODO: handle transformed mesh instances |
---|
| 552 | default: |
---|
[303] | 553 | Debug << "intersectable type not supported" << endl; |
---|
[267] | 554 | break; |
---|
| 555 | } |
---|
| 556 | |
---|
| 557 | if (mesh) // copy the mesh data to polygons |
---|
| 558 | { |
---|
| 559 | mBox.Include(object->GetBox()); // add to BSP tree aabb |
---|
[313] | 560 | AddMeshToPolygons(mesh, polys, mRootCell); |
---|
[267] | 561 | } |
---|
| 562 | } |
---|
[260] | 563 | |
---|
[267] | 564 | return (int)polys.size(); |
---|
[260] | 565 | } |
---|
| 566 | |
---|
[332] | 567 | void BspTree::Construct(const ViewCellContainer &viewCells) |
---|
[267] | 568 | { |
---|
[295] | 569 | mStat.nodes = 1; |
---|
| 570 | mBox.Initialize(); // initialise bsp tree bounding box |
---|
[267] | 571 | |
---|
[286] | 572 | // copy view cell meshes into one big polygon soup |
---|
| 573 | PolygonContainer *polys = new PolygonContainer(); |
---|
[318] | 574 | mStat.polys = AddToPolygonSoup(viewCells, *polys); |
---|
[267] | 575 | |
---|
[327] | 576 | // construct tree from the view cell polygons |
---|
[362] | 577 | Construct(polys, new BoundedRayContainer()); |
---|
[267] | 578 | } |
---|
| 579 | |
---|
| 580 | |
---|
[332] | 581 | void BspTree::Construct(const ObjectContainer &objects) |
---|
[267] | 582 | { |
---|
[295] | 583 | mStat.nodes = 1; |
---|
| 584 | mBox.Initialize(); // initialise bsp tree bounding box |
---|
[267] | 585 | |
---|
| 586 | PolygonContainer *polys = new PolygonContainer(); |
---|
| 587 | |
---|
| 588 | // copy mesh instance polygons into one big polygon soup |
---|
[318] | 589 | mStat.polys = AddToPolygonSoup(objects, *polys); |
---|
[267] | 590 | |
---|
| 591 | // construct tree from polygon soup |
---|
[362] | 592 | Construct(polys, new BoundedRayContainer()); |
---|
[267] | 593 | } |
---|
| 594 | |
---|
[332] | 595 | void BspTree::Construct(const RayContainer &sampleRays) |
---|
[260] | 596 | { |
---|
[331] | 597 | mStat.nodes = 1; |
---|
[362] | 598 | mBox.Initialize(); // initialise BSP tree bounding box |
---|
[331] | 599 | |
---|
[319] | 600 | PolygonContainer *polys = new PolygonContainer(); |
---|
[362] | 601 | BoundedRayContainer *rays = new BoundedRayContainer(); |
---|
[319] | 602 | |
---|
[331] | 603 | RayContainer::const_iterator rit, rit_end = sampleRays.end(); |
---|
| 604 | |
---|
[319] | 605 | long startTime = GetTime(); |
---|
[350] | 606 | |
---|
[327] | 607 | Debug << "**** Extracting polygons from rays ****\n"; |
---|
[319] | 608 | |
---|
[327] | 609 | std::map<Face *, Polygon3 *> facePolyMap; |
---|
| 610 | |
---|
[332] | 611 | //-- extract polygons intersected by the rays |
---|
[331] | 612 | for (rit = sampleRays.begin(); rit != rit_end; ++ rit) |
---|
[319] | 613 | { |
---|
| 614 | Ray *ray = *rit; |
---|
[362] | 615 | |
---|
[332] | 616 | // get ray-face intersection. Store polygon representing the rays together |
---|
| 617 | // with rays intersecting the face. |
---|
| 618 | if (!ray->intersections.empty()) |
---|
[319] | 619 | { |
---|
[332] | 620 | MeshInstance *obj = dynamic_cast<MeshInstance *>(ray->intersections[0].mObject); |
---|
| 621 | Face *face = obj->GetMesh()->mFaces[ray->intersections[0].mFace]; |
---|
[329] | 622 | |
---|
[350] | 623 | std::map<Face *, Polygon3 *>::iterator it = facePolyMap.find(face); |
---|
[319] | 624 | |
---|
[331] | 625 | if (it != facePolyMap.end()) |
---|
| 626 | { |
---|
[367] | 627 | //store rays if needed for heuristics |
---|
| 628 | if (sSplitPlaneStrategy & BLOCKED_RAYS) |
---|
| 629 | (*it).second->mPiercingRays.push_back(ray); |
---|
[331] | 630 | } |
---|
| 631 | else |
---|
[367] | 632 | { //store rays if needed for heuristics |
---|
[331] | 633 | Polygon3 *poly = new Polygon3(face, obj->GetMesh()); |
---|
[362] | 634 | poly->mParent = obj; |
---|
[331] | 635 | polys->push_back(poly); |
---|
| 636 | |
---|
[367] | 637 | if (sSplitPlaneStrategy & BLOCKED_RAYS) |
---|
| 638 | poly->mPiercingRays.push_back(ray); |
---|
| 639 | |
---|
[331] | 640 | facePolyMap[face] = poly; |
---|
| 641 | } |
---|
[319] | 642 | } |
---|
| 643 | } |
---|
[327] | 644 | |
---|
[367] | 645 | facePolyMap.clear(); |
---|
| 646 | |
---|
| 647 | // compue bounding box |
---|
[331] | 648 | Polygon3::IncludeInBox(*polys, mBox); |
---|
[362] | 649 | |
---|
| 650 | //-- store rays |
---|
| 651 | for (rit = sampleRays.begin(); rit != rit_end; ++ rit) |
---|
| 652 | { |
---|
| 653 | Ray *ray = *rit; |
---|
| 654 | ray->SetId(-1); // reset id |
---|
| 655 | |
---|
| 656 | float minT, maxT; |
---|
| 657 | if (BoundRay(*ray, minT, maxT)) |
---|
| 658 | rays->push_back(new BoundedRay(ray, minT, maxT)); |
---|
| 659 | } |
---|
| 660 | |
---|
[327] | 661 | mStat.polys = (int)polys->size(); |
---|
| 662 | |
---|
[331] | 663 | Debug << "**** Finished polygon extraction ****" << endl; |
---|
[332] | 664 | Debug << (int)polys->size() << " polys extracted from " << (int)rays->size() << " rays" << endl; |
---|
[331] | 665 | Debug << "extraction time: " << TimeDiff(startTime, GetTime())*1e-3 << "s" << endl; |
---|
[319] | 666 | |
---|
[332] | 667 | Construct(polys, rays); |
---|
[260] | 668 | } |
---|
| 669 | |
---|
[362] | 670 | void BspTree::Construct(PolygonContainer *polys, BoundedRayContainer *rays) |
---|
[267] | 671 | { |
---|
| 672 | std::stack<BspTraversalData> tStack; |
---|
[329] | 673 | |
---|
[332] | 674 | mRoot = new BspLeaf(); |
---|
| 675 | |
---|
| 676 | BspTraversalData tData(mRoot, polys, 0, mRootCell, rays); |
---|
[267] | 677 | tStack.push(tData); |
---|
| 678 | |
---|
| 679 | long startTime = GetTime(); |
---|
[330] | 680 | cout << "**** Contructing bsp tree ****\n"; |
---|
[329] | 681 | |
---|
[267] | 682 | while (!tStack.empty()) |
---|
| 683 | { |
---|
| 684 | tData = tStack.top(); |
---|
| 685 | tStack.pop(); |
---|
| 686 | |
---|
| 687 | // subdivide leaf node |
---|
[329] | 688 | BspNode *subRoot = Subdivide(tStack, tData); |
---|
[267] | 689 | } |
---|
[233] | 690 | |
---|
[329] | 691 | cout << "**** Finished tree construction ****\n"; |
---|
[294] | 692 | Debug << "BSP tree contruction time: " << TimeDiff(startTime, GetTime())*1e-3 << "s" << endl; |
---|
[267] | 693 | } |
---|
[260] | 694 | |
---|
[267] | 695 | |
---|
[308] | 696 | BspNode *BspTree::Subdivide(BspTraversalStack &tStack, BspTraversalData &tData) |
---|
[267] | 697 | { |
---|
| 698 | //-- terminate traversal |
---|
[332] | 699 | if (((int)tData.mPolygons->size() <= sTermMaxPolygons) || |
---|
| 700 | ((int)tData.mRays->size() <= sTermMaxRays) || |
---|
| 701 | (tData.mDepth >= sTermMaxDepth)) |
---|
| 702 | |
---|
[267] | 703 | { |
---|
[332] | 704 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(tData.mNode); |
---|
| 705 | |
---|
| 706 | // generate new view cell for each leaf |
---|
| 707 | if (mGenerateViewCells) |
---|
[350] | 708 | { |
---|
| 709 | int conSamp, sampCon; |
---|
| 710 | leaf->GenerateViewCell(*tData.mRays, conSamp, sampCon); |
---|
| 711 | |
---|
| 712 | mStat.contributingSamples += conSamp; |
---|
| 713 | mStat.sampleContributions += sampCon; |
---|
| 714 | } |
---|
[332] | 715 | else |
---|
[350] | 716 | { |
---|
[332] | 717 | // add view cell to leaf |
---|
[366] | 718 | leaf->SetViewCell(dynamic_cast<BspViewCell *>(tData.mViewCell)); |
---|
| 719 | leaf->mViewCell->mBspLeaves.push_back(leaf); |
---|
[350] | 720 | } |
---|
[267] | 721 | |
---|
[350] | 722 | EvaluateLeafStats(tData); |
---|
| 723 | |
---|
[325] | 724 | //-- clean up |
---|
[350] | 725 | |
---|
[289] | 726 | // remaining polygons are discarded or added to node |
---|
[322] | 727 | leaf->ProcessPolygons(tData.mPolygons, sStoreSplitPolys); |
---|
[289] | 728 | DEL_PTR(tData.mPolygons); |
---|
[362] | 729 | // discard rays |
---|
| 730 | CLEAR_CONTAINER(*tData.mRays); |
---|
[332] | 731 | DEL_PTR(tData.mRays); |
---|
| 732 | |
---|
[308] | 733 | return leaf; |
---|
[267] | 734 | } |
---|
| 735 | |
---|
[329] | 736 | //-- continue subdivision |
---|
[328] | 737 | |
---|
[289] | 738 | PolygonContainer coincident; |
---|
[329] | 739 | |
---|
| 740 | PolygonContainer *frontPolys = new PolygonContainer(); |
---|
| 741 | PolygonContainer *backPolys = new PolygonContainer(); |
---|
[328] | 742 | |
---|
[362] | 743 | BoundedRayContainer *frontRays = new BoundedRayContainer(); |
---|
| 744 | BoundedRayContainer *backRays = new BoundedRayContainer(); |
---|
[276] | 745 | |
---|
[289] | 746 | // create new interior node and two leaf nodes |
---|
[329] | 747 | BspInterior *interior = SubdivideNode(dynamic_cast<BspLeaf *>(tData.mNode), |
---|
| 748 | *tData.mPolygons, |
---|
| 749 | *frontPolys, |
---|
| 750 | *backPolys, |
---|
[332] | 751 | coincident, |
---|
| 752 | *tData.mRays, |
---|
| 753 | *frontRays, |
---|
| 754 | *backRays); |
---|
[313] | 755 | ViewCell *frontViewCell = mRootCell; |
