/** \file TestCullingApplication.cpp \brief Tests the occlusion culling algorithm */ #include #include #include <../CEGUIRenderer/include/OgreCEGUIRenderer.h> #include <../CEGUIRenderer/include/OgreCEGUIResourceProvider.h> #include <../CEGUIRenderer/include/OgreCEGUITexture.h> #include #include "Ogre.h" #include "TestCullingApplication.h" #include "OgreOcclusionCullingSceneTraverser.h" #define WIN32_LEAN_AND_MEAN #include "windows.h" /***********************************************/ /* TestCullingApplication implementation */ /***********************************************/ //----------------------------------------------------------------------- void TestCullingApplication::createScene(void) { // Create a skybox mSceneMgr->setSkyBox(true, "Examples/SpaceSkyBox"); mShip = mSceneMgr->createEntity("razor", "razor.mesh"); mShipNode = mSceneMgr->getRootSceneNode()->createChildSceneNode(); mShipNode->attachObject(mShip); mSceneMgr->setAmbientLight(ColourValue(0.5, 0.5, 0.5)); // CEGUI setup mGUIRenderer = new CEGUI::OgreCEGUIRenderer(mWindow, Ogre::RENDER_QUEUE_OVERLAY, false, 3000, ST_GENERIC); mGUISystem = new CEGUI::System(mGUIRenderer); // Mouse CEGUI::SchemeManager::getSingleton().loadScheme((CEGUI::utf8*)"TaharezLook.scheme"); CEGUI::MouseCursor::getSingleton().setImage("TaharezLook", "MouseArrow"); mGUISystem->setDefaultMouseCursor( (CEGUI::utf8*)"TaharezLook", (CEGUI::utf8*)"MouseArrow"); CEGUI::MouseCursor::getSingleton().show( ); /* CEGUI::Window* sheet = CEGUI::WindowManager::getSingleton().loadWindowLayout( (CEGUI::utf8*)"ogregui.layout"); mGUISystem->setGUISheet(sheet);*/ } //----------------------------------------------------------------------- void TestCullingApplication::createFrameListener(void) { mFrameListener= new MouseQueryListener(mWindow, mCamera, mSceneMgr, mGUIRenderer, mShipNode); mFrameListener->showDebugOverlay(true); mRoot->addFrameListener(mFrameListener); } //----------------------------------------------------------------------- void TestCullingApplication::chooseSceneManager(void) { //mSceneMgr = mRoot->getSceneManager(ST_GENERIC); mSceneMgr = mRoot->getSceneManager(ST_EXTERIOR_CLOSE); } /***********************************************/ /* MouseQueryListener implementation */ /***********************************************/ //----------------------------------------------------------------------- MouseQueryListener::MouseQueryListener(RenderWindow* win, Camera* cam, SceneManager *sceneManager, CEGUI::Renderer *renderer, SceneNode* shipNode) : ExampleFrameListener(win, cam, false, true), mGUIRenderer(renderer), mShipNode(shipNode)//, mShutdownRequested(false) { // Setup default variables mCurrentObject = NULL; mLMouseDown = false; mRMouseDown = false; mSceneMgr = sceneManager; // Reduce move speed mMoveSpeed = 50; mRotateSpeed *= 2; mCurrentAlgorithm = OcclusionCullingSceneTraverser::RENDER_COHERENT; mThreshold = 0; // Register this so that we get mouse events. mEventProcessor->addMouseListener(this); mEventProcessor->addMouseMotionListener(this); mEventProcessor->addKeyListener(this); // show overlay Overlay* pOver = OverlayManager::getSingleton().getByName("Example/OcclusionDemoOverlay"); mAlgorithmInfo = OverlayManager::getSingleton().getOverlayElement("Example/Occlusion/AlgorithmInfo"); mThresholdInfo = OverlayManager::getSingleton().getOverlayElement("Example/Occlusion/ThresholdInfo"); mFrustumCulledNodesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Occlusion/FrustumCulledNodesInfo"); mQueryCulledNodesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Occlusion/QueryCulledNodesInfo"); mTraversedNodesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Occlusion/TraversedNodesInfo"); mAlgorithmInfo->setCaption(": " + mCurrentAlgorithmCaptions[mCurrentAlgorithm]); mThresholdInfo->setCaption(": 0"); mFrustumCulledNodesInfo->setCaption(": 0"); mQueryCulledNodesInfo->setCaption(": 0"); mTraversedNodesInfo->setCaption(": 0"); pOver->show(); } // MouseQueryListener //----------------------------------------------------------------------- void MouseQueryListener::mouseMoved (MouseEvent *e) { // Update CEGUI with the mouse motion