[478] | 1 | #include <stack>
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| 2 | #include <time.h>
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| 3 | #include <iomanip>
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| 4 |
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[463] | 5 | #include "Plane3.h"
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| 6 | #include "VspBspTree.h"
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| 7 | #include "Mesh.h"
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| 8 | #include "common.h"
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| 9 | #include "ViewCell.h"
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| 10 | #include "Environment.h"
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| 11 | #include "Polygon3.h"
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| 12 | #include "Ray.h"
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| 13 | #include "AxisAlignedBox3.h"
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| 14 | #include "Exporter.h"
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| 15 | #include "Plane3.h"
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| 16 | #include "ViewCellBsp.h"
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[478] | 17 | #include "ViewCellsManager.h"
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[532] | 18 | #include "Beam.h"
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[463] | 19 |
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| 20 | //-- static members
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[508] | 21 |
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[482] | 22 | /** Evaluates split plane classification with respect to the plane's
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[463] | 23 | contribution for a minimum number of ray splits.
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| 24 | */
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| 25 | const float VspBspTree::sLeastRaySplitsTable[] = {0, 0, 1, 1, 0};
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[482] | 26 | /** Evaluates split plane classification with respect to the plane's
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[580] | 27 | contribution for balanced rays.
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[463] | 28 | */
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| 29 | const float VspBspTree::sBalancedRaysTable[] = {1, -1, 0, 0, 0};
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| 30 |
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| 31 |
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[482] | 32 | int VspBspTree::sFrontId = 0;
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[463] | 33 | int VspBspTree::sBackId = 0;
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| 34 | int VspBspTree::sFrontAndBackId = 0;
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| 35 |
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| 36 |
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[557] | 37 |
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[578] | 38 |
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[579] | 39 | // pvs penalty can be different from pvs size
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| 40 | inline float EvalPvsPenalty(const int pvs,
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| 41 | const int lower,
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| 42 | const int upper)
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| 43 | {
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| 44 | // clamp to minmax values
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| 45 | if (pvs < lower)
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| 46 | return (float)lower;
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| 47 | if (pvs > upper)
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| 48 | return (float)upper;
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[578] | 49 |
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[579] | 50 | return (float)pvs;
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| 51 | }
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[463] | 52 |
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[557] | 53 |
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[579] | 54 |
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| 55 |
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| 56 | /**********************************************************************/
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| 57 | /* class VspBspTree implementation */
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| 58 | /**********************************************************************/
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| 59 |
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| 60 |
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[482] | 61 | VspBspTree::VspBspTree():
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[463] | 62 | mRoot(NULL),
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[547] | 63 | mUseAreaForPvs(false),
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[478] | 64 | mCostNormalizer(Limits::Small),
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| 65 | mViewCellsManager(NULL),
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[497] | 66 | mOutOfBoundsCell(NULL),
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[580] | 67 | mStoreRays(false),
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| 68 | mRenderCostWeight(0.5)
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[463] | 69 | {
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[486] | 70 | bool randomize = false;
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| 71 | environment->GetBoolValue("VspBspTree.Construction.randomize", randomize);
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| 72 | if (randomize)
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| 73 | Randomize(); // initialise random generator for heuristics
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[463] | 74 |
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| 75 | //-- termination criteria for autopartition
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| 76 | environment->GetIntValue("VspBspTree.Termination.maxDepth", mTermMaxDepth);
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| 77 | environment->GetIntValue("VspBspTree.Termination.minPvs", mTermMinPvs);
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| 78 | environment->GetIntValue("VspBspTree.Termination.minRays", mTermMinRays);
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[547] | 79 | environment->GetFloatValue("VspBspTree.Termination.minProbability", mTermMinProbability);
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[463] | 80 | environment->GetFloatValue("VspBspTree.Termination.maxRayContribution", mTermMaxRayContribution);
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| 81 | environment->GetFloatValue("VspBspTree.Termination.minAccRayLenght", mTermMinAccRayLength);
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[472] | 82 | environment->GetFloatValue("VspBspTree.Termination.maxCostRatio", mTermMaxCostRatio);
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| 83 | environment->GetIntValue("VspBspTree.Termination.missTolerance", mTermMissTolerance);
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[564] | 84 | environment->GetIntValue("VspBspTree.Termination.maxViewCells", mMaxViewCells);
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| 85 | //-- max cost ratio for early tree termination
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| 86 | environment->GetFloatValue("VspBspTree.Termination.maxCostRatio", mTermMaxCostRatio);
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[463] | 87 |
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| 88 | //-- factors for bsp tree split plane heuristics
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| 89 | environment->GetFloatValue("VspBspTree.Factor.balancedRays", mBalancedRaysFactor);
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| 90 | environment->GetFloatValue("VspBspTree.Factor.pvs", mPvsFactor);
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| 91 | environment->GetFloatValue("VspBspTree.Termination.ct_div_ci", mCtDivCi);
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| 92 |
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[482] | 93 |
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[463] | 94 | //-- partition criteria
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| 95 | environment->GetIntValue("VspBspTree.maxPolyCandidates", mMaxPolyCandidates);
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| 96 | environment->GetIntValue("VspBspTree.maxRayCandidates", mMaxRayCandidates);
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| 97 | environment->GetIntValue("VspBspTree.splitPlaneStrategy", mSplitPlaneStrategy);
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| 98 |
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| 99 | environment->GetFloatValue("VspBspTree.Construction.epsilon", mEpsilon);
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| 100 | environment->GetIntValue("VspBspTree.maxTests", mMaxTests);
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| 101 |
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[564] | 102 | // if only the driving axis is used for axis aligned split
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[551] | 103 | environment->GetBoolValue("VspBspTree.splitUseOnlyDrivingAxis", mOnlyDrivingAxis);
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[580] | 104 |
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[508] | 105 | //-- termination criteria for axis aligned split
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| 106 | environment->GetFloatValue("VspBspTree.Termination.AxisAligned.maxRayContribution",
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| 107 | mTermMaxRayContriForAxisAligned);
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| 108 | environment->GetIntValue("VspBspTree.Termination.AxisAligned.minRays",
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| 109 | mTermMinRaysForAxisAligned);
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[487] | 110 |
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[508] | 111 | //environment->GetFloatValue("VspBspTree.maxTotalMemory", mMaxTotalMemory);
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| 112 | environment->GetFloatValue("VspBspTree.maxStaticMemory", mMaxMemory);
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| 113 |
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[580] | 114 | environment->GetFloatValue("VspBspTree.Construction.renderCostWeight", mRenderCostWeight);
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[564] | 115 |
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[547] | 116 |
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[580] | 117 |
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| 118 |
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[478] | 119 | //-- debug output
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[580] | 120 |
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[473] | 121 | Debug << "******* VSP BSP options ******** " << endl;
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| 122 | Debug << "max depth: " << mTermMaxDepth << endl;
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| 123 | Debug << "min PVS: " << mTermMinPvs << endl;
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[547] | 124 | Debug << "min probabiliy: " << mTermMinProbability << endl;
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[473] | 125 | Debug << "min rays: " << mTermMinRays << endl;
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| 126 | Debug << "max ray contri: " << mTermMaxRayContribution << endl;
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| 127 | //Debug << "VSP BSP mininam accumulated ray lenght: ", mTermMinAccRayLength) << endl;
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| 128 | Debug << "max cost ratio: " << mTermMaxCostRatio << endl;
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| 129 | Debug << "miss tolerance: " << mTermMissTolerance << endl;
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| 130 | Debug << "max view cells: " << mMaxViewCells << endl;
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| 131 | Debug << "max polygon candidates: " << mMaxPolyCandidates << endl;
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| 132 | Debug << "max plane candidates: " << mMaxRayCandidates << endl;
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[486] | 133 | Debug << "randomize: " << randomize << endl;
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[582] | 134 |
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[551] | 135 | Debug << "using area for pvs: " << mUseAreaForPvs << endl;
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[580] | 136 | Debug << "render cost weight: " << mRenderCostWeight << endl;
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[463] | 137 | Debug << "Split plane strategy: ";
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[564] | 138 |
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[463] | 139 | if (mSplitPlaneStrategy & RANDOM_POLYGON)
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[474] | 140 | {
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[463] | 141 | Debug << "random polygon ";
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[474] | 142 | }
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[463] | 143 | if (mSplitPlaneStrategy & AXIS_ALIGNED)
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[472] | 144 | {
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[463] | 145 | Debug << "axis aligned ";
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[472] | 146 | }
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[463] | 147 | if (mSplitPlaneStrategy & LEAST_RAY_SPLITS)
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[472] | 148 | {
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[474] | 149 | mCostNormalizer += mLeastRaySplitsFactor;
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[463] | 150 | Debug << "least ray splits ";
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[472] | 151 | }
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[463] | 152 | if (mSplitPlaneStrategy & BALANCED_RAYS)
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[472] | 153 | {
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[474] | 154 | mCostNormalizer += mBalancedRaysFactor;
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[463] | 155 | Debug << "balanced rays ";
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[472] | 156 | }
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[463] | 157 | if (mSplitPlaneStrategy & PVS)
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[472] | 158 | {
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[474] | 159 | mCostNormalizer += mPvsFactor;
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[463] | 160 | Debug << "pvs";
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[472] | 161 | }
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[482] | 162 |
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[489] | 163 |
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[480] | 164 | mSplitCandidates = new vector<SortableEntry>;
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[463] | 165 |
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| 166 | Debug << endl;
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| 167 | }
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| 168 |
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[580] | 169 |
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[508] | 170 | BspViewCell *VspBspTree::GetOutOfBoundsCell()
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| 171 | {
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| 172 | return mOutOfBoundsCell;
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| 173 | }
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[463] | 174 |
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[508] | 175 |
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[489] | 176 | BspViewCell *VspBspTree::GetOrCreateOutOfBoundsCell()
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| 177 | {
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| 178 | if (!mOutOfBoundsCell)
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[508] | 179 | {
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[489] | 180 | mOutOfBoundsCell = new BspViewCell();
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[508] | 181 | mOutOfBoundsCell->SetId(-1);
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[547] | 182 | mOutOfBoundsCell->SetValid(false);
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[508] | 183 | }
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[547] | 184 |
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[489] | 185 | return mOutOfBoundsCell;
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| 186 | }
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| 187 |
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| 188 |
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[482] | 189 | const BspTreeStatistics &VspBspTree::GetStatistics() const
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[463] | 190 | {
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[574] | 191 | return mBspStats;
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[463] | 192 | }
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| 193 |
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| 194 |
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| 195 | VspBspTree::~VspBspTree()
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| 196 | {
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| 197 | DEL_PTR(mRoot);
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[480] | 198 | DEL_PTR(mSplitCandidates);
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[463] | 199 | }
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| 200 |
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[579] | 201 |
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[482] | 202 | int VspBspTree::AddMeshToPolygons(Mesh *mesh,
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| 203 | PolygonContainer &polys,
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[463] | 204 | MeshInstance *parent)
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| 205 | {
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| 206 | FaceContainer::const_iterator fi;
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[482] | 207 |
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[463] | 208 | // copy the face data to polygons
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| 209 | for (fi = mesh->mFaces.begin(); fi != mesh->mFaces.end(); ++ fi)
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| 210 | {
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| 211 | Polygon3 *poly = new Polygon3((*fi), mesh);
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[482] | 212 |
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[463] | 213 | if (poly->Valid(mEpsilon))
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| 214 | {
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| 215 | poly->mParent = parent; // set parent intersectable
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| 216 | polys.push_back(poly);
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| 217 | }
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| 218 | else
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| 219 | DEL_PTR(poly);
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| 220 | }
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| 221 | return (int)mesh->mFaces.size();
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| 222 | }
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| 223 |
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[580] | 224 |
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[482] | 225 | int VspBspTree::AddToPolygonSoup(const ViewCellContainer &viewCells,
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| 226 | PolygonContainer &polys,
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[463] | 227 | int maxObjects)
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| 228 | {
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[482] | 229 | int limit = (maxObjects > 0) ?
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[463] | 230 | Min((int)viewCells.size(), maxObjects) : (int)viewCells.size();
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[482] | 231 |
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[463] | 232 | int polysSize = 0;
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| 233 |
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| 234 | for (int i = 0; i < limit; ++ i)
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| 235 | {
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| 236 | if (viewCells[i]->GetMesh()) // copy the mesh data to polygons
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| 237 | {
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| 238 | mBox.Include(viewCells[i]->GetBox()); // add to BSP tree aabb
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[482] | 239 | polysSize +=
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| 240 | AddMeshToPolygons(viewCells[i]->GetMesh(),
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| 241 | polys,
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[463] | 242 | viewCells[i]);
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| 243 | }
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| 244 | }
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| 245 |
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| 246 | return polysSize;
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| 247 | }
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| 248 |
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[580] | 249 |
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[482] | 250 | int VspBspTree::AddToPolygonSoup(const ObjectContainer &objects,
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| 251 | PolygonContainer &polys,
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[463] | 252 | int maxObjects)
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| 253 | {
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[482] | 254 | int limit = (maxObjects > 0) ?
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[463] | 255 | Min((int)objects.size(), maxObjects) : (int)objects.size();
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[482] | 256 |
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[463] | 257 | for (int i = 0; i < limit; ++i)
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| 258 | {
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| 259 | Intersectable *object = objects[i];//*it;
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| 260 | Mesh *mesh = NULL;
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| 261 |
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| 262 | switch (object->Type()) // extract the meshes
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| 263 | {
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| 264 | case Intersectable::MESH_INSTANCE:
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| 265 | mesh = dynamic_cast<MeshInstance *>(object)->GetMesh();
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| 266 | break;
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| 267 | case Intersectable::VIEW_CELL:
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| 268 | mesh = dynamic_cast<ViewCell *>(object)->GetMesh();
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| 269 | break;
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| 270 | // TODO: handle transformed mesh instances
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| 271 | default:
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| 272 | Debug << "intersectable type not supported" << endl;
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| 273 | break;
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| 274 | }
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[482] | 275 |
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[463] | 276 | if (mesh) // copy the mesh data to polygons
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| 277 | {
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| 278 | mBox.Include(object->GetBox()); // add to BSP tree aabb
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[485] | 279 | AddMeshToPolygons(mesh, polys, NULL);
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[463] | 280 | }
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| 281 | }
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| 282 |
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| 283 | return (int)polys.size();
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| 284 | }
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| 285 |
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[580] | 286 |
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[483] | 287 | void VspBspTree::Construct(const VssRayContainer &sampleRays,
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| 288 | AxisAlignedBox3 *forcedBoundingBox)
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[463] | 289 | {
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[574] | 290 | mBspStats.nodes = 1;
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[463] | 291 | mBox.Initialize(); // initialise BSP tree bounding box
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[482] | 292 |
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[484] | 293 | if (forcedBoundingBox)
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| 294 | mBox = *forcedBoundingBox;
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| 295 |
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[463] | 296 | PolygonContainer polys;
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| 297 | RayInfoContainer *rays = new RayInfoContainer();
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| 298 |
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| 299 | VssRayContainer::const_iterator rit, rit_end = sampleRays.end();