---|
| 756 | ViewCell *backViewCell = mRootCell; |
---|
[308] | 757 | |
---|
| 758 | #ifdef _DEBUG |
---|
| 759 | if (frontPolys->empty() && backPolys->empty() && (coincident.size() > 2)) |
---|
| 760 | { for (PolygonContainer::iterator it = coincident.begin(); it != coincident.end(); ++it) |
---|
| 761 | Debug << (*it) << " " << (*it)->GetArea() << " " << (*it)->mParent << endl ; |
---|
| 762 | Debug << endl;} |
---|
| 763 | #endif |
---|
| 764 | |
---|
[313] | 765 | // extract view cells from coincident polygons according to plane normal |
---|
| 766 | // only if front or back polygons are empty |
---|
[332] | 767 | if (!mGenerateViewCells) |
---|
| 768 | { |
---|
| 769 | ExtractViewCells(&backViewCell, |
---|
| 770 | &frontViewCell, |
---|
| 771 | coincident, |
---|
| 772 | interior->mPlane, |
---|
| 773 | backPolys->empty(), |
---|
| 774 | frontPolys->empty()); |
---|
| 775 | } |
---|
[297] | 776 | |
---|
| 777 | // don't need coincident polygons anymore |
---|
[322] | 778 | interior->ProcessPolygons(&coincident, sStoreSplitPolys); |
---|
[289] | 779 | |
---|
[267] | 780 | // push the children on the stack |
---|
[318] | 781 | tStack.push(BspTraversalData(interior->GetBack(), |
---|
[329] | 782 | backPolys, |
---|
[318] | 783 | tData.mDepth + 1, |
---|
[325] | 784 | backViewCell, |
---|
[329] | 785 | backRays)); |
---|
[267] | 786 | |
---|
[318] | 787 | tStack.push(BspTraversalData(interior->GetFront(), |
---|
[329] | 788 | frontPolys, |
---|
[318] | 789 | tData.mDepth + 1, |
---|
[325] | 790 | frontViewCell, |
---|
[329] | 791 | frontRays)); |
---|
[318] | 792 | |
---|
[289] | 793 | // cleanup |
---|
| 794 | DEL_PTR(tData.mNode); |
---|
| 795 | DEL_PTR(tData.mPolygons); |
---|
[332] | 796 | DEL_PTR(tData.mRays); |
---|
| 797 | |
---|
[267] | 798 | return interior; |
---|
[195] | 799 | } |
---|
[190] | 800 | |
---|
[297] | 801 | void BspTree::ExtractViewCells(ViewCell **backViewCell, |
---|
| 802 | ViewCell **frontViewCell, |
---|
| 803 | const PolygonContainer &coincident, |
---|
| 804 | const Plane3 splitPlane, |
---|
[313] | 805 | const bool extractBack, |
---|
| 806 | const bool extractFront) const |
---|
[297] | 807 | { |
---|
| 808 | bool foundFront = !extractFront, foundBack = !extractBack; |
---|
[262] | 809 | |
---|
[324] | 810 | PolygonContainer::const_iterator it = |
---|
| 811 | coincident.begin(), it_end = coincident.end(); |
---|
[297] | 812 | |
---|
[308] | 813 | //-- find first view cells in front and back leafs |
---|
[324] | 814 | for (; !(foundFront && foundBack) && (it != it_end); ++ it) |
---|
[297] | 815 | { |
---|
[324] | 816 | if (DotProd((*it)->GetNormal(), splitPlane.mNormal) > 0) |
---|
[297] | 817 | { |
---|
| 818 | *backViewCell = dynamic_cast<ViewCell *>((*it)->mParent); |
---|
| 819 | foundBack = true; |
---|
| 820 | } |
---|
| 821 | else |
---|
| 822 | { |
---|
| 823 | *frontViewCell = dynamic_cast<ViewCell *>((*it)->mParent); |
---|
| 824 | foundFront = true; |
---|
| 825 | } |
---|
| 826 | } |
---|
[324] | 827 | //if (extractFront && foundFront) Debug << "front view cell: " << *frontViewCell << endl; |
---|
| 828 | //if (extractBack && foundBack) Debug << "back view cell: " << *backViewCell << endl; |
---|
[297] | 829 | } |
---|
| 830 | |
---|
[267] | 831 | BspInterior *BspTree::SubdivideNode(BspLeaf *leaf, |
---|
[329] | 832 | PolygonContainer &polys, |
---|
| 833 | PolygonContainer &frontPolys, |
---|
| 834 | PolygonContainer &backPolys, |
---|
| 835 | PolygonContainer &coincident, |
---|
[362] | 836 | BoundedRayContainer &rays, |
---|
| 837 | BoundedRayContainer &frontRays, |
---|
| 838 | BoundedRayContainer &backRays) |
---|
[267] | 839 | { |
---|
| 840 | mStat.nodes += 2; |
---|
[331] | 841 | |
---|
[328] | 842 | // select subdivision plane |
---|
| 843 | BspInterior *interior = |
---|
[329] | 844 | new BspInterior(SelectPlane(leaf, polys, rays)); |
---|
[267] | 845 | |
---|
| 846 | #ifdef _DEBUG |
---|
| 847 | Debug << interior << endl; |
---|
| 848 | #endif |
---|
[329] | 849 | |
---|
[349] | 850 | // subdivide rays into front and back rays |
---|
[350] | 851 | SplitRays(interior->mPlane, rays, frontRays, backRays); |
---|
[330] | 852 | |
---|
[362] | 853 | // subdivide polygons with plane |
---|
[367] | 854 | mStat.splits += interior->SplitPolygons(polys, |
---|
| 855 | frontPolys, |
---|
| 856 | backPolys, |
---|
| 857 | coincident, |
---|
| 858 | sStoreSplitPolys); |
---|
[331] | 859 | |
---|
[267] | 860 | BspInterior *parent = leaf->GetParent(); |
---|
| 861 | |
---|
| 862 | // replace a link from node's parent |
---|
[329] | 863 | if (!leaf->IsRoot()) |
---|
[267] | 864 | { |
---|
| 865 | parent->ReplaceChildLink(leaf, interior); |
---|
| 866 | interior->SetParent(parent); |
---|
| 867 | } |
---|
[329] | 868 | else // new root |
---|
| 869 | { |
---|
| 870 | mRoot = interior; |
---|
| 871 | } |
---|
[267] | 872 | |
---|
| 873 | // and setup child links |
---|
| 874 | interior->SetupChildLinks(new BspLeaf(interior), new BspLeaf(interior)); |
---|
| 875 | |
---|
| 876 | return interior; |
---|
[260] | 877 | } |
---|
| 878 | |
---|
[302] | 879 | void BspTree::SortSplitCandidates(const PolygonContainer &polys, |
---|
| 880 | const int axis, |
---|
| 881 | vector<SortableEntry> &splitCandidates) const |
---|
[195] | 882 | { |
---|
[302] | 883 | splitCandidates.clear(); |
---|
| 884 | |
---|
| 885 | int requestedSize = 2 * (int)polys.size(); |
---|
| 886 | // creates a sorted split candidates array |
---|
| 887 | splitCandidates.reserve(requestedSize); |
---|
| 888 | |
---|
| 889 | PolygonContainer::const_iterator it, it_end = polys.end(); |
---|
| 890 | |
---|
| 891 | AxisAlignedBox3 box; |
---|
| 892 | |
---|
| 893 | // insert all queries |
---|
| 894 | for(it = polys.begin(); it != it_end; ++ it) |
---|
| 895 | { |
---|
| 896 | box.Initialize(); |
---|
| 897 | box.Include(*(*it)); |
---|
| 898 | |
---|
| 899 | splitCandidates.push_back(SortableEntry(SortableEntry::POLY_MIN, box.Min(axis), *it)); |
---|
| 900 | splitCandidates.push_back(SortableEntry(SortableEntry::POLY_MAX, box.Max(axis), *it)); |
---|
| 901 | } |
---|
| 902 | |
---|
| 903 | stable_sort(splitCandidates.begin(), splitCandidates.end()); |
---|
| 904 | } |
---|
| 905 | |
---|
| 906 | |
---|
| 907 | float BspTree::BestCostRatio(const PolygonContainer &polys, |
---|
| 908 | const AxisAlignedBox3 &box, |
---|
| 909 | const int axis, |
---|
| 910 | float &position, |
---|
| 911 | int &objectsBack, |
---|
| 912 | int &objectsFront) const |
---|
| 913 | { |
---|
| 914 | vector<SortableEntry> splitCandidates; |
---|
| 915 | |
---|
[324] | 916 | SortSplitCandidates(polys, axis, splitCandidates); |
---|
| 917 | |
---|
| 918 | // go through the lists, count the number of objects left and right |
---|
| 919 | // and evaluate the following cost funcion: |
---|
| 920 | // C = ct_div_ci + (ol + or)/queries |
---|
| 921 | |
---|
| 922 | int objectsLeft = 0, objectsRight = (int)polys.size(); |
---|
| 923 | |
---|
| 924 | float minBox = box.Min(axis); |
---|
| 925 | float maxBox = box.Max(axis); |
---|
| 926 | float boxArea = box.SurfaceArea(); |
---|
| 927 | |
---|
| 928 | float minBand = minBox + sSplitBorder * (maxBox - minBox); |
---|
| 929 | float maxBand = minBox + (1.0f - sSplitBorder) * (maxBox - minBox); |
---|
| 930 | |
---|
| 931 | float minSum = 1e20f; |
---|
| 932 | vector<SortableEntry>::const_iterator ci, ci_end = splitCandidates.end(); |
---|
| 933 | |
---|
| 934 | for(ci = splitCandidates.begin(); ci != ci_end; ++ ci) |
---|
| 935 | { |
---|
| 936 | switch ((*ci).type) |
---|
| 937 | { |
---|
| 938 | case SortableEntry::POLY_MIN: |
---|
| 939 | ++ objectsLeft; |
---|
| 940 | break; |
---|
| 941 | case SortableEntry::POLY_MAX: |
---|
| 942 | -- objectsRight; |
---|
| 943 | break; |
---|
| 944 | default: |
---|
| 945 | break; |
---|
| 946 | } |
---|
| 947 | |
---|
| 948 | if ((*ci).value > minBand && (*ci).value < maxBand) |
---|
| 949 | { |
---|
| 950 | AxisAlignedBox3 lbox = box; |
---|
| 951 | AxisAlignedBox3 rbox = box; |
---|
| 952 | lbox.SetMax(axis, (*ci).value); |
---|
| 953 | rbox.SetMin(axis, (*ci).value); |
---|
| 954 | |
---|
| 955 | float sum = objectsLeft * lbox.SurfaceArea() + |
---|
| 956 | objectsRight * rbox.SurfaceArea(); |
---|
| 957 | |
---|
| 958 | if (sum < minSum) |
---|
| 959 | { |
---|
| 960 | minSum = sum; |
---|
| 961 | position = (*ci).value; |
---|
| 962 | |
---|
| 963 | objectsBack = objectsLeft; |
---|
| 964 | objectsFront = objectsRight; |
---|
| 965 | } |
---|
| 966 | } |
---|
| 967 | } |
---|
| 968 | |
---|
| 969 | float oldCost = (float)polys.size(); |
---|
| 970 | float newCost = sCt_div_ci + minSum / boxArea; |
---|
| 971 | float ratio = newCost / oldCost; |
---|
| 972 | |
---|
| 973 | |
---|
| 974 | #if 0 |
---|
| 975 | Debug << "====================" << endl; |