CEGUI::System::getSingleton().injectMouseMove(e->getRelX() * mGUIRenderer->getWidth(), e->getRelY() * mGUIRenderer->getHeight()); } //----------------------------------------------------------------------- void MouseQueryListener::mousePressed(MouseEvent* e) { // Left mouse button down if (e->getButtonID() & InputEvent::BUTTON0_MASK) { CEGUI::MouseCursor::getSingleton().hide( ); mLMouseDown = true; } // if // Right mouse button down else if (e->getButtonID() & InputEvent::BUTTON1_MASK) { CEGUI::MouseCursor::getSingleton().hide( ); mRMouseDown = true; } // else if } // mousePressed //----------------------------------------------------------------------- void MouseQueryListener::mouseReleased(MouseEvent* e) { // Left mouse button up if (e->getButtonID() & InputEvent::BUTTON0_MASK) { CEGUI::MouseCursor::getSingleton().show( ); mLMouseDown = false; } // if // Right mouse button up else if (e->getButtonID() & InputEvent::BUTTON1_MASK) { CEGUI::MouseCursor::getSingleton().show( ); mRMouseDown = false; } // else if } // mouseReleased //----------------------------------------------------------------------- void MouseQueryListener::mouseDragged (MouseEvent *e) { // If we are dragging the left mouse button. if ( mLMouseDown ) { mShipNode->translate(-e->getRelX() * 200, -e->getRelY() * 200, 0.0); } // if // If we are dragging the right mouse button. else if ( mRMouseDown ) { mCamera->yaw( -e->getRelX() * mRotateSpeed ); mCamera->pitch( -e->getRelY() * mRotateSpeed ); } // else if } // mouseDragged //----------------------------------------------------------------------- bool MouseQueryListener::frameEnded(const FrameEvent& evt) { if (mShutdownRequested) return false; if (timeDelay >= 0) timeDelay -= evt.timeSinceLastFrame; KEY_PRESSED(KC_SPACE, 0.3, changeAlgorithm()); KEY_PRESSED(KC_SUBTRACT, 0.3, changeThreshold(-10)); KEY_PRESSED(KC_ADD, 0, changeThreshold(10)); //KEY_PRESSED(KC_T, 1, change); changeStats(); return ExampleFrameListener::frameStarted(evt) && ExampleFrameListener::frameEnded(evt); } //----------------------------------------------------------------------- void MouseQueryListener::changeThreshold(int incr) { mThreshold += incr; if(mThreshold < 0) mThreshold = 0; char str[100]; sprintf(str,": %d", mThreshold); mSceneMgr->setOption("Threshold", &mThreshold); mThresholdInfo->setCaption(str); } //----------------------------------------------------------------------- void MouseQueryListener::changeAlgorithm() { mCurrentAlgorithm = ++mCurrentAlgorithm % OcclusionCullingSceneTraverser::NUM_RENDERMODES; mAlgorithmInfo->setCaption(": " + mCurrentAlgorithmCaptions[mCurrentAlgorithm]); mSceneMgr->setOption("Algorithm", &mCurrentAlgorithm); } //----------------------------------------------------------------------- void MouseQueryListener::changeStats() { unsigned int opt = 0; char str[100]; mSceneMgr->getOption("NumFrustumCulledNodes", &opt); sprintf(str,": %d", opt); mFrustumCulledNodesInfo->setCaption(str); mSceneMgr->getOption("NumQueryCulledNodes", &opt); sprintf(str,": %d", opt); mQueryCulledNodesInfo->setCaption(str); mSceneMgr->getOption("NumTraversedNodes", &opt); sprintf(str,": %d", opt); mTraversedNodesInfo->setCaption(str); } //----------------------------------------------------------------------- void MouseQueryListener::keyPressed(KeyEvent* e) { if(e->getKey() == KC_ESCAPE) { mShutdownRequested = true; e->consume(); return; } CEGUI::System::getSingleton().injectKeyDown(e->getKey()); CEGUI::System::getSingleton().injectChar(e->getKeyChar()); e->consume(); } //----------------------------------------------------------------------- void MouseQueryListener::keyReleased(KeyEvent* e) { CEGUI::System::getSingleton().injectKeyUp(e->getKey()); e->consume(); } //----------------------------------------------------------------------- void MouseQueryListener::keyClicked(KeyEvent* e) { // Do nothing e->consume(); } //----------------------------------------------------------------------- INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT ) { // Create application object TestCullingApplication app; try { app.go(); } catch( Ogre::Exception& e ) { MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL); } return 0; }