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| 300 |
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| 301 | long startTime = GetTime();
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| 302 |
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[480] | 303 | cout << "Extracting polygons from rays ... ";
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[463] | 304 |
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| 305 | Intersectable::NewMail();
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| 306 |
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[511] | 307 | int numObj = 0;
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[542] | 308 |
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[463] | 309 | //-- extract polygons intersected by the rays
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| 310 | for (rit = sampleRays.begin(); rit != rit_end; ++ rit)
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| 311 | {
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| 312 | VssRay *ray = *rit;
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[482] | 313 |
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[484] | 314 | if ((mBox.IsInside(ray->mTermination) || !forcedBoundingBox) &&
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| 315 | ray->mTerminationObject &&
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| 316 | !ray->mTerminationObject->Mailed())
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[463] | 317 | {
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| 318 | ray->mTerminationObject->Mail();
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| 319 | MeshInstance *obj = dynamic_cast<MeshInstance *>(ray->mTerminationObject);
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| 320 | AddMeshToPolygons(obj->GetMesh(), polys, obj);
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[511] | 321 | ++ numObj;
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[484] | 322 | //-- compute bounding box
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| 323 | if (!forcedBoundingBox)
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| 324 | mBox.Include(ray->mTermination);
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[463] | 325 | }
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| 326 |
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[484] | 327 | if ((mBox.IsInside(ray->mOrigin) || !forcedBoundingBox) &&
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| 328 | ray->mOriginObject &&
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| 329 | !ray->mOriginObject->Mailed())
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[463] | 330 | {
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| 331 | ray->mOriginObject->Mail();
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| 332 | MeshInstance *obj = dynamic_cast<MeshInstance *>(ray->mOriginObject);
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| 333 | AddMeshToPolygons(obj->GetMesh(), polys, obj);
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[511] | 334 | ++ numObj;
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| 335 |
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[484] | 336 | //-- compute bounding box
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| 337 | if (!forcedBoundingBox)
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| 338 | mBox.Include(ray->mOrigin);
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[463] | 339 | }
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| 340 | }
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[535] | 341 |
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[547] | 342 | Debug << "maximal pvs (i.e., pvs still considered as valid) : " << mViewCellsManager->GetMaxPvsSize() << endl;
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[580] | 343 |
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[463] | 344 | //-- store rays
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| 345 | for (rit = sampleRays.begin(); rit != rit_end; ++ rit)
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| 346 | {
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| 347 | VssRay *ray = *rit;
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[482] | 348 |
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[463] | 349 | float minT, maxT;
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| 350 |
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[564] | 351 | static Ray hray;
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| 352 | hray.Init(*ray);
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[562] | 353 |
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[483] | 354 | // TODO: not very efficient to implictly cast between rays types
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[564] | 355 | if (mBox.GetRaySegment(hray, minT, maxT))
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[463] | 356 | {
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| 357 | float len = ray->Length();
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[482] | 358 |
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| 359 | if (!len)
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[463] | 360 | len = Limits::Small;
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[482] | 361 |
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[463] | 362 | rays->push_back(RayInfo(ray, minT / len, maxT / len));
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| 363 | }
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| 364 | }
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| 365 |
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[587] | 366 | // normalize
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[547] | 367 | if (mUseAreaForPvs)
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[587] | 368 | mTermMinProbability *= mBox.SurfaceArea();
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[547] | 369 | else
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| 370 | mTermMinProbability *= mBox.GetVolume();
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| 371 |
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[574] | 372 | mBspStats.polys = (int)polys.size();
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[463] | 373 |
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[475] | 374 | cout << "finished" << endl;
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[463] | 375 |
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[482] | 376 | Debug << "\nPolygon extraction: " << (int)polys.size() << " polys extracted from "
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[475] | 377 | << (int)sampleRays.size() << " rays in "
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| 378 | << TimeDiff(startTime, GetTime())*1e-3 << " secs" << endl << endl;
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| 379 |
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[463] | 380 | Construct(polys, rays);
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| 381 |
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| 382 | // clean up polygons
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| 383 | CLEAR_CONTAINER(polys);
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| 384 | }
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| 385 |
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[508] | 386 |
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| 387 | // return memory usage in MB
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[587] | 388 | float VspBspTree::GetMemUsage(/*const VspBspTraversalStack &tstack*/) const
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[508] | 389 | {
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| 390 | return
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| 391 | (sizeof(VspBspTree) +
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[587] | 392 | (float)mBspStats.Leaves() * sizeof(BspLeaf) +
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| 393 | // the nodes in the stack is the minimal additional number of leaves
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| 394 | //(float)tstack.size() * sizeof(BspLeaf) +
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[574] | 395 | mBspStats.Interior() * sizeof(BspInterior) +
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| 396 | mBspStats.accumRays * sizeof(RayInfo)) / (1024.0f * 1024.0f);
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[508] | 397 | }
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| 398 |
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| 399 |
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| 400 |
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[463] | 401 | void VspBspTree::Construct(const PolygonContainer &polys, RayInfoContainer *rays)
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| 402 | {
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[472] | 403 | VspBspTraversalStack tStack;
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[463] | 404 |
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| 405 | mRoot = new BspLeaf();
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| 406 |
|
---|
| 407 | // constrruct root node geometry
|
---|
| 408 | BspNodeGeometry *geom = new BspNodeGeometry();
|
---|
| 409 | ConstructGeometry(mRoot, *geom);
|
---|
| 410 |
|
---|
[547] | 411 | const float prop = mUseAreaForPvs ? geom->GetArea() : geom->GetVolume();
|
---|
| 412 |
|
---|
[482] | 413 | VspBspTraversalData tData(mRoot,
|
---|
| 414 | new PolygonContainer(polys),
|
---|
[463] | 415 | 0,
|
---|
[482] | 416 | rays,
|
---|
| 417 | ComputePvsSize(*rays),
|
---|
[547] | 418 | prop,
|
---|
[463] | 419 | geom);
|
---|
| 420 |
|
---|
[578] | 421 | // first node is kd node, i.e. an axis aligned box
|
---|
| 422 | if (1)
|
---|
| 423 | tData.mIsKdNode = true;
|
---|
| 424 | else
|
---|
| 425 | tData.mIsKdNode = false;
|
---|
[562] | 426 |
|
---|
[463] | 427 | tStack.push(tData);
|
---|
| 428 |
|
---|
[574] | 429 | mBspStats.Start();
|
---|
[542] | 430 | cout << "Contructing vsp bsp tree ... \n";
|
---|
[463] | 431 |
|
---|
[542] | 432 | long startTime = GetTime();
|
---|
[587] | 433 |
|
---|
| 434 | // used for intermediate time measurements and progress
|
---|
[542] | 435 | long interTime = GetTime();
|
---|
[547] | 436 |
|
---|
[542] | 437 | mOutOfMemory = false;
|
---|
[482] | 438 |
|
---|
[542] | 439 | int nleaves = 500;
|
---|
| 440 |
|
---|
[478] | 441 | while (!tStack.empty())
|
---|
[463] | 442 | {
|
---|
| 443 | tData = tStack.top();
|
---|
[508] | 444 | tStack.pop();
|
---|
[463] | 445 |
|
---|
[508] | 446 | if (0 && !mOutOfMemory)
|
---|
| 447 | {
|
---|
| 448 | float mem = GetMemUsage();
|
---|
[478] | 449 |
|
---|
[508] | 450 | if (mem > mMaxMemory)
|
---|
| 451 | {
|
---|
| 452 | mOutOfMemory = true;
|
---|
| 453 | Debug << "memory limit reached: " << mem << endl;
|
---|
| 454 | }
|
---|
| 455 | }
|
---|
| 456 |
|
---|
[587] | 457 | // subdivide leaf node
|
---|
[463] | 458 | BspNode *r = Subdivide(tStack, tData);
|
---|
| 459 |
|
---|
| 460 | if (r == mRoot)
|
---|
[482] | 461 | Debug << "VSP BSP tree construction time spent at root: "
|
---|
[542] | 462 | << TimeDiff(startTime, GetTime())*1e-3 << "s" << endl;
|
---|
| 463 |
|
---|
[574] | 464 | if (mBspStats.Leaves() >= nleaves)
|
---|
[542] | 465 | {
|
---|
| 466 | nleaves += 500;
|
---|
| 467 |
|
---|
[574] | 468 | cout << "leaves=" << mBspStats.Leaves() << endl;
|
---|
[542] | 469 | Debug << "needed "
|
---|
[587] | 470 | << TimeDiff(interTime, GetTime())*1e-3
|
---|
| 471 | << " secs to create 500 leaves" << endl;
|
---|
[542] | 472 | interTime = GetTime();
|
---|
| 473 | }
|
---|
[463] | 474 | }
|
---|
| 475 |
|
---|
[542] | 476 | Debug << "Used Memory: " << GetMemUsage() << " MB" << endl << endl;
|
---|
[463] | 477 | cout << "finished\n";
|
---|
| 478 |
|
---|
[574] | 479 | mBspStats.Stop();
|
---|
[463] | 480 | }
|
---|
| 481 |
|
---|
[508] | 482 |
|
---|
[478] | 483 | bool VspBspTree::TerminationCriteriaMet(const VspBspTraversalData &data) const
|
---|
[463] | 484 | {
|
---|
[482] | 485 | return
|
---|
[463] | 486 | (((int)data.mRays->size() <= mTermMinRays) ||
|
---|
[473] | 487 | (data.mPvs <= mTermMinPvs) ||
|
---|
[547] | 488 | (data.mProbability <= mTermMinProbability) ||
|
---|
[574] | 489 | (mBspStats.Leaves() >= mMaxViewCells) ||
|
---|
[535] | 490 | (data.GetAvgRayContribution() > mTermMaxRayContribution) ||
|
---|
[463] | 491 | (data.mDepth >= mTermMaxDepth));
|
---|
| 492 | }
|
---|
| 493 |
|
---|
[508] | 494 |
|
---|
[482] | 495 | BspNode *VspBspTree::Subdivide(VspBspTraversalStack &tStack,
|
---|
[463] | 496 | VspBspTraversalData &tData)
|
---|
| 497 | {
|
---|
[473] | 498 | BspNode *newNode = tData.mNode;
|
---|
| 499 |
|
---|
[542] | 500 | if (!mOutOfMemory && !TerminationCriteriaMet(tData))
|
---|
[473] | 501 | {
|
---|
| 502 | PolygonContainer coincident;
|
---|
[482] | 503 |
|
---|
[473] | 504 | VspBspTraversalData tFrontData;
|
---|
| 505 | VspBspTraversalData tBackData;
|
---|
| 506 |
|
---|
| 507 | // create new interior node and two leaf nodes
|
---|
| 508 | // or return leaf as it is (if maxCostRatio missed)
|
---|
| 509 | newNode = SubdivideNode(tData, tFrontData, tBackData, coincident);
|
---|
| 510 |
|
---|
| 511 | if (!newNode->IsLeaf()) //-- continue subdivision
|
---|
| 512 | {
|
---|
| 513 | // push the children on the stack
|
---|
| 514 | tStack.push(tFrontData);
|
---|
| 515 | tStack.push(tBackData);
|
---|
| 516 |
|
---|
| 517 | // delete old leaf node
|
---|
[482] | 518 | DEL_PTR(tData.mNode);
|
---|
[473] | 519 | }
|
---|
| 520 | }
|
---|
[482] | 521 |
|
---|
[478] | 522 | //-- terminate traversal and create new view cell
|
---|
[473] | 523 | if (newNode->IsLeaf())
|
---|
[463] | 524 | {
|
---|
[473] | 525 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(newNode);
|
---|
[547] | 526 | BspViewCell *viewCell = new BspViewCell();
|
---|
[489] | 527 |
|
---|
[463] | 528 | leaf->SetViewCell(viewCell);
|
---|
[487] | 529 |
|
---|
| 530 | //-- update pvs
|
---|
[556] | 531 | int conSamp = 0;
|
---|
| 532 | float sampCon = 0.0f;
|
---|
| 533 | AddToPvs(leaf, *tData.mRays, sampCon, conSamp);
|
---|
[487] | 534 |
|
---|
[574] | 535 | mBspStats.contributingSamples += conSamp;
|
---|
| 536 | mBspStats.sampleContributions +=(int) sampCon;
|
---|
[487] | 537 |
|
---|
| 538 | //-- store additional info
|
---|
[478] | 539 | if (mStoreRays)
|
---|
| 540 | {
|
---|
| 541 | RayInfoContainer::const_iterator it, it_end = tData.mRays->end();
|
---|
| 542 | for (it = tData.mRays->begin(); it != it_end; ++ it)
|
---|
| 543 | leaf->mVssRays.push_back((*it).mRay);
|
---|
| 544 | }
|
---|
[564] | 545 | // should I check here?
|
---|
[562] | 546 | if (0 && !mViewCellsManager->CheckValidity(viewCell, 0, mViewCellsManager->GetMaxPvsSize()))
|
---|
[547] | 547 | {
|
---|
| 548 | viewCell->SetValid(false);
|
---|
| 549 | leaf->SetTreeValid(false);
|
---|
| 550 | PropagateUpValidity(leaf);
|
---|
[463] | 551 |
|
---|
[574] | 552 | ++ mBspStats.invalidLeaves;
|
---|
[547] | 553 | }
|
---|
| 554 |
|
---|
[580] | 555 | viewCell->mLeaf = leaf;
|
---|
[547] | 556 |
|
---|
| 557 | if (mUseAreaForPvs)
|
---|
| 558 | viewCell->SetArea(tData.mProbability);
|
---|
| 559 | else
|
---|
| 560 | viewCell->SetVolume(tData.mProbability);
|
---|
| 561 |
|
---|
| 562 | leaf->mProbability = tData.mProbability;
|
---|
| 563 |
|
---|
[487] | 564 | EvaluateLeafStats(tData);
|
---|
[463] | 565 | }
|
---|
[482] | 566 |
|
---|
[473] | 567 | //-- cleanup
|
---|
[478] | 568 | tData.Clear();
|
---|
[463] | 569 |
|
---|
[472] | 570 | return newNode;
|
---|
[463] | 571 | }
|
---|
| 572 |
|
---|
[487] | 573 |
|
---|
[472] | 574 | BspNode *VspBspTree::SubdivideNode(VspBspTraversalData &tData,
|
---|
| 575 | VspBspTraversalData &frontData,
|
---|
| 576 | VspBspTraversalData &backData,
|
---|
| 577 | PolygonContainer &coincident)
|
---|
[463] | 578 | {
|
---|
| 579 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(tData.mNode);
|
---|
[508] | 580 |
|
---|
[463] | 581 | // select subdivision plane
|
---|
[472] | 582 | Plane3 splitPlane;
|
---|
[542] | 583 |
|
---|
[508] | 584 | int maxCostMisses = tData.mMaxCostMisses;
|
---|
[542] | 585 |
|
---|
| 586 | const bool success =
|
---|
| 587 | SelectPlane(splitPlane, leaf, tData, frontData, backData);
|
---|
| 588 |
|
---|
[508] | 589 | if (!success)
|
---|
[472] | 590 | {
|
---|
| 591 | ++ maxCostMisses;
|
---|
[463] | 592 |
|
---|
[480] | 593 | if (maxCostMisses > mTermMissTolerance)
|
---|
[473] | 594 | {
|
---|
| 595 | // terminate branch because of max cost
|
---|
[574] | 596 | ++ mBspStats.maxCostNodes;
|
---|
[472] | 597 | return leaf;
|
---|
[474] | 598 | }
|
---|
[472] | 599 | }
|
---|
| 600 |
|
---|
[574] | 601 | mBspStats.nodes += 2;
|
---|
[473] | 602 |
|
---|
| 603 | //-- subdivide further
|
---|
[482] | 604 | BspInterior *interior = new BspInterior(splitPlane);
|
---|
[472] | 605 |
|
---|
[463] | 606 | #ifdef _DEBUG
|
---|
| 607 | Debug << interior << endl;
|
---|
| 608 | #endif
|
---|
[482] | 609 |
|
---|
[473] | 610 | //-- the front and back traversal data is filled with the new values
|
---|
| 611 | frontData.mDepth = tData.mDepth + 1;
|
---|
[508] | 612 | frontData.mPolygons = new PolygonContainer();
|
---|
[473] | 613 | frontData.mRays = new RayInfoContainer();
|
---|
[508] | 614 |
|
---|
[473] | 615 | backData.mDepth = tData.mDepth + 1;
|
---|
[508] | 616 | backData.mPolygons = new PolygonContainer();
|
---|
[473] | 617 | backData.mRays = new RayInfoContainer();
|
---|
[508] | 618 |
|
---|
[473] | 619 | // subdivide rays
|
---|
[482] | 620 | SplitRays(interior->GetPlane(),
|
---|
| 621 | *tData.mRays,
|
---|
| 622 | *frontData.mRays,
|
---|
[463] | 623 | *backData.mRays);
|
---|
[482] | 624 |
|
---|
[473] | 625 | // subdivide polygons
|
---|
[491] | 626 | SplitPolygons(interior->GetPlane(),
|
---|
| 627 | *tData.mPolygons,
|
---|
| 628 | *frontData.mPolygons,
|
---|
| 629 | *backData.mPolygons,
|
---|
| 630 | coincident);
|
---|
[463] | 631 |
|
---|
[482] | 632 |
|
---|
[473] | 633 | // how often was max cost ratio missed in this branch?
|
---|
[472] | 634 | frontData.mMaxCostMisses = maxCostMisses;
|
---|
| 635 | backData.mMaxCostMisses = maxCostMisses;
|
---|
| 636 |
|
---|
| 637 | // compute pvs
|
---|
[463] | 638 | frontData.mPvs = ComputePvsSize(*frontData.mRays);
|
---|
| 639 | backData.mPvs = ComputePvsSize(*backData.mRays);
|
---|
| 640 |
|
---|
[508] | 641 | // split front and back node geometry and compute area
|
---|
[547] | 642 |
|
---|
| 643 | // if geometry was not already computed
|
---|
| 644 | if (!frontData.mGeometry && !backData.mGeometry)
|
---|
[463] | 645 | {
|
---|
[547] | 646 | frontData.mGeometry = new BspNodeGeometry();
|
---|
| 647 | backData.mGeometry = new BspNodeGeometry();
|
---|
[482] | 648 |
|
---|
[547] | 649 | tData.mGeometry->SplitGeometry(*frontData.mGeometry,
|
---|
| 650 | *backData.mGeometry,
|
---|
| 651 | interior->GetPlane(),
|
---|
| 652 | mBox,
|
---|
| 653 | mEpsilon);
|
---|
[508] | 654 |
|
---|
[547] | 655 | if (mUseAreaForPvs)
|
---|
| 656 | {
|
---|
| 657 | frontData.mProbability = frontData.mGeometry->GetArea();
|
---|
| 658 | backData.mProbability = backData.mGeometry->GetArea();
|
---|
[508] | 659 | }
|
---|
[547] | 660 | else
|
---|
| 661 | {
|
---|
| 662 | frontData.mProbability = frontData.mGeometry->GetVolume();
|
---|
| 663 | backData.mProbability = backData.mGeometry->GetVolume();
|
---|
| 664 | }
|
---|
[463] | 665 | }
|
---|
[547] | 666 |
|
---|
[463] | 667 |
|
---|
| 668 | //-- create front and back leaf
|
---|
| 669 |
|
---|
| 670 | BspInterior *parent = leaf->GetParent();
|
---|
| 671 |
|
---|
| 672 | // replace a link from node's parent
|
---|
[487] | 673 | if (parent)
|
---|
[463] | 674 | {
|
---|
| 675 | parent->ReplaceChildLink(leaf, interior);
|
---|
| 676 | interior->SetParent(parent);
|
---|
| 677 | }
|
---|
| 678 | else // new root
|
---|
| 679 | {
|
---|
| 680 | mRoot = interior;
|
---|
| 681 | }
|
---|
| 682 |
|
---|
| 683 | // and setup child links
|
---|
| 684 | interior->SetupChildLinks(new BspLeaf(interior), new BspLeaf(interior));
|
---|
[482] | 685 |
|
---|
[463] | 686 | frontData.mNode = interior->GetFront();
|
---|
| 687 | backData.mNode = interior->GetBack();
|
---|
[473] | 688 |
|
---|
[463] | 689 | //DEL_PTR(leaf);
|
---|
| 690 | return interior;
|
---|
| 691 | }
|
---|
| 692 |
|
---|
[508] | 693 |
|
---|
[463] | 694 | void VspBspTree::AddToPvs(BspLeaf *leaf,
|
---|
[482] | 695 | const RayInfoContainer &rays,
|
---|
[556] | 696 | float &sampleContributions,
|
---|
[463] | 697 | int &contributingSamples)
|
---|
| 698 | {
|
---|
[556] | 699 | sampleContributions = 0;
|
---|
| 700 | contributingSamples = 0;
|
---|
| 701 |
|
---|
| 702 | RayInfoContainer::const_iterator it, it_end = rays.end();
|
---|
| 703 |
|
---|
| 704 | ViewCell *vc = leaf->GetViewCell();
|
---|
| 705 |
|
---|
| 706 | // add contributions from samples to the PVS
|
---|
| 707 | for (it = rays.begin(); it != it_end; ++ it)
|
---|
[463] | 708 | {
|
---|
[556] | 709 | float sc = 0.0f;
|
---|
| 710 | VssRay *ray = (*it).mRay;
|
---|
| 711 | bool madeContrib = false;
|
---|
| 712 | float contribution;
|
---|
| 713 | if (ray->mTerminationObject) {
|
---|
| 714 | if (vc->GetPvs().AddSample(ray->mTerminationObject, ray->mPdf, contribution))
|
---|
| 715 | madeContrib = true;
|
---|
| 716 | sc += contribution;
|
---|
| 717 | }
|
---|
| 718 |
|
---|
| 719 | if (ray->mOriginObject) {
|
---|
| 720 | if (vc->GetPvs().AddSample(ray->mOriginObject, ray->mPdf, contribution))
|
---|
| 721 | madeContrib = true;
|
---|
| 722 | sc += contribution;
|
---|
| 723 | }
|
---|
| 724 |
|
---|
| 725 | sampleContributions += sc;
|
---|
| 726 | if (madeContrib)
|
---|
| 727 | ++ contributingSamples;
|
---|
| 728 |
|
---|
| 729 | //leaf->mVssRays.push_back(ray);
|
---|
[463] | 730 | }
|
---|
| 731 | }
|
---|
| 732 |
|
---|
[580] | 733 |
|
---|
[480] | 734 | void VspBspTree::SortSplitCandidates(const RayInfoContainer &rays, const int axis)
|
---|
[463] | 735 | {
|
---|
[480] | 736 | mSplitCandidates->clear();
|
---|
[463] | 737 |
|
---|
[480] | 738 | int requestedSize = 2 * (int)(rays.size());
|
---|
| 739 | // creates a sorted split candidates array
|
---|
| 740 | if (mSplitCandidates->capacity() > 500000 &&
|
---|
| 741 | requestedSize < (int)(mSplitCandidates->capacity()/10) )
|
---|
| 742 | {
|
---|
[482] | 743 | delete mSplitCandidates;
|
---|
[480] | 744 | mSplitCandidates = new vector<SortableEntry>;
|
---|
| 745 | }
|
---|
[463] | 746 |
|
---|
[480] | 747 | mSplitCandidates->reserve(requestedSize);
|
---|
| 748 |
|
---|
| 749 | // insert all queries
|
---|
| 750 | for(RayInfoContainer::const_iterator ri = rays.begin(); ri < rays.end(); ++ ri)
|
---|
[473] | 751 | {
|
---|
[480] | 752 | bool positive = (*ri).mRay->HasPosDir(axis);
|
---|
| 753 | mSplitCandidates->push_back(SortableEntry(positive ? SortableEntry::ERayMin : SortableEntry::ERayMax,
|
---|
[482] | 754 | (*ri).ExtrapOrigin(axis), (*ri).mRay));
|
---|
[480] | 755 |
|
---|
| 756 | mSplitCandidates->push_back(SortableEntry(positive ? SortableEntry::ERayMax : SortableEntry::ERayMin,
|
---|
[482] | 757 | (*ri).ExtrapTermination(axis), (*ri).mRay));
|
---|
[473] | 758 | }
|
---|
[480] | 759 |
|
---|
| 760 | stable_sort(mSplitCandidates->begin(), mSplitCandidates->end());
|
---|
[463] | 761 | }
|
---|
| 762 |
|
---|
[580] | 763 |
|
---|
[480] | 764 | float VspBspTree::BestCostRatioHeuristics(const RayInfoContainer &rays,
|
---|
| 765 | const AxisAlignedBox3 &box,
|
---|
| 766 | const int pvsSize,
|
---|
[481] | 767 | const int &axis,
|
---|
[480] | 768 | float &position)
|
---|
[463] | 769 | {
|
---|
[480] | 770 | int raysBack;
|
---|
| 771 | int raysFront;
|
---|
| 772 | int pvsBack;
|
---|
| 773 | int pvsFront;
|
---|
[463] | 774 |
|
---|
[480] | 775 | SortSplitCandidates(rays, axis);
|
---|
| 776 |
|
---|
[463] | 777 | // go through the lists, count the number of objects left and right
|
---|
| 778 | // and evaluate the following cost funcion:
|
---|
[480] | 779 | // C = ct_div_ci + (ql*rl + qr*rr)/queries
|
---|
| 780 |
|
---|
| 781 | int rl = 0, rr = (int)rays.size();
|
---|
| 782 | int pl = 0, pr = pvsSize;
|
---|
| 783 |
|
---|
[463] | 784 | float minBox = box.Min(axis);
|
---|
| 785 | float maxBox = box.Max(axis);
|
---|
[480] | 786 | float sizeBox = maxBox - minBox;
|
---|
| 787 |
|
---|
| 788 | float minBand = minBox + 0.1f*(maxBox - minBox);
|
---|
| 789 | float maxBand = minBox + 0.9f*(maxBox - minBox);
|
---|
| 790 |
|
---|
| 791 | float sum = rr*sizeBox;
|
---|
[463] | 792 | float minSum = 1e20f;
|
---|
| 793 |
|
---|
[480] | 794 | Intersectable::NewMail();
|
---|
| 795 |
|
---|
| 796 | // set all object as belonging to the fron pvs
|
---|
| 797 | for(RayInfoContainer::const_iterator ri = rays.begin(); ri != rays.end(); ++ ri)
|
---|
[463] | 798 | {
|
---|
[480] | 799 | if ((*ri).mRay->IsActive())
|
---|
[463] | 800 | {
|
---|
[480] | 801 | Intersectable *object = (*ri).mRay->mTerminationObject;
|
---|
| 802 |
|
---|
| 803 | if (object)
|
---|
[482] | 804 | {
|
---|
[480] | 805 | if (!object->Mailed())
|
---|
| 806 | {
|
---|
| 807 | object->Mail();
|
---|
| 808 | object->mCounter = 1;
|
---|
| 809 | }
|
---|
| 810 | else
|
---|
| 811 | ++ object->mCounter;
|
---|
[482] | 812 | }
|
---|
[463] | 813 | }
|
---|
[480] | 814 | }
|
---|
| 815 |
|
---|
| 816 | Intersectable::NewMail();
|
---|
| 817 |
|
---|
| 818 | for (vector<SortableEntry>::const_iterator ci = mSplitCandidates->begin();
|
---|
| 819 | ci < mSplitCandidates->end(); ++ ci)
|
---|
| 820 | {
|
---|
| 821 | VssRay *ray;
|
---|
| 822 |
|
---|
| 823 | switch ((*ci).type)
|
---|
[463] | 824 | {
|
---|
[480] | 825 | case SortableEntry::ERayMin:
|
---|
| 826 | {
|
---|
| 827 | ++ rl;
|
---|
[482] | 828 | ray = (VssRay *) (*ci).ray;
|
---|
| 829 |
|
---|
[480] | 830 | Intersectable *object = ray->mTerminationObject;
|
---|
[482] | 831 |
|
---|
[480] | 832 | if (object && !object->Mailed())
|
---|
| 833 | {
|
---|
| 834 | object->Mail();
|
---|
| 835 | ++ pl;
|
---|
| 836 | }
|
---|
| 837 | break;
|
---|
| 838 | }
|
---|
| 839 | case SortableEntry::ERayMax:
|
---|
| 840 | {
|
---|
| 841 | -- rr;
|
---|
[482] | 842 | ray = (VssRay *) (*ci).ray;
|
---|
[463] | 843 |
|
---|
[480] | 844 | Intersectable *object = ray->mTerminationObject;
|
---|
| 845 |
|
---|
| 846 | if (object)
|
---|
| 847 | {
|
---|
| 848 | if (-- object->mCounter == 0)
|
---|
[482] | 849 | -- pr;
|
---|
[480] | 850 | }
|
---|
| 851 |
|
---|
| 852 | break;
|
---|
| 853 | }
|
---|
| 854 | }
|
---|
| 855 |
|
---|
| 856 | // Note: sufficient to compare size of bounding boxes of front and back side?