---|
| 976 | Debug << "costRatio=" << ratio << " pos=" << position<<" t=" << (position - minBox)/(maxBox - minBox) |
---|
| 977 | << "\t o=(" << objectsBack << "," << objectsFront << ")" << endl; |
---|
| 978 | #endif |
---|
[302] | 979 | return ratio; |
---|
| 980 | } |
---|
| 981 | |
---|
[349] | 982 | bool BspTree::SelectAxisAlignedPlane(Plane3 &plane, |
---|
| 983 | const PolygonContainer &polys) const |
---|
| 984 | { |
---|
| 985 | AxisAlignedBox3 box; |
---|
| 986 | box.Initialize(); |
---|
| 987 | |
---|
| 988 | // create bounding box of region |
---|
| 989 | Polygon3::IncludeInBox(polys, box); |
---|
| 990 | |
---|
| 991 | int objectsBack = 0, objectsFront = 0; |
---|
| 992 | int axis = 0; |
---|
| 993 | float costRatio = MAX_FLOAT; |
---|
| 994 | Vector3 position; |
---|
| 995 | |
---|
| 996 | //-- area subdivision |
---|
| 997 | for (int i = 0; i < 3; ++ i) |
---|
| 998 | { |
---|
| 999 | float p = 0; |
---|
| 1000 | float r = BestCostRatio(polys, box, i, p, objectsBack, objectsFront); |
---|
| 1001 | |
---|
| 1002 | if (r < costRatio) |
---|
| 1003 | { |
---|
| 1004 | costRatio = r; |
---|
| 1005 | axis = i; |
---|
| 1006 | position = p; |
---|
| 1007 | } |
---|
| 1008 | } |
---|
| 1009 | |
---|
| 1010 | if (costRatio >= sMaxCostRatio) |
---|
| 1011 | return false; |
---|
| 1012 | |
---|
| 1013 | Vector3 norm(0,0,0); norm[axis] = 1.0f; |
---|
| 1014 | plane = Plane3(norm, position); |
---|
| 1015 | |
---|
| 1016 | return true; |
---|
| 1017 | } |
---|
| 1018 | |
---|
[318] | 1019 | Plane3 BspTree::SelectPlane(BspLeaf *leaf, |
---|
[325] | 1020 | PolygonContainer &polys, |
---|
[362] | 1021 | const BoundedRayContainer &rays) |
---|
[302] | 1022 | { |
---|
[349] | 1023 | if (polys.empty()) |
---|
[263] | 1024 | { |
---|
[349] | 1025 | Debug << "Warning: No autopartition polygon candidate available\n"; |
---|
[362] | 1026 | |
---|
| 1027 | // return axis aligned split |
---|
[349] | 1028 | AxisAlignedBox3 box; |
---|
| 1029 | box.Initialize(); |
---|
| 1030 | |
---|
| 1031 | // create bounding box of region |
---|
[362] | 1032 | Polygon3::IncludeInBox(polys, box); |
---|
| 1033 | |
---|
| 1034 | const int axis = box.Size().DrivingAxis(); |
---|
| 1035 | const Vector3 position = (box.Min()[axis] + box.Max()[axis])*0.5f; |
---|
| 1036 | |
---|
[349] | 1037 | Vector3 norm(0,0,0); norm[axis] = 1.0f; |
---|
| 1038 | return Plane3(norm, position); |
---|
[263] | 1039 | } |
---|
[362] | 1040 | |
---|
[297] | 1041 | if ((sSplitPlaneStrategy & AXIS_ALIGNED) && |
---|
[362] | 1042 | ((int)polys.size() > sTermMaxPolysForAxisAligned) && |
---|
| 1043 | ((int)rays.size() > sTermMaxRaysForAxisAligned) && |
---|
| 1044 | ((sTermMaxObjectsForAxisAligned < 0) || |
---|
| 1045 | (Polygon3::CountIntersectables(polys) > sTermMaxObjectsForAxisAligned))) |
---|
[236] | 1046 | { |
---|
[349] | 1047 | Plane3 plane; |
---|
| 1048 | if (SelectAxisAlignedPlane(plane, polys)) |
---|
| 1049 | return plane; |
---|
[295] | 1050 | } |
---|
| 1051 | |
---|
[297] | 1052 | // simplest strategy: just take next polygon |
---|
[322] | 1053 | if (sSplitPlaneStrategy & RANDOM_POLYGON) |
---|
[297] | 1054 | { |
---|
[322] | 1055 | return polys[Random((int)polys.size())]->GetSupportingPlane(); |
---|
[297] | 1056 | } |
---|
| 1057 | |
---|
[260] | 1058 | // use heuristics to find appropriate plane |
---|
[325] | 1059 | return SelectPlaneHeuristics(polys, rays, sMaxCandidates); |
---|
[195] | 1060 | } |
---|
| 1061 | |
---|
[318] | 1062 | Plane3 BspTree::SelectPlaneHeuristics(PolygonContainer &polys, |
---|
[362] | 1063 | const BoundedRayContainer &rays, |
---|
[318] | 1064 | const int maxTests) |
---|
[238] | 1065 | { |
---|
[294] | 1066 | float lowestCost = MAX_FLOAT; |
---|
[265] | 1067 | int bestPlaneIdx = 0; |
---|
[238] | 1068 | |
---|
[304] | 1069 | int limit = maxTests > 0 ? Min((int)polys.size(), maxTests) : (int)polys.size(); |
---|
| 1070 | |
---|
| 1071 | int candidateIdx = limit; |
---|
[306] | 1072 | |
---|
[265] | 1073 | for (int i = 0; i < limit; ++ i) |
---|
[238] | 1074 | { |
---|
[305] | 1075 | candidateIdx = GetNextCandidateIdx(candidateIdx, polys); |
---|
[304] | 1076 | |
---|
[295] | 1077 | Plane3 candidatePlane = polys[candidateIdx]->GetSupportingPlane(); |
---|
[239] | 1078 | |
---|
[238] | 1079 | // evaluate current candidate |
---|
[335] | 1080 | float candidateCost = SplitPlaneCost(candidatePlane, polys, rays); |
---|
[238] | 1081 | |
---|
[240] | 1082 | if (candidateCost < lowestCost) |
---|
[238] | 1083 | { |
---|
[265] | 1084 | bestPlaneIdx = candidateIdx; |
---|
[240] | 1085 | lowestCost = candidateCost; |
---|
[238] | 1086 | } |
---|
| 1087 | } |
---|
[305] | 1088 | |
---|
[301] | 1089 | //Debug << "Plane lowest cost: " << lowestCost << endl; |
---|
[295] | 1090 | return polys[bestPlaneIdx]->GetSupportingPlane(); |
---|
[238] | 1091 | } |
---|
| 1092 | |
---|
[305] | 1093 | int BspTree::GetNextCandidateIdx(int currentIdx, PolygonContainer &polys) |
---|
[238] | 1094 | { |
---|
[349] | 1095 | const int candidateIdx = Random(currentIdx --); |
---|
[306] | 1096 | |
---|
[305] | 1097 | // swap candidates to avoid testing same plane 2 times |
---|
[350] | 1098 | std::swap(polys[currentIdx], polys[candidateIdx]); |
---|
| 1099 | |
---|
| 1100 | /*Polygon3 *p = polys[candidateIdx]; |
---|
[305] | 1101 | polys[candidateIdx] = polys[currentIdx]; |
---|
[350] | 1102 | polys[currentIdx] = p;*/ |
---|
[305] | 1103 | |
---|
| 1104 | return currentIdx; |
---|
[324] | 1105 | //return Random((int)polys.size()); |
---|
[295] | 1106 | } |
---|
[238] | 1107 | |
---|
[335] | 1108 | float BspTree::SplitPlaneCost(const Plane3 &candidatePlane, |
---|
| 1109 | const PolygonContainer &polys) const |
---|
[295] | 1110 | { |
---|
[301] | 1111 | float val = 0; |
---|
[331] | 1112 | |
---|
[306] | 1113 | float sumBalancedPolys = 0; |
---|
| 1114 | float sumSplits = 0; |
---|
| 1115 | float sumPolyArea = 0; |
---|
| 1116 | float sumBalancedViewCells = 0; |
---|
[319] | 1117 | float sumBlockedRays = 0; |
---|
| 1118 | float totalBlockedRays = 0; |
---|
[306] | 1119 | //float totalArea = 0; |
---|
[335] | 1120 | int totalViewCells = 0; |
---|
[306] | 1121 | |
---|
[362] | 1122 | // need three unique ids for each type of view cell |
---|
| 1123 | // for balanced view cells criterium |
---|
[335] | 1124 | ViewCell::NewMail(); |
---|
[349] | 1125 | const int backId = ViewCell::sMailId; |
---|
[338] | 1126 | ViewCell::NewMail(); |
---|
[349] | 1127 | const int frontId = ViewCell::sMailId; |
---|
[338] | 1128 | ViewCell::NewMail(); |
---|
[349] | 1129 | const int frontAndBackId = ViewCell::sMailId; |
---|
[338] | 1130 | |
---|
[319] | 1131 | PolygonContainer::const_iterator it, it_end = polys.end(); |
---|
| 1132 | |
---|
[306] | 1133 | for (it = polys.begin(); it != it_end; ++ it) |
---|
[295] | 1134 | { |
---|
[349] | 1135 | const int classification = (*it)->ClassifyPlane(candidatePlane); |
---|
[301] | 1136 | |
---|
[306] | 1137 | if (sSplitPlaneStrategy & BALANCED_POLYS) |
---|
[349] | 1138 | sumBalancedPolys += sBalancedPolysTable[classification]; |
---|
[306] | 1139 | |
---|
| 1140 | if (sSplitPlaneStrategy & LEAST_SPLITS) |
---|
[349] | 1141 | sumSplits += sLeastPolySplitsTable[classification]; |
---|
[306] | 1142 | |
---|
| 1143 | if (sSplitPlaneStrategy & LARGEST_POLY_AREA) |
---|
[238] | 1144 | { |
---|
[349] | 1145 | if (classification == Polygon3::COINCIDENT) |
---|
[322] | 1146 | sumPolyArea += (*it)->GetArea(); |
---|
[306] | 1147 | //totalArea += area; |
---|
[301] | 1148 | } |
---|
[319] | 1149 | |
---|
| 1150 | if (sSplitPlaneStrategy & BLOCKED_RAYS) |
---|
| 1151 | { |
---|
[349] | 1152 | const float blockedRays = (float)(*it)->mPiercingRays.size(); |
---|
[332] | 1153 | |
---|
[349] | 1154 | if (classification == Polygon3::COINCIDENT) |
---|
[319] | 1155 | sumBlockedRays += blockedRays; |
---|
[336] | 1156 | |
---|
[319] | 1157 | totalBlockedRays += blockedRays; |
---|
| 1158 | } |
---|
| 1159 | |
---|
[307] | 1160 | // assign view cells to back or front according to classificaion |
---|
[306] | 1161 | if (sSplitPlaneStrategy & BALANCED_VIEW_CELLS) |
---|
[297] | 1162 | { |
---|
[308] | 1163 | MeshInstance *viewCell = (*it)->mParent; |
---|
[306] | 1164 | |
---|
[338] | 1165 | // assure that we only count a view cell |
---|
| 1166 | // once for the front and once for the back side of the plane |
---|
[349] | 1167 | if (classification == Polygon3::FRONT_SIDE) |
---|
[335] | 1168 | { |
---|
[339] | 1169 | if ((viewCell->mMailbox != frontId) && |
---|
| 1170 | (viewCell->mMailbox != frontAndBackId)) |
---|
[338] | 1171 | { |
---|
| 1172 | sumBalancedViewCells += 1.0; |
---|
[335] | 1173 | |
---|
[339] | 1174 | if (viewCell->mMailbox != backId) |
---|
| 1175 | viewCell->mMailbox = frontId; |
---|
