Revision 162,
1.0 KB
checked in by bittner, 19 years ago
(diff) |
functional raycasting version
|
Rev | Line | |
---|
[162] | 1 | #include "SamplingPreprocessor.h"
|
---|
| 2 | #include "ExactPreprocessor.h"
|
---|
| 3 | #include "Parser.h"
|
---|
| 4 | #include "UnigraphicsParser.h"
|
---|
| 5 | #include "Environment.h"
|
---|
| 6 | #include "Camera.h"
|
---|
| 7 |
|
---|
| 8 | #define USE_EXE_PATH false
|
---|
| 9 |
|
---|
| 10 |
|
---|
| 11 | int
|
---|
| 12 | main(int argc, const char **argv)
|
---|
| 13 | {
|
---|
| 14 | Debug.open("debug.log");
|
---|
| 15 | environment = new Environment;
|
---|
| 16 | environment->Parse(argc, argv, USE_EXE_PATH);
|
---|
| 17 |
|
---|
| 18 | Preprocessor *p =
|
---|
| 19 | new SamplingPreprocessor();
|
---|
| 20 |
|
---|
| 21 | p->LoadScene("soda.dat");
|
---|
| 22 | p->BuildKdTree();
|
---|
| 23 | p->KdTreeStatistics(cout);
|
---|
| 24 |
|
---|
| 25 | // p->mSceneGraph->Export("soda.x3d");
|
---|
| 26 | p->Export("soda.x3d", true, false);
|
---|
| 27 | p->Export("soda-kdtree.x3d", false, true);
|
---|
| 28 |
|
---|
| 29 | // p->LoadViewcells("viewcells.wrl");
|
---|
| 30 | p->ComputeVisibility();
|
---|
| 31 | p->ExportPreprocessedData("scene.vis");
|
---|
| 32 |
|
---|
| 33 | Camera camera;
|
---|
| 34 | camera.LookAtBox(p->mKdTree->GetBox());
|
---|
| 35 | camera.SnapImage("camera.png", p->mKdTree);
|
---|
| 36 |
|
---|
| 37 | camera.LookInBox(p->mKdTree->GetBox());
|
---|
| 38 | camera.SetPosition(camera.mPosition - Vector3(0,100,0));
|
---|
| 39 | camera.SnapImage("camera2.png", p->mKdTree);
|
---|
| 40 |
|
---|
| 41 | return 0;
|
---|
| 42 | }
|
---|
| 43 |
|
---|
Note: See
TracBrowser
for help on using the repository browser.