|
---|
| 857 | if ((*ci).value > minBand && (*ci).value < maxBand)
|
---|
| 858 | {
|
---|
| 859 | sum = pl*((*ci).value - minBox) + pr*(maxBox - (*ci).value);
|
---|
| 860 |
|
---|
| 861 | // cout<<"pos="<<(*ci).value<<"\t q=("<<ql<<","<<qr<<")\t r=("<<rl<<","<<rr<<")"<<endl;
|
---|
| 862 | // cout<<"cost= "<<sum<<endl;
|
---|
| 863 |
|
---|
| 864 | if (sum < minSum)
|
---|
[463] | 865 | {
|
---|
| 866 | minSum = sum;
|
---|
| 867 | position = (*ci).value;
|
---|
| 868 |
|
---|
[480] | 869 | raysBack = rl;
|
---|
| 870 | raysFront = rr;
|
---|
| 871 |
|
---|
| 872 | pvsBack = pl;
|
---|
| 873 | pvsFront = pr;
|
---|
| 874 |
|
---|
[463] | 875 | }
|
---|
| 876 | }
|
---|
| 877 | }
|
---|
| 878 |
|
---|
[480] | 879 | float oldCost = (float)pvsSize;
|
---|
| 880 | float newCost = mCtDivCi + minSum / sizeBox;
|
---|
| 881 | float ratio = newCost / oldCost;
|
---|
[463] | 882 |
|
---|
[480] | 883 | //Debug << "costRatio=" << ratio << " pos=" << position << " t=" << (position - minBox) / (maxBox - minBox)
|
---|
| 884 | // <<"\t q=(" << queriesBack << "," << queriesFront << ")\t r=(" << raysBack << "," << raysFront << ")" << endl;
|
---|
| 885 |
|
---|
| 886 | return ratio;
|
---|
[463] | 887 | }
|
---|
| 888 |
|
---|
[480] | 889 |
|
---|
[482] | 890 | float VspBspTree::SelectAxisAlignedPlane(Plane3 &plane,
|
---|
[491] | 891 | const VspBspTraversalData &tData,
|
---|
[495] | 892 | int &axis,
|
---|
[508] | 893 | BspNodeGeometry **frontGeom,
|
---|
| 894 | BspNodeGeometry **backGeom,
|
---|
[547] | 895 | float &pFront,
|
---|
| 896 | float &pBack,
|
---|
| 897 | const bool useKdSplit)
|
---|
[463] | 898 | {
|
---|
[508] | 899 | const bool useCostHeuristics = false;
|
---|
| 900 |
|
---|
| 901 | //-- regular split
|
---|
| 902 | float nPosition[3];
|
---|
| 903 | float nCostRatio[3];
|
---|
[547] | 904 | float nProbFront[3];
|
---|
| 905 | float nProbBack[3];
|
---|
[508] | 906 |
|
---|
| 907 | BspNodeGeometry *nFrontGeom[3];
|
---|
| 908 | BspNodeGeometry *nBackGeom[3];
|
---|
| 909 |
|
---|
| 910 | int bestAxis = -1;
|
---|
| 911 |
|
---|
[545] | 912 | // create bounding box of node geometry
|
---|
[463] | 913 | AxisAlignedBox3 box;
|
---|
| 914 | box.Initialize();
|
---|
[547] | 915 |
|
---|
[562] | 916 | //TODO: for kd split geometry already is box => only take minmax vertices
|
---|
[551] | 917 | if (1)
|
---|
[509] | 918 | {
|
---|
| 919 | PolygonContainer::const_iterator it, it_end = tData.mGeometry->mPolys.end();
|
---|
[480] | 920 |
|
---|
[509] | 921 | for(it = tData.mGeometry->mPolys.begin(); it < it_end; ++ it)
|
---|
| 922 | box.Include(*(*it));
|
---|
| 923 | }
|
---|
| 924 | else
|
---|
| 925 | {
|
---|
| 926 | RayInfoContainer::const_iterator ri, ri_end = tData.mRays->end();
|
---|
[480] | 927 |
|
---|
[509] | 928 | for(ri = tData.mRays->begin(); ri < ri_end; ++ ri)
|
---|
| 929 | box.Include((*ri).ExtrapTermination());
|
---|
| 930 | }
|
---|
[463] | 931 |
|
---|
[547] | 932 | const int sAxis = box.Size().DrivingAxis();
|
---|
[480] | 933 |
|
---|
[495] | 934 | for (axis = 0; axis < 3; ++ axis)
|
---|
[480] | 935 | {
|
---|
[508] | 936 | nFrontGeom[axis] = new BspNodeGeometry();
|
---|
| 937 | nBackGeom[axis] = new BspNodeGeometry();
|
---|
| 938 |
|
---|
[545] | 939 | if (!mOnlyDrivingAxis || (axis == sAxis))
|
---|
[463] | 940 | {
|
---|
[480] | 941 | if (!useCostHeuristics)
|
---|
| 942 | {
|
---|
| 943 | nPosition[axis] = (box.Min()[axis] + box.Max()[axis]) * 0.5f;
|
---|
[543] | 944 | Vector3 normal(0,0,0); normal[axis] = 1.0f;
|
---|
[547] | 945 |
|
---|
| 946 | // allows faster split because we have axis aligned kd tree boxes
|
---|
[542] | 947 | if (useKdSplit)
|
---|
| 948 | {
|
---|
| 949 | nCostRatio[axis] = EvalAxisAlignedSplitCost(tData,
|
---|
| 950 | box,
|
---|
| 951 | axis,
|
---|
[547] | 952 | nPosition[axis],
|
---|
| 953 | nProbFront[axis],
|
---|
| 954 | nProbBack[axis]);
|
---|
[542] | 955 |
|
---|
[543] | 956 | Vector3 pos;
|
---|
[542] | 957 |
|
---|
[543] | 958 | pos = box.Max(); pos[axis] = nPosition[axis];
|
---|
[547] | 959 | AxisAlignedBox3 bBox(box.Min(), pos);
|
---|
| 960 | bBox.ExtractPolys(nBackGeom[axis]->mPolys);
|
---|
[543] | 961 |
|
---|
[542] | 962 | pos = box.Min(); pos[axis] = nPosition[axis];
|
---|
[547] | 963 | AxisAlignedBox3 fBox(pos, box.Max());
|
---|
| 964 | fBox.ExtractPolys(nFrontGeom[axis]->mPolys);
|
---|
[542] | 965 | }
|
---|
| 966 | else
|
---|
| 967 | {
|
---|
[573] | 968 | nCostRatio[axis] =
|
---|
| 969 | EvalSplitPlaneCost(Plane3(normal, nPosition[axis]),
|
---|
| 970 | tData, *nFrontGeom[axis], *nBackGeom[axis],
|
---|
| 971 | nProbFront[axis], nProbBack[axis]);
|
---|
[542] | 972 | }
|
---|
[480] | 973 | }
|
---|
[481] | 974 | else
|
---|
| 975 | {
|
---|
[482] | 976 | nCostRatio[axis] =
|
---|
[481] | 977 | BestCostRatioHeuristics(*tData.mRays,
|
---|
| 978 | box,
|
---|
| 979 | tData.mPvs,
|
---|
| 980 | axis,
|
---|
| 981 | nPosition[axis]);
|
---|
| 982 | }
|
---|
| 983 |
|
---|
[480] | 984 | if (bestAxis == -1)
|
---|
| 985 | {
|
---|
| 986 | bestAxis = axis;
|
---|
| 987 | }
|
---|
| 988 |
|
---|
| 989 | else if (nCostRatio[axis] < nCostRatio[bestAxis])
|
---|
| 990 | {
|
---|
| 991 | bestAxis = axis;
|
---|
| 992 | }
|
---|
| 993 |
|
---|
[463] | 994 | }
|
---|
| 995 | }
|
---|
| 996 |
|
---|
[495] | 997 | //-- assign values
|
---|
| 998 | axis = bestAxis;
|
---|
[547] | 999 | pFront = nProbFront[bestAxis];
|
---|
| 1000 | pBack = nProbBack[bestAxis];
|
---|
[495] | 1001 |
|
---|
[508] | 1002 | // assign best split nodes geometry
|
---|
| 1003 | *frontGeom = nFrontGeom[bestAxis];
|
---|
| 1004 | *backGeom = nBackGeom[bestAxis];
|
---|
[542] | 1005 |
|
---|
[508] | 1006 | // and delete other geometry
|
---|
| 1007 | delete nFrontGeom[(bestAxis + 1) % 3];
|
---|
| 1008 | delete nBackGeom[(bestAxis + 2) % 3];
|
---|
[495] | 1009 |
|
---|
[508] | 1010 | //-- split plane
|
---|
| 1011 | Vector3 normal(0,0,0); normal[bestAxis] = 1;
|
---|
[480] | 1012 | plane = Plane3(normal, nPosition[bestAxis]);
|
---|
[508] | 1013 |
|
---|
[480] | 1014 | return nCostRatio[bestAxis];
|
---|
[463] | 1015 | }
|
---|
| 1016 |
|
---|
[480] | 1017 |
|
---|
[508] | 1018 | bool VspBspTree::SelectPlane(Plane3 &bestPlane,
|
---|
| 1019 | BspLeaf *leaf,
|
---|
| 1020 | VspBspTraversalData &data,
|
---|
| 1021 | VspBspTraversalData &frontData,
|
---|
| 1022 | VspBspTraversalData &backData)
|
---|
[491] | 1023 | {
|
---|
[508] | 1024 | // simplest strategy: just take next polygon
|
---|
| 1025 | if (mSplitPlaneStrategy & RANDOM_POLYGON)
|
---|
[491] | 1026 | {
|
---|
[508] | 1027 | if (!data.mPolygons->empty())
|
---|
| 1028 | {
|
---|
| 1029 | const int randIdx =
|
---|
| 1030 | (int)RandomValue(0, (Real)((int)data.mPolygons->size() - 1));
|
---|
| 1031 | Polygon3 *nextPoly = (*data.mPolygons)[randIdx];
|
---|
[491] | 1032 |
|
---|
[508] | 1033 | bestPlane = nextPoly->GetSupportingPlane();
|
---|
| 1034 | return true;
|
---|
| 1035 | }
|
---|
[491] | 1036 | }
|
---|
| 1037 |
|
---|
[508] | 1038 | //-- use heuristics to find appropriate plane
|
---|
[491] | 1039 |
|
---|
[508] | 1040 | // intermediate plane
|
---|
| 1041 | Plane3 plane;
|
---|
| 1042 | float lowestCost = MAX_FLOAT;
|
---|
[517] | 1043 |
|
---|
| 1044 | // decides if the first few splits should be only axisAligned
|
---|
[508] | 1045 | const bool onlyAxisAligned =
|
---|
| 1046 | (mSplitPlaneStrategy & AXIS_ALIGNED) &&
|
---|
| 1047 | ((int)data.mRays->size() > mTermMinRaysForAxisAligned) &&
|
---|
| 1048 | ((int)data.GetAvgRayContribution() < mTermMaxRayContriForAxisAligned);
|
---|
| 1049 |
|
---|
| 1050 | const int limit = onlyAxisAligned ? 0 :
|
---|
| 1051 | Min((int)data.mPolygons->size(), mMaxPolyCandidates);
|
---|
[491] | 1052 |
|
---|
[508] | 1053 | float candidateCost;
|
---|
[491] | 1054 |
|
---|
[508] | 1055 | int maxIdx = (int)data.mPolygons->size();
|
---|
[491] | 1056 |
|
---|
[508] | 1057 | for (int i = 0; i < limit; ++ i)
|
---|
[491] | 1058 | {
|
---|
[562] | 1059 | // the already taken candidates are stored behind maxIdx
|
---|
| 1060 | // => assure that no index is taken twice
|
---|
[508] | 1061 | const int candidateIdx = (int)RandomValue(0, (Real)(-- maxIdx));
|
---|
| 1062 | Polygon3 *poly = (*data.mPolygons)[candidateIdx];
|
---|
[491] | 1063 |
|
---|
[508] | 1064 | // swap candidate to the end to avoid testing same plane
|
---|
| 1065 | std::swap((*data.mPolygons)[maxIdx], (*data.mPolygons)[candidateIdx]);
|
---|
| 1066 | //Polygon3 *poly = (*data.mPolygons)[(int)RandomValue(0, (int)polys.size() - 1)];
|
---|
[491] | 1067 |
|
---|
[508] | 1068 | // evaluate current candidate
|
---|
| 1069 | BspNodeGeometry fGeom, bGeom;
|
---|
| 1070 | float fArea, bArea;
|
---|
| 1071 | plane = poly->GetSupportingPlane();
|
---|
[573] | 1072 | candidateCost = EvalSplitPlaneCost(plane, data, fGeom, bGeom, fArea, bArea);
|
---|
[491] | 1073 |
|
---|
[508] | 1074 | if (candidateCost < lowestCost)
|
---|
[491] | 1075 | {
|
---|
[508] | 1076 | bestPlane = plane;
|
---|
| 1077 | lowestCost = candidateCost;
|
---|
[491] | 1078 | }
|
---|
| 1079 | }
|
---|
| 1080 |
|
---|
[508] | 1081 | //-- evaluate axis aligned splits
|
---|
| 1082 | int axis;
|
---|
| 1083 | BspNodeGeometry *fGeom, *bGeom;
|
---|
[547] | 1084 | float pFront, pBack;
|
---|
[491] | 1085 |
|
---|
[508] | 1086 | candidateCost = SelectAxisAlignedPlane(plane, data, axis,
|
---|
| 1087 | &fGeom, &bGeom,
|
---|
[547] | 1088 | pFront, pBack,
|
---|
[562] | 1089 | data.mIsKdNode);
|
---|
[491] | 1090 |
|
---|
[562] | 1091 | bool isAxisAlignedSplit = false;
|
---|
| 1092 |
|
---|
[508] | 1093 | if (candidateCost < lowestCost)
|
---|
| 1094 | {
|
---|
| 1095 | bestPlane = plane;
|
---|
| 1096 | lowestCost = candidateCost;
|
---|
[491] | 1097 |
|
---|
[542] | 1098 | // assign already computed values
|
---|
| 1099 | // we can do this because we always save the
|
---|
[562] | 1100 | // computed values from the axis aligned splits
|
---|
[545] | 1101 | frontData.mGeometry = fGeom;
|
---|
[508] | 1102 | backData.mGeometry = bGeom;
|
---|
[547] | 1103 |
|
---|
| 1104 | frontData.mProbability = pFront;
|
---|
| 1105 | backData.mProbability = pBack;
|
---|
| 1106 |
|
---|
[508] | 1107 | //! error also computed if cost ratio is missed
|
---|
[574] | 1108 | ++ mBspStats.splits[axis];
|
---|
[562] | 1109 | isAxisAlignedSplit = true;
|
---|
[508] | 1110 | }
|
---|
| 1111 | else
|
---|
[463] | 1112 | {
|
---|
[508] | 1113 | DEL_PTR(fGeom);
|
---|
| 1114 | DEL_PTR(bGeom);
|
---|
[463] | 1115 | }
|
---|
| 1116 |
|
---|
[562] | 1117 | frontData.mIsKdNode = backData.mIsKdNode = (data.mIsKdNode && isAxisAlignedSplit);
|
---|
| 1118 |
|
---|
[508] | 1119 | #ifdef _DEBUG
|
---|
| 1120 | Debug << "plane lowest cost: " << lowestCost << endl;
|
---|
| 1121 | #endif
|
---|
| 1122 |
|
---|
| 1123 | // cost ratio miss
|
---|
| 1124 | if (lowestCost > mTermMaxCostRatio)
|
---|
| 1125 | return false;
|
---|
| 1126 |
|
---|
| 1127 | return true;
|
---|
[463] | 1128 | }
|
---|
| 1129 |
|
---|
[480] | 1130 |
|
---|
[473] | 1131 | Plane3 VspBspTree::ChooseCandidatePlane(const RayInfoContainer &rays) const
|
---|
[482] | 1132 | {
|
---|
[473] | 1133 | const int candidateIdx = (int)RandomValue(0, (Real)((int)rays.size() - 1));
|
---|
[482] | 1134 |
|
---|
[473] | 1135 | const Vector3 minPt = rays[candidateIdx].ExtrapOrigin();
|
---|
| 1136 | const Vector3 maxPt = rays[candidateIdx].ExtrapTermination();
|
---|
| 1137 |
|
---|
| 1138 | const Vector3 pt = (maxPt + minPt) * 0.5;
|
---|
| 1139 | const Vector3 normal = Normalize(rays[candidateIdx].mRay->GetDir());
|
---|
| 1140 |
|
---|
| 1141 | return Plane3(normal, pt);
|
---|
| 1142 | }
|
---|
| 1143 |
|
---|
[480] | 1144 |
|
---|
[473] | 1145 | Plane3 VspBspTree::ChooseCandidatePlane2(const RayInfoContainer &rays) const
|
---|
[482] | 1146 | {
|
---|
[473] | 1147 | Vector3 pt[3];
|
---|
[482] | 1148 |
|
---|
[473] | 1149 | int idx[3];
|
---|
| 1150 | int cmaxT = 0;
|
---|
| 1151 | int cminT = 0;
|
---|
| 1152 | bool chooseMin = false;
|
---|