[338] | 1176 | else |
---|
[339] | 1177 | viewCell->mMailbox = frontAndBackId; |
---|
[338] | 1178 | |
---|
| 1179 | ++ totalViewCells; |
---|
| 1180 | } |
---|
[335] | 1181 | } |
---|
[349] | 1182 | else if (classification == Polygon3::BACK_SIDE) |
---|
[338] | 1183 | { |
---|
[339] | 1184 | if ((viewCell->mMailbox != backId) && |
---|
| 1185 | (viewCell->mMailbox != frontAndBackId)) |
---|
[338] | 1186 | { |
---|
| 1187 | sumBalancedViewCells -= 1.0; |
---|
| 1188 | |
---|
[339] | 1189 | if (viewCell->mMailbox != frontId) |
---|
| 1190 | viewCell->mMailbox = backId; |
---|
[338] | 1191 | else |
---|
[339] | 1192 | viewCell->mMailbox = frontAndBackId; |
---|
[338] | 1193 | |
---|
| 1194 | ++ totalViewCells; |
---|
| 1195 | } |
---|
| 1196 | } |
---|
[297] | 1197 | } |
---|
[306] | 1198 | } |
---|
[297] | 1199 | |
---|
[319] | 1200 | // all values should be approx. between 0 and 1 so they can be combined |
---|
| 1201 | // and scaled with the factors according to their importance |
---|
[306] | 1202 | if (sSplitPlaneStrategy & BALANCED_POLYS) |
---|
| 1203 | val += sBalancedPolysFactor * fabs(sumBalancedPolys) / (float)polys.size(); |
---|
| 1204 | |
---|
| 1205 | if (sSplitPlaneStrategy & LEAST_SPLITS) |
---|
| 1206 | val += sLeastSplitsFactor * sumSplits / (float)polys.size(); |
---|
| 1207 | |
---|
[308] | 1208 | if (sSplitPlaneStrategy & LARGEST_POLY_AREA) |
---|
[324] | 1209 | // HACK: polys.size should be total area so scaling is between 0 and 1 |
---|
[319] | 1210 | val += sLargestPolyAreaFactor * (float)polys.size() / sumPolyArea; |
---|
[306] | 1211 | |
---|
[319] | 1212 | if (sSplitPlaneStrategy & BLOCKED_RAYS) |
---|
[335] | 1213 | if (totalBlockedRays != 0) |
---|
[349] | 1214 | val += sBlockedRaysFactor * (totalBlockedRays - sumBlockedRays) / totalBlockedRays; |
---|
[319] | 1215 | |
---|
[306] | 1216 | if (sSplitPlaneStrategy & BALANCED_VIEW_CELLS) |
---|
[335] | 1217 | if (totalViewCells != 0) |
---|
| 1218 | val += sBalancedViewCellsFactor * fabs(sumBalancedViewCells) / |
---|
| 1219 | (float)totalViewCells; |
---|
[324] | 1220 | |
---|
[335] | 1221 | return val; |
---|
| 1222 | } |
---|
[301] | 1223 | |
---|
[350] | 1224 | bool BspTree::BoundRay(const Ray &ray, float &minT, float &maxT) const |
---|
| 1225 | { |
---|
| 1226 | maxT = 1e6; |
---|
| 1227 | minT = 0; |
---|
| 1228 | |
---|
| 1229 | // test with tree bounding box |
---|
| 1230 | if (!mBox.GetMinMaxT(ray, &minT, &maxT)) |
---|
| 1231 | return false; |
---|
| 1232 | |
---|
| 1233 | if (minT < 0) // start ray from origin |
---|
| 1234 | minT = 0; |
---|
| 1235 | |
---|
| 1236 | // bound ray or line segment |
---|
| 1237 | if ((ray.GetType() == Ray::LOCAL_RAY) && |
---|
| 1238 | !ray.intersections.empty() && |
---|
| 1239 | (ray.intersections[0].mT <= maxT)) |
---|
| 1240 | { |
---|
| 1241 | maxT = ray.intersections[0].mT; |
---|
| 1242 | } |
---|
| 1243 | |
---|
| 1244 | return true; |
---|
| 1245 | } |
---|
| 1246 | |
---|
[335] | 1247 | float BspTree::SplitPlaneCost(const Plane3 &candidatePlane, |
---|
[362] | 1248 | const BoundedRayContainer &rays) const |
---|
[335] | 1249 | { |
---|
| 1250 | float val = 0; |
---|
[324] | 1251 | |
---|
[332] | 1252 | float sumBalancedRays = 0; |
---|
| 1253 | float sumRaySplits = 0; |
---|
[366] | 1254 | float pvsSize = 0; |
---|
[367] | 1255 | float totalSize = 0; |
---|
[332] | 1256 | |
---|
[367] | 1257 | // need three unique ids for small pvs criterium |
---|
[366] | 1258 | Intersectable::NewMail(); |
---|
[367] | 1259 | const int backId = ViewCell::sMailId; |
---|
| 1260 | Intersectable::NewMail(); |
---|
| 1261 | const int frontId = ViewCell::sMailId; |
---|
| 1262 | Intersectable::NewMail(); |
---|
| 1263 | const int frontAndBackId = ViewCell::sMailId; |
---|
| 1264 | //Debug << "f " << frontId << " b " << backId << " fb " << frontAndBackId << endl; |
---|
[366] | 1265 | |
---|
[362] | 1266 | BoundedRayContainer::const_iterator rit, rit_end = rays.end(); |
---|
[332] | 1267 | |
---|
| 1268 | for (rit = rays.begin(); rit != rays.end(); ++ rit) |
---|
| 1269 | { |
---|
[362] | 1270 | Ray *ray = (*rit)->mRay; |
---|
| 1271 | const float minT = (*rit)->mMinT; |
---|
| 1272 | const float maxT = (*rit)->mMaxT; |
---|
[336] | 1273 | |
---|
[367] | 1274 | const int cf = |
---|
[349] | 1275 | ray->ClassifyPlane(candidatePlane, minT, maxT); |
---|
[336] | 1276 | |
---|
[332] | 1277 | if (sSplitPlaneStrategy & LEAST_RAY_SPLITS) |
---|
| 1278 | { |
---|
[367] | 1279 | sumBalancedRays += sBalancedRaysTable[cf]; |
---|
[332] | 1280 | } |
---|
[336] | 1281 | |
---|
[332] | 1282 | if (sSplitPlaneStrategy & BALANCED_RAYS) |
---|
| 1283 | { |
---|
[367] | 1284 | sumRaySplits += sLeastRaySplitsTable[cf]; |
---|
[332] | 1285 | } |
---|
[366] | 1286 | |
---|
| 1287 | if (sSplitPlaneStrategy & PVS) |
---|
| 1288 | { |
---|
| 1289 | vector<Ray::Intersection>::const_iterator it, |
---|
| 1290 | it_end = ray->intersections.end(); |
---|
| 1291 | |
---|
[367] | 1292 | if (!ray->intersections.empty()) |
---|
[366] | 1293 | { |
---|
[367] | 1294 | |
---|
| 1295 | // assure that we only count a object |
---|
| 1296 | // once for the front and once for the back side of the plane |
---|
| 1297 | pvsSize += PvsValue(*ray->intersections[0].mObject, |
---|
| 1298 | cf, |
---|
| 1299 | frontId, |
---|
| 1300 | backId, |
---|
| 1301 | frontAndBackId); |
---|
| 1302 | |
---|
| 1303 | // always add 2 for each object (= maximal large PVS) |
---|
| 1304 | //if (inc > 0.01) totalSize += 2.0; |
---|
[366] | 1305 | } |
---|
[367] | 1306 | //todo emerging obj |
---|
[366] | 1307 | } |
---|
[332] | 1308 | } |
---|
[335] | 1309 | |
---|
[332] | 1310 | if (sSplitPlaneStrategy & LEAST_RAY_SPLITS) |
---|
| 1311 | if (!rays.empty()) |
---|
| 1312 | val += sLeastRaySplitsFactor * sumRaySplits / (float)rays.size(); |
---|
| 1313 | |
---|
| 1314 | if (sSplitPlaneStrategy & BALANCED_RAYS) |
---|
| 1315 | if (!rays.empty()) |
---|
| 1316 | val += sBalancedRaysFactor * fabs(sumBalancedRays) / (float)rays.size(); |
---|
| 1317 | |
---|
[367] | 1318 | if (sSplitPlaneStrategy & PVS) |
---|
| 1319 | if (!rays.empty()) // HACK (should be maximal possible pvs) |
---|
| 1320 | val += sPvsFactor * pvsSize / (float)rays.size(); |
---|
| 1321 | |
---|
| 1322 | //Debug << "pvs: " << pvsSize << " val " << val << endl; |
---|
[335] | 1323 | return val; |
---|
| 1324 | } |
---|
| 1325 | |
---|
[367] | 1326 | |
---|
| 1327 | float BspTree::PvsValue(Intersectable &obj, |
---|
| 1328 | const int cf, |
---|
| 1329 | const int frontId, |
---|
| 1330 | const int backId, |
---|
| 1331 | const int frontAndBackId) const |
---|
| 1332 | { |
---|
| 1333 | float pvsVal = 0; |
---|
| 1334 | |
---|
| 1335 | if (cf == Ray::COINCIDENT) |
---|
| 1336 | return pvsVal; |
---|
| 1337 | |
---|
| 1338 | if (cf == Ray::FRONT) |
---|
| 1339 | { |
---|
| 1340 | if ((obj.mMailbox != frontId) && |
---|
| 1341 | (obj.mMailbox != frontAndBackId)) |
---|
| 1342 | pvsVal = 1.0; |
---|
| 1343 | |
---|
| 1344 | if (obj.mMailbox != backId) |
---|
| 1345 | obj.mMailbox = frontId; |
---|
| 1346 | else |
---|
| 1347 | obj.mMailbox = frontAndBackId; |
---|
| 1348 | } |
---|
| 1349 | else if (cf == Ray::BACK) |
---|
| 1350 | { |
---|
| 1351 | if ((obj.mMailbox != backId) && |
---|
| 1352 | (obj.mMailbox != frontAndBackId)) |
---|
| 1353 | { |
---|
| 1354 | pvsVal = 1.0; |
---|
| 1355 | |
---|
| 1356 | if (obj.mMailbox != frontId) |
---|
| 1357 | obj.mMailbox = backId; |
---|
| 1358 | else |
---|
| 1359 | obj.mMailbox = frontAndBackId; |
---|
| 1360 | } |
---|
| 1361 | } |
---|
| 1362 | else if ((cf == Ray::FRONT_BACK) || (cf == Ray::BACK_FRONT)) |
---|
| 1363 | { |
---|
| 1364 | if ((obj.mMailbox == backId) || (obj.mMailbox == frontId)) |
---|
| 1365 | pvsVal = 1.0; |
---|
| 1366 | else if (obj.mMailbox != frontAndBackId) |
---|
| 1367 | pvsVal = 2.0; |
---|
| 1368 | |
---|
| 1369 | obj.mMailbox = frontAndBackId; |
---|
| 1370 | } |
---|
| 1371 | |
---|
| 1372 | return pvsVal; |
---|
| 1373 | } |
---|
| 1374 | |
---|
[335] | 1375 | float BspTree::SplitPlaneCost(const Plane3 &candidatePlane, |
---|
| 1376 | const PolygonContainer &polys, |
---|
[362] | 1377 | const BoundedRayContainer &rays) const |
---|
[335] | 1378 | { |
---|
| 1379 | float val = 0; |
---|
| 1380 | |
---|
| 1381 | if (sSplitPlaneStrategy & VERTICAL_AXIS) |
---|
| 1382 | { |
---|
| 1383 | Vector3 tinyAxis(0,0,0); tinyAxis[mBox.Size().TinyAxis()] = 1.0f; |
---|
| 1384 | // we put a penalty on the dot product between the "tiny" vertical axis |
---|
| 1385 | // and the split plane axis |
---|
| 1386 | val += sVerticalSplitsFactor * |
---|
| 1387 | fabs(DotProd(candidatePlane.mNormal, tinyAxis)); |
---|
| 1388 | } |
---|
| 1389 | |
---|
[337] | 1390 | // the following criteria loop over all polygons to find the cost value |
