source: trunk/VUT/GtpVisibilityPreprocessor/src/preprocessor.pro @ 463

Revision 463, 1.4 KB checked in by bittner, 19 years ago (diff)

removed mT from vss ray

Line 
1TEMPLATE = app
2
3TARGET = preprocessor
4
5#win32:INCLUDEPATH += c:/STLport-4.6.2/stlport
6
7unix:INCLUDEPATH += ../support/src/xerces-c-src_2_7_0/include
8
9INCLUDEPATH += ../src  ../support/xerces/include  ../support/zlib/include ../support/boost ../support/devil/include
10
11
12win32:LIBPATH += ../support/xerces/lib ../support/devil/lib
13unix:LIBPATH += ../support/src/xerces-c-src_2_7_0/lib ../support/devil/lib /usr/lib/qt3/lib64
14
15#win32:LIBPATH += c:/STLport-4.6.2/lib
16
17# debuc config
18CONFIG          += console warn_off thread release
19
20# RELEASE CONFIG
21#CONFIG         += windows warn_on thread release
22
23# DEPENDPATH    = ../../include
24
25win32:LIBS += xerces-c_2.lib devil.lib ilu.lib ilut.lib
26unix:LIBS += -lxerces-c -lIL -lILU -lILUT
27
28# Input
29HEADERS += Halton.h VssRay.h VssPreprocessor.h RssTree.h
30
31
32SOURCES += \
33Preprocessor.cpp SamplingPreprocessor.cpp ExactPreprocessor.cpp \
34KdTree.cpp Environment.cpp gzstream.cpp common.cpp \
35UnigraphicsParser.cpp X3dExporter.cpp SceneGraph.cpp Material.cpp \
36Matrix4x4.cpp Vector3.cpp AxisAlignedBox3.cpp Ray.cpp main.cpp Mesh.cpp \
37Exporter.cpp Camera.cpp X3dParser.cpp MeshKdTree.cpp Pvs.cpp \
38MutualVisibility.cpp Triangle3.cpp Rectangle3.cpp Plane3.cpp Polygon3.cpp \
39ViewCell.cpp ViewCellBsp.cpp Halton.cpp VssRay.cpp VssTree.cpp VssPreprocessor.cpp \
40RenderSimulator.cpp VspKdTree.cpp RayInfo.cpp RssTree.cpp RssPreprocessor.cpp \
41ViewCellsManager.cpp VspBspTree.cpp
42
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