| 1153 |
|
---|
| 1154 | for (int j = 0; j < 3; ++ j)
|
---|
| 1155 | {
|
---|
| 1156 | idx[j] = (int)RandomValue(0, (Real)((int)rays.size() * 2 - 1));
|
---|
[482] | 1157 |
|
---|
[473] | 1158 | if (idx[j] >= (int)rays.size())
|
---|
| 1159 | {
|
---|
| 1160 | idx[j] -= (int)rays.size();
|
---|
[482] | 1161 |
|
---|
[473] | 1162 | chooseMin = (cminT < 2);
|
---|
| 1163 | }
|
---|
| 1164 | else
|
---|
| 1165 | chooseMin = (cmaxT < 2);
|
---|
| 1166 |
|
---|
| 1167 | RayInfo rayInf = rays[idx[j]];
|
---|
| 1168 | pt[j] = chooseMin ? rayInf.ExtrapOrigin() : rayInf.ExtrapTermination();
|
---|
[482] | 1169 | }
|
---|
[473] | 1170 |
|
---|
| 1171 | return Plane3(pt[0], pt[1], pt[2]);
|
---|
| 1172 | }
|
---|
| 1173 |
|
---|
[580] | 1174 |
|
---|
[473] | 1175 | Plane3 VspBspTree::ChooseCandidatePlane3(const RayInfoContainer &rays) const
|
---|
[482] | 1176 | {
|
---|
[473] | 1177 | Vector3 pt[3];
|
---|
[482] | 1178 |
|
---|
[473] | 1179 | int idx1 = (int)RandomValue(0, (Real)((int)rays.size() - 1));
|
---|
| 1180 | int idx2 = (int)RandomValue(0, (Real)((int)rays.size() - 1));
|
---|
| 1181 |
|
---|
| 1182 | // check if rays different
|
---|
| 1183 | if (idx1 == idx2)
|
---|
| 1184 | idx2 = (idx2 + 1) % (int)rays.size();
|
---|
| 1185 |
|
---|
| 1186 | const RayInfo ray1 = rays[idx1];
|
---|
| 1187 | const RayInfo ray2 = rays[idx2];
|
---|
| 1188 |
|
---|
| 1189 | // normal vector of the plane parallel to both lines
|
---|
| 1190 | const Vector3 norm = Normalize(CrossProd(ray1.mRay->GetDir(), ray2.mRay->GetDir()));
|
---|
| 1191 |
|
---|
| 1192 | // vector from line 1 to line 2
|
---|
[479] | 1193 | const Vector3 vd = ray2.ExtrapOrigin() - ray1.ExtrapOrigin();
|
---|
[482] | 1194 |
|
---|
[473] | 1195 | // project vector on normal to get distance
|
---|
| 1196 | const float dist = DotProd(vd, norm);
|
---|
| 1197 |
|
---|
| 1198 | // point on plane lies halfway between the two planes
|
---|
| 1199 | const Vector3 planePt = ray1.ExtrapOrigin() + norm * dist * 0.5;
|
---|
| 1200 |
|
---|
| 1201 | return Plane3(norm, planePt);
|
---|
| 1202 | }
|
---|
| 1203 |
|
---|
[495] | 1204 |
|
---|
[463] | 1205 | inline void VspBspTree::GenerateUniqueIdsForPvs()
|
---|
| 1206 | {
|
---|
[580] | 1207 | Intersectable::NewMail(); sBackId = Intersectable::sMailId;
|
---|
| 1208 | Intersectable::NewMail(); sFrontId = Intersectable::sMailId;
|
---|
| 1209 | Intersectable::NewMail(); sFrontAndBackId = Intersectable::sMailId;
|
---|
[463] | 1210 | }
|
---|
| 1211 |
|
---|
[495] | 1212 |
|
---|
[573] | 1213 | float VspBspTree::EvalSplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 1214 | const VspBspTraversalData &data,
|
---|
| 1215 | BspNodeGeometry &geomFront,
|
---|
| 1216 | BspNodeGeometry &geomBack,
|
---|
| 1217 | float &pFront,
|
---|
| 1218 | float &pBack) const
|
---|
[463] | 1219 | {
|
---|
[472] | 1220 | float cost = 0;
|
---|
[463] | 1221 |
|
---|
| 1222 | float sumBalancedRays = 0;
|
---|
| 1223 | float sumRaySplits = 0;
|
---|
[482] | 1224 |
|
---|
[508] | 1225 | int pvsFront = 0;
|
---|
| 1226 | int pvsBack = 0;
|
---|
[463] | 1227 |
|
---|
[508] | 1228 | // probability that view point lies in back / front node
|
---|
[463] | 1229 | float pOverall = 0;
|
---|
[547] | 1230 | pFront = 0;
|
---|
| 1231 | pBack = 0;
|
---|
[463] | 1232 |
|
---|
[508] | 1233 | int raysFront = 0;
|
---|
| 1234 | int raysBack = 0;
|
---|
| 1235 | int totalPvs = 0;
|
---|
| 1236 |
|
---|
[463] | 1237 | int limit;
|
---|
| 1238 | bool useRand;
|
---|
| 1239 |
|
---|
[491] | 1240 | // choose test rays randomly if too much
|
---|
[463] | 1241 | if ((int)data.mRays->size() > mMaxTests)
|
---|
| 1242 | {
|
---|
| 1243 | useRand = true;
|
---|
| 1244 | limit = mMaxTests;
|
---|
| 1245 | }
|
---|
| 1246 | else
|
---|
| 1247 | {
|
---|
| 1248 | useRand = false;
|
---|
| 1249 | limit = (int)data.mRays->size();
|
---|
| 1250 | }
|
---|
[508] | 1251 |
|
---|
[463] | 1252 | for (int i = 0; i < limit; ++ i)
|
---|
| 1253 | {
|
---|
[508] | 1254 | const int testIdx = useRand ?
|
---|
| 1255 | (int)RandomValue(0, (Real)((int)data.mRays->size() - 1)) : i;
|
---|
[463] | 1256 | RayInfo rayInf = (*data.mRays)[testIdx];
|
---|
| 1257 |
|
---|
| 1258 | float t;
|
---|
[508] | 1259 | VssRay *ray = rayInf.mRay;
|
---|
[463] | 1260 | const int cf = rayInf.ComputeRayIntersection(candidatePlane, t);
|
---|
| 1261 |
|
---|
[562] | 1262 | if (0)
|
---|
| 1263 | {
|
---|
| 1264 | if (cf >= 0)
|
---|
| 1265 | ++ raysFront;
|
---|
| 1266 | if (cf <= 0)
|
---|
| 1267 | ++ raysBack;
|
---|
| 1268 | }
|
---|
[508] | 1269 |
|
---|
[463] | 1270 | if (mSplitPlaneStrategy & LEAST_RAY_SPLITS)
|
---|
| 1271 | {
|
---|
| 1272 | sumBalancedRays += cf;
|
---|
| 1273 | }
|
---|
[482] | 1274 |
|
---|
[463] | 1275 | if (mSplitPlaneStrategy & BALANCED_RAYS)
|
---|
| 1276 | {
|
---|
| 1277 | if (cf == 0)
|
---|
| 1278 | ++ sumRaySplits;
|
---|
| 1279 | }
|
---|
| 1280 |
|
---|
| 1281 | if (mSplitPlaneStrategy & PVS)
|
---|
| 1282 | {
|
---|
[508] | 1283 | // find front and back pvs for origing and termination object
|
---|
| 1284 | AddObjToPvs(ray->mTerminationObject, cf, pvsFront, pvsBack, totalPvs);
|
---|
| 1285 | AddObjToPvs(ray->mOriginObject, cf, pvsFront, pvsBack, totalPvs);
|
---|
[463] | 1286 | }
|
---|
| 1287 | }
|
---|
| 1288 |
|
---|
| 1289 | const float raysSize = (float)data.mRays->size() + Limits::Small;
|
---|
[547] | 1290 |
|
---|
[542] | 1291 | if (mSplitPlaneStrategy & PVS)
|
---|
| 1292 | {
|
---|
| 1293 | // create unique ids for pvs heuristics
|
---|
| 1294 | GenerateUniqueIdsForPvs();
|
---|
[482] | 1295 |
|
---|
[547] | 1296 | // construct child geometry with regard to the candidate split plane
|
---|
| 1297 | data.mGeometry->SplitGeometry(geomFront,
|
---|
| 1298 | geomBack,
|
---|
| 1299 | candidatePlane,
|
---|
| 1300 | mBox,
|
---|
| 1301 | mEpsilon);
|
---|
| 1302 |
|
---|
| 1303 | pOverall = data.mProbability;
|
---|
| 1304 |
|
---|
| 1305 | if (!mUseAreaForPvs) // use front and back cell areas to approximate volume
|
---|
[542] | 1306 | {
|
---|
[545] | 1307 | pFront = geomFront.GetVolume();
|
---|
[547] | 1308 | pBack = pOverall - geomFront.GetVolume();
|
---|
[542] | 1309 | }
|
---|
[547] | 1310 | else
|
---|
[542] | 1311 | {
|
---|
[547] | 1312 | pFront = geomFront.GetArea();
|
---|
| 1313 | pBack = geomBack.GetArea();
|
---|
[542] | 1314 | }
|
---|
| 1315 | }
|
---|
| 1316 |
|
---|
| 1317 |
|
---|
[463] | 1318 | if (mSplitPlaneStrategy & LEAST_RAY_SPLITS)
|
---|
[472] | 1319 | cost += mLeastRaySplitsFactor * sumRaySplits / raysSize;
|
---|
[463] | 1320 |
|
---|
| 1321 | if (mSplitPlaneStrategy & BALANCED_RAYS)
|
---|
[495] | 1322 | cost += mBalancedRaysFactor * fabs(sumBalancedRays) / raysSize;
|
---|
[482] | 1323 |
|
---|
[580] | 1324 | // -- pvs rendering heuristics
|
---|
[463] | 1325 | if (mSplitPlaneStrategy & PVS)
|
---|
| 1326 | {
|
---|
[580] | 1327 | const int lowerPvsLimit = mViewCellsManager->GetMinPvsSize();
|
---|
| 1328 | const int upperPvsLimit = mViewCellsManager->GetMaxPvsSize();
|
---|
| 1329 |
|
---|
| 1330 | // only render cost heuristics or combined with standard deviation
|
---|
[573] | 1331 | if (1)
|
---|
| 1332 | {
|
---|
[579] | 1333 | const float penaltyOld = EvalPvsPenalty(totalPvs, lowerPvsLimit, upperPvsLimit);
|
---|
[580] | 1334 | const float penaltyFront = EvalPvsPenalty(pvsFront, lowerPvsLimit, upperPvsLimit);
|
---|
[579] | 1335 | const float penaltyBack = EvalPvsPenalty(pvsBack, lowerPvsLimit, upperPvsLimit);
|
---|
| 1336 |
|
---|
[580] | 1337 | const float oldRenderCost = pOverall * (float)penaltyOld + Limits::Small;
|
---|
| 1338 | const float newRenderCost = penaltyFront * pFront + penaltyBack * pBack;
|
---|
[579] | 1339 |
|
---|
[580] | 1340 | float oldCost, newCost;
|
---|
| 1341 |
|
---|
| 1342 | if (1)
|
---|
| 1343 | {
|
---|
| 1344 | oldCost = oldRenderCost;
|
---|
| 1345 | newCost = newRenderCost;
|
---|
| 1346 | }
|
---|
| 1347 | else
|
---|
| 1348 | {
|
---|
| 1349 | // standard deviation is difference of back and front pvs
|
---|
| 1350 | const float expectedCost = 0.5f * (penaltyFront + penaltyBack);
|
---|
| 1351 |
|
---|
| 1352 | const float newDeviation = 0.5f *
|
---|
| 1353 | fabs(penaltyFront - expectedCost) + fabs(penaltyBack - expectedCost);
|
---|
| 1354 |
|
---|
| 1355 | const float oldDeviation = penaltyOld + Limits::Small;
|
---|
| 1356 |
|
---|
| 1357 | newCost = mRenderCostWeight * newRenderCost + (1.0f - mRenderCostWeight) * newDeviation;
|
---|
| 1358 | oldCost = mRenderCostWeight * oldRenderCost + (1.0f - mRenderCostWeight) * oldDeviation;
|
---|
| 1359 | }
|
---|
| 1360 |
|
---|
| 1361 | cost += mPvsFactor * newCost / oldCost;
|
---|
[573] | 1362 | }
|
---|
| 1363 | else
|
---|
| 1364 | {
|
---|
[580] | 1365 | //-- compute weighted sum of expected render cost and standard deviation
|
---|
| 1366 |
|
---|
| 1367 | //-- first compute expected render cost
|
---|
| 1368 | const float penaltyOld = EvalPvsPenalty(totalPvs, lowerPvsLimit, upperPvsLimit);
|
---|
| 1369 | const float penaltyFront = EvalPvsPenalty(pvsFront, lowerPvsLimit, upperPvsLimit);
|
---|
| 1370 | const float penaltyBack = EvalPvsPenalty(pvsBack, lowerPvsLimit, upperPvsLimit);
|
---|
| 1371 |
|
---|
| 1372 | const float renderCostFront = penaltyFront * pFront;
|
---|
| 1373 | const float renderCostBack = penaltyBack * pBack;
|
---|
[573] | 1374 |
|
---|
[580] | 1375 | const float oldRenderCost = pOverall * (float)penaltyOld + Limits::Small;
|
---|
| 1376 | const float newRenderCost = renderCostFront + renderCostBack;
|
---|
| 1377 |
|
---|
| 1378 |
|
---|
| 1379 | //-- compute standard deviation
|
---|
| 1380 | const float expectedCost = 0.5f * (renderCostBack + renderCostFront);
|
---|
| 1381 |
|
---|
| 1382 | const float devFront = fabs(renderCostFront - expectedCost);
|
---|
| 1383 |
|
---|
| 1384 | const float devBack = fabs(renderCostBack - expectedCost);
|
---|
| 1385 |
|
---|
| 1386 | const float newDev = 0.5f * (devFront + devBack);
|
---|
| 1387 | const float oldDev = oldRenderCost * oldRenderCost;
|
---|
| 1388 |
|
---|
| 1389 | const float newCost = newRenderCost * mRenderCostWeight + newDev * (1.0f - mRenderCostWeight);
|
---|
| 1390 | const float oldCost = oldRenderCost * mRenderCostWeight + oldDev * (1.0f - mRenderCostWeight);
|
---|
| 1391 |
|
---|
[573] | 1392 | cost += mPvsFactor * newCost / oldCost;
|
---|
[580] | 1393 |
|
---|
| 1394 | // also try to equalize render differences between front and back pvs
|
---|
| 1395 | //const float oldCost = pOverall + Limits::Small;
|
---|
| 1396 | //float newCost = (float)abs(pvsFront - pvsBack);
|
---|
| 1397 |
|
---|
[573] | 1398 | }
|
---|
[463] | 1399 | }
|
---|
| 1400 |
|
---|
| 1401 | #ifdef _DEBUG
|
---|
[474] | 1402 | Debug << "totalpvs: " << data.mPvs << " ptotal: " << pOverall
|
---|
[508] | 1403 | << " frontpvs: " << pvsFront << " pFront: " << pFront
|
---|
| 1404 | << " backpvs: " << pvsBack << " pBack: " << pBack << endl << endl;
|
---|
[463] | 1405 | #endif
|
---|
[482] | 1406 |
|
---|
[474] | 1407 | // normalize cost by sum of linear factors
|
---|
[562] | 1408 | if(0)
|
---|
| 1409 | return cost / (float)mCostNormalizer;
|
---|
| 1410 | else
|
---|
| 1411 | return cost;
|
---|
[463] | 1412 | }
|
---|
| 1413 |
|
---|
[508] | 1414 |
|
---|
[580] | 1415 | float VspBspTree::EvalAxisAlignedSplitCost(const VspBspTraversalData &data,
|
---|
| 1416 | const AxisAlignedBox3 &box,
|
---|
| 1417 | const int axis,
|
---|
| 1418 | const float &position,
|
---|
| 1419 | float &pFront,
|
---|
| 1420 | float &pBack) const
|
---|
| 1421 | {
|
---|
| 1422 | int pvsTotal = 0;
|
---|
| 1423 | int pvsFront = 0;
|
---|
| 1424 | int pvsBack = 0;
|
---|
| 1425 |
|
---|
| 1426 | // create unique ids for pvs heuristics
|
---|
| 1427 | GenerateUniqueIdsForPvs();
|
---|
| 1428 |
|
---|
| 1429 | const int pvsSize = data.mPvs;
|
---|
| 1430 |
|
---|
| 1431 | RayInfoContainer::const_iterator rit, rit_end = data.mRays->end();
|
---|
| 1432 |
|
---|
| 1433 | // this is the main ray classification loop!