---|
[335] | 1391 | if ((sSplitPlaneStrategy & BALANCED_POLYS) || |
---|
| 1392 | (sSplitPlaneStrategy & LEAST_SPLITS) || |
---|
| 1393 | (sSplitPlaneStrategy & LARGEST_POLY_AREA) || |
---|
| 1394 | (sSplitPlaneStrategy & BALANCED_VIEW_CELLS) || |
---|
| 1395 | (sSplitPlaneStrategy & BLOCKED_RAYS)) |
---|
| 1396 | { |
---|
| 1397 | val += SplitPlaneCost(candidatePlane, polys); |
---|
| 1398 | } |
---|
| 1399 | |
---|
[337] | 1400 | // the following criteria loop over all rays to find the cost value |
---|
[335] | 1401 | if ((sSplitPlaneStrategy & BALANCED_RAYS) || |
---|
[367] | 1402 | (sSplitPlaneStrategy & LEAST_RAY_SPLITS) || |
---|
| 1403 | (sSplitPlaneStrategy & PVS)) |
---|
[335] | 1404 | { |
---|
| 1405 | val += SplitPlaneCost(candidatePlane, rays); |
---|
| 1406 | } |
---|
| 1407 | |
---|
[295] | 1408 | // return linear combination of the sums |
---|
[301] | 1409 | return val; |
---|
[238] | 1410 | } |
---|
| 1411 | |
---|
[267] | 1412 | void BspTree::ParseEnvironment() |
---|
| 1413 | { |
---|
[310] | 1414 | //-- parse bsp cell tree construction method |
---|
| 1415 | char constructionMethodStr[60]; |
---|
| 1416 | |
---|
[329] | 1417 | environment->GetStringValue("BspTree.Construction.input", constructionMethodStr); |
---|
[310] | 1418 | |
---|
| 1419 | sConstructionMethod = FROM_INPUT_VIEW_CELLS; |
---|
| 1420 | |
---|
| 1421 | if (strcmp(constructionMethodStr, "fromViewCells") == 0) |
---|
| 1422 | sConstructionMethod = FROM_INPUT_VIEW_CELLS; |
---|
| 1423 | else if (strcmp(constructionMethodStr, "fromSceneGeometry") == 0) |
---|
| 1424 | sConstructionMethod = FROM_SCENE_GEOMETRY; |
---|
| 1425 | else if (strcmp(constructionMethodStr, "fromRays") == 0) |
---|
| 1426 | sConstructionMethod = FROM_RAYS; |
---|
| 1427 | else |
---|
| 1428 | { |
---|
| 1429 | cerr << "Wrong construction method " << constructionMethodStr << endl; |
---|
| 1430 | exit(1); |
---|
| 1431 | } |
---|
| 1432 | |
---|
| 1433 | Debug << "Construction method: " << constructionMethodStr << endl; |
---|
| 1434 | |
---|
[332] | 1435 | //-- termination criteria for autopartition |
---|
[267] | 1436 | environment->GetIntValue("BspTree.Termination.maxDepth", sTermMaxDepth); |
---|
| 1437 | environment->GetIntValue("BspTree.Termination.maxPolygons", sTermMaxPolygons); |
---|
[332] | 1438 | environment->GetIntValue("BspTree.Termination.maxRays", sTermMaxRays); |
---|
| 1439 | |
---|
| 1440 | //-- termination criteria for axis aligned split |
---|
[362] | 1441 | environment->GetFloatValue("BspTree.Termination.AxisAligned.ct_div_ci", sCt_div_ci); |
---|
| 1442 | environment->GetFloatValue("BspTree.Termination.AxisAligned.maxCostRatio", sMaxCostRatio); |
---|
| 1443 | environment->GetIntValue("BspTree.Termination.AxisAligned.maxPolys", |
---|
[297] | 1444 | sTermMaxPolysForAxisAligned); |
---|
[362] | 1445 | environment->GetIntValue("BspTree.Termination.AxisAligned.maxRays", |
---|
| 1446 | sTermMaxRaysForAxisAligned); |
---|
| 1447 | environment->GetIntValue("BspTree.Termination.AxisAligned.maxObjects", |
---|
| 1448 | sTermMaxObjectsForAxisAligned); |
---|
[332] | 1449 | //-- partition criteria |
---|
[267] | 1450 | environment->GetIntValue("BspTree.maxCandidates", sMaxCandidates); |
---|
[294] | 1451 | environment->GetIntValue("BspTree.splitPlaneStrategy", sSplitPlaneStrategy); |
---|
[362] | 1452 | environment->GetFloatValue("BspTree.AxisAligned.splitBorder", sSplitBorder); |
---|
[332] | 1453 | |
---|
[322] | 1454 | environment->GetBoolValue("BspTree.storeSplitPolys", sStoreSplitPolys); |
---|
[302] | 1455 | |
---|
[349] | 1456 | environment->GetFloatValue("BspTree.Construction.sideTolerance", Vector3::sDistTolerance); |
---|
| 1457 | Vector3::sDistToleranceSqrt = Vector3::sDistTolerance * Vector3::sDistTolerance; |
---|
[329] | 1458 | |
---|
[362] | 1459 | environment->GetIntValue("ViewCells.minPvsDif", sMinPvsDif); |
---|
| 1460 | |
---|
[297] | 1461 | Debug << "BSP max depth: " << sTermMaxDepth << endl; |
---|
[267] | 1462 | Debug << "BSP max polys: " << sTermMaxPolygons << endl; |
---|
| 1463 | Debug << "BSP max candidates: " << sMaxCandidates << endl; |
---|
[297] | 1464 | |
---|
| 1465 | Debug << "Split plane strategy: "; |
---|
[322] | 1466 | if (sSplitPlaneStrategy & RANDOM_POLYGON) |
---|
| 1467 | Debug << "random polygon "; |
---|
[297] | 1468 | if (sSplitPlaneStrategy & AXIS_ALIGNED) |
---|
| 1469 | Debug << "axis aligned "; |
---|
| 1470 | if (sSplitPlaneStrategy & LEAST_SPLITS) |
---|
| 1471 | Debug << "least splits "; |
---|
| 1472 | if (sSplitPlaneStrategy & BALANCED_POLYS) |
---|
| 1473 | Debug << "balanced polygons "; |
---|
| 1474 | if (sSplitPlaneStrategy & BALANCED_VIEW_CELLS) |
---|
| 1475 | Debug << "balanced view cells "; |
---|
| 1476 | if (sSplitPlaneStrategy & LARGEST_POLY_AREA) |
---|
| 1477 | Debug << "largest polygon area "; |
---|
| 1478 | if (sSplitPlaneStrategy & VERTICAL_AXIS) |
---|
| 1479 | Debug << "vertical axis "; |
---|
[319] | 1480 | if (sSplitPlaneStrategy & BLOCKED_RAYS) |
---|
| 1481 | Debug << "blocked rays "; |
---|
[367] | 1482 | if (sSplitPlaneStrategy & PVS) |
---|
| 1483 | Debug << "pvs"; |
---|
[297] | 1484 | Debug << endl; |
---|
[267] | 1485 | } |
---|
| 1486 | |
---|
[240] | 1487 | void BspTree::CollectLeaves(vector<BspLeaf *> &leaves) |
---|
| 1488 | { |
---|
| 1489 | stack<BspNode *> nodeStack; |
---|
| 1490 | nodeStack.push(mRoot); |
---|
| 1491 | |
---|
| 1492 | while (!nodeStack.empty()) |
---|
| 1493 | { |
---|
| 1494 | BspNode *node = nodeStack.top(); |
---|
| 1495 | |
---|
| 1496 | nodeStack.pop(); |
---|
| 1497 | |
---|
| 1498 | if (node->IsLeaf()) |
---|
| 1499 | { |
---|
| 1500 | BspLeaf *leaf = (BspLeaf *)node; |
---|
| 1501 | |
---|
| 1502 | leaves.push_back(leaf); |
---|
| 1503 | } else |
---|
| 1504 | { |
---|
| 1505 | BspInterior *interior = dynamic_cast<BspInterior *>(node); |
---|
[349] | 1506 | |
---|
[240] | 1507 | nodeStack.push(interior->GetBack()); |
---|
| 1508 | nodeStack.push(interior->GetFront()); |
---|
| 1509 | } |
---|
| 1510 | } |
---|
[267] | 1511 | } |
---|
| 1512 | |
---|
| 1513 | AxisAlignedBox3 BspTree::GetBoundingBox() const |
---|
| 1514 | { |
---|
| 1515 | return mBox; |
---|
| 1516 | } |
---|
| 1517 | |
---|
| 1518 | BspNode *BspTree::GetRoot() const |
---|
| 1519 | { |
---|
| 1520 | return mRoot; |
---|
| 1521 | } |
---|
| 1522 | |
---|
[235] | 1523 | void BspTree::EvaluateLeafStats(const BspTraversalData &data) |
---|
| 1524 | { |
---|
[239] | 1525 | // the node became a leaf -> evaluate stats for leafs |
---|
| 1526 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(data.mNode); |
---|
[235] | 1527 | |
---|
[295] | 1528 | if (data.mDepth >= sTermMaxDepth) |
---|
[239] | 1529 | ++ mStat.maxDepthNodes; |
---|
[265] | 1530 | // store maximal and minimal depth |
---|
[239] | 1531 | if (data.mDepth > mStat.maxDepth) |
---|
| 1532 | mStat.maxDepth = data.mDepth; |
---|
[265] | 1533 | if (data.mDepth < mStat.minDepth) |
---|
| 1534 | mStat.minDepth = data.mDepth; |
---|
[235] | 1535 | |
---|
[267] | 1536 | // accumulate depth to compute average |
---|
[265] | 1537 | mStat.accumDepth += data.mDepth; |
---|
| 1538 | |
---|
[322] | 1539 | if (leaf->mViewCell != mRootCell) |
---|
[332] | 1540 | { |
---|
[322] | 1541 | ++ mStat.viewCells; |
---|
[332] | 1542 | mStat.pvs += leaf->mViewCell->GetPvs().GetSize(); |
---|
| 1543 | } |
---|
| 1544 | |
---|
[350] | 1545 | #ifdef _DEBUG |
---|
[332] | 1546 | Debug << "BSP stats: " |
---|
| 1547 | << "Depth: " << data.mDepth << " (max: " << sTermMaxDepth << "), " |
---|
| 1548 | << "#polygons: " << (int)data.mPolygons->size() << " (max: " << sTermMaxPolygons << "), " |
---|
| 1549 | << "#rays: " << (int)data.mRays->size() << " (max: " << sTermMaxRays << ")" << endl; |
---|
[350] | 1550 | #endif |
---|
[235] | 1551 | } |
---|
[241] | 1552 | |
---|
| 1553 | int BspTree::CastRay(Ray &ray) |
---|
| 1554 | { |
---|
| 1555 | int hits = 0; |
---|
| 1556 | |
---|
| 1557 | stack<BspRayTraversalData> tStack; |
---|
| 1558 | |
---|
[350] | 1559 | float maxt, mint; |
---|
| 1560 | |
---|
[362] | 1561 | if (!BoundRay(ray, mint, maxt)) |
---|
| 1562 | return 0; |
---|
| 1563 | |
---|
[241] | 1564 | Intersectable::NewMail(); |
---|
| 1565 | |
---|
| 1566 | Vector3 entp = ray.Extrap(mint); |
---|
| 1567 | Vector3 extp = ray.Extrap(maxt); |
---|
| 1568 | |
---|
| 1569 | BspNode *node = mRoot; |
---|
[313] | 1570 | BspNode *farChild = NULL; |
---|
[241] | 1571 | |
---|
[260] | 1572 | while (1) |
---|
[241] | 1573 | { |
---|
| 1574 | if (!node->IsLeaf()) |
---|
| 1575 | { |
---|
| 1576 | BspInterior *in = (BspInterior *) node; |
---|
| 1577 | |
---|
| 1578 | Plane3 *splitPlane = in->GetPlane(); |
---|
| 1579 | |
---|
| 1580 | int entSide = splitPlane->Side(entp); |
---|
| 1581 | int extSide = splitPlane->Side(extp); |
