source: trunk/VUT/GtpVisibilityPreprocessor/src/preprocessor.pro @ 427

Revision 427, 1.3 KB checked in by bittner, 19 years ago (diff)

vss updates

Line 
1
2TEMPLATE = app
3
4TARGET = preprocessor
5
6#win32:INCLUDEPATH += c:/STLport-4.6.2/stlport
7
8unix:INCLUDEPATH += ../support/src/xerces-c-src_2_7_0/include
9
10INCLUDEPATH += ../src  ../support/xerces/include  ../support/zlib/include ../support/boost ../support/devil/include
11
12
13win32:LIBPATH += ../support/xerces/lib ../support/devil/lib
14unix:LIBPATH += ../support/src/xerces-c-src_2_7_0/lib ../support/devil/lib /usr/lib/qt3/lib64
15
16#win32:LIBPATH += c:/STLport-4.6.2/lib
17
18# debuc config
19CONFIG          += console warn_off thread release
20
21# RELEASE CONFIG
22#CONFIG         += windows warn_on thread release
23
24# DEPENDPATH    = ../../include
25
26win32:LIBS += xerces-c_2.lib devil.lib ilu.lib ilut.lib
27unix:LIBS += -lxerces-c -lIL -lILU -lILUT
28
29# Input
30HEADERS += Halton.h VssRay.h VssPreprocessor.h
31
32
33SOURCES += \
34Preprocessor.cpp SamplingPreprocessor.cpp ExactPreprocessor.cpp \
35KdTree.cpp Environment.cpp gzstream.cpp common.cpp \
36UnigraphicsParser.cpp X3dExporter.cpp SceneGraph.cpp Material.cpp \
37Matrix4x4.cpp Vector3.cpp AxisAlignedBox3.cpp Ray.cpp main.cpp Mesh.cpp \
38Exporter.cpp Camera.cpp X3dParser.cpp MeshKdTree.cpp Pvs.cpp \
39MutualVisibility.cpp Triangle3.cpp Rectangle3.cpp Plane3.cpp Polygon3.cpp \
40ViewCell.cpp ViewCellBsp.cpp Halton.cpp VssRay.cpp VssTree.cpp VssPreprocessor.cpp \
41RenderSimulator.cpp VspKdTree.cpp RayInfo.cpp
42
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