|
---|
| 1434 | for(rit = data.mRays->begin(); rit != rit_end; ++ rit)
|
---|
| 1435 | {
|
---|
| 1436 | //if (!(*rit).mRay->IsActive()) continue;
|
---|
| 1437 |
|
---|
| 1438 | // determine the side of this ray with respect to the plane
|
---|
| 1439 | float t;
|
---|
| 1440 | const int side = (*rit).ComputeRayIntersection(axis, position, t);
|
---|
| 1441 |
|
---|
| 1442 | AddObjToPvs((*rit).mRay->mTerminationObject, side, pvsFront, pvsBack, pvsTotal);
|
---|
| 1443 | AddObjToPvs((*rit).mRay->mOriginObject, side, pvsFront, pvsBack, pvsTotal);
|
---|
| 1444 | }
|
---|
| 1445 |
|
---|
| 1446 | //-- pvs heuristics
|
---|
| 1447 | float pOverall;
|
---|
| 1448 |
|
---|
| 1449 | //-- compute heurstics
|
---|
| 1450 | // we take simplified computation for mid split
|
---|
| 1451 |
|
---|
| 1452 | pOverall = data.mProbability;
|
---|
| 1453 |
|
---|
| 1454 | if (!mUseAreaForPvs)
|
---|
| 1455 | { // volume
|
---|
| 1456 | pBack = pFront = pOverall * 0.5f;
|
---|
| 1457 |
|
---|
| 1458 | #if 0
|
---|
| 1459 | // box length substitute for probability
|
---|
| 1460 | const float minBox = box.Min(axis);
|
---|
| 1461 | const float maxBox = box.Max(axis);
|
---|
| 1462 |
|
---|
| 1463 | pBack = position - minBox;
|
---|
| 1464 | pFront = maxBox - position;
|
---|
| 1465 | pOverall = maxBox - minBox;
|
---|
| 1466 | #endif
|
---|
| 1467 | }
|
---|
| 1468 | else //-- area substitute for probability
|
---|
| 1469 | {
|
---|
| 1470 | const int axis2 = (axis + 1) % 3;
|
---|
| 1471 | const int axis3 = (axis + 2) % 3;
|
---|
| 1472 |
|
---|
| 1473 | const float faceArea =
|
---|
| 1474 | (box.Max(axis2) - box.Min(axis2)) *
|
---|
| 1475 | (box.Max(axis3) - box.Min(axis3));
|
---|
| 1476 |
|
---|
| 1477 | pBack = pFront = pOverall * 0.5f + faceArea;
|
---|
| 1478 | }
|
---|
| 1479 |
|
---|
| 1480 | #ifdef _DEBUG
|
---|
| 1481 | Debug << axis << " " << pvsSize << " " << pvsBack << " " << pvsFront << endl;
|
---|
| 1482 | Debug << pFront << " " << pBack << " " << pOverall << endl;
|
---|
| 1483 | #endif
|
---|
| 1484 |
|
---|
| 1485 |
|
---|
| 1486 | const float newCost = pvsBack * pBack + pvsFront * pFront;
|
---|
| 1487 | const float oldCost = (float)pvsSize * pOverall + Limits::Small;
|
---|
| 1488 |
|
---|
| 1489 | return (mCtDivCi + newCost) / oldCost;
|
---|
| 1490 | }
|
---|
| 1491 |
|
---|
| 1492 |
|
---|
[463] | 1493 | void VspBspTree::AddObjToPvs(Intersectable *obj,
|
---|
| 1494 | const int cf,
|
---|
| 1495 | int &frontPvs,
|
---|
[508] | 1496 | int &backPvs,
|
---|
| 1497 | int &totalPvs) const
|
---|
[463] | 1498 | {
|
---|
| 1499 | if (!obj)
|
---|
| 1500 | return;
|
---|
[508] | 1501 |
|
---|
| 1502 | if ((obj->mMailbox != sFrontId) &&
|
---|
| 1503 | (obj->mMailbox != sBackId) &&
|
---|
| 1504 | (obj->mMailbox != sFrontAndBackId))
|
---|
| 1505 | {
|
---|
| 1506 | ++ totalPvs;
|
---|
| 1507 | }
|
---|
| 1508 |
|
---|
[463] | 1509 | // TODO: does this really belong to no pvs?
|
---|
| 1510 | //if (cf == Ray::COINCIDENT) return;
|
---|
| 1511 |
|
---|
| 1512 | // object belongs to both PVS
|
---|
| 1513 | if (cf >= 0)
|
---|
| 1514 | {
|
---|
[482] | 1515 | if ((obj->mMailbox != sFrontId) &&
|
---|
[463] | 1516 | (obj->mMailbox != sFrontAndBackId))
|
---|
| 1517 | {
|
---|
| 1518 | ++ frontPvs;
|
---|
[508] | 1519 |
|
---|
[463] | 1520 | if (obj->mMailbox == sBackId)
|
---|
[482] | 1521 | obj->mMailbox = sFrontAndBackId;
|
---|
[463] | 1522 | else
|
---|
[482] | 1523 | obj->mMailbox = sFrontId;
|
---|
[463] | 1524 | }
|
---|
| 1525 | }
|
---|
[482] | 1526 |
|
---|
[463] | 1527 | if (cf <= 0)
|
---|
| 1528 | {
|
---|
| 1529 | if ((obj->mMailbox != sBackId) &&
|
---|
| 1530 | (obj->mMailbox != sFrontAndBackId))
|
---|
| 1531 | {
|
---|
| 1532 | ++ backPvs;
|
---|
[508] | 1533 |
|
---|
[463] | 1534 | if (obj->mMailbox == sFrontId)
|
---|
[482] | 1535 | obj->mMailbox = sFrontAndBackId;
|
---|
[463] | 1536 | else
|
---|
[482] | 1537 | obj->mMailbox = sBackId;
|
---|
[463] | 1538 | }
|
---|
| 1539 | }
|
---|
| 1540 | }
|
---|
| 1541 |
|
---|
[491] | 1542 |
|
---|
[503] | 1543 | void VspBspTree::CollectLeaves(vector<BspLeaf *> &leaves,
|
---|
| 1544 | const bool onlyUnmailed,
|
---|
| 1545 | const int maxPvsSize) const
|
---|
[463] | 1546 | {
|
---|
| 1547 | stack<BspNode *> nodeStack;
|
---|
| 1548 | nodeStack.push(mRoot);
|
---|
[482] | 1549 |
|
---|
| 1550 | while (!nodeStack.empty())
|
---|
[463] | 1551 | {
|
---|
| 1552 | BspNode *node = nodeStack.top();
|
---|
| 1553 | nodeStack.pop();
|
---|
[489] | 1554 |
|
---|
[482] | 1555 | if (node->IsLeaf())
|
---|
[463] | 1556 | {
|
---|
[490] | 1557 | // test if this leaf is in valid view space
|
---|
[503] | 1558 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
| 1559 | if (leaf->TreeValid() &&
|
---|
[508] | 1560 | (!onlyUnmailed || !leaf->Mailed()) &&
|
---|
[503] | 1561 | ((maxPvsSize < 0) || (leaf->GetViewCell()->GetPvs().GetSize() <= maxPvsSize)))
|
---|
[490] | 1562 | {
|
---|
| 1563 | leaves.push_back(leaf);
|
---|
| 1564 | }
|
---|
[482] | 1565 | }
|
---|
| 1566 | else
|
---|
[463] | 1567 | {
|
---|
| 1568 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
| 1569 |
|
---|
| 1570 | nodeStack.push(interior->GetBack());
|
---|
| 1571 | nodeStack.push(interior->GetFront());
|
---|
| 1572 | }
|
---|
| 1573 | }
|
---|
| 1574 | }
|
---|
| 1575 |
|
---|
[489] | 1576 |
|
---|
[463] | 1577 | AxisAlignedBox3 VspBspTree::GetBoundingBox() const
|
---|
| 1578 | {
|
---|
| 1579 | return mBox;
|
---|
| 1580 | }
|
---|
| 1581 |
|
---|
[489] | 1582 |
|
---|
[463] | 1583 | BspNode *VspBspTree::GetRoot() const
|
---|
| 1584 | {
|
---|
| 1585 | return mRoot;
|
---|
| 1586 | }
|
---|
| 1587 |
|
---|
[489] | 1588 |
|
---|
[463] | 1589 | void VspBspTree::EvaluateLeafStats(const VspBspTraversalData &data)
|
---|
| 1590 | {
|
---|
| 1591 | // the node became a leaf -> evaluate stats for leafs
|
---|
| 1592 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(data.mNode);
|
---|
| 1593 |
|
---|
| 1594 | // store maximal and minimal depth
|
---|
[574] | 1595 | if (data.mDepth > mBspStats.maxDepth)
|
---|
| 1596 | mBspStats.maxDepth = data.mDepth;
|
---|
[463] | 1597 |
|
---|
[574] | 1598 | if (data.mPvs > mBspStats.maxPvs)
|
---|
| 1599 | mBspStats.maxPvs = data.mPvs;
|
---|
[508] | 1600 |
|
---|
[574] | 1601 | if (data.mDepth < mBspStats.minDepth)
|
---|
| 1602 | mBspStats.minDepth = data.mDepth;
|
---|
[508] | 1603 |
|
---|
[463] | 1604 | if (data.mDepth >= mTermMaxDepth)
|
---|
[574] | 1605 | ++ mBspStats.maxDepthNodes;
|
---|
[508] | 1606 | // accumulate rays to compute rays / leaf
|
---|
[574] | 1607 | mBspStats.accumRays += (int)data.mRays->size();
|
---|
[463] | 1608 |
|
---|
[437] | 1609 | if (data.mPvs < mTermMinPvs)
|
---|
[574] | 1610 | ++ mBspStats.minPvsNodes;
|
---|
[437] | 1611 |
|
---|
| 1612 | if ((int)data.mRays->size() < mTermMinRays)
|
---|
[574] | 1613 | ++ mBspStats.minRaysNodes;
|
---|
[437] | 1614 |
|
---|
| 1615 | if (data.GetAvgRayContribution() > mTermMaxRayContribution)
|
---|
[574] | 1616 | ++ mBspStats.maxRayContribNodes;
|
---|
[482] | 1617 |
|
---|
[547] | 1618 | if (data.mProbability <= mTermMinProbability)
|
---|
[574] | 1619 | ++ mBspStats.minProbabilityNodes;
|
---|
[508] | 1620 |
|
---|
[474] | 1621 | // accumulate depth to compute average depth
|
---|
[574] | 1622 | mBspStats.accumDepth += data.mDepth;
|
---|
[463] | 1623 |
|
---|
| 1624 | #ifdef _DEBUG
|
---|
| 1625 | Debug << "BSP stats: "
|
---|
| 1626 | << "Depth: " << data.mDepth << " (max: " << mTermMaxDepth << "), "
|
---|
| 1627 | << "PVS: " << data.mPvs << " (min: " << mTermMinPvs << "), "
|
---|
[587] | 1628 | // << "Area: " << data.mProbability << " (min: " << mTermMinProbability << "), "
|
---|
[482] | 1629 | << "#rays: " << (int)data.mRays->size() << " (max: " << mTermMinRays << "), "
|
---|
[463] | 1630 | << "#pvs: " << leaf->GetViewCell()->GetPvs().GetSize() << "=, "
|
---|
| 1631 | << "#avg ray contrib (pvs): " << (float)data.mPvs / (float)data.mRays->size() << endl;
|
---|
| 1632 | #endif
|
---|
| 1633 | }
|
---|
| 1634 |
|
---|
| 1635 | int VspBspTree::CastRay(Ray &ray)
|
---|
| 1636 | {
|
---|
| 1637 | int hits = 0;
|
---|
[482] | 1638 |
|
---|
[463] | 1639 | stack<BspRayTraversalData> tStack;
|
---|
[482] | 1640 |
|
---|
[463] | 1641 | float maxt, mint;
|
---|
| 1642 |
|
---|
| 1643 | if (!mBox.GetRaySegment(ray, mint, maxt))
|
---|
| 1644 | return 0;
|
---|
| 1645 |
|
---|
| 1646 | Intersectable::NewMail();
|
---|
| 1647 |
|
---|
| 1648 | Vector3 entp = ray.Extrap(mint);
|
---|
| 1649 | Vector3 extp = ray.Extrap(maxt);
|
---|
[482] | 1650 |
|
---|
[463] | 1651 | BspNode *node = mRoot;
|
---|
| 1652 | BspNode *farChild = NULL;
|
---|
[482] | 1653 |
|
---|
[463] | 1654 | while (1)
|
---|
| 1655 | {
|
---|
[482] | 1656 | if (!node->IsLeaf())
|
---|
[463] | 1657 | {
|
---|
| 1658 | BspInterior *in = dynamic_cast<BspInterior *>(node);
|
---|
| 1659 |
|
---|
| 1660 | Plane3 splitPlane = in->GetPlane();
|
---|
| 1661 | const int entSide = splitPlane.Side(entp);
|
---|
| 1662 | const int extSide = splitPlane.Side(extp);
|
---|
| 1663 |
|
---|
| 1664 | if (entSide < 0)
|
---|
| 1665 | {
|
---|
| 1666 | node = in->GetBack();
|
---|
| 1667 |
|
---|
| 1668 | if(extSide <= 0) // plane does not split ray => no far child
|
---|
| 1669 | continue;
|
---|
[482] | 1670 |
|
---|
[463] | 1671 | farChild = in->GetFront(); // plane splits ray
|
---|
| 1672 |
|
---|
| 1673 | } else if (entSide > 0)
|
---|
| 1674 | {
|
---|
| 1675 | node = in->GetFront();
|
---|
| 1676 |
|
---|
| 1677 | if (extSide >= 0) // plane does not split ray => no far child
|
---|
| 1678 | continue;
|
---|
| 1679 |
|
---|
[482] | 1680 | farChild = in->GetBack(); // plane splits ray
|
---|
[463] | 1681 | }
|
---|
| 1682 | else // ray and plane are coincident
|
---|
| 1683 | {
|
---|
| 1684 | // WHAT TO DO IN THIS CASE ?
|
---|
| 1685 | //break;
|
---|
| 1686 | node = in->GetFront();
|
---|
| 1687 | continue;
|
---|
| 1688 | }
|
---|
| 1689 |
|
---|
| 1690 | // push data for far child
|
---|
| 1691 | tStack.push(BspRayTraversalData(farChild, extp, maxt));
|
---|
| 1692 |
|
---|
| 1693 | // find intersection of ray segment with plane
|
---|
| 1694 | float t;
|
---|
| 1695 | extp = splitPlane.FindIntersection(ray.GetLoc(), extp, &t);
|
---|
| 1696 | maxt *= t;
|
---|
[482] | 1697 |
|
---|
[463] | 1698 | } else // reached leaf => intersection with view cell
|
---|
| 1699 | {
|
---|
| 1700 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
[482] | 1701 |
|
---|
[463] | 1702 | if (!leaf->GetViewCell()->Mailed())
|
---|
| 1703 | {
|
---|
| 1704 | //ray.bspIntersections.push_back(Ray::VspBspIntersection(maxt, leaf));
|
---|
| 1705 | leaf->GetViewCell()->Mail();
|
---|
| 1706 | ++ hits;
|
---|
| 1707 | }
|
---|
[482] | 1708 |
|
---|
[463] | 1709 | //-- fetch the next far child from the stack
|
---|
| 1710 | if (tStack.empty())
|
---|
| 1711 | break;
|
---|
[482] | 1712 |
|
---|
[463] | 1713 | entp = extp;
|
---|
| 1714 | mint = maxt; // NOTE: need this?