---|
| 1582 | |
---|
| 1583 | Vector3 intersection; |
---|
| 1584 | |
---|
| 1585 | if (entSide < 0) |
---|
| 1586 | { |
---|
[242] | 1587 | node = in->GetBack(); |
---|
| 1588 | |
---|
[313] | 1589 | if(extSide <= 0) // plane does not split ray => no far child |
---|
[241] | 1590 | continue; |
---|
[242] | 1591 | |
---|
| 1592 | farChild = in->GetFront(); // plane splits ray |
---|
| 1593 | |
---|
[241] | 1594 | } else if (entSide > 0) |
---|
| 1595 | { |
---|
[242] | 1596 | node = in->GetFront(); |
---|
| 1597 | |
---|
[313] | 1598 | if (extSide >= 0) // plane does not split ray => no far child |
---|
[241] | 1599 | continue; |
---|
[242] | 1600 | |
---|
[313] | 1601 | farChild = in->GetBack(); // plane splits ray |
---|
[241] | 1602 | } |
---|
[242] | 1603 | else // ray and plane are coincident // WHAT TO DO IN THIS CASE ? |
---|
[241] | 1604 | { |
---|
[242] | 1605 | node = in->GetFront(); |
---|
[241] | 1606 | continue; |
---|
| 1607 | } |
---|
| 1608 | |
---|
[242] | 1609 | // push data for far child |
---|
[241] | 1610 | tStack.push(BspRayTraversalData(farChild, extp, maxt)); |
---|
| 1611 | |
---|
[313] | 1612 | // find intersection of ray segment with plane |
---|
[362] | 1613 | float t; |
---|
| 1614 | extp = splitPlane->FindIntersection(ray.GetLoc(), extp, &t); |
---|
| 1615 | maxt *= t; |
---|
[313] | 1616 | |
---|
[308] | 1617 | } else // reached leaf => intersection with view cell |
---|
[241] | 1618 | { |
---|
[324] | 1619 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node); |
---|
[313] | 1620 | |
---|
[308] | 1621 | if (!leaf->mViewCell->Mailed()) |
---|
[241] | 1622 | { |
---|
[362] | 1623 | ray.bspLeaves.push_back(leaf); |
---|
[313] | 1624 | leaf->mViewCell->Mail(); |
---|
[308] | 1625 | ++ hits; |
---|
| 1626 | } |
---|
[313] | 1627 | |
---|
| 1628 | //-- fetch the next far child from the stack |
---|
[241] | 1629 | if (tStack.empty()) |
---|
| 1630 | break; |
---|
| 1631 | |
---|
| 1632 | entp = extp; |
---|
[313] | 1633 | mint = maxt; // NOTE: need this? |
---|
[349] | 1634 | |
---|
[362] | 1635 | if (ray.GetType() == Ray::LINE_SEGMENT && mint > 1.0f) |
---|
| 1636 | break; |
---|
[349] | 1637 | |
---|
[313] | 1638 | BspRayTraversalData &s = tStack.top(); |
---|
[242] | 1639 | |
---|
[241] | 1640 | node = s.mNode; |
---|
| 1641 | extp = s.mExitPoint; |
---|
| 1642 | maxt = s.mMaxT; |
---|
| 1643 | |
---|
| 1644 | tStack.pop(); |
---|
| 1645 | } |
---|
[260] | 1646 | } |
---|
[241] | 1647 | |
---|
[260] | 1648 | return hits; |
---|
[241] | 1649 | } |
---|
| 1650 | |
---|
[262] | 1651 | bool BspTree::Export(const string filename) |
---|
| 1652 | { |
---|
| 1653 | Exporter *exporter = Exporter::GetExporter(filename); |
---|
| 1654 | |
---|
| 1655 | if (exporter) |
---|
| 1656 | { |
---|
| 1657 | exporter->ExportBspTree(*this); |
---|
| 1658 | return true; |
---|
| 1659 | } |
---|
| 1660 | |
---|
| 1661 | return false; |
---|
| 1662 | } |
---|
[308] | 1663 | |
---|
[332] | 1664 | void BspTree::CollectViewCells(ViewCellContainer &viewCells) const |
---|
[308] | 1665 | { |
---|
| 1666 | stack<BspNode *> nodeStack; |
---|
[332] | 1667 | nodeStack.push(mRoot); |
---|
[308] | 1668 | |
---|
[332] | 1669 | ViewCell::NewMail(); |
---|
[308] | 1670 | |
---|
| 1671 | while (!nodeStack.empty()) |
---|
| 1672 | { |
---|
| 1673 | BspNode *node = nodeStack.top(); |
---|
| 1674 | nodeStack.pop(); |
---|
| 1675 | |
---|
| 1676 | if (node->IsLeaf()) |
---|
| 1677 | { |
---|
| 1678 | ViewCell *viewCell = dynamic_cast<BspLeaf *>(node)->mViewCell; |
---|
| 1679 | |
---|
| 1680 | if (!viewCell->Mailed()) |
---|
| 1681 | { |
---|
| 1682 | viewCell->Mail(); |
---|
| 1683 | viewCells.push_back(viewCell); |
---|
| 1684 | } |
---|
| 1685 | } |
---|
| 1686 | else |
---|
| 1687 | { |
---|
| 1688 | BspInterior *interior = dynamic_cast<BspInterior *>(node); |
---|
[332] | 1689 | |
---|
[308] | 1690 | nodeStack.push(interior->mFront); |
---|
| 1691 | nodeStack.push(interior->mBack); |
---|
| 1692 | } |
---|
| 1693 | } |
---|
| 1694 | } |
---|
[342] | 1695 | |
---|
[366] | 1696 | int BspTree::CountViewCellPvs() const |
---|
| 1697 | { |
---|
| 1698 | int count = 0; |
---|
| 1699 | stack<BspNode *> nodeStack; |
---|
| 1700 | nodeStack.push(mRoot); |
---|
[362] | 1701 | |
---|
[366] | 1702 | ViewCell::NewMail(); |
---|
| 1703 | |
---|
| 1704 | // exclude root cell |
---|
| 1705 | mRootCell->Mail(); |
---|
| 1706 | |
---|
| 1707 | while (!nodeStack.empty()) |
---|
| 1708 | { |
---|
| 1709 | BspNode *node = nodeStack.top(); |
---|
| 1710 | nodeStack.pop(); |
---|
| 1711 | |
---|
| 1712 | if (node->IsLeaf()) |
---|
| 1713 | { |
---|
| 1714 | ViewCell *viewCell = dynamic_cast<BspLeaf *>(node)->mViewCell; |
---|
| 1715 | |
---|
| 1716 | if (!viewCell->Mailed()) |
---|
| 1717 | { |
---|
| 1718 | viewCell->Mail(); |
---|
| 1719 | count += viewCell->GetPvs().GetSize(); |
---|
| 1720 | } |
---|
| 1721 | } |
---|
| 1722 | else |
---|
| 1723 | { |
---|
| 1724 | BspInterior *interior = dynamic_cast<BspInterior *>(node); |
---|
| 1725 | |
---|
| 1726 | nodeStack.push(interior->mFront); |
---|
| 1727 | nodeStack.push(interior->mBack); |
---|
| 1728 | } |
---|
| 1729 | } |
---|
| 1730 | return count; |
---|
| 1731 | } |
---|
| 1732 | |
---|
[362] | 1733 | bool BspTree::MergeViewCells(BspLeaf *front, BspLeaf *back) const |
---|
[338] | 1734 | { |
---|
[366] | 1735 | BspViewCell *viewCell = |
---|
| 1736 | dynamic_cast<BspViewCell *>(ViewCell::Merge(*front->mViewCell, *back->mViewCell)); |
---|
[362] | 1737 | |
---|
| 1738 | if (!viewCell) |
---|
| 1739 | return false; |
---|
[350] | 1740 | |
---|
[366] | 1741 | // change view cells of all leaves associated with the |
---|
| 1742 | // previous view cells |
---|
[350] | 1743 | |
---|
[366] | 1744 | BspViewCell *fVc = front->mViewCell; |
---|
| 1745 | BspViewCell *bVc = back->mViewCell; |
---|
[338] | 1746 | |
---|
[366] | 1747 | vector<BspLeaf *> fLeaves = fVc->mBspLeaves; |
---|
| 1748 | vector<BspLeaf *> bLeaves = bVc->mBspLeaves; |
---|
| 1749 | |
---|
| 1750 | vector<BspLeaf *>::const_iterator it; |
---|
| 1751 | |
---|
| 1752 | for (it = fLeaves.begin(); it != fLeaves.end(); ++ it) |
---|
| 1753 | { |
---|
| 1754 | (*it)->SetViewCell(viewCell); |
---|
| 1755 | viewCell->mBspLeaves.push_back(*it); |
---|
| 1756 | } |
---|
| 1757 | for (it = bLeaves.begin(); it != bLeaves.end(); ++ it) |
---|
| 1758 | { |
---|
| 1759 | (*it)->SetViewCell(viewCell); |
---|
| 1760 | viewCell->mBspLeaves.push_back(*it); |
---|
| 1761 | } |
---|
| 1762 | |
---|
| 1763 | DEL_PTR(fVc); |
---|
| 1764 | DEL_PTR(bVc); |
---|
| 1765 | |
---|
[362] | 1766 | return true; |
---|
[342] | 1767 | } |
---|
[341] | 1768 | |
---|
[362] | 1769 | bool BspTree::ShouldMerge(BspLeaf *front, BspLeaf *back) const |
---|
[341] | 1770 | { |
---|
[366] | 1771 | ViewCell *fvc = front->mViewCell; |
---|
| 1772 | ViewCell *bvc = back->mViewCell; |
---|
| 1773 | |
---|
| 1774 | if ((fvc == mRootCell) || (bvc == mRootCell) || (fvc == bvc)) |
---|
| 1775 | return false; |
---|
| 1776 | |
---|
| 1777 | /*Debug << "merge (" << sMinPvsDif << ")" << endl; |
---|
| 1778 | Debug << "size f: " << fvc->GetPvs().GetSize() << ", " |
---|
| 1779 | << "size b: " << bvc->GetPvs().GetSize() << endl; |
---|
[362] | 1780 | |
---|
[366] | 1781 | Debug << "diff f: " << fvc->GetPvs().Diff(bvc->GetPvs()) << ", " |
---|
| 1782 | << "diff b: " << bvc->GetPvs().Diff(fvc->GetPvs()) << endl;*/ |
---|
| 1783 | |
---|
| 1784 | if ((fvc->GetPvs().Diff(bvc->GetPvs()) < sMinPvsDif) && |
---|
| 1785 | (bvc->GetPvs().Diff(fvc->GetPvs()) < sMinPvsDif)) |
---|
[362] | 1786 | return true; |
---|
[342] | 1787 | |
---|
[362] | 1788 | return false; |
---|
[350] | 1789 | } |
---|
[342] | 1790 | |
---|
[350] | 1791 | void BspTree::SetGenerateViewCells(int generateViewCells) |
---|
| 1792 | { |
---|
| 1793 | mGenerateViewCells = generateViewCells; |
---|
[342] | 1794 | } |
---|
[341] | 1795 | |
---|
[350] | 1796 | BspTreeStatistics &BspTree::GetStat() |
---|
[342] | 1797 | { |
---|
[350] | 1798 | return mStat; |
---|
| 1799 | } |
---|
[342] | 1800 | |
---|
[350] | 1801 | int BspTree::SplitRays(const Plane3 &plane, |
---|
[362] | 1802 | BoundedRayContainer &rays, |
---|
| 1803 | BoundedRayContainer &frontRays, |
---|
| 1804 | BoundedRayContainer &backRays) |
---|
[350] | 1805 | { |
---|
| 1806 | int splits = 0; |
---|
[342] | 1807 | |
---|
[350] | 1808 | while (!rays.empty()) |
---|
[342] | 1809 | { |
---|
[362] | 1810 | BoundedRay *bRay = rays.back(); |
---|
| 1811 | Ray *ray = bRay->mRay; |
---|
[350] | 1812 | rays.pop_back(); |
---|
[341] | 1813 | |
---|
[362] | 1814 | const int cf = |
---|
| 1815 | ray->ClassifyPlane(plane, bRay->mMinT, bRay->mMaxT); |
---|
| 1816 | |
---|
| 1817 | ray->SetId(cf); |
---|
[341] | 1818 | |
---|