|
---|
| 1715 |
|
---|
| 1716 | if (ray.GetType() == Ray::LINE_SEGMENT && mint > 1.0f)
|
---|
| 1717 | break;
|
---|
| 1718 |
|
---|
| 1719 | BspRayTraversalData &s = tStack.top();
|
---|
| 1720 |
|
---|
| 1721 | node = s.mNode;
|
---|
| 1722 | extp = s.mExitPoint;
|
---|
| 1723 | maxt = s.mMaxT;
|
---|
| 1724 |
|
---|
| 1725 | tStack.pop();
|
---|
| 1726 | }
|
---|
| 1727 | }
|
---|
| 1728 |
|
---|
| 1729 | return hits;
|
---|
| 1730 | }
|
---|
| 1731 |
|
---|
[532] | 1732 |
|
---|
[547] | 1733 | void VspBspTree::CollectViewCells(ViewCellContainer &viewCells, bool onlyValid) const
|
---|
[463] | 1734 | {
|
---|
[532] | 1735 | ViewCell::NewMail();
|
---|
[551] | 1736 |
|
---|
| 1737 | CollectViewCells(mRoot, onlyValid, viewCells, true);
|
---|
[532] | 1738 | }
|
---|
| 1739 |
|
---|
| 1740 |
|
---|
[574] | 1741 | void VspBspTree::CollapseViewCells()
|
---|
[542] | 1742 | {
|
---|
| 1743 | stack<BspNode *> nodeStack;
|
---|
| 1744 |
|
---|
| 1745 | if (!mRoot)
|
---|
| 1746 | return;
|
---|
| 1747 |
|
---|
| 1748 | nodeStack.push(mRoot);
|
---|
| 1749 |
|
---|
| 1750 | while (!nodeStack.empty())
|
---|
| 1751 | {
|
---|
| 1752 | BspNode *node = nodeStack.top();
|
---|
| 1753 | nodeStack.pop();
|
---|
| 1754 |
|
---|
| 1755 | if (node->IsLeaf())
|
---|
[574] | 1756 | {
|
---|
| 1757 | BspViewCell *viewCell = dynamic_cast<BspLeaf *>(node)->GetViewCell();
|
---|
[542] | 1758 |
|
---|
[574] | 1759 | if (!viewCell->GetValid())
|
---|
[542] | 1760 | {
|
---|
| 1761 | BspViewCell *viewCell = dynamic_cast<BspLeaf *>(node)->GetViewCell();
|
---|
[580] | 1762 |
|
---|
| 1763 | ViewCellContainer leaves;
|
---|
| 1764 | mViewCellsManager->GetViewCellsTree()->CollectLeaves(viewCell, leaves);
|
---|
| 1765 |
|
---|
| 1766 | ViewCellContainer::const_iterator it, it_end = leaves.end();
|
---|
| 1767 |
|
---|
| 1768 | for (it = leaves.begin(); it != it_end; ++ it)
|
---|
[542] | 1769 | {
|
---|
[580] | 1770 | BspLeaf *l = dynamic_cast<BspViewCell *>(*it)->mLeaf;
|
---|
[574] | 1771 | l->SetViewCell(GetOrCreateOutOfBoundsCell());
|
---|
| 1772 | ++ mBspStats.invalidLeaves;
|
---|
| 1773 | }
|
---|
[542] | 1774 |
|
---|
[574] | 1775 | // add to unbounded view cell
|
---|
| 1776 | GetOrCreateOutOfBoundsCell()->GetPvs().AddPvs(viewCell->GetPvs());
|
---|
| 1777 | DEL_PTR(viewCell);
|
---|
| 1778 | }
|
---|
| 1779 | }
|
---|
| 1780 | else
|
---|
| 1781 | {
|
---|
| 1782 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
| 1783 |
|
---|
| 1784 | nodeStack.push(interior->GetFront());
|
---|
| 1785 | nodeStack.push(interior->GetBack());
|
---|
| 1786 | }
|
---|
| 1787 | }
|
---|
[542] | 1788 |
|
---|
[574] | 1789 | Debug << "invalid leaves: " << mBspStats.invalidLeaves << endl;
|
---|
| 1790 | }
|
---|
| 1791 |
|
---|
| 1792 |
|
---|
| 1793 | void VspBspTree::ValidateTree()
|
---|
| 1794 | {
|
---|
| 1795 | stack<BspNode *> nodeStack;
|
---|
| 1796 |
|
---|
| 1797 | if (!mRoot)
|
---|
| 1798 | return;
|
---|
| 1799 |
|
---|
| 1800 | nodeStack.push(mRoot);
|
---|
| 1801 |
|
---|
| 1802 | mBspStats.invalidLeaves = 0;
|
---|
| 1803 | while (!nodeStack.empty())
|
---|
| 1804 | {
|
---|
| 1805 | BspNode *node = nodeStack.top();
|
---|
| 1806 | nodeStack.pop();
|
---|
| 1807 |
|
---|
| 1808 | if (node->IsLeaf())
|
---|
| 1809 | {
|
---|
| 1810 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
| 1811 |
|
---|
| 1812 | if (!leaf->GetViewCell()->GetValid())
|
---|
| 1813 | ++ mBspStats.invalidLeaves;
|
---|
| 1814 |
|
---|
| 1815 | // validity flags don't match => repair
|
---|
| 1816 | if (leaf->GetViewCell()->GetValid() != leaf->TreeValid())
|
---|
| 1817 | {
|
---|
| 1818 | leaf->SetTreeValid(leaf->GetViewCell()->GetValid());
|
---|
| 1819 | PropagateUpValidity(leaf);
|
---|
[542] | 1820 | }
|
---|
| 1821 | }
|
---|
| 1822 | else
|
---|
| 1823 | {
|
---|
| 1824 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
| 1825 |
|
---|
| 1826 | nodeStack.push(interior->GetFront());
|
---|
| 1827 | nodeStack.push(interior->GetBack());
|
---|
| 1828 | }
|
---|
| 1829 | }
|
---|
[562] | 1830 |
|
---|
[574] | 1831 | Debug << "invalid leaves: " << mBspStats.invalidLeaves << endl;
|
---|
[542] | 1832 | }
|
---|
| 1833 |
|
---|
[547] | 1834 |
|
---|
[574] | 1835 |
|
---|
[547] | 1836 | void VspBspTree::CollectViewCells(BspNode *root,
|
---|
| 1837 | bool onlyValid,
|
---|
[532] | 1838 | ViewCellContainer &viewCells,
|
---|
| 1839 | bool onlyUnmailed) const
|
---|
| 1840 | {
|
---|
[498] | 1841 | stack<BspNode *> nodeStack;
|
---|
[463] | 1842 |
|
---|
[538] | 1843 | if (!root)
|
---|
[508] | 1844 | return;
|
---|
[463] | 1845 |
|
---|
[538] | 1846 | nodeStack.push(root);
|
---|
[498] | 1847 |
|
---|
| 1848 | while (!nodeStack.empty())
|
---|
| 1849 | {
|
---|
| 1850 | BspNode *node = nodeStack.top();
|
---|
| 1851 | nodeStack.pop();
|
---|
| 1852 |
|
---|
| 1853 | if (node->IsLeaf())
|
---|
| 1854 | {
|
---|
[564] | 1855 | if (!onlyValid || node->TreeValid())
|
---|
[498] | 1856 | {
|
---|
| 1857 | ViewCell *viewCell = dynamic_cast<BspLeaf *>(node)->GetViewCell();
|
---|
| 1858 |
|
---|
[532] | 1859 | if (!onlyUnmailed || !viewCell->Mailed())
|
---|
[498] | 1860 | {
|
---|
| 1861 | viewCell->Mail();
|
---|
| 1862 | viewCells.push_back(viewCell);
|
---|
| 1863 | }
|
---|
| 1864 | }
|
---|
| 1865 | }
|
---|
| 1866 | else
|
---|
| 1867 | {
|
---|
| 1868 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
[508] | 1869 |
|
---|
[498] | 1870 | nodeStack.push(interior->GetFront());
|
---|
| 1871 | nodeStack.push(interior->GetBack());
|
---|
| 1872 | }
|
---|
| 1873 | }
|
---|
[463] | 1874 | }
|
---|
| 1875 |
|
---|
| 1876 |
|
---|
| 1877 | float VspBspTree::AccumulatedRayLength(const RayInfoContainer &rays) const
|
---|
| 1878 | {
|
---|
| 1879 | float len = 0;
|
---|
| 1880 |
|
---|
| 1881 | RayInfoContainer::const_iterator it, it_end = rays.end();
|
---|
| 1882 |
|
---|
| 1883 | for (it = rays.begin(); it != it_end; ++ it)
|
---|
| 1884 | len += (*it).SegmentLength();
|
---|
| 1885 |
|
---|
| 1886 | return len;
|
---|
| 1887 | }
|
---|
| 1888 |
|
---|
[479] | 1889 |
|
---|
[463] | 1890 | int VspBspTree::SplitRays(const Plane3 &plane,
|
---|
[482] | 1891 | RayInfoContainer &rays,
|
---|
| 1892 | RayInfoContainer &frontRays,
|
---|
[463] | 1893 | RayInfoContainer &backRays)
|
---|
| 1894 | {
|
---|
| 1895 | int splits = 0;
|
---|
| 1896 |
|
---|
[574] | 1897 | RayInfoContainer::const_iterator it, it_end = rays.end();
|
---|
| 1898 |
|
---|
| 1899 | for (it = rays.begin(); it != it_end; ++ it)
|
---|
[463] | 1900 | {
|
---|
[574] | 1901 | RayInfo bRay = *it;
|
---|
| 1902 |
|
---|
[463] | 1903 | VssRay *ray = bRay.mRay;
|
---|
[473] | 1904 | float t;
|
---|
[463] | 1905 |
|
---|
[485] | 1906 | // get classification and receive new t
|
---|
[463] | 1907 | const int cf = bRay.ComputeRayIntersection(plane, t);
|
---|
[482] | 1908 |
|
---|
[463] | 1909 | switch (cf)
|
---|
| 1910 | {
|
---|
| 1911 | case -1:
|
---|
| 1912 | backRays.push_back(bRay);
|
---|
| 1913 | break;
|
---|
| 1914 | case 1:
|
---|
| 1915 | frontRays.push_back(bRay);
|
---|
| 1916 | break;
|
---|
[482] | 1917 | case 0:
|
---|
| 1918 | {
|
---|
[485] | 1919 | //-- split ray
|
---|
| 1920 | //-- test if start point behind or in front of plane
|
---|
| 1921 | const int side = plane.Side(bRay.ExtrapOrigin());
|
---|
| 1922 |
|
---|
| 1923 | if (side <= 0)
|
---|
| 1924 | {
|
---|
| 1925 | backRays.push_back(RayInfo(ray, bRay.GetMinT(), t));
|
---|
| 1926 | frontRays.push_back(RayInfo(ray, t, bRay.GetMaxT()));
|
---|
| 1927 | }
|
---|
| 1928 | else
|
---|
| 1929 | {
|
---|
| 1930 | frontRays.push_back(RayInfo(ray, bRay.GetMinT(), t));
|
---|
| 1931 | backRays.push_back(RayInfo(ray, t, bRay.GetMaxT()));
|
---|
| 1932 | }
|
---|
[463] | 1933 | }
|
---|
| 1934 | break;
|
---|
| 1935 | default:
|
---|
[485] | 1936 | Debug << "Should not come here" << endl;
|
---|
[463] | 1937 | break;
|
---|
| 1938 | }
|
---|
| 1939 | }
|
---|
| 1940 |
|
---|
| 1941 | return splits;
|
---|
| 1942 | }
|
---|
| 1943 |
|
---|
[479] | 1944 |
|
---|
[463] | 1945 | void VspBspTree::ExtractHalfSpaces(BspNode *n, vector<Plane3> &halfSpaces) const
|
---|
| 1946 | {
|
---|
| 1947 | BspNode *lastNode;
|
---|
| 1948 |
|
---|
| 1949 | do
|
---|
| 1950 | {
|
---|
| 1951 | lastNode = n;
|
---|
| 1952 |
|
---|
| 1953 | // want to get planes defining geometry of this node => don't take
|
---|
| 1954 | // split plane of node itself
|
---|
| 1955 | n = n->GetParent();
|
---|
[482] | 1956 |
|
---|
[463] | 1957 | if (n)
|
---|
| 1958 | {
|
---|
| 1959 | BspInterior *interior = dynamic_cast<BspInterior *>(n);
|
---|
| 1960 | Plane3 halfSpace = dynamic_cast<BspInterior *>(interior)->GetPlane();
|
---|
| 1961 |
|
---|
| 1962 | if (interior->GetFront() != lastNode)
|
---|
| 1963 | halfSpace.ReverseOrientation();
|
---|
| 1964 |
|
---|
| 1965 | halfSpaces.push_back(halfSpace);
|
---|
| 1966 | }
|
---|
| 1967 | }
|
---|
| 1968 | while (n);
|
---|
| 1969 | }
|
---|
| 1970 |
|
---|
[485] | 1971 |
|
---|
[482] | 1972 | void VspBspTree::ConstructGeometry(BspNode *n,
|
---|
[503] | 1973 | BspNodeGeometry &geom) const
|
---|
[463] | 1974 | {
|
---|
[437] | 1975 | vector<Plane3> halfSpaces;
|
---|
| 1976 | ExtractHalfSpaces(n, halfSpaces);
|
---|
| 1977 |
|
---|
| 1978 | PolygonContainer candidatePolys;
|
---|
| 1979 |
|
---|
| 1980 | // bounded planes are added to the polygons (reverse polygons
|
---|
| 1981 | // as they have to be outfacing
|
---|
| 1982 | for (int i = 0; i < (int)halfSpaces.size(); ++ i)
|
---|
| 1983 | {
|
---|
| 1984 | Polygon3 *p = GetBoundingBox().CrossSection(halfSpaces[i]);
|
---|
[482] | 1985 |
|
---|
[448] | 1986 | if (p->Valid(mEpsilon))
|
---|
[437] | 1987 | {
|
---|
| 1988 | candidatePolys.push_back(p->CreateReversePolygon());
|
---|
| 1989 | DEL_PTR(p);
|
---|
| 1990 | }
|
---|
| 1991 | }
|
---|
| 1992 |
|
---|
| 1993 | // add faces of bounding box (also could be faces of the cell)
|
---|
| 1994 | for (int i = 0; i < 6; ++ i)
|
---|
| 1995 | {
|
---|
| 1996 | VertexContainer vertices;
|
---|
[482] | 1997 |
|
---|
[437] | 1998 | for (int j = 0; j < 4; ++ j)
|
---|
| 1999 | vertices.push_back(mBox.GetFace(i).mVertices[j]);
|
---|
| 2000 |
|
---|
| 2001 | candidatePolys.push_back(new Polygon3(vertices));
|
---|
| 2002 | }
|
---|
| 2003 |
|
---|
| 2004 | for (int i = 0; i < (int)candidatePolys.size(); ++ i)
|
---|
| 2005 | {
|
---|
| 2006 | // polygon is split by all other planes
|
---|
| 2007 | for (int j = 0; (j < (int)halfSpaces.size()) && candidatePolys[i]; ++ j)
|
---|
| 2008 | {
|
---|
| 2009 | if (i == j) // polygon and plane are coincident
|
---|
| 2010 | continue;
|
---|
| 2011 |
|
---|
| 2012 | VertexContainer splitPts;
|
---|
| 2013 | Polygon3 *frontPoly, *backPoly;
|
---|
| 2014 |
|
---|
[482] | 2015 | const int cf =
|
---|
[448] | 2016 | candidatePolys[i]->ClassifyPlane(halfSpaces[j],
|
---|
| 2017 | mEpsilon);
|
---|
[482] | 2018 |
|
---|
[437] | 2019 | switch (cf)
|
---|
| 2020 | {
|
---|
| 2021 | case Polygon3::SPLIT:
|
---|
| 2022 | frontPoly = new Polygon3();
|
---|
| 2023 | backPoly = new Polygon3();
|
---|
| 2024 |
|
---|
[482] | 2025 | candidatePolys[i]->Split(halfSpaces[j],
|
---|
| 2026 | *frontPoly,
|
---|
[448] | 2027 | *backPoly,
|
---|
| 2028 | mEpsilon);
|
---|
[437] | 2029 |
|
---|
| 2030 | DEL_PTR(candidatePolys[i]);
|
---|
| 2031 |
|
---|
[448] | 2032 | if (frontPoly->Valid(mEpsilon))
|
---|
[437] | 2033 | candidatePolys[i] = frontPoly;
|
---|
| 2034 | else
|
---|
| 2035 | DEL_PTR(frontPoly);
|
---|
| 2036 |
|
---|
| 2037 | DEL_PTR(backPoly);
|
---|
| 2038 | break;
|
---|
| 2039 | case Polygon3::BACK_SIDE:
|
---|
| 2040 | DEL_PTR(candidatePolys[i]);
|
---|
| 2041 | break;
|
---|
| 2042 | // just take polygon as it is
|
---|
| 2043 | case Polygon3::FRONT_SIDE:
|
---|
| 2044 | case Polygon3::COINCIDENT:
|
---|
| 2045 | default:
|
---|
| 2046 | break;
|
---|
| 2047 | }
|
---|
| 2048 | }
|
---|
[482] | 2049 |
|
---|
[437] | 2050 | if (candidatePolys[i])
|
---|
[503] | 2051 | geom.mPolys.push_back(candidatePolys[i]);
|
---|
[437] | 2052 | }
|
---|
[463] | 2053 | }
|
---|
| 2054 |
|
---|
[485] | 2055 |
|
---|
[582] | 2056 | void VspBspTree::ConstructGeometry(ViewCell *vc,
|
---|
[503] | 2057 | BspNodeGeometry &vcGeom) const
|
---|
[589] | 2058 | {
|
---|
[580] | 2059 | ViewCellContainer leaves;
|
---|
| 2060 | mViewCellsManager->GetViewCellsTree()->CollectLeaves(vc, leaves);
|
---|
[463] | 2061 |
|
---|
[580] | 2062 | ViewCellContainer::const_iterator it, it_end = leaves.end();
|
---|
| 2063 |
|
---|
[463] | 2064 | for (it = leaves.begin(); it != it_end; ++ it)
|
---|
[580] | 2065 | {
|
---|
| 2066 | BspLeaf *l = dynamic_cast<BspViewCell *>(*it)->mLeaf;
|
---|
| 2067 | ConstructGeometry(l, vcGeom);
|
---|
| 2068 | }
|
---|
[463] | 2069 | }
|
---|
| 2070 |
|
---|
[485] | 2071 |
|
---|
[551] | 2072 | typedef pair<BspNode *, BspNodeGeometry *> bspNodePair;
|
---|
| 2073 |
|
---|
[557] | 2074 |
|
---|
[482] | 2075 | int VspBspTree::FindNeighbors(BspNode *n, vector<BspLeaf *> &neighbors,
|
---|
[562] | 2076 | const bool onlyUnmailed) const
|
---|
[463] | 2077 | {
|
---|
[551] | 2078 | stack<bspNodePair> nodeStack;
|
---|
| 2079 |
|
---|
| 2080 | BspNodeGeometry nodeGeom;
|
---|
| 2081 | ConstructGeometry(n, nodeGeom);
|
---|
| 2082 |
|
---|
[500] | 2083 | // split planes from the root to this node
|
---|
| 2084 | // needed to verify that we found neighbor leaf
|
---|
[557] | 2085 | // TODO: really needed?
|
---|
[463] | 2086 | vector<Plane3> halfSpaces;
|
---|
| 2087 | ExtractHalfSpaces(n, halfSpaces);
|
---|
| 2088 |
|
---|
[551] | 2089 |
|
---|
| 2090 | BspNodeGeometry *rgeom = new BspNodeGeometry();
|
---|
| 2091 | ConstructGeometry(mRoot, *rgeom);
|
---|
| 2092 |
|
---|
| 2093 | nodeStack.push(bspNodePair(mRoot, rgeom));
|
---|
| 2094 |
|
---|
[482] | 2095 | while (!nodeStack.empty())
|
---|
[463] | 2096 | {
|
---|
[551] | 2097 | BspNode *node = nodeStack.top().first;
|
---|
| 2098 | BspNodeGeometry *geom = nodeStack.top().second;
|
---|
[562] | 2099 |
|
---|
[463] | 2100 | nodeStack.pop();
|
---|
| 2101 |
|
---|
[557] | 2102 | if (node->IsLeaf())
|
---|
[562] | 2103 | {
|
---|
[557] | 2104 | // test if this leaf is in valid view space
|
---|
| 2105 | if (node->TreeValid() &&
|
---|
| 2106 | (node != n) &&
|
---|
| 2107 | (!onlyUnmailed || !node->Mailed()))
|
---|
| 2108 | {
|
---|
| 2109 | bool isAdjacent = true;
|
---|
[551] | 2110 |
|
---|
[570] | 2111 | if (1)
|
---|
[557] | 2112 | {
|
---|
[562] | 2113 | // test all planes of current node if still adjacent
|
---|
| 2114 | for (int i = 0; (i < halfSpaces.size()) && isAdjacent; ++ i)
|
---|
| 2115 | {
|
---|
| 2116 | const int cf =
|
---|
| 2117 | Polygon3::ClassifyPlane(geom->mPolys,
|
---|
| 2118 | halfSpaces[i],
|
---|
| 2119 | mEpsilon);
|
---|
[482] | 2120 |
|
---|
[562] | 2121 | if (cf == Polygon3::BACK_SIDE)
|
---|
| 2122 | {
|
---|
| 2123 | isAdjacent = false;
|
---|
| 2124 | }
|
---|
[557] | 2125 | }
|
---|
| 2126 | }
|
---|
[562] | 2127 | else
|
---|
[557] | 2128 | {
|
---|
[562] | 2129 | // TODO: why is this wrong??
|
---|
| 2130 | // test all planes of current node if still adjacent
|
---|
| 2131 | for (int i = 0; (i < (int)nodeGeom.mPolys.size()) && isAdjacent; ++ i)
|
---|
| 2132 | {
|
---|
| 2133 | Polygon3 *poly = nodeGeom.mPolys[i];
|
---|
[555] | 2134 |
|
---|
[562] | 2135 | const int cf =
|
---|
| 2136 | Polygon3::ClassifyPlane(geom->mPolys,
|
---|
| 2137 | poly->GetSupportingPlane(),
|
---|
| 2138 | mEpsilon);
|
---|
[557] | 2139 |
|
---|
[562] | 2140 | if (cf == Polygon3::BACK_SIDE)
|
---|
| 2141 | {
|
---|
| 2142 | isAdjacent = false;
|
---|
| 2143 | }
|
---|
[557] | 2144 | }
|
---|
[570] | 2145 | }
|
---|
[557] | 2146 | // neighbor was found
|
---|
| 2147 | if (isAdjacent)
|
---|
[562] | 2148 | {
|
---|
[551] | 2149 | neighbors.push_back(dynamic_cast<BspLeaf *>(node));
|
---|
[562] | 2150 | }
|
---|
[463] | 2151 | }
|
---|
[562] | 2152 | }
|
---|
| 2153 | else
|
---|
| 2154 | {
|
---|
| 2155 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
[482] | 2156 |
|
---|
[562] | 2157 | const int cf = Polygon3::ClassifyPlane(nodeGeom.mPolys,
|
---|
| 2158 | interior->GetPlane(),
|
---|
| 2159 | mEpsilon);
|
---|
[551] | 2160 |
|
---|
[562] | 2161 | BspNode *front = interior->GetFront();
|
---|
| 2162 | BspNode *back = interior->GetBack();
|
---|
[551] | 2163 |
|
---|
[562] | 2164 | BspNodeGeometry *fGeom = new BspNodeGeometry();
|
---|
| 2165 | BspNodeGeometry *bGeom = new BspNodeGeometry();
|
---|
[463] | 2166 |
|
---|
[562] | 2167 | geom->SplitGeometry(*fGeom,
|
---|
| 2168 | *bGeom,
|
---|
| 2169 | interior->GetPlane(),
|
---|
| 2170 | mBox,
|
---|
| 2171 | mEpsilon);
|
---|
[551] | 2172 |
|
---|
[562] | 2173 | if (cf == Polygon3::FRONT_SIDE)
|
---|
| 2174 | {
|
---|
| 2175 | nodeStack.push(bspNodePair(interior->GetFront(), fGeom));
|
---|
| 2176 | DEL_PTR(bGeom);
|
---|
| 2177 | }
|
---|
| 2178 | else
|
---|
| 2179 | {
|
---|
| 2180 | if (cf == Polygon3::BACK_SIDE)
|
---|
[551] | 2181 | {
|
---|
[562] | 2182 | nodeStack.push(bspNodePair(interior->GetBack(), bGeom));
|
---|
| 2183 | DEL_PTR(fGeom);
|
---|
[551] | 2184 | }
|
---|
[482] | 2185 | else
|
---|
[562] | 2186 | { // random decision
|
---|
| 2187 | nodeStack.push(bspNodePair(front, fGeom));
|
---|
| 2188 | nodeStack.push(bspNodePair(back, bGeom));
|
---|
[463] | 2189 | }
|
---|
[551] | 2190 | }
|
---|
[463] | 2191 | }
|
---|
[562] | 2192 |
|
---|
[551] | 2193 | DEL_PTR(geom);
|
---|
[463] | 2194 | }
|
---|
[482] | 2195 |
|
---|
[463] | 2196 | return (int)neighbors.size();
|
---|
| 2197 | }
|
---|
| 2198 |
|
---|
[489] | 2199 |
|
---|
[463] | 2200 | BspLeaf *VspBspTree::GetRandomLeaf(const Plane3 &halfspace)
|
---|
| 2201 | {
|
---|
| 2202 | stack<BspNode *> nodeStack;
|
---|
| 2203 | nodeStack.push(mRoot);
|
---|
[482] | 2204 |
|
---|
[463] | 2205 | int mask = rand();
|
---|
[482] | 2206 |
|
---|
| 2207 | while (!nodeStack.empty())
|
---|
[463] | 2208 | {
|
---|
| 2209 | BspNode *node = nodeStack.top();
|
---|
| 2210 | nodeStack.pop();
|
---|
[482] | 2211 |
|
---|
| 2212 | if (node->IsLeaf())
|
---|
[463] | 2213 | {
|
---|
| 2214 | return dynamic_cast<BspLeaf *>(node);
|
---|
[482] | 2215 | }
|
---|
| 2216 | else
|
---|
[463] | 2217 | {
|
---|
| 2218 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
| 2219 | BspNode *next;
|
---|
[503] | 2220 | BspNodeGeometry geom;
|
---|
[482] | 2221 |
|
---|
[463] | 2222 | // todo: not very efficient: constructs full cell everytime
|
---|
[498] | 2223 | ConstructGeometry(interior, geom);
|
---|
[463] | 2224 |
|
---|
[503] | 2225 | const int cf =
|
---|
| 2226 | Polygon3::ClassifyPlane(geom.mPolys, halfspace, mEpsilon);
|
---|
[463] | 2227 |
|
---|
| 2228 | if (cf == Polygon3::BACK_SIDE)
|
---|
| 2229 | next = interior->GetFront();
|
---|
| 2230 | else
|
---|
| 2231 | if (cf == Polygon3::FRONT_SIDE)
|
---|
| 2232 | next = interior->GetFront();
|
---|
[482] | 2233 | else
|
---|
[463] | 2234 | {
|
---|
| 2235 | // random decision
|
---|
| 2236 | if (mask & 1)
|
---|
| 2237 | next = interior->GetBack();
|
---|
| 2238 | else
|
---|
| 2239 | next = interior->GetFront();
|
---|
| 2240 | mask = mask >> 1;
|
---|
| 2241 | }
|
---|
| 2242 |
|
---|
| 2243 | nodeStack.push(next);
|
---|
| 2244 | }
|
---|
| 2245 | }
|
---|
[482] | 2246 |
|
---|
[463] | 2247 | return NULL;
|
---|
| 2248 | }
|
---|
| 2249 |
|
---|
| 2250 | BspLeaf *VspBspTree::GetRandomLeaf(const bool onlyUnmailed)
|
---|
| 2251 | {
|
---|
| 2252 | stack<BspNode *> nodeStack;
|
---|
[482] | 2253 |
|
---|
[463] | 2254 | nodeStack.push(mRoot);
|
---|
| 2255 |
|
---|
| 2256 | int mask = rand();
|
---|
[482] | 2257 |
|
---|
| 2258 | while (!nodeStack.empty())
|
---|
[463] | 2259 | {
|
---|
| 2260 | BspNode *node = nodeStack.top();
|
---|
| 2261 | nodeStack.pop();
|
---|
[482] | 2262 |
|
---|
| 2263 | if (node->IsLeaf())
|
---|
[463] | 2264 | {
|
---|
| 2265 | if ( (!onlyUnmailed || !node->Mailed()) )
|
---|
| 2266 | return dynamic_cast<BspLeaf *>(node);
|
---|
| 2267 | }
|
---|
[482] | 2268 | else
|
---|
[463] | 2269 | {
|
---|
| 2270 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
| 2271 |
|
---|
| 2272 | // random decision
|
---|
| 2273 | if (mask & 1)
|
---|
| 2274 | nodeStack.push(interior->GetBack());
|
---|
| 2275 | else
|
---|
| 2276 | nodeStack.push(interior->GetFront());
|
---|
| 2277 |
|
---|
| 2278 | mask = mask >> 1;
|
---|
| 2279 | }
|
---|
| 2280 | }
|
---|
[482] | 2281 |
|
---|
[463] | 2282 | return NULL;
|
---|
| 2283 | }
|
---|
| 2284 |
|
---|
| 2285 | int VspBspTree::ComputePvsSize(const RayInfoContainer &rays) const
|
---|
| 2286 | {
|
---|
| 2287 | int pvsSize = 0;
|
---|
| 2288 |
|
---|
| 2289 | RayInfoContainer::const_iterator rit, rit_end = rays.end();
|
---|
| 2290 |
|
---|
| 2291 | Intersectable::NewMail();
|
---|
| 2292 |
|
---|
| 2293 | for (rit = rays.begin(); rit != rays.end(); ++ rit)
|
---|
| 2294 | {
|
---|
| 2295 | VssRay *ray = (*rit).mRay;
|
---|
[482] | 2296 |
|
---|
[463] | 2297 | if (ray->mOriginObject)
|
---|
| 2298 | {
|
---|
| 2299 | if (!ray->mOriginObject->Mailed())
|
---|
| 2300 | {
|
---|
| 2301 | ray->mOriginObject->Mail();
|
---|
| 2302 | ++ pvsSize;
|
---|
| 2303 | }
|
---|
| 2304 | }
|
---|
| 2305 | if (ray->mTerminationObject)
|
---|
| 2306 | {
|
---|
| 2307 | if (!ray->mTerminationObject->Mailed())
|
---|
| 2308 | {
|
---|
| 2309 | ray->mTerminationObject->Mail();
|
---|
| 2310 | ++ pvsSize;
|
---|
| 2311 | }
|
---|
| 2312 | }
|
---|
| 2313 | }
|
---|
| 2314 |
|
---|
| 2315 | return pvsSize;
|
---|
| 2316 | }
|
---|
| 2317 |
|
---|
| 2318 | float VspBspTree::GetEpsilon() const
|
---|
| 2319 | {
|
---|
| 2320 | return mEpsilon;
|
---|
| 2321 | }
|
---|
| 2322 |
|
---|
| 2323 |
|
---|
| 2324 | int VspBspTree::SplitPolygons(const Plane3 &plane,
|
---|
[482] | 2325 | PolygonContainer &polys,
|
---|
| 2326 | PolygonContainer &frontPolys,
|
---|
| 2327 | PolygonContainer &backPolys,
|
---|
[463] | 2328 | PolygonContainer &coincident) const
|
---|
| 2329 | {
|
---|
| 2330 | int splits = 0;
|
---|
| 2331 |
|
---|
[574] | 2332 | PolygonContainer::const_iterator it, it_end = polys.end();
|
---|
| 2333 |
|
---|
| 2334 | for (it = polys.begin(); it != polys.end(); ++ it)
|
---|
[463] | 2335 | {
|
---|
[574] | 2336 | Polygon3 *poly = *it;
|
---|
[463] | 2337 |
|
---|
| 2338 | // classify polygon
|
---|
| 2339 | const int cf = poly->ClassifyPlane(plane, mEpsilon);
|
---|
| 2340 |
|
---|
| 2341 | switch (cf)
|
---|
| 2342 | {
|
---|
| 2343 | case Polygon3::COINCIDENT:
|
---|
| 2344 | coincident.push_back(poly);
|
---|
[482] | 2345 | break;
|
---|
| 2346 | case Polygon3::FRONT_SIDE:
|
---|
[463] | 2347 | frontPolys.push_back(poly);
|
---|
| 2348 | break;
|
---|
| 2349 | case Polygon3::BACK_SIDE:
|
---|
| 2350 | backPolys.push_back(poly);
|
---|
| 2351 | break;
|
---|
| 2352 | case Polygon3::SPLIT:
|
---|
| 2353 | backPolys.push_back(poly);
|
---|
| 2354 | frontPolys.push_back(poly);
|
---|
| 2355 | ++ splits;
|
---|
| 2356 | break;
|
---|
| 2357 | default:
|
---|
| 2358 | Debug << "SHOULD NEVER COME HERE\n";
|
---|
| 2359 | break;
|
---|
| 2360 | }
|
---|
| 2361 | }
|
---|
| 2362 |
|
---|
| 2363 | return splits;
|
---|
| 2364 | }
|
---|
[466] | 2365 |
|
---|
| 2366 |
|
---|
[469] | 2367 | int VspBspTree::CastLineSegment(const Vector3 &origin,
|
---|
| 2368 | const Vector3 &termination,
|
---|
| 2369 | vector<ViewCell *> &viewcells)
|
---|
[466] | 2370 | {
|
---|
[469] | 2371 | int hits = 0;
|
---|
| 2372 | stack<BspRayTraversalData> tStack;
|
---|
[482] | 2373 |
|
---|
[469] | 2374 | float mint = 0.0f, maxt = 1.0f;
|
---|
[482] | 2375 |
|
---|
[469] | 2376 | Intersectable::NewMail();
|
---|
[482] | 2377 |
|
---|
[469] | 2378 | Vector3 entp = origin;
|
---|
| 2379 | Vector3 extp = termination;
|
---|
[482] | 2380 |
|
---|
[469] | 2381 | BspNode *node = mRoot;
|
---|
| 2382 | BspNode *farChild = NULL;
|
---|
[482] | 2383 |
|
---|
[485] | 2384 | float t;
|
---|
[482] | 2385 | while (1)
|
---|
[469] | 2386 | {
|
---|
[482] | 2387 | if (!node->IsLeaf())
|
---|
[469] | 2388 | {
|
---|
| 2389 | BspInterior *in = dynamic_cast<BspInterior *>(node);
|
---|
[482] | 2390 |
|
---|
[469] | 2391 | Plane3 splitPlane = in->GetPlane();
|
---|
[485] | 2392 |
|
---|
[469] | 2393 | const int entSide = splitPlane.Side(entp);
|
---|
| 2394 | const int extSide = splitPlane.Side(extp);
|
---|
[482] | 2395 |
|
---|
[485] | 2396 | if (entSide < 0)
|
---|
[469] | 2397 | {
|
---|
[576] | 2398 | node = in->GetBack();
|
---|
| 2399 | // plane does not split ray => no far child
|
---|
| 2400 | if (extSide <= 0)
|
---|
| 2401 | continue;
|
---|
| 2402 |
|
---|
| 2403 | farChild = in->GetFront(); // plane splits ray
|
---|
[485] | 2404 | }
|
---|
| 2405 | else if (entSide > 0)
|
---|
[469] | 2406 | {
|
---|
[576] | 2407 | node = in->GetFront();
|
---|
[482] | 2408 |
|
---|
[576] | 2409 | if (extSide >= 0) // plane does not split ray => no far child
|
---|
| 2410 | continue;
|
---|
[482] | 2411 |
|
---|
| 2412 | farChild = in->GetBack(); // plane splits ray
|
---|
[469] | 2413 | }
|
---|
[485] | 2414 | else // ray end point on plane
|
---|
| 2415 | { // NOTE: what to do if ray is coincident with plane?
|
---|
| 2416 | if (extSide < 0)
|
---|
| 2417 | node = in->GetBack();
|
---|
[487] | 2418 | else
|
---|
[485] | 2419 | node = in->GetFront();
|
---|
[487] | 2420 |
|
---|
[485] | 2421 | continue; // no far child
|
---|
[469] | 2422 | }
|
---|
[482] | 2423 |
|
---|
[469] | 2424 | // push data for far child
|
---|
[485] | 2425 | tStack.push(BspRayTraversalData(farChild, extp));
|
---|
[482] | 2426 |
|
---|
[469] | 2427 | // find intersection of ray segment with plane
|
---|
| 2428 | extp = splitPlane.FindIntersection(origin, extp, &t);
|
---|
[485] | 2429 | }
|
---|
| 2430 | else
|
---|
[469] | 2431 | {
|
---|
| 2432 | // reached leaf => intersection with view cell
|
---|
| 2433 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
[482] | 2434 |
|
---|
| 2435 | if (!leaf->GetViewCell()->Mailed())
|
---|
[469] | 2436 | {
|
---|
| 2437 | viewcells.push_back(leaf->GetViewCell());
|
---|
| 2438 | leaf->GetViewCell()->Mail();
|
---|
| 2439 | ++ hits;
|
---|
| 2440 | }
|
---|
[482] | 2441 |
|
---|
[469] | 2442 | //-- fetch the next far child from the stack
|
---|
| 2443 | if (tStack.empty())
|
---|
| 2444 | break;
|
---|
[482] | 2445 |
|
---|
[469] | 2446 | entp = extp;
|
---|
[485] | 2447 |
|
---|
[469] | 2448 | BspRayTraversalData &s = tStack.top();
|
---|
[482] | 2449 |
|
---|
[469] | 2450 | node = s.mNode;
|
---|
| 2451 | extp = s.mExitPoint;
|
---|
[482] | 2452 |
|
---|
[469] | 2453 | tStack.pop();
|
---|
| 2454 | }
|
---|
[466] | 2455 | }
|
---|
[487] | 2456 |
|
---|
[469] | 2457 | return hits;
|
---|
[466] | 2458 | }
|
---|
[478] | 2459 |
|
---|
[576] | 2460 |
|
---|
| 2461 |
|
---|
| 2462 |
|
---|
[485] | 2463 | int VspBspTree::TreeDistance(BspNode *n1, BspNode *n2) const
|
---|
[482] | 2464 | {
|
---|
| 2465 | std::deque<BspNode *> path1;
|
---|
| 2466 | BspNode *p1 = n1;
|
---|
[479] | 2467 |
|
---|
[482] | 2468 | // create path from node 1 to root
|
---|
| 2469 | while (p1)
|
---|
| 2470 | {
|
---|
| 2471 | if (p1 == n2) // second node on path
|
---|
| 2472 | return (int)path1.size();
|
---|
| 2473 |
|
---|
| 2474 | path1.push_front(p1);
|
---|
| 2475 | p1 = p1->GetParent();
|
---|
| 2476 | }
|
---|
| 2477 |
|
---|
| 2478 | int depth = n2->GetDepth();
|
---|
| 2479 | int d = depth;
|
---|
| 2480 |
|
---|
| 2481 | BspNode *p2 = n2;
|
---|
| 2482 |
|
---|
| 2483 | // compare with same depth
|
---|
| 2484 | while (1)
|
---|
| 2485 | {
|
---|
| 2486 | if ((d < (int)path1.size()) && (p2 == path1[d]))
|
---|
| 2487 | return (depth - d) + ((int)path1.size() - 1 - d);
|
---|
| 2488 |
|
---|
| 2489 | -- d;
|
---|
| 2490 | p2 = p2->GetParent();
|
---|
| 2491 | }
|
---|
| 2492 |
|
---|
| 2493 | return 0; // never come here
|
---|
| 2494 | }
|
---|
| 2495 |
|
---|
[580] | 2496 |
|
---|
[501] | 2497 | BspNode *VspBspTree::CollapseTree(BspNode *node, int &collapsed)
|
---|
[479] | 2498 | {
|
---|
[495] | 2499 | if (node->IsLeaf())
|
---|
[479] | 2500 | return node;
|
---|
| 2501 |
|
---|
[492] | 2502 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
| 2503 |
|
---|
[501] | 2504 | BspNode *front = CollapseTree(interior->GetFront(), collapsed);
|
---|
| 2505 | BspNode *back = CollapseTree(interior->GetBack(), collapsed);
|
---|
[492] | 2506 |
|
---|
[479] | 2507 | if (front->IsLeaf() && back->IsLeaf())
|
---|
| 2508 | {
|
---|
| 2509 | BspLeaf *frontLeaf = dynamic_cast<BspLeaf *>(front);
|
---|
| 2510 | BspLeaf *backLeaf = dynamic_cast<BspLeaf *>(back);
|
---|
| 2511 |
|
---|
| 2512 | //-- collapse tree
|
---|
| 2513 | if (frontLeaf->GetViewCell() == backLeaf->GetViewCell())
|
---|
| 2514 | {
|
---|
| 2515 | BspViewCell *vc = frontLeaf->GetViewCell();
|
---|
| 2516 |
|
---|
| 2517 | BspLeaf *leaf = new BspLeaf(interior->GetParent(), vc);
|
---|
[489] | 2518 | leaf->SetTreeValid(frontLeaf->TreeValid());
|
---|
[482] | 2519 |
|
---|
[479] | 2520 | // replace a link from node's parent
|
---|
| 2521 | if (leaf->GetParent())
|
---|
| 2522 | leaf->GetParent()->ReplaceChildLink(node, leaf);
|
---|
[517] | 2523 | else
|
---|
| 2524 | mRoot = leaf;
|
---|
| 2525 |
|
---|
[501] | 2526 | ++ collapsed;
|
---|
[479] | 2527 | delete interior;
|
---|
| 2528 |
|
---|
| 2529 | return leaf;
|
---|
| 2530 | }
|
---|
| 2531 | }
|
---|
| 2532 |
|
---|
[495] | 2533 | return node;
|
---|
| 2534 | }
|
---|
| 2535 |
|
---|
| 2536 |
|
---|
[501] | 2537 | int VspBspTree::CollapseTree()
|
---|
[495] | 2538 | {
|
---|
[501] | 2539 | int collapsed = 0;
|
---|
[580] | 2540 | //TODO
|
---|
| 2541 | #if VC_HISTORY
|
---|
[501] | 2542 | (void)CollapseTree(mRoot, collapsed);
|
---|
[517] | 2543 |
|
---|
[485] | 2544 | // revalidate leaves
|
---|
[517] | 2545 | RepairViewCellsLeafLists();
|
---|
[580] | 2546 | #endif
|
---|
[501] | 2547 | return collapsed;
|
---|
[479] | 2548 | }
|
---|
| 2549 |
|
---|
| 2550 |
|
---|
[517] | 2551 | void VspBspTree::RepairViewCellsLeafLists()
|
---|
[492] | 2552 | {
|
---|
[479] | 2553 | // list not valid anymore => clear
|
---|
[492] | 2554 | stack<BspNode *> nodeStack;
|
---|
| 2555 | nodeStack.push(mRoot);
|
---|
| 2556 |
|
---|
| 2557 | ViewCell::NewMail();
|
---|
| 2558 |
|
---|