[362] | 1819 | switch (cf) |
---|
[341] | 1820 | { |
---|
[350] | 1821 | case Ray::COINCIDENT: |
---|
[362] | 1822 | frontRays.push_back(bRay); |
---|
[350] | 1823 | break; |
---|
| 1824 | case Ray::BACK: |
---|
[362] | 1825 | backRays.push_back(bRay); |
---|
[350] | 1826 | break; |
---|
| 1827 | case Ray::FRONT: |
---|
[362] | 1828 | frontRays.push_back(bRay); |
---|
[350] | 1829 | break; |
---|
| 1830 | case Ray::FRONT_BACK: |
---|
[362] | 1831 | { |
---|
| 1832 | // find intersection of ray segment with plane |
---|
| 1833 | const Vector3 extp = ray->Extrap(bRay->mMaxT); |
---|
| 1834 | const float t = plane.FindT(ray->GetLoc(), extp); |
---|
| 1835 | |
---|
| 1836 | const float newT = t * bRay->mMaxT; |
---|
| 1837 | |
---|
| 1838 | frontRays.push_back(new BoundedRay(ray, bRay->mMinT, newT)); |
---|
| 1839 | backRays.push_back(new BoundedRay(ray, newT, bRay->mMaxT)); |
---|
| 1840 | |
---|
| 1841 | DEL_PTR(bRay); |
---|
| 1842 | |
---|
| 1843 | ++ splits; |
---|
| 1844 | } |
---|
[350] | 1845 | break; |
---|
| 1846 | case Ray::BACK_FRONT: |
---|
[362] | 1847 | { |
---|
| 1848 | // find intersection of ray segment with plane |
---|
| 1849 | const Vector3 extp = ray->Extrap(bRay->mMaxT); |
---|
| 1850 | const float t = plane.FindT(ray->GetLoc(), extp); |
---|
| 1851 | const float newT = t * bRay->mMaxT; |
---|
| 1852 | |
---|
| 1853 | backRays.push_back(new BoundedRay(ray, bRay->mMinT, newT)); |
---|
| 1854 | frontRays.push_back(new BoundedRay(ray, newT, bRay->mMaxT)); |
---|
| 1855 | |
---|
| 1856 | DEL_PTR(bRay); |
---|
| 1857 | |
---|
| 1858 | ++ splits; |
---|
| 1859 | } |
---|
[350] | 1860 | break; |
---|
| 1861 | default: |
---|
| 1862 | Debug << "Should not come here" << endl; |
---|
| 1863 | break; |
---|
[338] | 1864 | } |
---|
| 1865 | } |
---|
[341] | 1866 | |
---|
[350] | 1867 | return splits; |
---|
[352] | 1868 | } |
---|
[360] | 1869 | |
---|
[362] | 1870 | void BspTree::ExtractSplitPlanes(BspNode *n, |
---|
| 1871 | vector<Plane3 *> &planes, |
---|
| 1872 | vector<bool> &sides) const |
---|
[353] | 1873 | { |
---|
[361] | 1874 | BspNode *lastNode; |
---|
| 1875 | do |
---|
[353] | 1876 | { |
---|
[361] | 1877 | lastNode = n; |
---|
[362] | 1878 | |
---|
| 1879 | // want to get planes defining geometry of this node => don't take |
---|
| 1880 | // split plane of node itself |
---|
[361] | 1881 | n = n->GetParent(); |
---|
| 1882 | |
---|
| 1883 | if (n) |
---|
| 1884 | { |
---|
| 1885 | BspInterior *interior = dynamic_cast<BspInterior *>(n); |
---|
[352] | 1886 | |
---|
[361] | 1887 | planes.push_back(dynamic_cast<BspInterior *>(interior)->GetPlane()); |
---|
| 1888 | sides.push_back(interior->mFront == lastNode); |
---|
| 1889 | } |
---|
[353] | 1890 | } |
---|
[361] | 1891 | while (n); |
---|
[353] | 1892 | } |
---|
| 1893 | |
---|
[362] | 1894 | struct Candidate |
---|
| 1895 | { |
---|
| 1896 | Polygon3 *mPoly; |
---|
| 1897 | Plane3 mPlane; |
---|
| 1898 | bool mSide; |
---|
| 1899 | |
---|
| 1900 | Candidate(Polygon3 *poly, const Plane3 &plane, const bool &side): |
---|
| 1901 | mPoly(poly), mPlane(plane), mSide(side) |
---|
| 1902 | {} |
---|
| 1903 | }; |
---|
| 1904 | |
---|
| 1905 | void BspTree::AddHalfspace(PolygonContainer &cell, |
---|
| 1906 | vector<Plane3> &planes, |
---|
| 1907 | vector<bool> &sides, |
---|
| 1908 | const Plane3 &halfspace, |
---|
| 1909 | const bool side) const |
---|
| 1910 | { |
---|
| 1911 | Polygon3 *poly = GetBoundingBox().CrossSection(halfspace); |
---|
| 1912 | |
---|
| 1913 | bool inside = true; |
---|
| 1914 | |
---|
| 1915 | // polygon is split by all other planes |
---|
| 1916 | for (int i = 0; (i < planes.size()) && inside; ++ i) |
---|
| 1917 | { |
---|
| 1918 | VertexContainer splitPts; |
---|
| 1919 | Polygon3 *frontPoly, *backPoly; |
---|
| 1920 | |
---|
| 1921 | const int cf = poly->ClassifyPlane(planes[i]); |
---|
| 1922 | |
---|
| 1923 | // split new polygon with all previous planes |
---|
| 1924 | switch (cf) |
---|
| 1925 | { |
---|
| 1926 | case Polygon3::SPLIT: |
---|
| 1927 | frontPoly = new Polygon3(); |
---|
| 1928 | backPoly = new Polygon3(); |
---|
| 1929 | |
---|
| 1930 | poly->Split(planes[i], *frontPoly, *backPoly, splitPts); |
---|
| 1931 | DEL_PTR(poly); |
---|
| 1932 | |
---|
| 1933 | if(sides[i] == true) |
---|
| 1934 | { |
---|
| 1935 | poly = frontPoly; |
---|
| 1936 | DEL_PTR(backPoly); |
---|
| 1937 | } |
---|
| 1938 | else |
---|
| 1939 | { |
---|
| 1940 | poly = backPoly; |
---|
| 1941 | DEL_PTR(frontPoly); |
---|
| 1942 | } |
---|
| 1943 | inside = true; |
---|
| 1944 | break; |
---|
| 1945 | case Polygon3::BACK_SIDE: |
---|
| 1946 | if (sides[i]) |
---|
| 1947 | inside = false; |
---|
| 1948 | break; |
---|
| 1949 | case Polygon3::FRONT_SIDE: |
---|
| 1950 | if (!sides[i]) |
---|
| 1951 | inside = false; |
---|
| 1952 | break; |
---|
| 1953 | default: |
---|
| 1954 | break; |
---|
| 1955 | } |
---|
| 1956 | } |
---|
| 1957 | |
---|
| 1958 | //-- plane poly splits all other candidates |
---|
| 1959 | |
---|
| 1960 | // some polygons may fall out => rebuild cell |
---|
| 1961 | vector<Candidate> candidates; |
---|
| 1962 | |
---|
| 1963 | for (int i = 0; i < (int)cell.size(); ++ i) |
---|
| 1964 | { |
---|
| 1965 | candidates.push_back(Candidate(cell[i], planes[i], sides[i])); |
---|
| 1966 | } |
---|
| 1967 | |
---|
| 1968 | cell.clear(); |
---|
| 1969 | planes.clear(); |
---|
| 1970 | sides.clear(); |
---|
| 1971 | |
---|
| 1972 | for (int i = 0; i < (int)candidates.size(); ++ i) |
---|
| 1973 | { |
---|
| 1974 | bool candidateInside = true; |
---|
| 1975 | |
---|
| 1976 | VertexContainer splitPts; |
---|
| 1977 | Polygon3 *frontPoly, *backPoly; |
---|
| 1978 | |
---|
| 1979 | const int cf = poly->ClassifyPlane(halfspace); |
---|
| 1980 | |
---|
| 1981 | // split new polygon with all previous planes |
---|
| 1982 | switch (cf) |
---|
| 1983 | { |
---|
| 1984 | case Polygon3::SPLIT: |
---|
| 1985 | frontPoly = new Polygon3(); |
---|
| 1986 | backPoly = new Polygon3(); |
---|
| 1987 | |
---|
| 1988 | poly->Split(halfspace, *frontPoly, *backPoly, splitPts); |
---|
| 1989 | DEL_PTR(candidates[i].mPoly); |
---|
| 1990 | |
---|
| 1991 | if (sides[i] == true) |
---|
| 1992 | { |
---|
| 1993 | candidates[i].mPoly = frontPoly; |
---|
| 1994 | DEL_PTR(backPoly); |
---|
| 1995 | } |
---|
| 1996 | else |
---|
| 1997 | { |
---|
| 1998 | candidates[i].mPoly = backPoly; |
---|
| 1999 | DEL_PTR(frontPoly); |
---|
| 2000 | } |
---|
| 2001 | inside = true; |
---|
| 2002 | break; |
---|
| 2003 | case Polygon3::BACK_SIDE: |
---|
| 2004 | if (candidates[i].mSide) |
---|
| 2005 | candidateInside = false; |
---|
| 2006 | break; |
---|
| 2007 | case Polygon3::FRONT_SIDE: |
---|
| 2008 | if (!candidates[i].mSide) |
---|
| 2009 | candidateInside = false; |
---|
| 2010 | break; |
---|
| 2011 | default: |
---|
| 2012 | break; |
---|
| 2013 | } |
---|
| 2014 | |
---|
| 2015 | if (candidateInside) |
---|
| 2016 | { |
---|
| 2017 | cell.push_back(candidates[i].mPoly); |
---|
| 2018 | sides.push_back(candidates[i].mSide); |
---|
| 2019 | planes.push_back(candidates[i].mPlane); |
---|
| 2020 | } |
---|
| 2021 | else |
---|
| 2022 | { |
---|
| 2023 | DEL_PTR(candidates[i].mPoly); |
---|
| 2024 | } |
---|
| 2025 | } |
---|
| 2026 | |
---|
| 2027 | //-- finally add polygon |
---|
| 2028 | if (inside) |
---|
| 2029 | { |
---|
| 2030 | cell.push_back(poly); |
---|
| 2031 | planes.push_back(halfspace); |
---|
| 2032 | sides.push_back(side); |
---|
| 2033 | } |
---|
| 2034 | else |
---|
| 2035 | { |
---|
| 2036 | DEL_PTR(poly); |
---|
| 2037 | } |
---|
| 2038 | } |
---|
| 2039 | |
---|
| 2040 | |
---|
[360] | 2041 | void BspTree::ConstructGeometry(BspNode *n, PolygonContainer &cell) const |
---|
[352] | 2042 | { |
---|
[360] | 2043 | stack<BspNode *> tStack; |
---|
[353] | 2044 | |
---|
[360] | 2045 | vector<Plane3 *> planes; |
---|
| 2046 | vector<bool> sides; |
---|
| 2047 | |
---|
| 2048 | ExtractSplitPlanes(n, planes, sides); |
---|
| 2049 | |
---|
| 2050 | PolygonContainer candidatePolys; |
---|
| 2051 | |
---|
[362] | 2052 | // bounded planes are added to the polygons |
---|
[360] | 2053 | for (int i = 0; i < (int)planes.size(); ++ i) |
---|
[353] | 2054 | { |
---|
[360] | 2055 | candidatePolys.push_back(GetBoundingBox().CrossSection(*planes[i])); |
---|
| 2056 | } |
---|
| 2057 | |
---|
[362] | 2058 | // add faces of bounding box (also could be faces of the cell) |
---|
[360] | 2059 | for (int i = 0; i < 6; ++ i) |
---|
| 2060 | { |
---|
| 2061 | VertexContainer vertices; |
---|
| 2062 | |
---|
| 2063 | for (int j = 0; j < 4; ++ j) |
---|
| 2064 | vertices.push_back(mBox.GetFace(i).mVertices[j]); |
---|
| 2065 | |
---|
| 2066 | candidatePolys.push_back(new Polygon3(vertices)); |
---|
| 2067 | } |
---|
| 2068 | |
---|