| 2559 | while (!nodeStack.empty())
|
---|
| 2560 | {
|
---|
| 2561 | BspNode *node = nodeStack.top();
|
---|
| 2562 | nodeStack.pop();
|
---|
| 2563 |
|
---|
| 2564 | if (node->IsLeaf())
|
---|
| 2565 | {
|
---|
| 2566 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
| 2567 |
|
---|
| 2568 | BspViewCell *viewCell = leaf->GetViewCell();
|
---|
[589] | 2569 | // TODO
|
---|
[580] | 2570 | #if VC_HISTORY
|
---|
[492] | 2571 | if (!viewCell->Mailed())
|
---|
| 2572 | {
|
---|
| 2573 | viewCell->mLeaves.clear();
|
---|
| 2574 | viewCell->Mail();
|
---|
| 2575 | }
|
---|
[580] | 2576 |
|
---|
[492] | 2577 | viewCell->mLeaves.push_back(leaf);
|
---|
[589] | 2578 | // TODO
|
---|
[580] | 2579 | #endif
|
---|
[492] | 2580 | }
|
---|
| 2581 | else
|
---|
| 2582 | {
|
---|
| 2583 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
| 2584 |
|
---|
| 2585 | nodeStack.push(interior->GetFront());
|
---|
| 2586 | nodeStack.push(interior->GetBack());
|
---|
| 2587 | }
|
---|
[479] | 2588 | }
|
---|
| 2589 | }
|
---|
| 2590 |
|
---|
| 2591 |
|
---|
[532] | 2592 | typedef pair<BspNode *, BspNodeGeometry *> bspNodePair;
|
---|
| 2593 |
|
---|
[535] | 2594 |
|
---|
[532] | 2595 | int VspBspTree::CastBeam(Beam &beam)
|
---|
| 2596 | {
|
---|
| 2597 | stack<bspNodePair> nodeStack;
|
---|
| 2598 | BspNodeGeometry *rgeom = new BspNodeGeometry();
|
---|
| 2599 | ConstructGeometry(mRoot, *rgeom);
|
---|
| 2600 |
|
---|
| 2601 | nodeStack.push(bspNodePair(mRoot, rgeom));
|
---|
| 2602 |
|
---|
| 2603 | ViewCell::NewMail();
|
---|
| 2604 |
|
---|
| 2605 | while (!nodeStack.empty())
|
---|
| 2606 | {
|
---|
| 2607 | BspNode *node = nodeStack.top().first;
|
---|
| 2608 | BspNodeGeometry *geom = nodeStack.top().second;
|
---|
| 2609 | nodeStack.pop();
|
---|
| 2610 |
|
---|
| 2611 | AxisAlignedBox3 box;
|
---|
[535] | 2612 | box.Initialize();
|
---|
| 2613 | geom->IncludeInBox(box);
|
---|
[532] | 2614 |
|
---|
[535] | 2615 | const int side = beam.ComputeIntersection(box);
|
---|
[532] | 2616 |
|
---|
| 2617 | switch (side)
|
---|
| 2618 | {
|
---|
| 2619 | case -1:
|
---|
[547] | 2620 | CollectViewCells(node, true, beam.mViewCells, true);
|
---|
[532] | 2621 | break;
|
---|
| 2622 | case 0:
|
---|
[535] | 2623 |
|
---|
[532] | 2624 | if (node->IsLeaf())
|
---|
| 2625 | {
|
---|
[535] | 2626 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
| 2627 |
|
---|
[532] | 2628 | if (!leaf->GetViewCell()->Mailed() && leaf->TreeValid())
|
---|
[535] | 2629 | {
|
---|
| 2630 | leaf->GetViewCell()->Mail();
|
---|
[532] | 2631 | beam.mViewCells.push_back(leaf->GetViewCell());
|
---|
[535] | 2632 | }
|
---|
[532] | 2633 | }
|
---|
| 2634 | else
|
---|
| 2635 | {
|
---|
| 2636 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
[535] | 2637 |
|
---|
[538] | 2638 | BspNode *first = interior->GetFront();
|
---|
| 2639 | BspNode *second = interior->GetBack();
|
---|
[535] | 2640 |
|
---|
| 2641 | BspNodeGeometry *firstGeom = new BspNodeGeometry();
|
---|
| 2642 | BspNodeGeometry *secondGeom = new BspNodeGeometry();
|
---|
| 2643 |
|
---|
[538] | 2644 | geom->SplitGeometry(*firstGeom,
|
---|
| 2645 | *secondGeom,
|
---|
| 2646 | interior->GetPlane(),
|
---|
| 2647 | mBox,
|
---|
| 2648 | mEpsilon);
|
---|
[535] | 2649 |
|
---|
[532] | 2650 | // decide on the order of the nodes
|
---|
| 2651 | if (DotProd(beam.mPlanes[0].mNormal,
|
---|
| 2652 | interior->GetPlane().mNormal) > 0)
|
---|
| 2653 | {
|
---|
| 2654 | swap(first, second);
|
---|
[535] | 2655 | swap(firstGeom, secondGeom);
|
---|
[532] | 2656 | }
|
---|
| 2657 |
|
---|
[535] | 2658 | nodeStack.push(bspNodePair(first, firstGeom));
|
---|
| 2659 | nodeStack.push(bspNodePair(second, secondGeom));
|
---|
[532] | 2660 | }
|
---|
[535] | 2661 |
|
---|
[532] | 2662 | break;
|
---|
[538] | 2663 | default:
|
---|
[532] | 2664 | // default: cull
|
---|
[538] | 2665 | break;
|
---|
[532] | 2666 | }
|
---|
[538] | 2667 |
|
---|
[532] | 2668 | DEL_PTR(geom);
|
---|
[535] | 2669 |
|
---|
[532] | 2670 | }
|
---|
| 2671 |
|
---|
[538] | 2672 | return (int)beam.mViewCells.size();
|
---|
[532] | 2673 | }
|
---|
| 2674 |
|
---|
| 2675 |
|
---|
[485] | 2676 | void VspBspTree::SetViewCellsManager(ViewCellsManager *vcm)
|
---|
[478] | 2677 | {
|
---|
[485] | 2678 | mViewCellsManager = vcm;
|
---|
| 2679 | }
|
---|
| 2680 |
|
---|
| 2681 |
|
---|
[580] | 2682 | int VspBspTree::CollectMergeCandidates(const vector<BspLeaf *> leaves,
|
---|
| 2683 | vector<MergeCandidate> &candidates)
|
---|
[485] | 2684 | {
|
---|
[478] | 2685 | BspLeaf::NewMail();
|
---|
[508] | 2686 |
|
---|
[478] | 2687 | vector<BspLeaf *>::const_iterator it, it_end = leaves.end();
|
---|
| 2688 |
|
---|
[580] | 2689 | int numCandidates = 0;
|
---|
[509] | 2690 |
|
---|
[478] | 2691 | // find merge candidates and push them into queue
|
---|
| 2692 | for (it = leaves.begin(); it != it_end; ++ it)
|
---|
| 2693 | {
|
---|
| 2694 | BspLeaf *leaf = *it;
|
---|
[485] | 2695 |
|
---|
| 2696 | // the same leaves must not be part of two merge candidates
|
---|
| 2697 | leaf->Mail();
|
---|
| 2698 | vector<BspLeaf *> neighbors;
|
---|
| 2699 | FindNeighbors(leaf, neighbors, true);
|
---|
| 2700 |
|
---|
| 2701 | vector<BspLeaf *>::const_iterator nit, nit_end = neighbors.end();
|
---|
| 2702 |
|
---|
| 2703 | // TODO: test if at least one ray goes from one leaf to the other
|
---|
| 2704 | for (nit = neighbors.begin(); nit != nit_end; ++ nit)
|
---|
[508] | 2705 | {
|
---|
| 2706 | if ((*nit)->GetViewCell() != leaf->GetViewCell())
|
---|
[509] | 2707 | {
|
---|
[580] | 2708 | MergeCandidate mc(leaf->GetViewCell(), (*nit)->GetViewCell());
|
---|
| 2709 | candidates.push_back(mc);
|
---|
[564] | 2710 |
|
---|
[580] | 2711 | ++ numCandidates;
|
---|
| 2712 | if ((numCandidates % 1000) == 0)
|
---|
[566] | 2713 | {
|
---|
[580] | 2714 | cout << "collected " << numCandidates << " merge candidates" << endl;
|
---|
[566] | 2715 | }
|
---|
[509] | 2716 | }
|
---|
[485] | 2717 | }
|
---|
| 2718 | }
|
---|
| 2719 |
|
---|
[580] | 2720 | Debug << "merge queue: " << (int)candidates.size() << endl;
|
---|
| 2721 | Debug << "leaves in queue: " << numCandidates << endl;
|
---|
| 2722 |
|
---|
[508] | 2723 |
|
---|
[485] | 2724 | return (int)leaves.size();
|
---|
| 2725 | }
|
---|
| 2726 |
|
---|
| 2727 |
|
---|
[580] | 2728 | int VspBspTree::CollectMergeCandidates(const VssRayContainer &rays,
|
---|
| 2729 | vector<MergeCandidate> &candidates)
|
---|
[485] | 2730 | {
|
---|
[547] | 2731 | ViewCell::NewMail();
|
---|
[503] | 2732 | long startTime = GetTime();
|
---|
[574] | 2733 |
|
---|
[485] | 2734 | map<BspLeaf *, vector<BspLeaf*> > neighborMap;
|
---|
[574] | 2735 | ViewCellContainer::const_iterator iit;
|
---|
[485] | 2736 |
|
---|
[503] | 2737 | int numLeaves = 0;
|
---|
[485] | 2738 |
|
---|
| 2739 | BspLeaf::NewMail();
|
---|
| 2740 |
|
---|
[574] | 2741 | for (int i = 0; i < (int)rays.size(); ++ i)
|
---|
[485] | 2742 | {
|
---|
[574] | 2743 | VssRay *ray = rays[i];
|
---|
[547] | 2744 |
|
---|
[485] | 2745 | // traverse leaves stored in the rays and compare and
|
---|
| 2746 | // merge consecutive leaves (i.e., the neighbors in the tree)
|
---|
[574] | 2747 | if (ray->mViewCells.size() < 2)
|
---|
[485] | 2748 | continue;
|
---|
[580] | 2749 | //TODO viewcellhierarchy
|
---|
[574] | 2750 | iit = ray->mViewCells.begin();
|
---|
| 2751 | BspViewCell *bspVc = dynamic_cast<BspViewCell *>(*(iit ++));
|
---|
[580] | 2752 | BspLeaf *leaf = bspVc->mLeaf;
|
---|
[485] | 2753 |
|
---|
| 2754 | // traverse intersections
|
---|
[489] | 2755 | // consecutive leaves are neighbors => add them to queue
|
---|
[574] | 2756 | for (; iit != ray->mViewCells.end(); ++ iit)
|
---|
[485] | 2757 | {
|
---|
[489] | 2758 | // next pair
|
---|
| 2759 | BspLeaf *prevLeaf = leaf;
|
---|
[574] | 2760 | bspVc = dynamic_cast<BspViewCell *>(*iit);
|
---|
[580] | 2761 | leaf = bspVc->mLeaf;
|
---|
[489] | 2762 |
|
---|
[508] | 2763 | // view space not valid or same view cell
|
---|
| 2764 | if (!leaf->TreeValid() || !prevLeaf->TreeValid() ||
|
---|
| 2765 | (leaf->GetViewCell() == prevLeaf->GetViewCell()))
|
---|
[489] | 2766 | continue;
|
---|
| 2767 |
|
---|
[580] | 2768 | vector<BspLeaf *> &neighbors = neighborMap[leaf];
|
---|
[485] | 2769 |
|
---|
| 2770 | bool found = false;
|
---|
[478] | 2771 |
|
---|
[485] | 2772 | // both leaves inserted in queue already =>
|
---|
| 2773 | // look if double pair already exists
|
---|
| 2774 | if (leaf->Mailed() && prevLeaf->Mailed())
|
---|
[478] | 2775 | {
|
---|
[485] | 2776 | vector<BspLeaf *>::const_iterator it, it_end = neighbors.end();
|
---|
| 2777 |
|
---|
| 2778 | for (it = neighbors.begin(); !found && (it != it_end); ++ it)
|
---|
| 2779 | if (*it == prevLeaf)
|
---|
| 2780 | found = true; // already in queue
|
---|
| 2781 | }
|
---|
[547] | 2782 |
|
---|
[485] | 2783 | if (!found)
|
---|
| 2784 | {
|
---|
[564] | 2785 | // this pair is not in map yet
|
---|
[485] | 2786 | // => insert into the neighbor map and the queue
|
---|
| 2787 | neighbors.push_back(prevLeaf);
|
---|
| 2788 | neighborMap[prevLeaf].push_back(leaf);
|
---|
[478] | 2789 |
|
---|
[485] | 2790 | leaf->Mail();
|
---|
| 2791 | prevLeaf->Mail();
|
---|
[547] | 2792 |
|
---|
[580] | 2793 | MergeCandidate mc(leaf->GetViewCell(), prevLeaf->GetViewCell());
|
---|
| 2794 |
|
---|
| 2795 | candidates.push_back(mc);
|
---|
[564] | 2796 |
|
---|
[580] | 2797 | if (((int)candidates.size() % 1000) == 0)
|
---|
[564] | 2798 | {
|
---|
[580] | 2799 | cout << "collected " << (int)candidates.size() << " merge candidates" << endl;
|
---|
[564] | 2800 | }
|
---|
[478] | 2801 | }
|
---|
[485] | 2802 | }
|
---|
| 2803 | }
|
---|
[564] | 2804 |
|
---|
[485] | 2805 | Debug << "neighbormap size: " << (int)neighborMap.size() << endl;
|
---|
[580] | 2806 | Debug << "merge queue: " << (int)candidates.size() << endl;
|
---|
[503] | 2807 | Debug << "leaves in queue: " << numLeaves << endl;
|
---|
[485] | 2808 |
|
---|
[580] | 2809 |
|
---|
[503] | 2810 | //-- collect the leaves which haven't been found by ray casting
|
---|
[542] | 2811 | if (0)
|
---|
| 2812 | {
|
---|
[551] | 2813 | cout << "finding additional merge candidates using geometry" << endl;
|
---|
[542] | 2814 | vector<BspLeaf *> leaves;
|
---|
[547] | 2815 | CollectLeaves(leaves, true);
|
---|
[542] | 2816 | Debug << "found " << (int)leaves.size() << " new leaves" << endl << endl;
|
---|
[580] | 2817 | CollectMergeCandidates(leaves, candidates);
|
---|
[542] | 2818 | }
|
---|
[503] | 2819 |
|
---|
| 2820 | return numLeaves;
|
---|
[485] | 2821 | }
|
---|
| 2822 |
|
---|
| 2823 |
|
---|
| 2824 |
|
---|
| 2825 |
|
---|
[508] | 2826 | ViewCell *VspBspTree::GetViewCell(const Vector3 &point)
|
---|
[492] | 2827 | {
|
---|
| 2828 | if (mRoot == NULL)
|
---|
| 2829 | return NULL;
|
---|
| 2830 |
|
---|
| 2831 | stack<BspNode *> nodeStack;
|
---|
| 2832 | nodeStack.push(mRoot);
|
---|
| 2833 |
|
---|
| 2834 | ViewCell *viewcell = NULL;
|
---|
| 2835 |
|
---|
| 2836 | while (!nodeStack.empty()) {
|
---|
| 2837 | BspNode *node = nodeStack.top();
|
---|
| 2838 | nodeStack.pop();
|
---|
| 2839 |
|
---|
| 2840 | if (node->IsLeaf()) {
|
---|
| 2841 | viewcell = dynamic_cast<BspLeaf *>(node)->GetViewCell();
|
---|
| 2842 | break;
|
---|
| 2843 | } else {
|
---|
| 2844 |
|
---|
| 2845 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
| 2846 |
|
---|
| 2847 | // random decision
|
---|
| 2848 | if (interior->GetPlane().Side(point) < 0)
|
---|
| 2849 | nodeStack.push(interior->GetBack());
|
---|
| 2850 | else
|
---|
| 2851 | nodeStack.push(interior->GetFront());
|
---|
| 2852 | }
|
---|
| 2853 | }
|
---|
| 2854 |
|
---|
| 2855 | return viewcell;
|
---|
| 2856 | }
|
---|
| 2857 |
|
---|
| 2858 |
|
---|
[487] | 2859 | bool VspBspTree::ViewPointValid(const Vector3 &viewPoint) const
|
---|
| 2860 | {
|
---|
| 2861 | BspNode *node = mRoot;
|
---|
[485] | 2862 |
|
---|
[487] | 2863 | while (1)
|
---|
| 2864 | {
|
---|
| 2865 | // early exit
|
---|
| 2866 | if (node->TreeValid())
|
---|
| 2867 | return true;
|
---|
| 2868 |
|
---|
| 2869 | if (node->IsLeaf())
|
---|
| 2870 | return false;
|
---|
| 2871 |
|
---|
| 2872 | BspInterior *in = dynamic_cast<BspInterior *>(node);
|
---|
[490] | 2873 |
|
---|
| 2874 | if (in->GetPlane().Side(viewPoint) <= 0)
|
---|
[487] | 2875 | {
|
---|
| 2876 | node = in->GetBack();
|
---|
| 2877 | }
|
---|
| 2878 | else
|
---|
| 2879 | {
|
---|
| 2880 | node = in->GetFront();
|
---|
| 2881 | }
|
---|
| 2882 | }
|
---|
| 2883 |
|
---|
| 2884 | // should never come here
|
---|
| 2885 | return false;
|
---|
| 2886 | }
|
---|
| 2887 |
|
---|
| 2888 |
|
---|
| 2889 | void VspBspTree::PropagateUpValidity(BspNode *node)
|
---|
| 2890 | {
|
---|
[574] | 2891 | const bool isValid = node->TreeValid();
|
---|
| 2892 |
|
---|
| 2893 | // propagative up invalid flag until only invalid nodes exist over this node
|
---|
| 2894 | if (!isValid)
|
---|
[487] | 2895 | {
|
---|
[574] | 2896 | while (!node->IsRoot() && node->GetParent()->TreeValid())
|
---|
| 2897 | {
|
---|
| 2898 | node = node->GetParent();
|
---|
| 2899 | node->SetTreeValid(false);
|
---|
| 2900 | }
|
---|
[487] | 2901 | }
|
---|
[574] | 2902 | else
|
---|
| 2903 | {
|
---|
| 2904 | // propagative up valid flag until one of the subtrees is invalid
|
---|
| 2905 | while (!node->IsRoot() && !node->TreeValid())
|
---|
| 2906 | {
|
---|
| 2907 | node = node->GetParent();
|
---|
| 2908 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
| 2909 |
|
---|
| 2910 | // the parent is valid iff both leaves are valid
|
---|
| 2911 | node->SetTreeValid(interior->GetBack()->TreeValid() &&
|
---|
| 2912 | interior->GetFront()->TreeValid());
|
---|
| 2913 | }
|
---|
| 2914 | }
|
---|
[487] | 2915 | }
|
---|
| 2916 |
|
---|
[508] | 2917 |
|
---|
| 2918 | bool VspBspTree::Export(ofstream &stream)
|
---|
[503] | 2919 | {
|
---|
[508] | 2920 | ExportNode(mRoot, stream);
|
---|
[487] | 2921 |
|
---|
[503] | 2922 | return true;
|
---|
| 2923 | }
|
---|
| 2924 |
|
---|
| 2925 |
|
---|
[508] | 2926 | void VspBspTree::ExportNode(BspNode *node, ofstream &stream)
|
---|
| 2927 | {
|
---|
| 2928 | if (node->IsLeaf())
|
---|
[503] | 2929 | {
|
---|
[508] | 2930 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
| 2931 |
|
---|
| 2932 | int id = -1;
|
---|
| 2933 | if (leaf->GetViewCell() != mOutOfBoundsCell)
|
---|
| 2934 | id = leaf->GetViewCell()->GetId();
|
---|
[503] | 2935 |
|
---|
[508] | 2936 | stream << "<Leaf viewCellId=\"" << id << "\" />" << endl;
|
---|
[503] | 2937 | }
|
---|
[508] | 2938 | else
|
---|
[503] | 2939 | {
|
---|
[508] | 2940 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
| 2941 |
|
---|
| 2942 | Plane3 plane = interior->GetPlane();
|
---|
| 2943 | stream << "<Interior plane=\"" << plane.mNormal.x << " "
|
---|
| 2944 | << plane.mNormal.y << " " << plane.mNormal.z << " "
|
---|
| 2945 | << plane.mD << "\">" << endl;
|
---|
[503] | 2946 |
|
---|
[508] | 2947 | ExportNode(interior->GetBack(), stream);
|
---|
| 2948 | ExportNode(interior->GetFront(), stream);
|
---|
[503] | 2949 |
|
---|
[508] | 2950 | stream << "</Interior>" << endl;
|
---|
[503] | 2951 | }
|
---|
| 2952 | }
|
---|