| 2069 | for (int i = 0; i < (int)candidatePolys.size(); ++ i) |
---|
| 2070 | { |
---|
| 2071 | bool inside = true; |
---|
| 2072 | |
---|
[362] | 2073 | // polygon is split by all other planes |
---|
[360] | 2074 | for (int j = 0; (j < planes.size()) && inside; ++ j) |
---|
[353] | 2075 | { |
---|
[360] | 2076 | Plane3 *plane = planes[j]; |
---|
[353] | 2077 | |
---|
[360] | 2078 | if (i == j) // same plane |
---|
| 2079 | continue; |
---|
| 2080 | |
---|
| 2081 | VertexContainer splitPts; |
---|
| 2082 | Polygon3 *frontPoly, *backPoly; |
---|
| 2083 | |
---|
[362] | 2084 | const int cf = candidatePolys[i]->ClassifyPlane(*plane); |
---|
[360] | 2085 | |
---|
[362] | 2086 | switch (cf) |
---|
[353] | 2087 | { |
---|
[360] | 2088 | case Polygon3::SPLIT: |
---|
| 2089 | frontPoly = new Polygon3(); |
---|
| 2090 | backPoly = new Polygon3(); |
---|
[353] | 2091 | |
---|
[362] | 2092 | candidatePolys[i]->Split(*plane, *frontPoly, |
---|
| 2093 | *backPoly, splitPts); |
---|
[360] | 2094 | DEL_PTR(candidatePolys[i]); |
---|
[353] | 2095 | |
---|
[360] | 2096 | if(sides[j] == true) |
---|
[353] | 2097 | { |
---|
[360] | 2098 | candidatePolys[i] = frontPoly; |
---|
[353] | 2099 | DEL_PTR(backPoly); |
---|
| 2100 | } |
---|
| 2101 | else |
---|
| 2102 | { |
---|
[360] | 2103 | candidatePolys[i] = backPoly; |
---|
[353] | 2104 | DEL_PTR(frontPoly); |
---|
| 2105 | } |
---|
[361] | 2106 | inside = true; |
---|
[360] | 2107 | break; |
---|
[353] | 2108 | |
---|
[360] | 2109 | case Polygon3::BACK_SIDE: |
---|
[361] | 2110 | if (sides[j]) |
---|
[360] | 2111 | inside = false; |
---|
| 2112 | break; |
---|
| 2113 | case Polygon3::FRONT_SIDE: |
---|
[361] | 2114 | if (!sides[j]) |
---|
[360] | 2115 | inside = false; |
---|
| 2116 | break; |
---|
| 2117 | default: |
---|
| 2118 | break; |
---|
[353] | 2119 | } |
---|
| 2120 | } |
---|
[360] | 2121 | |
---|
| 2122 | if (inside) |
---|
| 2123 | cell.push_back(candidatePolys[i]); |
---|
| 2124 | else |
---|
| 2125 | DEL_PTR(candidatePolys[i]); |
---|
| 2126 | } |
---|
[353] | 2127 | } |
---|
| 2128 | |
---|
[366] | 2129 | void BspTree::ConstructGeometry(BspViewCell *vc, PolygonContainer &cell) const |
---|
| 2130 | { |
---|
| 2131 | vector<BspLeaf *> leaves = vc->mBspLeaves; |
---|
| 2132 | |
---|
| 2133 | vector<BspLeaf *>::const_iterator it, it_end = leaves.end(); |
---|
| 2134 | |
---|
| 2135 | for (it = leaves.begin(); it != it_end; ++ it) |
---|
| 2136 | ConstructGeometry(*it, cell); |
---|
| 2137 | } |
---|
| 2138 | |
---|
[361] | 2139 | int BspTree::FindNeighbors(BspNode *n, vector<BspLeaf *> &neighbors, |
---|
| 2140 | const bool onlyUnmailed) const |
---|
[353] | 2141 | { |
---|
[360] | 2142 | PolygonContainer cell; |
---|
| 2143 | |
---|
| 2144 | ConstructGeometry(n, cell); |
---|
| 2145 | |
---|
[352] | 2146 | stack<BspNode *> nodeStack; |
---|
| 2147 | nodeStack.push(mRoot); |
---|
[361] | 2148 | |
---|
| 2149 | // planes needed to verify that we found neighbor leaf. |
---|
| 2150 | vector<Plane3 *> planes; |
---|
| 2151 | vector<bool> sides; |
---|
[352] | 2152 | |
---|
[361] | 2153 | ExtractSplitPlanes(n, planes, sides); |
---|
| 2154 | |
---|
[352] | 2155 | while (!nodeStack.empty()) |
---|
| 2156 | { |
---|
| 2157 | BspNode *node = nodeStack.top(); |
---|
| 2158 | nodeStack.pop(); |
---|
| 2159 | |
---|
[361] | 2160 | if (node->IsLeaf()) |
---|
[352] | 2161 | { |
---|
[361] | 2162 | if (node != n && (!onlyUnmailed || !node->Mailed())) |
---|
| 2163 | { |
---|
| 2164 | // test all planes of current node on neighbour |
---|
| 2165 | PolygonContainer neighborCandidate; |
---|
| 2166 | ConstructGeometry(node, neighborCandidate); |
---|
| 2167 | |
---|
| 2168 | bool isAdjacent = true; |
---|
| 2169 | for (int i = 0; (i < planes.size()) && isAdjacent; ++ i) |
---|
| 2170 | { |
---|
| 2171 | const int cf = |
---|
| 2172 | Polygon3::ClassifyPlane(neighborCandidate, *planes[i]); |
---|
| 2173 | |
---|
| 2174 | if ((cf == Polygon3::BACK_SIDE) && sides[i]) |
---|
| 2175 | isAdjacent = false; |
---|
| 2176 | else if ((cf == Polygon3::FRONT_SIDE) && !sides[i]) |
---|
| 2177 | isAdjacent = false; |
---|
| 2178 | } |
---|
| 2179 | |
---|
| 2180 | if (isAdjacent) |
---|
| 2181 | neighbors.push_back(dynamic_cast<BspLeaf *>(node)); |
---|
[362] | 2182 | |
---|
| 2183 | CLEAR_CONTAINER(neighborCandidate); |
---|
[361] | 2184 | } |
---|
| 2185 | } |
---|
[352] | 2186 | else |
---|
| 2187 | { |
---|
[360] | 2188 | BspInterior *interior = dynamic_cast<BspInterior *>(node); |
---|
| 2189 | |
---|
| 2190 | const int cf = Polygon3::ClassifyPlane(cell, interior->mPlane); |
---|
| 2191 | |
---|
| 2192 | if (cf == Polygon3::FRONT_SIDE) |
---|
[361] | 2193 | nodeStack.push(interior->mFront); |
---|
[352] | 2194 | else |
---|
[360] | 2195 | if (cf == Polygon3::BACK_SIDE) |
---|
[361] | 2196 | nodeStack.push(interior->mBack); |
---|
[352] | 2197 | else |
---|
| 2198 | { |
---|
| 2199 | // random decision |
---|
| 2200 | nodeStack.push(interior->mBack); |
---|
| 2201 | nodeStack.push(interior->mFront); |
---|
| 2202 | } |
---|
| 2203 | } |
---|
[361] | 2204 | } |
---|
[352] | 2205 | |
---|
[362] | 2206 | CLEAR_CONTAINER(cell); |
---|
[360] | 2207 | return (int)neighbors.size(); |
---|
[362] | 2208 | } |
---|
| 2209 | |
---|
| 2210 | BspLeaf *BspTree::GetRandomLeaf(const Plane3 &halfspace) |
---|
| 2211 | { |
---|
| 2212 | stack<BspNode *> nodeStack; |
---|
| 2213 | nodeStack.push(mRoot); |
---|
| 2214 | |
---|
| 2215 | int mask = rand(); |
---|
| 2216 | |
---|
| 2217 | while (!nodeStack.empty()) |
---|
| 2218 | { |
---|
| 2219 | BspNode *node = nodeStack.top(); |
---|
| 2220 | nodeStack.pop(); |
---|
| 2221 | |
---|
| 2222 | if (node->IsLeaf()) |
---|
| 2223 | { |
---|
| 2224 | return dynamic_cast<BspLeaf *>(node); |
---|
| 2225 | } |
---|
| 2226 | else |
---|
| 2227 | { |
---|
| 2228 | BspInterior *interior = dynamic_cast<BspInterior *>(node); |
---|
| 2229 | |
---|
| 2230 | BspNode *next; |
---|
| 2231 | |
---|
| 2232 | PolygonContainer cell; |
---|
| 2233 | |
---|
| 2234 | // todo: not very efficient: constructs full cell everytime |
---|
| 2235 | ConstructGeometry(interior, cell); |
---|
| 2236 | |
---|
| 2237 | const int cf = Polygon3::ClassifyPlane(cell, halfspace); |
---|
| 2238 | |
---|
| 2239 | if (cf == Polygon3::BACK_SIDE) |
---|
| 2240 | next = interior->mFront; |
---|
| 2241 | else |
---|
| 2242 | if (cf == Polygon3::FRONT_SIDE) |
---|
| 2243 | next = interior->mFront; |
---|
| 2244 | else |
---|
| 2245 | { |
---|
| 2246 | // random decision |
---|
| 2247 | if (mask & 1) |
---|
| 2248 | next = interior->mBack; |
---|
| 2249 | else |
---|
| 2250 | next = interior->mFront; |
---|
| 2251 | mask = mask >> 1; |
---|
| 2252 | } |
---|
| 2253 | |
---|
| 2254 | nodeStack.push(next); |
---|
| 2255 | } |
---|
| 2256 | } |
---|
| 2257 | |
---|
| 2258 | return NULL; |
---|
| 2259 | } |
---|
| 2260 | |
---|
| 2261 | BspLeaf *BspTree::GetRandomLeaf(const bool onlyUnmailed) |
---|
| 2262 | { |
---|
| 2263 | stack<BspNode *> nodeStack; |
---|
| 2264 | |
---|
| 2265 | nodeStack.push(mRoot); |
---|
| 2266 | |
---|
| 2267 | int mask = rand(); |
---|
| 2268 | |
---|
| 2269 | while (!nodeStack.empty()) |
---|
| 2270 | { |
---|
| 2271 | BspNode *node = nodeStack.top(); |
---|
| 2272 | nodeStack.pop(); |
---|
| 2273 | |
---|
| 2274 | if (node->IsLeaf()) |
---|
| 2275 | { |
---|
| 2276 | if ( (!onlyUnmailed || !node->Mailed()) ) |
---|
| 2277 | return dynamic_cast<BspLeaf *>(node); |
---|
| 2278 | } |
---|
| 2279 | else |
---|
| 2280 | { |
---|
| 2281 | BspInterior *interior = dynamic_cast<BspInterior *>(node); |
---|
| 2282 | |
---|
| 2283 | // random decision |
---|
| 2284 | if (mask & 1) |
---|
| 2285 | nodeStack.push(interior->mBack); |
---|
| 2286 | else |
---|
| 2287 | nodeStack.push(interior->mFront); |
---|
| 2288 | |
---|
| 2289 | mask = mask >> 1; |
---|
| 2290 | } |
---|
| 2291 | } |
---|
| 2292 | |
---|
| 2293 | return NULL; |
---|
| 2294 | } |
---|
[366] | 2295 | |
---|
| 2296 | int BspTree::CountPvs(const BoundedRayContainer &rays) const |
---|
| 2297 | { |
---|
| 2298 | int pvsSize = 0; |
---|
| 2299 | |
---|
| 2300 | BoundedRayContainer::const_iterator rit, rit_end = rays.end(); |
---|
| 2301 | vector<BspLeaf *>::const_iterator lit; |
---|
| 2302 | |
---|
| 2303 | ViewCell::NewMail(); |
---|
| 2304 | |
---|
| 2305 | for (rit = rays.begin(); rit != rit_end; ++ rit) |
---|
| 2306 | { |
---|
| 2307 | Ray *ray = (*rit)->mRay; |
---|
| 2308 | |
---|
| 2309 | for (lit = ray->bspLeaves.begin(); lit != ray->bspLeaves.end(); ++ lit) |
---|
| 2310 | { |
---|
| 2311 | if ((*lit)->mViewCell->Mailed()) |
---|
| 2312 | { |
---|
| 2313 | pvsSize += (*lit)->mViewCell->GetPvs().GetSize(); |
---|
| 2314 | } |
---|
| 2315 | } |
---|
| 2316 | } |
---|
| 2317 | |
---|
| 2318 | return pvsSize; |
---|
| 2319 | } |
---|